mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-26 21:22:27 -06:00
57 lines
2.1 KiB
Python
Executable file
57 lines
2.1 KiB
Python
Executable file
import DistributedLawnDecor
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from direct.directnotify import DirectNotifyGlobal
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from direct.showbase.ShowBase import *
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import GardenGlobals
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from toontown.toonbase import TTLocalizer
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from toontown.estate import PlantingGUI
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from toontown.estate import PlantTreeGUI
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from direct.distributed import DistributedNode
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from pandac.PandaModules import NodePath
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from pandac.PandaModules import Vec3
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class DistributedGardenBox(DistributedLawnDecor.DistributedLawnDecor):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedGardenPlot')
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def __init__(self, cr):
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DistributedLawnDecor.DistributedLawnDecor.__init__(self, cr)
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self.plantPath = NodePath('plantPath')
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self.plantPath.reparentTo(self)
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self.plotScale = 1.0
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self.plantingGuiDoneEvent = 'plantingGuiDone'
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self.defaultModel = 'phase_5.5/models/estate/planterC'
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def announceGenerate(self):
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self.notify.debug('announceGenerate')
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DistributedLawnDecor.DistributedLawnDecor.announceGenerate(self)
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def doModelSetup(self):
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if self.typeIndex == GardenGlobals.BOX_THREE:
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self.defaultModel = 'phase_5.5/models/estate/planterA'
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elif self.typeIndex == GardenGlobals.BOX_TWO:
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self.defaultModel = 'phase_5.5/models/estate/planterC'
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else:
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self.defaultModel = 'phase_5.5/models/estate/planterD'
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self.collSphereOffset = 0.0
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self.collSphereRadius = self.collSphereRadius * 1.41
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self.plotScale = Vec3(1.0, 1.0, 1.0)
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def setupShadow(self):
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pass
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def loadModel(self):
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self.rotateNode = self.plantPath.attachNewNode('rotate')
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self.model = None
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self.model = loader.loadModel(self.defaultModel)
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self.model.setScale(self.plotScale)
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self.model.reparentTo(self.rotateNode)
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self.stick2Ground()
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return
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def handleEnterPlot(self, entry = None):
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pass
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def handleExitPlot(self, entry = None):
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DistributedLawnDecor.DistributedLawnDecor.handleExitPlot(self, entry)
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def setTypeIndex(self, typeIndex):
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self.typeIndex = typeIndex
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