mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-23 19:52:37 -06:00
38 lines
1.2 KiB
Python
38 lines
1.2 KiB
Python
from panda3d.core import *
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from direct.interval.IntervalGlobal import *
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from toontown.suit import DistributedSellbotBoss
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from direct.directnotify import DirectNotifyGlobal
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from toontown.coghq import CogHQBossBattle
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class SellbotHQBossBattle(CogHQBossBattle.CogHQBossBattle):
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notify = DirectNotifyGlobal.directNotify.newCategory('SellbotHQBossBattle')
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def __init__(self, loader, parentFSM, doneEvent):
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CogHQBossBattle.CogHQBossBattle.__init__(self, loader, parentFSM, doneEvent)
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self.teleportInPosHpr = (0, 95, 18, 180, 0, 0)
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def load(self):
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CogHQBossBattle.CogHQBossBattle.load(self)
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def unload(self):
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CogHQBossBattle.CogHQBossBattle.unload(self)
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def enter(self, requestStatus):
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CogHQBossBattle.CogHQBossBattle.enter(self, requestStatus, DistributedSellbotBoss.OneBossCog)
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self.__setupHighSky()
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def exit(self):
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CogHQBossBattle.CogHQBossBattle.exit(self)
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self.__cleanupHighSky()
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def __setupHighSky(self):
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self.loader.hood.startSky()
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sky = self.loader.hood.sky
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sky.setH(150)
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sky.setZ(-100)
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def __cleanupHighSky(self):
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self.loader.hood.stopSky()
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sky = self.loader.hood.sky
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sky.setH(0)
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sky.setZ(0)
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