mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-26 13:12:30 -06:00
602 lines
28 KiB
Python
Executable file
602 lines
28 KiB
Python
Executable file
from direct.directnotify import DirectNotifyGlobal
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from direct.gui.DirectGui import *
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from direct.task.Task import Task
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from pandac.PandaModules import *
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from toontown.distributed import ToontownDistrictStats
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from toontown.hood import ZoneUtil
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from toontown.shtiker import ShtikerPage
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from toontown.coghq import CogDisguiseGlobals
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from toontown.suit import SuitDNA
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from toontown.suit import Suit
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from toontown.toonbase import TTLocalizer
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from toontown.toonbase import ToontownGlobals
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from toontown.toontowngui import TTDialog
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ICON_COLORS = (Vec4(0.863, 0.776, 0.769, 1.0), Vec4(0.749, 0.776, 0.824, 1.0),
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Vec4(0.749, 0.769, 0.749, 1.0), Vec4(0.843, 0.745, 0.745, 1.0))
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POP_COLORS = (Vec4(0.4, 0.4, 1.0, 1.0), Vec4(0.4, 1.0, 0.4, 1.0),
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Vec4(1.0, 0.4, 0.4, 1.0))
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def compareShardTuples(a, b):
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if a[1] < b[1]:
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return -1
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elif b[1] < a[1]:
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return 1
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else:
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return 0
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def setupInvasionMarkerAny(node):
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pass
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def setupInvasionMarker(node, invasionStatus):
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if node.find('**/*invasion-marker'):
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return
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markerNode = node.attachNewNode('invasion-marker')
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if invasionStatus == 5:
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setupInvasionMarkerAny(markerNode)
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return
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icons = loader.loadModel('phase_3/models/gui/cog_icons')
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if invasionStatus == 1:
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icon = icons.find('**/CorpIcon').copyTo(markerNode)
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elif invasionStatus == 2:
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icon = icons.find('**/LegalIcon').copyTo(markerNode)
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elif invasionStatus == 3:
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icon = icons.find('**/MoneyIcon').copyTo(markerNode)
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else:
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icon = icons.find('**/SalesIcon').copyTo(markerNode)
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icons.removeNode()
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icon.setColor(ICON_COLORS[invasionStatus - 1])
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icon.setPos(0.50, 0, 0.0125)
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icon.setScale(0.0535)
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def removeInvasionMarker(node):
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markerNode = node.find('**/*invasion-marker')
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if not markerNode.isEmpty():
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markerNode.removeNode()
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class ShardPage(ShtikerPage.ShtikerPage):
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notify = DirectNotifyGlobal.directNotify.newCategory('ShardPage')
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def __init__(self):
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ShtikerPage.ShtikerPage.__init__(self)
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self.shardButtonMap = {}
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self.shardButtons = []
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self.scrollList = None
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self.currentBTP = None
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self.currentBTL = None
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self.currentBTR = None
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self.currentBTI = None
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self.currentO = None
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self.textRolloverColor = Vec4(1, 1, 0, 1)
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self.textDownColor = Vec4(0.5, 0.9, 1, 1)
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self.textDisabledColor = Vec4(0.4, 0.8, 0.4, 1)
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self.ShardInfoUpdateInterval = 5.0
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self.lowPop = config.GetInt('shard-low-pop', 150)
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self.midPop = config.GetInt('shard-mid-pop', 300)
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self.highPop = -1
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self.showPop = config.GetBool('show-population', 0)
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self.showTotalPop = config.GetBool('show-total-population', 0)
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self.noTeleport = config.GetBool('shard-page-disable', 0)
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self.shardGroups = None
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self.currentGroupJoined = None
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def load(self):
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main_text_scale = 0.06
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title_text_scale = 0.12
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self.title = DirectLabel(parent=self, relief=None, text=TTLocalizer.ShardPageTitle, text_scale=title_text_scale, textMayChange=0, pos=(0, 0, 0.6))
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helpText_ycoord = 0.403
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self.helpText = DirectLabel(parent=self, relief=None, text='', text_scale=main_text_scale, text_wordwrap=12, text_align=TextNode.ALeft, textMayChange=1, pos=(0.058, 0, helpText_ycoord))
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shardPop_ycoord = helpText_ycoord - 0.523
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totalPop_ycoord = shardPop_ycoord - 0.44
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self.districtInfo = NodePath('Selected-Shard-Info')
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self.districtInfo.reparentTo(self)
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self.totalPopulationText = DirectLabel(parent=self.districtInfo, relief=None, text=TTLocalizer.ShardPagePopulationTotal % 1, text_scale=main_text_scale, text_wordwrap=8, textMayChange=1, text_align=TextNode.ACenter, pos=(0.4247, 0, totalPop_ycoord))
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if self.showTotalPop:
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self.totalPopulationText.show()
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else:
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self.totalPopulationText.hide()
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self.gui = loader.loadModel('phase_3.5/models/gui/friendslist_gui')
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self.listXorigin = -0.02
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self.listFrameSizeX = 0.67
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self.listZorigin = -0.96
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self.listFrameSizeZ = 1.04
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self.arrowButtonScale = 1.3
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self.itemFrameXorigin = -0.247
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self.itemFrameZorigin = 0.365
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self.buttonXstart = self.itemFrameXorigin + 0.293
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self.regenerateScrollList()
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scrollTitle = DirectFrame(parent=self.scrollList, text=TTLocalizer.ShardPageScrollTitle, text_scale=main_text_scale, text_align=TextNode.ACenter, relief=None, pos=(self.buttonXstart, 0, self.itemFrameZorigin + 0.127))
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def firstLoadShard(self, buttonTuple):
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curShardTuples = base.cr.listActiveShards()
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curShardTuples.sort(compareShardTuples)
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actualShardId = base.localAvatar.defaultShard
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for i in xrange(len(curShardTuples)):
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shardId, name, pop, WVPop, invasionStatus = curShardTuples[i]
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if shardId == actualShardId:
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self.currentBTP = buttonTuple[0]
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self.currentBTL = buttonTuple[1]
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self.currentBTR = buttonTuple[2]
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self.currentBTI = buttonTuple[3]
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self.currentO = [pop, name, shardId]
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self.currentBTL['state'] = DGG.DISABLED
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self.currentBTR['state'] = DGG.DISABLED
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self.reloadRightBrain(pop, name, shardId, buttonTuple)
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def unload(self):
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self.gui.removeNode()
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del self.title
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self.scrollList.destroy()
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del self.scrollList
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del self.shardButtons
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taskMgr.remove('ShardPageUpdateTask-doLater')
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ShtikerPage.ShtikerPage.unload(self)
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def regenerateScrollList(self):
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selectedIndex = 0
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if self.scrollList:
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selectedIndex = self.scrollList.getSelectedIndex()
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for button in self.shardButtons:
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button.detachNode()
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self.scrollList.destroy()
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self.scrollList = None
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self.scrollList = DirectScrolledList(parent=self, relief=None, pos=(-0.51, 0, 0), incButton_image=(self.gui.find('**/FndsLst_ScrollUp'),
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self.gui.find('**/FndsLst_ScrollDN'),
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self.gui.find('**/FndsLst_ScrollUp_Rllvr'),
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self.gui.find('**/FndsLst_ScrollUp')), incButton_relief=None, incButton_scale=(self.arrowButtonScale, self.arrowButtonScale, -self.arrowButtonScale), incButton_pos=(self.buttonXstart + 0.005, 0, self.itemFrameZorigin - 1.000), incButton_image3_color=Vec4(1, 1, 1, 0.2), decButton_image=(self.gui.find('**/FndsLst_ScrollUp'),
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self.gui.find('**/FndsLst_ScrollDN'),
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self.gui.find('**/FndsLst_ScrollUp_Rllvr'),
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self.gui.find('**/FndsLst_ScrollUp')), decButton_relief=None, decButton_scale=(self.arrowButtonScale, self.arrowButtonScale, self.arrowButtonScale), decButton_pos=(self.buttonXstart, 0.0025, self.itemFrameZorigin + 0.130), decButton_image3_color=Vec4(1, 1, 1, 0.2), itemFrame_pos=(self.itemFrameXorigin, 0, self.itemFrameZorigin), itemFrame_scale=1.0, itemFrame_relief=DGG.SUNKEN, itemFrame_frameSize=(self.listXorigin,
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self.listXorigin + self.listFrameSizeX,
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self.listZorigin,
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self.listZorigin + self.listFrameSizeZ), itemFrame_frameColor=(0.85, 0.95, 1, 1), itemFrame_borderWidth=(0.01, 0.01), numItemsVisible=15, forceHeight=0.065, items=self.shardButtons)
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self.scrollList.scrollTo(selectedIndex)
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def askForShardInfoUpdate(self, task = None):
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ToontownDistrictStats.refresh('shardInfoUpdated')
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taskMgr.doMethodLater(self.ShardInfoUpdateInterval, self.askForShardInfoUpdate, 'ShardPageUpdateTask-doLater')
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return Task.done
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def makeShardButton(self, shardId, shardName, shardPop):
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shardButtonParent = DirectFrame()
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shardButtonL = DirectButton(parent=shardButtonParent, relief=None, text=shardName, text_scale=0.06, text_align=TextNode.ALeft, text_fg=Vec4(0, 0, 0, 1), text3_fg=self.textDisabledColor, text1_bg=self.textDownColor, text2_bg=self.textRolloverColor, textMayChange=0, command=self.reloadRightBrain)
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popText = str(shardPop)
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if popText is None:
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popText = ''
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model = loader.loadModel('phase_3.5/models/gui/matching_game_gui')
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button = model.find('**/minnieCircle')
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shardButtonR = DirectButton(parent=shardButtonParent, relief=None,
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image=button,
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image_scale=(0.3, 1, 0.3),
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image2_scale=(0.35, 1, 0.35),
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image_color=self.getPopColor(shardPop),
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pos=(0.58, 0, 0.0125),
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text=popText,
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text_scale=0.06,
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text_align=TextNode.ARight,
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text_pos=(-0.14, -0.0165), text_fg=Vec4(0, 0, 0, 1), text3_fg=self.textDisabledColor, text1_bg=self.textRolloverColor, text2_bg=self.textRolloverColor, textMayChange=1, command=self.reloadRightBrain)
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model.removeNode()
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button.removeNode()
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invasionMarker = NodePath('InvasionMarker-%s' % shardId)
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invasionMarker.reparentTo(shardButtonParent)
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buttonTuple = (shardButtonParent, shardButtonR, shardButtonL, invasionMarker)
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shardButtonL['extraArgs'] = extraArgs=[shardPop, shardName, shardId, buttonTuple]
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shardButtonR['extraArgs'] = extraArgs=[shardPop, shardName, shardId, buttonTuple]
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return buttonTuple
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def makeGroupButton(self, groupId, groupType):
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groupPop = len(base.cr.groupManager.getGroupPlayers(groupId))
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groupButtonParent = DirectFrame()
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groupButtonL = DirectButton(parent=groupButtonParent, relief=None, text=groupType, text_pos=(0.0, -0.0225), text_scale=0.06, text_align=TextNode.ALeft, text_fg=Vec4(0, 0, 0, 1), text3_fg=self.textDisabledColor, text1_bg=self.textDownColor, text2_bg=self.textRolloverColor, textMayChange=0, command=self.joinGroup)
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popText = str(groupPop)
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if popText is None:
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return
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model = loader.loadModel('phase_3.5/models/gui/matching_game_gui')
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button = model.find('**/minnieCircle')
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groupButtonR = DirectButton(parent=groupButtonParent, relief=None,
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image=button,
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image_scale=(0.3, 1, 0.3),
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image2_scale=(0.35, 1, 0.35),
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image_color=Vec4(0, 0.8, 0, 1),
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pos=(0.58, 0, -0.0125),
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text=popText,
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text_scale=0.055,
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text_align=TextNode.ACenter,
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text_pos=(-0.00575, -0.0125), text_fg=Vec4(0, 0, 0, 1), text3_fg=Vec4(0, 0, 0, 1), text1_bg=self.textRolloverColor, text2_bg=self.textRolloverColor, textMayChange=1)
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leaveButton = DirectButton(parent=groupButtonParent, relief=None,
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image=button,
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image_scale=(0.3, 1, 0.3),
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image2_scale=(0.35, 1, 0.35),
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image_color=Vec4(0, 0.8, 0, 1),
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pos=(0.50, 0, -0.0125),
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text='Leave',
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text_scale=0.055,
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text_align=TextNode.ACenter,
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text_pos=(-0.00575, -0.0125),
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text_fg=Vec4(0, 0, 0, 0),
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text2_fg=Vec4(0, 0, 0, 1),
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command=self.leaveGroup)
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leaveButton.hide()
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model.removeNode()
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button.removeNode()
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buttonTuple = (groupButtonParent, groupButtonR, groupButtonL, leaveButton)
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groupButtonL['extraArgs'] = [groupId, buttonTuple]
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leaveButton['extraArgs'] = [groupId, buttonTuple]
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return buttonTuple
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def removeRightBrain(self):
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self.districtInfo.find('**/*district-info').removeNode()
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def reloadRightBrain(self, shardPop, shardName, shardId, buttonTuple):
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self.currentRightBrain = (shardPop, shardName, shardId, buttonTuple)
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if self.districtInfo.find('**/*district-info'):
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self.removeRightBrain()
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if self.currentBTL:
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self.currentBTL['state'] = DGG.NORMAL
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if self.currentBTR:
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self.currentBTR['state'] = DGG.NORMAL
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popText = self.getPopText(shardPop)
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districtInfoNode = self.districtInfo.attachNewNode('district-info')
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self.districtStatusLabel = DirectLabel(parent=districtInfoNode, relief=None, pos=(0.4247, 0, 0.45), text=popText, text_scale=0.09, text_fg=Vec4(0, 0, 0, 1), textMayChange=1)
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pText = '%s Population: %s' % (shardName, str(shardPop))
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self.populationStatusLabel = DirectLabel(parent=districtInfoNode, relief=None, pos=(0.4247, 0, 0.38), text=pText, text_scale=0.04, text_fg=Vec4(0, 0, 0, 1), textMayChange=1)
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tText = 'Teleport to\n%s' % shardName
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tImage = loader.loadModel('phase_4/models/gui/purchase_gui')
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tImage.setSz(1.35)
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self.shardTeleportButton = DirectButton(parent=districtInfoNode, relief=None, pos=(0.4247, 0, 0.25), image=(tImage.find('**/PurchScrn_BTN_UP'), tImage.find('**/PurchScrn_BTN_DN'), tImage.find('**/PurchScrn_BTN_RLVR')), text=tText, text_scale=0.065, text_pos=(0.0, 0.015), text_fg=Vec4(0, 0, 0, 1), textMayChange=1, command=self.choseShard, extraArgs=[shardId])
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self.currentBTP = buttonTuple[0]
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self.currentBTL = buttonTuple[1]
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self.currentBTR = buttonTuple[2]
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self.currentBTI = buttonTuple[3]
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self.currentO = [shardPop, shardName, shardId]
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self.currentBTL['state'] = DGG.DISABLED
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self.currentBTR['state'] = DGG.DISABLED
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if shardId == self.getCurrentShardId():
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self.shardTeleportButton['state'] = DGG.DISABLED
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if self.shardGroups is not None:
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for button in self.shardGroups:
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button.detachNode()
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self.shardGroups = []
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for gid, gtype in base.cr.groupManager.id2type.items():
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btuple = self.makeGroupButton(gid, gtype)
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if base.cr.groupManager.isInGroup(base.localAvatar.doId, gid):
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btuple[1]['state'] = DGG.DISABLED
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btuple[2]['state'] = DGG.DISABLED
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btuple[3].show()
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self.shardGroups.append(btuple[0])
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self.districtGroups = DirectScrolledList(parent=districtInfoNode, relief=None,
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pos=(0.38, 0, -0.34),
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incButton_image=(self.gui.find('**/FndsLst_ScrollUp'),
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self.gui.find('**/FndsLst_ScrollDN'),
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self.gui.find('**/FndsLst_ScrollUp_Rllvr'),
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self.gui.find('**/FndsLst_ScrollUp')),
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incButton_relief=None,
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incButton_scale=(self.arrowButtonScale,
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self.arrowButtonScale,
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-self.arrowButtonScale),
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incButton_pos=(self.buttonXstart + 0.005, 0, -0.125),
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incButton_image3_color=Vec4(1, 1, 1, 0.2),
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decButton_image=(self.gui.find('**/FndsLst_ScrollUp'),
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self.gui.find('**/FndsLst_ScrollDN'),
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self.gui.find('**/FndsLst_ScrollUp_Rllvr'),
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self.gui.find('**/FndsLst_ScrollUp')),
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decButton_relief=None,
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decButton_scale=(self.arrowButtonScale,
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self.arrowButtonScale,
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self.arrowButtonScale),
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decButton_pos=(self.buttonXstart, 0.0025, 0.445),
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decButton_image3_color=Vec4(1, 1, 1, 0.2),
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itemFrame_pos=(self.itemFrameXorigin, 0, self.itemFrameZorigin),
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itemFrame_scale=1.0,
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itemFrame_relief=DGG.SUNKEN,
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itemFrame_frameSize=(self.listXorigin,
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(self.listXorigin + self.listFrameSizeX),
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self.listZorigin/2.1,
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(self.listZorigin + self.listFrameSizeZ)/2.1),
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itemFrame_frameColor=(0.85, 0.95, 1, 1),
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itemFrame_borderWidth=(0.01, 0.01),
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numItemsVisible=15,
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forceHeight=0.065,
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items=self.shardGroups)
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def joinGroup(self, groupId, buttonTuple):
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self.acceptOnce('confJoin', self.confirmJoinGroup, extraArgs=[groupId, buttonTuple])
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self.joinDialog = TTDialog.TTGlobalDialog(message='Would you like to join this group?', doneEvent='confJoin', style=4)
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def rejectGroup(self, reason, suitType=0):
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self.acceptOnce('remRjD', self.doneReject)
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if reason == 1:
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self.rejectDialog = TTDialog.TTGlobalDialog(message='You need more suit parts!', doneEvent='remRjD', style=1)
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elif reason == 2:
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if suitType == 0:
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meritType = 'Stock Options'
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elif suitType == 1:
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meritType = 'Merits'
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elif suitType == 2:
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meritType = 'Cogbucks'
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elif suitType == 3:
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meritType = 'Notices'
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self.rejectDialog = TTDialog.TTGlobalDialog(message='You need more %s!'%meritType, doneEvent='remRjD', style=1)
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elif reason == 3:
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self.rejectDialog = TTDialog.TTGlobalDialog(message='That group is full!', doneEvent='remRjD', style=1)
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elif reason == 4:
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self.rejectDialog = TTDialog.TTGlobalDialog(message='You\'re already in a group!', doneEvent='remRjD', style=1)
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elif reason == 5:
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self.rejectDialog = TTDialog.TTGlobalDialog(message='You can\'t leave the district while you\'re in a group!', doneEvent='remRjD', style=1)
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def doneReject(self):
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self.rejectDialog.cleanup()
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del self.rejectDialog
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def confirmJoinGroup(self, groupId, buttonTuple):
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doneStatus = self.joinDialog.doneStatus
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self.joinDialog.cleanup()
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del self.joinDialog
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if doneStatus is not 'ok':
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return
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for gid in base.cr.groupManager.id2type.keys():
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if base.cr.groupManager.isInGroup(base.localAvatar.doId, gid):
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self.rejectGroup(4)
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return
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#if len(base.cr.groupManager.getGroupPlayers(groupId)) >= 8:
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# self.rejectGroup(3)
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# return
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suitIdx = -1
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gids = {10000:0, 11000:1, 12000:2, 13000:3}
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suitIdx = gids.get(groupId)
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if suitIdx is not None:
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merits = base.localAvatar.cogMerits[suitIdx]
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if CogDisguiseGlobals.getTotalMerits(base.localAvatar, suitIdx) > merits:
|
|
self.rejectGroup(2, suitIdx)
|
|
return
|
|
parts = base.localAvatar.getCogParts()
|
|
if not CogDisguiseGlobals.isSuitComplete(parts, suitIdx):
|
|
self.rejectGroup(1)
|
|
return
|
|
base.cr.groupManager.d_addPlayerToGroup(groupId, base.localAvatar.doId)
|
|
self.currentGroupJoined = groupId
|
|
try:
|
|
place = base.cr.playGame.getPlace()
|
|
except:
|
|
try:
|
|
place = base.cr.playGame.hood.loader.place
|
|
except:
|
|
place = base.cr.playGame.hood.place
|
|
place.requestTeleport(groupId, groupId, base.localAvatar.defaultShard, -1)
|
|
|
|
def leaveGroup(self, groupId, buttonTuple):
|
|
self.acceptOnce('confLeave', self.confirmLeaveGroup, extraArgs=[groupId, buttonTuple])
|
|
self.joinDialog = TTDialog.TTGlobalDialog(message='Are you sure you want to leave this group?', doneEvent='confLeave', style=4)
|
|
|
|
def confirmLeaveGroup(self, groupId, buttonTuple):
|
|
doneStatus = self.joinDialog.doneStatus
|
|
self.joinDialog.cleanup()
|
|
del self.joinDialog
|
|
if doneStatus is not 'ok':
|
|
return
|
|
if not base.cr.groupManager.isInGroup(base.localAvatar.doId, groupId):
|
|
return
|
|
base.cr.groupManager.d_removePlayerFromGroup(groupId, base.localAvatar.doId)
|
|
self.currentGroupJoined = None
|
|
try:
|
|
place = base.cr.playGame.getPlace()
|
|
except:
|
|
try:
|
|
place = base.cr.playGame.hood.loader.place
|
|
except:
|
|
place = base.cr.playGame.hood.place
|
|
hoodId = -1
|
|
gids = {10000:1000, 11000:5000, 12000:9000, 13000:3000}
|
|
hoodId = gids.get(groupId)
|
|
if hoodId is None:
|
|
return
|
|
place.requestTeleport(hoodId, hoodId, base.localAvatar.defaultShard, -1)
|
|
|
|
def getPopColor(self, pop):
|
|
if pop <= self.lowPop:
|
|
newColor = POP_COLORS[0]
|
|
elif pop <= self.midPop:
|
|
newColor = POP_COLORS[1]
|
|
else:
|
|
newColor = POP_COLORS[2]
|
|
return newColor
|
|
|
|
def getPopText(self, pop):
|
|
if pop <= self.lowPop:
|
|
popText = TTLocalizer.ShardPageLow
|
|
elif pop <= self.midPop:
|
|
popText = TTLocalizer.ShardPageMed
|
|
else:
|
|
popText = TTLocalizer.ShardPageHigh
|
|
return popText
|
|
|
|
def getPopChoiceHandler(self, pop):
|
|
if pop <= self.midPop:
|
|
if self.noTeleport and not self.showPop:
|
|
handler = self.shardChoiceReject
|
|
else:
|
|
handler = self.choseShard
|
|
elif self.showPop:
|
|
handler = self.choseShard
|
|
else:
|
|
if localAvatar.adminAccess >= 200:
|
|
handler = self.choseShard
|
|
else:
|
|
handler = self.shardChoiceReject
|
|
return handler
|
|
|
|
def getCurrentZoneId(self):
|
|
try:
|
|
zoneId = base.cr.playGame.getPlace().getZoneId()
|
|
except:
|
|
zoneId = None
|
|
return zoneId
|
|
|
|
def getCurrentShardId(self):
|
|
zoneId = self.getCurrentZoneId()
|
|
|
|
if zoneId != None and ZoneUtil.isWelcomeValley(zoneId):
|
|
return ToontownGlobals.WelcomeValleyToken
|
|
else:
|
|
return base.localAvatar.defaultShard
|
|
|
|
def createSuitHead(self, suitName):
|
|
suitDNA = SuitDNA.SuitDNA()
|
|
suitDNA.newSuit(suitName)
|
|
suit = Suit.Suit()
|
|
suit.setDNA(suitDNA)
|
|
headParts = suit.getHeadParts()
|
|
head = hidden.attachNewNode('head')
|
|
for part in headParts:
|
|
copyPart = part.copyTo(head)
|
|
copyPart.setDepthTest(1)
|
|
copyPart.setDepthWrite(1)
|
|
self.fitGeometry(head, fFlip=1)
|
|
suit.delete()
|
|
suit = None
|
|
return head
|
|
|
|
def updateScrollList(self):
|
|
curShardTuples = base.cr.listActiveShards()
|
|
curShardTuples.sort(compareShardTuples)
|
|
|
|
currentShardId = self.getCurrentShardId()
|
|
actualShardId = base.localAvatar.defaultShard
|
|
actualShardName = None
|
|
anyChanges = 0
|
|
totalPop = 0
|
|
totalWVPop = 0
|
|
currentMap = {}
|
|
self.shardButtons = []
|
|
|
|
for i in xrange(len(curShardTuples)):
|
|
|
|
shardId, name, pop, WVPop, invasionStatus = curShardTuples[i]
|
|
|
|
if shardId == actualShardId:
|
|
actualShardName = name
|
|
|
|
totalPop += pop
|
|
totalWVPop += WVPop
|
|
currentMap[shardId] = 1
|
|
buttonTuple = self.shardButtonMap.get(shardId)
|
|
|
|
if buttonTuple == None:
|
|
buttonTuple = self.makeShardButton(shardId, name, pop)
|
|
self.shardButtonMap[shardId] = buttonTuple
|
|
anyChanges = 1
|
|
else:
|
|
buttonTuple[1]['image_color'] = self.getPopColor(pop)
|
|
buttonTuple[1]['text'] = str(pop)
|
|
buttonTuple[1]['command'] = self.reloadRightBrain
|
|
buttonTuple[1]['extraArgs'] = [pop, name, shardId, buttonTuple]
|
|
buttonTuple[2]['command'] = self.reloadRightBrain
|
|
buttonTuple[2]['extraArgs'] = [pop, name, shardId, buttonTuple]
|
|
|
|
self.shardButtons.append(buttonTuple[0])
|
|
|
|
if invasionStatus:
|
|
setupInvasionMarker(buttonTuple[3], invasionStatus)
|
|
else:
|
|
removeInvasionMarker(buttonTuple[3])
|
|
|
|
for shardId, buttonTuple in self.shardButtonMap.items():
|
|
|
|
if shardId not in currentMap:
|
|
buttonTuple[3].removeNode()
|
|
buttonTuple[0].destroy()
|
|
del self.shardButtonMap[shardId]
|
|
anyChanges = 1
|
|
|
|
if anyChanges:
|
|
self.regenerateScrollList()
|
|
|
|
self.totalPopulationText['text'] = TTLocalizer.ShardPagePopulationTotal % totalPop
|
|
helpText = TTLocalizer.ShardPageHelpIntro
|
|
|
|
if actualShardName:
|
|
helpText += TTLocalizer.ShardPageHelpWhere % actualShardName
|
|
|
|
if not self.book.safeMode:
|
|
helpText += TTLocalizer.ShardPageHelpMove
|
|
|
|
def enter(self):
|
|
self.askForShardInfoUpdate()
|
|
self.updateScrollList()
|
|
currentShardId = self.getCurrentShardId()
|
|
buttonTuple = self.shardButtonMap.get(currentShardId)
|
|
if buttonTuple:
|
|
i = self.shardButtons.index(buttonTuple[0])
|
|
self.scrollList.scrollTo(i, centered=1)
|
|
self.firstLoadShard(buttonTuple)
|
|
ShtikerPage.ShtikerPage.enter(self)
|
|
self.accept('shardInfoUpdated', self.updateScrollList)
|
|
|
|
def exit(self):
|
|
for shardId, buttonTuple in self.shardButtonMap.items():
|
|
buttonTuple[1]['state'] = DGG.NORMAL
|
|
buttonTuple[2]['state'] = DGG.NORMAL
|
|
self.ignore('shardInfoUpdated')
|
|
self.ignore('ShardPageConfirmDone')
|
|
taskMgr.remove('ShardPageUpdateTask-doLater')
|
|
ShtikerPage.ShtikerPage.exit(self)
|
|
|
|
def shardChoiceReject(self, shardId):
|
|
self.confirm = TTDialog.TTGlobalDialog(doneEvent='ShardPageConfirmDone', message=TTLocalizer.ShardPageChoiceReject, style=TTDialog.Acknowledge)
|
|
self.confirm.show()
|
|
self.accept('ShardPageConfirmDone', self.__handleConfirm)
|
|
|
|
def __handleConfirm(self):
|
|
self.ignore('ShardPageConfirmDone')
|
|
self.confirm.cleanup()
|
|
del self.confirm
|
|
|
|
def choseShard(self, shardId):
|
|
zoneId = self.getCurrentZoneId()
|
|
canonicalHoodId = ZoneUtil.getCanonicalHoodId(base.localAvatar.lastHood)
|
|
currentShardId = self.getCurrentShardId()
|
|
|
|
if self.currentGroupJoined:
|
|
self.rejectGroup(5)
|
|
return
|
|
if shardId == currentShardId:
|
|
return
|
|
elif shardId == base.localAvatar.defaultShard:
|
|
self.doneStatus = {'mode': 'teleport', 'hood': canonicalHoodId}
|
|
messenger.send(self.doneEvent)
|
|
else:
|
|
try:
|
|
place = base.cr.playGame.getPlace()
|
|
except:
|
|
try:
|
|
place = base.cr.playGame.hood.loader.place
|
|
except:
|
|
place = base.cr.playGame.hood.place
|
|
place.requestTeleport(canonicalHoodId, canonicalHoodId, shardId, -1)
|