mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 09:17:54 +00:00
249 lines
6.9 KiB
Python
249 lines
6.9 KiB
Python
from toontown.toonbase.ToontownGlobals import *
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zoneUtilNotify = directNotify.newCategory('ZoneUtil')
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tutorialDict = None
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def isGoofySpeedwayZone(zoneId):
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return zoneId == 8000
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def isCogHQZone(zoneId):
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return zoneId >= 10000 and zoneId < 15000
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def isMintInteriorZone(zoneId):
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return zoneId in (CashbotMintIntA, CashbotMintIntB, CashbotMintIntC)
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def isDynamicZone(zoneId):
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return zoneId >= DynamicZonesBegin and zoneId < DynamicZonesEnd
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def getStreetName(branchId):
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global tutorialDict
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if tutorialDict:
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return StreetNames[20000][-1]
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else:
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return StreetNames[branchId][-1]
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def getLoaderName(zoneId):
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if tutorialDict:
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if zoneId == ToontownCentral:
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loaderName = 'safeZoneLoader'
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else:
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loaderName = 'townLoader'
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else:
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suffix = zoneId % 1000
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if suffix >= 500:
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suffix -= 500
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if isCogHQZone(zoneId):
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loaderName = 'cogHQLoader'
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elif suffix < 100:
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loaderName = 'safeZoneLoader'
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else:
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loaderName = 'townLoader'
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return loaderName
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def getBranchLoaderName(zoneId):
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return getLoaderName(getBranchZone(zoneId))
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def getSuitWhereName(zoneId):
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where = getWhereName(zoneId, 0)
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return where
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def getToonWhereName(zoneId):
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where = getWhereName(zoneId, 1)
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return where
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def isPlayground(zoneId):
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whereName = getWhereName(zoneId, False)
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if whereName == 'cogHQExterior':
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return True
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else:
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return zoneId % 1000 == 0 and zoneId < DynamicZonesBegin
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def isHQ(zoneId):
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if zoneId == 2520 or zoneId == 1507 or zoneId == 3508 or zoneId == 4504 or zoneId == 5502 or zoneId == 7503 or zoneId == 9505:
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return True
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return False
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def isPetshop(zoneId):
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if zoneId == 2522 or zoneId == 1510 or zoneId == 3511 or zoneId == 4508 or zoneId == 5505 or zoneId == 7504 or zoneId == 9508:
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return True
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return False
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def getWhereName(zoneId, isToon):
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if tutorialDict:
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if zoneId in tutorialDict['interiors']:
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where = 'toonInterior'
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elif zoneId in tutorialDict['exteriors']:
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where = 'street'
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elif zoneId == ToontownCentral or zoneId == WelcomeValleyToken:
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where = 'playground'
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else:
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zoneUtilNotify.error('No known zone: ' + str(zoneId))
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else:
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suffix = zoneId % 1000
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suffix = suffix - suffix % 100
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if isCogHQZone(zoneId):
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if suffix == 0:
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where = 'cogHQExterior'
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elif suffix == 100:
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where = 'cogHQLobby'
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elif suffix == 200:
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where = 'factoryExterior'
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elif getHoodId(zoneId) == LawbotHQ and suffix in (300, 400, 500, 600):
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where = 'stageInterior'
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elif getHoodId(zoneId) == BossbotHQ and suffix in (500, 600, 700):
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where = 'countryClubInterior'
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elif suffix >= 500:
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if getHoodId(zoneId) == SellbotHQ:
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if suffix == 600:
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where = 'megaCorpInterior'
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else:
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where = 'factoryInterior'
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elif getHoodId(zoneId) == CashbotHQ:
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where = 'mintInterior'
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else:
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zoneUtilNotify.error('unknown cogHQ interior for hood: ' + str(getHoodId(zoneId)))
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else:
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zoneUtilNotify.error('unknown cogHQ where: ' + str(zoneId))
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elif suffix == 0:
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where = 'playground'
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elif suffix >= 500:
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if isToon:
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where = 'toonInterior'
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else:
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where = 'suitInterior'
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else:
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where = 'street'
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return where
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def getBranchZone(zoneId):
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if tutorialDict:
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branchId = tutorialDict['branch']
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else:
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branchId = zoneId - zoneId % 100
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if not isCogHQZone(zoneId):
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if zoneId % 1000 >= 500:
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branchId -= 500
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return branchId
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def getCanonicalBranchZone(zoneId):
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return getBranchZone(getCanonicalZoneId(zoneId))
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def isWelcomeValley(zoneId):
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return zoneId == WelcomeValleyToken or zoneId >= WelcomeValleyBegin and zoneId < WelcomeValleyEnd
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def getCanonicalZoneId(zoneId):
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if zoneId == WelcomeValleyToken:
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zoneId = ToontownCentral
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elif zoneId >= WelcomeValleyBegin and zoneId < WelcomeValleyEnd:
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zoneId = zoneId % 2000
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if zoneId < 1000:
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zoneId = zoneId + ToontownCentral
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else:
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zoneId = zoneId - 1000 + GoofySpeedway
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return zoneId
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def getTrueZoneId(zoneId, currentZoneId):
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if zoneId >= WelcomeValleyBegin and zoneId < WelcomeValleyEnd or zoneId == WelcomeValleyToken:
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zoneId = getCanonicalZoneId(zoneId)
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if currentZoneId >= WelcomeValleyBegin and currentZoneId < WelcomeValleyEnd:
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hoodId = getHoodId(zoneId)
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offset = currentZoneId - currentZoneId % 2000
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if hoodId == ToontownCentral:
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return zoneId - ToontownCentral + offset
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elif hoodId == GoofySpeedway:
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return zoneId - GoofySpeedway + offset + 1000
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return zoneId
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def getHoodId(zoneId):
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if tutorialDict:
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hoodId = Tutorial
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else:
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hoodId = zoneId - zoneId % 1000
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return hoodId
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def getSafeZoneId(zoneId):
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hoodId = getHoodId(zoneId)
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if hoodId in HQToSafezone:
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hoodId = HQToSafezone[hoodId]
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return hoodId
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def getCanonicalHoodId(zoneId):
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return getHoodId(getCanonicalZoneId(zoneId))
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def getCanonicalSafeZoneId(zoneId):
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return getSafeZoneId(getCanonicalZoneId(zoneId))
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def isInterior(zoneId):
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if tutorialDict:
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if zoneId in tutorialDict['interiors']:
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r = 1
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else:
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r = 0
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else:
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r = zoneId % 1000 >= 500
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return r
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def overrideOn(branch, exteriorList, interiorList):
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global tutorialDict
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if tutorialDict:
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zoneUtilNotify.warning('setTutorialDict: tutorialDict is already set!')
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tutorialDict = {'branch': branch,
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'exteriors': exteriorList,
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'interiors': interiorList}
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def overrideOff():
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global tutorialDict
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tutorialDict = None
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return
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def getWakeInfo(hoodId = None, zoneId = None):
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wakeWaterHeight = 0
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showWake = 0
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try:
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if hoodId is None:
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hoodId = base.cr.playGame.getPlaceId()
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if zoneId is None:
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zoneId = base.cr.playGame.getPlace().getZoneId()
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canonicalZoneId = getCanonicalZoneId(zoneId)
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if canonicalZoneId == DonaldsDock:
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wakeWaterHeight = DDWakeWaterHeight
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showWake = 1
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elif canonicalZoneId == ToontownCentral:
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wakeWaterHeight = TTWakeWaterHeight
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showWake = 1
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elif canonicalZoneId == OutdoorZone:
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wakeWaterHeight = OZWakeWaterHeight
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showWake = 1
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elif hoodId == MyEstate:
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wakeWaterHeight = EstateWakeWaterHeight
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showWake = 1
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except AttributeError:
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pass
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return (showWake, wakeWaterHeight)
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