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https://github.com/Sneed-Group/Poodletooth-iLand
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26 lines
766 B
Python
26 lines
766 B
Python
from toontown.coghq import CogDisguiseGlobals
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suitTrackIndex = {
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's' : 3,
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'm' : 2,
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'l' : 1,
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'c' : 0
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}
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class CogSuitManagerAI:
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def __init__(self, air):
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self.air = air
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def recoverPart(self, toon, factoryType, suitTrack, zoneId, toons):
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recoveredParts = [0, 0, 0, 0]
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parts = toon.getCogParts()
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suitTrack = suitTrackIndex[suitTrack]
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if CogDisguiseGlobals.isSuitComplete(parts, suitTrack):
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return recoveredParts
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recoveredParts[suitTrack] = toon.giveGenericCogPart(factoryType, suitTrack)
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return recoveredParts
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def removeParts(self, toon, suitDept):
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parts = toon.getCogParts()
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if CogDisguiseGlobals.isSuitComplete(parts, suitDept):
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toon.loseCogParts(suitDept)
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