mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-26 13:12:30 -06:00
127 lines
No EOL
5 KiB
Python
Executable file
127 lines
No EOL
5 KiB
Python
Executable file
from otp.ai.AIBase import *
|
|
from BattleBase import *
|
|
from BattleCalculatorAI import *
|
|
from toontown.toonbase.ToontownBattleGlobals import *
|
|
from SuitBattleGlobals import *
|
|
import DistributedBattleBaseAI
|
|
from direct.task import Task
|
|
from direct.directnotify import DirectNotifyGlobal
|
|
import random
|
|
|
|
|
|
class DistributedBattleAI(DistributedBattleBaseAI.DistributedBattleBaseAI):
|
|
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedBattleAI')
|
|
|
|
def __init__(self, air, battleMgr, pos, suit, toonId, zoneId, finishCallback = None, maxSuits = 4, tutorialFlag = 0, levelFlag = 0, interactivePropTrackBonus = -1):
|
|
DistributedBattleBaseAI.DistributedBattleBaseAI.__init__(self, air, zoneId, finishCallback, maxSuits=maxSuits, tutorialFlag=tutorialFlag, interactivePropTrackBonus=interactivePropTrackBonus)
|
|
self.battleMgr = battleMgr
|
|
self.pos = pos
|
|
self.initialSuitPos = suit.getConfrontPosHpr()[0]
|
|
self.initialToonPos = suit.getConfrontPosHpr()[0]
|
|
self.addSuit(suit)
|
|
self.avId = toonId
|
|
if levelFlag == 0:
|
|
self.addToon(toonId)
|
|
self.faceOffToon = toonId
|
|
self.fsm.request('FaceOff')
|
|
|
|
def generate(self):
|
|
DistributedBattleBaseAI.DistributedBattleBaseAI.generate(self)
|
|
toon = simbase.air.doId2do.get(self.avId)
|
|
if toon:
|
|
if hasattr(self, 'doId'):
|
|
toon.b_setBattleId(self.doId)
|
|
else:
|
|
toon.b_setBattleId(-1)
|
|
self.avId = None
|
|
return
|
|
|
|
def faceOffDone(self):
|
|
toonId = self.air.getAvatarIdFromSender()
|
|
if self.ignoreFaceOffDone == 1:
|
|
self.notify.debug('faceOffDone() - ignoring toon: %d' % toonId)
|
|
return
|
|
elif self.fsm.getCurrentState().getName() != 'FaceOff':
|
|
self.notify.warning('faceOffDone() - in state: %s' % self.fsm.getCurrentState().getName())
|
|
return
|
|
elif self.toons.count(toonId) == 0:
|
|
self.notify.warning('faceOffDone() - toon: %d not in toon list' % toonId)
|
|
return
|
|
self.notify.debug('toon: %d done facing off' % toonId)
|
|
self.handleFaceOffDone()
|
|
|
|
def enterFaceOff(self):
|
|
self.notify.debug('enterFaceOff()')
|
|
self.joinableFsm.request('Joinable')
|
|
self.runableFsm.request('Unrunable')
|
|
self.suits[0].releaseControl()
|
|
timeForFaceoff = self.calcFaceoffTime(self.pos, self.initialSuitPos) + FACEOFF_TAUNT_T + SERVER_BUFFER_TIME
|
|
self.timer.startCallback(timeForFaceoff, self.__serverFaceOffDone)
|
|
return None
|
|
|
|
def __serverFaceOffDone(self):
|
|
self.notify.debug('faceoff timed out on server')
|
|
self.ignoreFaceOffDone = 1
|
|
self.handleFaceOffDone()
|
|
|
|
def exitFaceOff(self):
|
|
self.timer.stop()
|
|
return None
|
|
|
|
def handleFaceOffDone(self):
|
|
self.timer.stop()
|
|
self.activeSuits.append(self.suits[0])
|
|
if len(self.toons) == 0:
|
|
self.b_setState('Resume')
|
|
elif self.faceOffToon == self.toons[0]:
|
|
self.activeToons.append(self.toons[0])
|
|
self.sendEarnedExperience(self.toons[0])
|
|
self.d_setMembers()
|
|
self.b_setState('WaitForInput')
|
|
|
|
def localMovieDone(self, needUpdate, deadToons, deadSuits, lastActiveSuitDied):
|
|
if len(self.toons) == 0:
|
|
self.d_setMembers()
|
|
self.b_setState('Resume')
|
|
elif len(self.suits) == 0:
|
|
for toonId in self.activeToons:
|
|
toon = self.getToon(toonId)
|
|
if toon:
|
|
self.toonItems[toonId] = self.air.questManager.recoverItems(toon, self.suitsKilled, self.zoneId)
|
|
if toonId in self.helpfulToons:
|
|
self.toonMerits[toonId] = self.air.promotionMgr.recoverMerits(toon, self.suitsKilled, self.zoneId)
|
|
else:
|
|
self.notify.debug('toon %d not helpful, skipping merits' % toonId)
|
|
|
|
self.d_setMembers()
|
|
self.d_setBattleExperience()
|
|
self.b_setState('Reward')
|
|
else:
|
|
if needUpdate == 1:
|
|
self.d_setMembers()
|
|
if len(deadSuits) > 0 and lastActiveSuitDied == 0 or len(deadToons) > 0:
|
|
self.needAdjust = 1
|
|
self.setState('WaitForJoin')
|
|
|
|
def enterReward(self):
|
|
self.notify.debug('enterReward()')
|
|
self.joinableFsm.request('Unjoinable')
|
|
self.runableFsm.request('Unrunable')
|
|
self.resetResponses()
|
|
self.assignRewards()
|
|
self.startRewardTimer()
|
|
|
|
def startRewardTimer(self):
|
|
self.timer.startCallback(REWARD_TIMEOUT, self.serverRewardDone)
|
|
|
|
def exitReward(self):
|
|
return None
|
|
|
|
def enterResume(self):
|
|
self.notify.debug('enterResume()')
|
|
self.joinableFsm.request('Unjoinable')
|
|
self.runableFsm.request('Unrunable')
|
|
DistributedBattleBaseAI.DistributedBattleBaseAI.enterResume(self)
|
|
if self.finishCallback:
|
|
self.finishCallback(self.zoneId)
|
|
self.battleMgr.destroy(self) |