mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-26 13:12:30 -06:00
205 lines
7.9 KiB
Python
Executable file
205 lines
7.9 KiB
Python
Executable file
from direct.interval.IntervalGlobal import LerpFunctionInterval
|
|
from direct.gui.DirectGui import DirectLabel, DirectFrame, DGG
|
|
from direct.showbase.PythonUtil import bound as clamp
|
|
from pandac.PandaModules import TextNode, NodePath
|
|
from toontown.toonbase import ToontownGlobals
|
|
import CogdoUtil
|
|
import CogdoFlyingGameGlobals as Globals
|
|
|
|
class CogdoFlyingProgressGui(DirectFrame):
|
|
|
|
def __init__(self, parent, level, pos2d = Globals.Gui.ProgressPos2D):
|
|
DirectFrame.__init__(self, relief=None, state=DGG.NORMAL, sortOrder=DGG.BACKGROUND_SORT_INDEX)
|
|
self._parent = parent
|
|
self._level = level
|
|
self.reparentTo(self._parent)
|
|
self.setPos(pos2d[0], 0.0, pos2d[1])
|
|
self._levelStartY = self._level.startPlatform.getModel().getY()
|
|
self._levelEndY = self._level.endPlatform.getModel().getY()
|
|
self._levelDistance = abs(self._levelEndY - self._levelStartY)
|
|
self._toonMarkers = {}
|
|
self._initModel()
|
|
return
|
|
|
|
def destroy(self):
|
|
self._laffMeterModel.removeNode()
|
|
del self._laffMeterModel
|
|
DirectFrame.destroy(self)
|
|
|
|
def _initModel(self):
|
|
self._laffMeterModel = loader.loadModel('phase_3/models/gui/laff_o_meter')
|
|
self._model = CogdoUtil.loadFlyingModel('progressMeter', group='gui')
|
|
self._model.reparentTo(self)
|
|
self._model.setBin('fixed', 0)
|
|
self._lineStart = self._model.find('**/start_loc').getZ()
|
|
self._lineEnd = self._model.find('**/end_loc').getZ()
|
|
self._lineDistance = abs(self._lineEnd - self._lineStart)
|
|
|
|
def addToon(self, toon):
|
|
marker = NodePath('toon_marker-%i' % toon.doId)
|
|
marker.reparentTo(self)
|
|
self._getToonMarker(toon).copyTo(marker)
|
|
marker.setColor(toon.style.getHeadColor())
|
|
if toon.isLocal():
|
|
marker.setScale(Globals.Gui.LocalMarkerScale)
|
|
marker.setBin('fixed', 10)
|
|
else:
|
|
marker.setScale(Globals.Gui.MarkerScale)
|
|
marker.setBin('fixed', 5)
|
|
marker.flattenStrong()
|
|
self._toonMarkers[toon] = marker
|
|
|
|
def removeToon(self, toon):
|
|
marker = self._toonMarkers.get(toon, None)
|
|
if marker is not None:
|
|
marker.removeNode()
|
|
del self._toonMarkers[toon]
|
|
return
|
|
|
|
def _getToonMarker(self, toon):
|
|
type = self._laffMeterModel.find('**/' + toon.style.getType() + 'head')
|
|
if type.isEmpty():
|
|
type = self._laffMeterModel.find('**/bunnyhead')
|
|
return type
|
|
|
|
def update(self):
|
|
for toon, marker in self._toonMarkers.items():
|
|
progress = clamp((toon.getY() - self._levelStartY) / self._levelDistance, self._levelStartY, self._levelEndY)
|
|
marker.setZ(clamp(self._lineStart + self._lineDistance * progress, self._lineStart, self._lineEnd))
|
|
|
|
|
|
class CogdoFlyingFuelGui(DirectFrame):
|
|
|
|
def __init__(self, parent):
|
|
DirectFrame.__init__(self, relief=None, state=DGG.NORMAL, sortOrder=DGG.BACKGROUND_SORT_INDEX)
|
|
self.reparentTo(parent)
|
|
self.active = 0
|
|
self._initModel()
|
|
self._initIntervals()
|
|
return
|
|
|
|
def _initModel(self):
|
|
self.setPos(Globals.Gui.FuelPos2D[0], 0.0, Globals.Gui.FuelPos2D[1])
|
|
self.gui = CogdoUtil.loadFlyingModel('propellerMeter', group='gui')
|
|
self.gui.reparentTo(self)
|
|
self.gui.setBin('fixed', 0)
|
|
self.healthBar = self.gui.find('**/healthBar')
|
|
self.healthBar.setBin('fixed', 1)
|
|
self.healthBar.setColor(*Globals.Gui.FuelNormalColor)
|
|
bottomBarLocator = self.gui.find('**/bottomOfBar_loc')
|
|
bottomBarPos = bottomBarLocator.getPos(render)
|
|
topBarLocator = self.gui.find('**/topOfBar_loc')
|
|
topBarPos = topBarLocator.getPos(render)
|
|
zDist = topBarPos.getZ() - bottomBarPos.getZ()
|
|
self.fuelLowIndicator = self.gui.find('**/fuelLowIndicator')
|
|
self.fuelLowIndicator.setBin('fixed', 2)
|
|
pos = self.fuelLowIndicator.getPos(render)
|
|
newPos = pos
|
|
newPos.setZ(bottomBarPos.getZ() + zDist * Globals.Gameplay.FuelLowAmt)
|
|
self.fuelLowIndicator.setPos(render, newPos)
|
|
self.fuelVeryLowIndicator = self.gui.find('**/fuelVeryLowIndicator')
|
|
self.fuelVeryLowIndicator.setBin('fixed', 2)
|
|
pos = self.fuelVeryLowIndicator.getPos(render)
|
|
newPos = pos
|
|
newPos.setZ(bottomBarPos.getZ() + zDist * Globals.Gameplay.FuelVeryLowAmt)
|
|
self.fuelVeryLowIndicator.setPos(render, newPos)
|
|
self.propellerMain = self.gui.find('**/propellers')
|
|
self.propellerMain.setBin('fixed', 3)
|
|
self.propellerHead = self.gui.find('**/propellerHead')
|
|
self.propellerHead.setBin('fixed', 4)
|
|
self.blades = []
|
|
self.activeBlades = []
|
|
index = 1
|
|
blade = self.propellerMain.find('**/propeller%d' % index)
|
|
while not blade.isEmpty():
|
|
self.blades.append(blade)
|
|
index += 1
|
|
blade = self.propellerMain.find('**/propeller%d' % index)
|
|
|
|
for blade in self.blades:
|
|
self.activeBlades.append(blade)
|
|
|
|
self.bladeNumberLabel = DirectLabel(parent=self.propellerHead, relief=None, pos=(Globals.Gui.FuelNumBladesPos2D[0], 0, Globals.Gui.FuelNumBladesPos2D[1]), scale=Globals.Gui.FuelNumBladesScale, text=str(len(self.activeBlades)), text_align=TextNode.ACenter, text_fg=(0.0,
|
|
0.0,
|
|
-0.002,
|
|
1), text_shadow=(0.75, 0.75, 0.75, 1), text_font=ToontownGlobals.getInterfaceFont())
|
|
self.bladeNumberLabel.setBin('fixed', 5)
|
|
return
|
|
|
|
def _initIntervals(self):
|
|
self._healthIval = LerpFunctionInterval(self.healthBar.setSz, fromData=0.0, toData=1.0, duration=2.0)
|
|
self.baseSpinDuration = 2.0
|
|
self._spinIval = LerpFunctionInterval(self.propellerMain.setR, fromData=0.0, toData=-360.0, duration=self.baseSpinDuration)
|
|
|
|
def show(self):
|
|
DirectFrame.show(self)
|
|
self._spinIval.loop()
|
|
|
|
def hide(self):
|
|
DirectFrame.hide(self)
|
|
self._spinIval.pause()
|
|
|
|
def resetBlades(self):
|
|
self.setBlades(len(self.blades))
|
|
|
|
def setBlades(self, fuelState):
|
|
if fuelState not in Globals.Gameplay.FuelStates:
|
|
return
|
|
numBlades = fuelState - 1
|
|
if len(self.activeBlades) != numBlades:
|
|
for i in range(len(self.activeBlades)):
|
|
blade = self.activeBlades.pop()
|
|
blade.stash()
|
|
|
|
if numBlades > len(self.blades):
|
|
numBlades = len(self.blades)
|
|
for i in range(numBlades):
|
|
blade = self.blades[i]
|
|
self.activeBlades.append(blade)
|
|
blade.unstash()
|
|
|
|
self.bladeNumberLabel['text'] = str(len(self.activeBlades))
|
|
self.bladeNumberLabel.setText()
|
|
self.updateHealthBarColor()
|
|
|
|
def bladeLost(self):
|
|
if len(self.activeBlades) > 0:
|
|
blade = self.activeBlades.pop()
|
|
blade.stash()
|
|
self.bladeNumberLabel['text'] = str(len(self.activeBlades))
|
|
self.bladeNumberLabel.setText()
|
|
self.updateHealthBarColor()
|
|
|
|
def updateHealthBarColor(self):
|
|
color = Globals.Gui.NumBlades2FuelColor[len(self.activeBlades)]
|
|
self.healthBar.setColor(*color)
|
|
|
|
def setPropellerSpinRate(self, newRate):
|
|
self._spinIval.setPlayRate(newRate)
|
|
|
|
def setRefuelLerpFromData(self):
|
|
startScale = self.healthBar.getSz()
|
|
self._healthIval.fromData = startScale
|
|
|
|
def setFuel(self, fuel):
|
|
self.fuel = fuel
|
|
|
|
def update(self):
|
|
self.healthBar.setSz(self.fuel)
|
|
|
|
def destroy(self):
|
|
self.bladeNumberLabel.removeNode()
|
|
self.bladeNumberLabel = None
|
|
self._healthIval.clearToInitial()
|
|
del self._healthIval
|
|
self.healthBar = None
|
|
self.fuelLowIndicator = None
|
|
self.fuelVeryLowIndicator = None
|
|
self.propellerMain = None
|
|
self.propellerHead = None
|
|
del self.blades[:]
|
|
del self.activeBlades[:]
|
|
self.gui.detachNode()
|
|
self.gui = None
|
|
DirectFrame.destroy(self)
|
|
return
|