mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 09:17:54 +00:00
676 lines
24 KiB
Python
676 lines
24 KiB
Python
from pandac.PandaModules import *
|
|
from direct.directnotify import DirectNotifyGlobal
|
|
from direct.interval.IntervalGlobal import *
|
|
from direct.fsm.ClassicFSM import *
|
|
from direct.fsm.State import *
|
|
from direct.distributed.ClockDelta import globalClockDelta
|
|
from otp.avatar import Avatar
|
|
from direct.actor import Actor
|
|
from direct.task import Task
|
|
from toontown.pets import PetDNA
|
|
from PetDNA import HeadParts, EarParts, NoseParts, TailParts, BodyTypes, BodyTextures, AllPetColors, getColors, ColorScales, PetEyeColors, EarTextures, TailTextures, getFootTexture, getEarTexture, GiraffeTail, LeopardTail, PetGenders
|
|
from toontown.toonbase import TTLocalizer
|
|
from toontown.toonbase import ToontownGlobals
|
|
from direct.showbase import PythonUtil
|
|
import random
|
|
import types
|
|
Component2IconDict = {'boredom': 'Bored',
|
|
'restlessness': None,
|
|
'playfulness': 'Play',
|
|
'loneliness': 'Lonely',
|
|
'sadness': 'Sad',
|
|
'fatigue': 'Sleepy',
|
|
'hunger': 'Hungry',
|
|
'confusion': 'Confused',
|
|
'excitement': 'Surprised',
|
|
'anger': 'Angry',
|
|
'surprise': 'Surprised',
|
|
'affection': 'Love'}
|
|
|
|
from toontown.nametag import *
|
|
from toontown.nametag.NametagGlobals import *
|
|
|
|
class Pet(Avatar.Avatar):
|
|
notify = DirectNotifyGlobal.directNotify.newCategory('Pet')
|
|
SerialNum = 0
|
|
Interactions = PythonUtil.Enum('SCRATCH, BEG, EAT, NEUTRAL')
|
|
InteractAnims = {Interactions.SCRATCH: ('toPet', 'pet', 'fromPet'),
|
|
Interactions.BEG: ('toBeg', 'beg', 'fromBeg'),
|
|
Interactions.EAT: ('eat', 'swallow', 'neutral'),
|
|
Interactions.NEUTRAL: 'neutral'}
|
|
|
|
def __init__(self, forGui = 0):
|
|
Avatar.Avatar.__init__(self)
|
|
self.serialNum = Pet.SerialNum
|
|
Pet.SerialNum += 1
|
|
self.lockedDown = 0
|
|
self.setPickable(1)
|
|
self.setPlayerType(NametagGlobals.CCNonPlayer)
|
|
self.animFSM = ClassicFSM('petAnimFSM', [State('off', self.enterOff, self.exitOff),
|
|
State('neutral', self.enterNeutral, self.exitNeutral),
|
|
State('neutralHappy', self.enterNeutralHappy, self.exitNeutralHappy),
|
|
State('neutralSad', self.enterNeutralSad, self.exitNeutralSad),
|
|
State('run', self.enterRun, self.exitRun),
|
|
State('swim', self.enterSwim, self.exitSwim),
|
|
State('teleportIn', self.enterTeleportIn, self.exitTeleportOut),
|
|
State('teleportOut', self.enterTeleportOut, self.exitTeleportOut),
|
|
State('walk', self.enterWalk, self.exitWalk),
|
|
State('walkHappy', self.enterWalkHappy, self.exitWalkHappy),
|
|
State('walkSad', self.enterWalkSad, self.exitWalkSad)], 'off', 'off')
|
|
self.animFSM.enterInitialState()
|
|
self.forGui = forGui
|
|
self.moodModel = None
|
|
self.__blinkName = 'petblink-' + str(self.this)
|
|
self.track = None
|
|
self.soundBackflip = None
|
|
self.soundRollover = None
|
|
self.soundPlaydead = None
|
|
self.soundTeleportIn = None
|
|
self.soundTeleportOut = None
|
|
self.teleportHole = None
|
|
return
|
|
|
|
def isPet(self):
|
|
return True
|
|
|
|
def stopAnimations(self):
|
|
if self.track:
|
|
self.track.pause()
|
|
self.stopBlink()
|
|
self.animFSM.request('off')
|
|
|
|
def delete(self):
|
|
self.stopAnimations()
|
|
self.track = None
|
|
self.soundBackflip = None
|
|
self.soundRollover = None
|
|
self.soundPlaydead = None
|
|
self.soundTeleportIn = None
|
|
self.soundTeleportOut = None
|
|
if self.teleportHole:
|
|
self.teleportHole.cleanup()
|
|
self.teleportHole = None
|
|
self.eyesOpenTexture = None
|
|
self.eyesClosedTexture = None
|
|
self.animFSM = None
|
|
self.eyes = None
|
|
self.rightPupil = None
|
|
self.rightHighlight = None
|
|
self.rightBrow = None
|
|
self.leftPupil = None
|
|
self.leftHighlight = None
|
|
self.leftBrow = None
|
|
self.color = None
|
|
Avatar.Avatar.delete(self)
|
|
return
|
|
|
|
def getDNA(self):
|
|
return self.style
|
|
|
|
def setDNA(self, dna):
|
|
if self.style:
|
|
pass
|
|
else:
|
|
self.style = dna
|
|
self.generatePet()
|
|
self.generateMoods()
|
|
self.initializeDropShadow()
|
|
self.initializeNametag3d()
|
|
self.dropShadow.setScale(0.75)
|
|
|
|
def generatePet(self):
|
|
self.loadModel('phase_4/models/char/TT_pets-mod')
|
|
self.loadAnims({'toBeg': 'phase_5/models/char/TT_pets-intoBeg',
|
|
'beg': 'phase_5/models/char/TT_pets-beg',
|
|
'fromBeg': 'phase_5/models/char/TT_pets-begOut',
|
|
'backflip': 'phase_5/models/char/TT_pets-backflip',
|
|
'dance': 'phase_5/models/char/TT_pets-heal',
|
|
'toDig': 'phase_5/models/char/TT_pets-intoDig',
|
|
'dig': 'phase_5/models/char/TT_pets-dig',
|
|
'fromDig': 'phase_5/models/char/TT_pets-digToNeutral',
|
|
'disappear': 'phase_5/models/char/TT_pets-disappear',
|
|
'eat': 'phase_5.5/models/char/TT_pets-eat',
|
|
'jump': 'phase_5/models/char/TT_pets-jump',
|
|
'neutral': 'phase_4/models/char/TT_pets-neutral',
|
|
'neutralHappy': 'phase_4/models/char/TT_pets-neutralHappy',
|
|
'neutralSad': 'phase_4/models/char/TT_pets-neutral_sad',
|
|
'toPet': 'phase_5.5/models/char/TT_pets-petin',
|
|
'pet': 'phase_5.5/models/char/TT_pets-petloop',
|
|
'fromPet': 'phase_5.5/models/char/TT_pets-petend',
|
|
'playDead': 'phase_5/models/char/TT_pets-playdead',
|
|
'fromPlayDead': 'phase_5/models/char/TT_pets-deadend',
|
|
'reappear': 'phase_5/models/char/TT_pets-reappear',
|
|
'run': 'phase_5.5/models/char/TT_pets-run',
|
|
'rollover': 'phase_5/models/char/TT_pets-rollover',
|
|
'walkSad': 'phase_5.5/models/char/TT_pets-sadwalk',
|
|
'speak': 'phase_5/models/char/TT_pets-speak',
|
|
'swallow': 'phase_5.5/models/char/TT_pets-swallow',
|
|
'swim': 'phase_5.5/models/char/TT_pets-swim',
|
|
'toBall': 'phase_5.5/models/char/TT_pets-toBall',
|
|
'walk': 'phase_5.5/models/char/TT_pets-walk',
|
|
'walkHappy': 'phase_5.5/models/char/TT_pets-walkHappy'})
|
|
self.setHeight(2)
|
|
color = None
|
|
colorIndex = self.style[5]
|
|
color = AllPetColors[colorIndex]
|
|
self.color = color
|
|
bodyType = self.style[4]
|
|
body = self.find('**/body')
|
|
tex = loader.loadTexture(BodyTextures[BodyTypes[bodyType]])
|
|
tex.setMinfilter(Texture.FTLinear)
|
|
tex.setMagfilter(Texture.FTLinear)
|
|
body.setTexture(tex, 1)
|
|
body.setColor(color)
|
|
leftFoot = self.find('**/leftFoot')
|
|
rightFoot = self.find('**/rightFoot')
|
|
texName = getFootTexture(bodyType)
|
|
tex = loader.loadTexture(texName)
|
|
tex.setMinfilter(Texture.FTLinear)
|
|
tex.setMagfilter(Texture.FTLinear)
|
|
leftFoot.setTexture(tex, 1)
|
|
rightFoot.setTexture(tex, 1)
|
|
leftFoot.setColor(color)
|
|
rightFoot.setColor(color)
|
|
for part in HeadParts + EarParts + NoseParts + TailParts:
|
|
self.find('**/' + part).stash()
|
|
|
|
colorScale = ColorScales[self.style[6]]
|
|
partColor = self.amplifyColor(color, colorScale)
|
|
headIndex = self.style[0]
|
|
if headIndex != -1:
|
|
head = self.find('**/@@' + HeadParts[headIndex])
|
|
head.setColor(partColor)
|
|
head.unstash()
|
|
earsIndex = self.style[1]
|
|
if earsIndex != -1:
|
|
ears = self.find('**/@@' + EarParts[earsIndex])
|
|
ears.setColor(partColor)
|
|
texName = getEarTexture(bodyType, EarParts[earsIndex])
|
|
if texName:
|
|
tex = loader.loadTexture(texName)
|
|
tex.setMinfilter(Texture.FTLinear)
|
|
tex.setMagfilter(Texture.FTLinear)
|
|
ears.setTexture(tex, 1)
|
|
ears.unstash()
|
|
noseIndex = self.style[2]
|
|
if noseIndex != -1:
|
|
nose = self.find('**/@@' + NoseParts[noseIndex])
|
|
nose.setColor(partColor)
|
|
nose.unstash()
|
|
tailIndex = self.style[3]
|
|
if tailIndex != -1:
|
|
tail = self.find('**/@@' + TailParts[tailIndex])
|
|
tail.setColor(partColor)
|
|
texName = TailTextures[TailParts[tailIndex]]
|
|
if texName:
|
|
if BodyTypes[bodyType] == 'giraffe':
|
|
texName = GiraffeTail
|
|
elif BodyTypes[bodyType] == 'leopard':
|
|
texName = LeopardTail
|
|
tex = loader.loadTexture(texName)
|
|
tex.setMinfilter(Texture.FTLinear)
|
|
tex.setMagfilter(Texture.FTLinear)
|
|
tail.setTexture(tex, 1)
|
|
tail.unstash()
|
|
if not self.forGui:
|
|
self.drawInFront('eyeWhites', 'body', 1)
|
|
self.drawInFront('rightPupil', 'eyeWhites', 2)
|
|
self.drawInFront('leftPupil', 'eyeWhites', 2)
|
|
self.drawInFront('rightHighlight', 'rightPupil', 3)
|
|
self.drawInFront('leftHighlight', 'leftPupil', 3)
|
|
else:
|
|
self.drawInFront('eyeWhites', 'body', -2)
|
|
self.drawInFront('rightPupil', 'eyeWhites', -2)
|
|
self.drawInFront('leftPupil', 'eyeWhites', -2)
|
|
self.find('**/rightPupil').adjustAllPriorities(1)
|
|
self.find('**/leftPupil').adjustAllPriorities(1)
|
|
eyes = self.style[7]
|
|
eyeColor = PetEyeColors[eyes]
|
|
self.eyes = self.find('**/eyeWhites')
|
|
self.rightPupil = self.find('**/rightPupil')
|
|
self.leftPupil = self.find('**/leftPupil')
|
|
self.rightHighlight = self.find('**/rightHighlight')
|
|
self.leftHighlight = self.find('**/leftHighlight')
|
|
self.rightBrow = self.find('**/rightBrow')
|
|
self.leftBrow = self.find('**/leftBrow')
|
|
self.eyes.setColor(1, 1, 1, 1)
|
|
self.rightPupil.setColor(eyeColor, 2)
|
|
self.leftPupil.setColor(eyeColor, 2)
|
|
self.rightHighlight.setColor(1, 1, 1, 1)
|
|
self.leftHighlight.setColor(1, 1, 1, 1)
|
|
self.rightBrow.setColor(0, 0, 0, 1)
|
|
self.leftBrow.setColor(0, 0, 0, 1)
|
|
self.eyes.setTwoSided(1, 1)
|
|
self.rightPupil.setTwoSided(1, 1)
|
|
self.leftPupil.setTwoSided(1, 1)
|
|
self.rightHighlight.setTwoSided(1, 1)
|
|
self.leftHighlight.setTwoSided(1, 1)
|
|
self.rightBrow.setTwoSided(1, 1)
|
|
self.leftBrow.setTwoSided(1, 1)
|
|
if self.forGui:
|
|
self.rightHighlight.hide()
|
|
self.leftHighlight.hide()
|
|
if self.style[8]:
|
|
self.eyesOpenTexture = loader.loadTexture('phase_4/maps/BeanEyeBoys2.jpg', 'phase_4/maps/BeanEyeBoys2_a.rgb')
|
|
self.eyesClosedTexture = loader.loadTexture('phase_4/maps/BeanEyeBoysBlink.jpg', 'phase_4/maps/BeanEyeBoysBlink_a.rgb')
|
|
else:
|
|
self.eyesOpenTexture = loader.loadTexture('phase_4/maps/BeanEyeGirlsNew.jpg', 'phase_4/maps/BeanEyeGirlsNew_a.rgb')
|
|
self.eyesClosedTexture = loader.loadTexture('phase_4/maps/BeanEyeGirlsBlinkNew.jpg', 'phase_4/maps/BeanEyeGirlsBlinkNew_a.rgb')
|
|
self.eyesOpenTexture.setMinfilter(Texture.FTLinear)
|
|
self.eyesOpenTexture.setMagfilter(Texture.FTLinear)
|
|
self.eyesClosedTexture.setMinfilter(Texture.FTLinear)
|
|
self.eyesClosedTexture.setMagfilter(Texture.FTLinear)
|
|
self.eyesOpen()
|
|
return None
|
|
|
|
def initializeBodyCollisions(self, collIdStr):
|
|
Avatar.Avatar.initializeBodyCollisions(self, collIdStr)
|
|
if not self.ghostMode:
|
|
self.collNode.setCollideMask(self.collNode.getIntoCollideMask() | ToontownGlobals.PieBitmask)
|
|
|
|
def amplifyColor(self, color, scale):
|
|
color = color * scale
|
|
for i in (0, 1, 2):
|
|
if color[i] > 1.0:
|
|
color.setCell(i, 1.0)
|
|
|
|
return color
|
|
|
|
def generateMoods(self):
|
|
moodIcons = loader.loadModel('phase_4/models/char/petEmotes')
|
|
self.moodIcons = self.attachNewNode('moodIcons')
|
|
self.moodIcons.setScale(2.0)
|
|
self.moodIcons.setZ(3.65)
|
|
moods = moodIcons.findAllMatches('**/+GeomNode')
|
|
for moodNum in range(0, moods.getNumPaths()):
|
|
mood = moods.getPath(moodNum)
|
|
mood.reparentTo(self.moodIcons)
|
|
mood.setBillboardPointEye()
|
|
mood.hide()
|
|
|
|
def clearMood(self):
|
|
if self.moodModel:
|
|
self.moodModel.hide()
|
|
self.moodModel = None
|
|
return
|
|
|
|
def showMood(self, mood):
|
|
if hasattr(base.cr, 'newsManager') and base.cr.newsManager:
|
|
holidayIds = base.cr.newsManager.getHolidayIdList()
|
|
if (ToontownGlobals.APRIL_FOOLS_COSTUMES in holidayIds or ToontownGlobals.SILLYMETER_EXT_HOLIDAY in holidayIds) and not mood == 'confusion':
|
|
self.speakMood(mood)
|
|
return
|
|
else:
|
|
self.clearChat()
|
|
else:
|
|
self.clearChat()
|
|
mood = Component2IconDict[mood]
|
|
if mood is None:
|
|
moodModel = None
|
|
else:
|
|
moodModel = self.moodIcons.find('**/*' + mood + '*')
|
|
if moodModel.isEmpty():
|
|
self.notify.warning('No such mood!: %s' % mood)
|
|
return
|
|
if self.moodModel == moodModel:
|
|
return
|
|
if self.moodModel:
|
|
self.moodModel.hide()
|
|
self.moodModel = moodModel
|
|
if self.moodModel:
|
|
self.moodModel.show()
|
|
return
|
|
|
|
def speakMood(self, mood):
|
|
if self.moodModel:
|
|
self.moodModel.hide()
|
|
if base.config.GetBool('want-speech-bubble', 1):
|
|
self.nametag.setChat(random.choice(TTLocalizer.SpokenMoods[mood]), CFSpeech)
|
|
else:
|
|
self.nametag.setChat(random.choice(TTLocalizer.SpokenMoods[mood]), CFThought)
|
|
|
|
def getGenderString(self):
|
|
if self.style:
|
|
if self.style[8]:
|
|
return TTLocalizer.GenderShopBoyButtonText
|
|
else:
|
|
return TTLocalizer.GenderShopGirlButtonText
|
|
|
|
def getShadowJoint(self):
|
|
if hasattr(self, 'shadowJoint'):
|
|
return self.shadowJoint
|
|
shadowJoint = self.find('**/attachShadow')
|
|
if shadowJoint.isEmpty():
|
|
self.shadowJoint = self
|
|
else:
|
|
self.shadowJoint = shadowJoint
|
|
return self.shadowJoint
|
|
|
|
def getNametagJoints(self):
|
|
joints = []
|
|
bundle = self.getPartBundle('modelRoot')
|
|
joint = bundle.findChild('attachNametag')
|
|
if joint:
|
|
joints.append(joint)
|
|
return joints
|
|
|
|
def fitAndCenterHead(self, maxDim, forGui = 0):
|
|
p1 = Point3()
|
|
p2 = Point3()
|
|
self.calcTightBounds(p1, p2)
|
|
if forGui:
|
|
h = 180
|
|
t = p1[0]
|
|
p1.setX(-p2[0])
|
|
p2.setX(-t)
|
|
self.getGeomNode().setDepthWrite(1)
|
|
self.getGeomNode().setDepthTest(1)
|
|
else:
|
|
h = 0
|
|
d = p2 - p1
|
|
biggest = max(d[0], d[2])
|
|
s = (maxDim + 0.0) / biggest
|
|
mid = (p1 + d / 2.0) * s
|
|
self.setPosHprScale(-mid[0], -mid[1] + 1, -mid[2], h, 0, 0, s, s, s)
|
|
|
|
def makeRandomPet(self):
|
|
dna = PetDNA.getRandomPetDNA()
|
|
self.setDNA(dna)
|
|
|
|
def enterOff(self):
|
|
self.stop()
|
|
|
|
def exitOff(self):
|
|
pass
|
|
|
|
def enterBall(self):
|
|
self.setPlayRate(1, 'toBall')
|
|
self.play('toBall')
|
|
|
|
def exitBall(self):
|
|
self.setPlayRate(-1, 'toBall')
|
|
self.play('toBall')
|
|
|
|
def enterBackflip(self):
|
|
self.play('backflip')
|
|
|
|
def exitBackflip(self):
|
|
self.stop('backflip')
|
|
|
|
def enterBeg(self):
|
|
delay = self.getDuration('toBeg')
|
|
self.track = Sequence(Func(self.play, 'toBeg'), Wait(delay), Func(self.loop, 'beg'))
|
|
self.track.start()
|
|
|
|
def exitBeg(self):
|
|
self.track.pause()
|
|
self.play('fromBeg')
|
|
|
|
def enterEat(self):
|
|
self.loop('eat')
|
|
|
|
def exitEat(self):
|
|
self.stop('swallow')
|
|
|
|
def enterDance(self):
|
|
self.loop('dance')
|
|
|
|
def exitDance(self):
|
|
self.stop('dance')
|
|
|
|
def enterNeutral(self):
|
|
anim = 'neutral'
|
|
self.pose(anim, random.choice(range(0, self.getNumFrames(anim))))
|
|
self.loop(anim, restart=0)
|
|
|
|
def exitNeutral(self):
|
|
self.stop('neutral')
|
|
|
|
def enterNeutralHappy(self):
|
|
anim = 'neutralHappy'
|
|
self.pose(anim, random.choice(range(0, self.getNumFrames(anim))))
|
|
self.loop(anim, restart=0)
|
|
|
|
def exitNeutralHappy(self):
|
|
self.stop('neutralHappy')
|
|
|
|
def enterNeutralSad(self):
|
|
anim = 'neutralSad'
|
|
self.pose(anim, random.choice(range(0, self.getNumFrames(anim))))
|
|
self.loop(anim, restart=0)
|
|
|
|
def exitNeutralSad(self):
|
|
self.stop('neutralSad')
|
|
|
|
def enterRun(self):
|
|
self.loop('run')
|
|
|
|
def exitRun(self):
|
|
self.stop('run')
|
|
|
|
def enterSwim(self):
|
|
self.loop('swim')
|
|
|
|
def exitSwim(self):
|
|
self.stop('swim')
|
|
|
|
def getTeleportInTrack(self):
|
|
if not self.teleportHole:
|
|
self.teleportHole = Actor.Actor('phase_3.5/models/props/portal-mod', {'hole': 'phase_3.5/models/props/portal-chan'})
|
|
track = Sequence(Wait(1.0), Parallel(self.getTeleportInSoundInterval(), Sequence(Func(self.showHole), ActorInterval(self.teleportHole, 'hole', startFrame=81, endFrame=71), ActorInterval(self, 'reappear'), ActorInterval(self.teleportHole, 'hole', startFrame=71, endFrame=81), Func(self.cleanupHole), Func(self.loop, 'neutral')), Sequence(Func(self.dropShadow.hide), Wait(1.0), Func(self.dropShadow.show))))
|
|
return track
|
|
|
|
def enterTeleportIn(self, timestamp):
|
|
self.track = self.getTeleportInTrack()
|
|
self.track.start(globalClockDelta.localElapsedTime(timestamp))
|
|
|
|
def exitTeleportIn(self):
|
|
self.track.pause()
|
|
|
|
def getTeleportOutTrack(self):
|
|
if not self.teleportHole:
|
|
self.teleportHole = Actor.Actor('phase_3.5/models/props/portal-mod', {'hole': 'phase_3.5/models/props/portal-chan'})
|
|
track = Sequence(Wait(1.0), Parallel(self.getTeleportOutSoundInterval(), Sequence(ActorInterval(self, 'toDig'), Parallel(ActorInterval(self, 'dig'), Func(self.showHole), ActorInterval(self.teleportHole, 'hole', startFrame=81, endFrame=71)), ActorInterval(self, 'disappear'), ActorInterval(self.teleportHole, 'hole', startFrame=71, endFrame=81), Func(self.cleanupHole)), Sequence(Wait(1.0), Func(self.dropShadow.hide))))
|
|
return track
|
|
|
|
def enterTeleportOut(self, timestamp):
|
|
self.track = self.getTeleportOutTrack()
|
|
self.track.start(globalClockDelta.localElapsedTime(timestamp))
|
|
|
|
def exitTeleportOut(self):
|
|
self.track.pause()
|
|
|
|
def showHole(self):
|
|
if self.teleportHole:
|
|
self.teleportHole.setBin('shadow', 0)
|
|
self.teleportHole.setDepthTest(0)
|
|
self.teleportHole.setDepthWrite(0)
|
|
self.teleportHole.reparentTo(self)
|
|
self.teleportHole.setScale(0.75)
|
|
self.teleportHole.setPos(0, -1, 0)
|
|
|
|
def cleanupHole(self):
|
|
if self.teleportHole:
|
|
self.teleportHole.reparentTo(hidden)
|
|
self.teleportHole.clearBin()
|
|
self.teleportHole.clearDepthTest()
|
|
self.teleportHole.clearDepthWrite()
|
|
|
|
def getTeleportInSoundInterval(self):
|
|
if not self.soundTeleportIn:
|
|
self.soundTeleportIn = loader.loadSfx('phase_5/audio/sfx/teleport_reappear.ogg')
|
|
return SoundInterval(self.soundTeleportIn)
|
|
|
|
def getTeleportOutSoundInterval(self):
|
|
if not self.soundTeleportOut:
|
|
self.soundTeleportOut = loader.loadSfx('phase_5/audio/sfx/teleport_disappear.ogg')
|
|
return SoundInterval(self.soundTeleportOut)
|
|
|
|
def enterWalk(self):
|
|
self.loop('walk')
|
|
|
|
def exitWalk(self):
|
|
self.stop('walk')
|
|
|
|
def enterWalkHappy(self):
|
|
self.loop('walkHappy')
|
|
|
|
def exitWalkHappy(self):
|
|
self.stop('walkHappy')
|
|
|
|
def enterWalkSad(self):
|
|
self.loop('walkSad')
|
|
|
|
def exitWalkSad(self):
|
|
self.stop('walkSad')
|
|
|
|
def trackAnimToSpeed(self, forwardVel, rotVel, inWater = 0):
|
|
action = 'neutral'
|
|
if self.isInWater():
|
|
action = 'swim'
|
|
elif forwardVel > 0.1 or abs(rotVel) > 0.1:
|
|
action = 'walk'
|
|
self.setAnimWithMood(action)
|
|
|
|
def setAnimWithMood(self, action):
|
|
how = ''
|
|
if self.isExcited():
|
|
how = 'Happy'
|
|
elif self.isSad():
|
|
how = 'Sad'
|
|
if action == 'swim':
|
|
anim = action
|
|
else:
|
|
anim = '%s%s' % (action, how)
|
|
if anim != self.animFSM.getCurrentState().getName():
|
|
self.animFSM.request(anim)
|
|
|
|
def isInWater(self):
|
|
return 0
|
|
|
|
def isExcited(self):
|
|
return 0
|
|
|
|
def isSad(self):
|
|
return 0
|
|
|
|
def startTrackAnimToSpeed(self):
|
|
self.lastPos = self.getPos(render)
|
|
self.lastH = self.getH(render)
|
|
taskMgr.add(self._trackAnimTask, self.getTrackAnimTaskName())
|
|
|
|
def stopTrackAnimToSpeed(self):
|
|
taskMgr.remove(self.getTrackAnimTaskName())
|
|
del self.lastPos
|
|
del self.lastH
|
|
|
|
def getTrackAnimTaskName(self):
|
|
return 'trackPetAnim-%s' % self.serialNum
|
|
|
|
def _trackAnimTask(self, task):
|
|
curPos = self.getPos(render)
|
|
curH = self.getH(render)
|
|
self.trackAnimToSpeed(curPos - self.lastPos, curH - self.lastH)
|
|
self.lastPos = curPos
|
|
self.lastH = curH
|
|
return Task.cont
|
|
|
|
def __blinkOpen(self, task):
|
|
self.eyesOpen()
|
|
r = random.random()
|
|
if r < 0.1:
|
|
t = 0.2
|
|
else:
|
|
t = r * 4.0 + 1
|
|
taskMgr.doMethodLater(t, self.__blinkClosed, self.__blinkName)
|
|
return Task.done
|
|
|
|
def __blinkClosed(self, task):
|
|
self.eyesClose()
|
|
taskMgr.doMethodLater(0.125, self.__blinkOpen, self.__blinkName)
|
|
return Task.done
|
|
|
|
def startBlink(self):
|
|
taskMgr.remove(self.__blinkName)
|
|
self.eyesOpen()
|
|
t = random.random() * 4.0 + 1
|
|
taskMgr.doMethodLater(t, self.__blinkClosed, self.__blinkName)
|
|
|
|
def stopBlink(self):
|
|
taskMgr.remove(self.__blinkName)
|
|
self.eyesOpen()
|
|
|
|
def eyesOpen(self):
|
|
self.eyes.setColor(1, 1, 1, 1)
|
|
self.eyes.setTexture(self.eyesOpenTexture, 1)
|
|
self.rightPupil.show()
|
|
self.leftPupil.show()
|
|
if not self.forGui:
|
|
self.rightHighlight.show()
|
|
self.leftHighlight.show()
|
|
|
|
def eyesClose(self):
|
|
self.eyes.setColor(self.color)
|
|
self.eyes.setTexture(self.eyesClosedTexture, 1)
|
|
self.rightPupil.hide()
|
|
self.leftPupil.hide()
|
|
if not self.forGui:
|
|
self.rightHighlight.hide()
|
|
self.leftHighlight.hide()
|
|
|
|
def lockPet(self):
|
|
if not self.lockedDown:
|
|
self.prevAnimState = self.animFSM.getCurrentState().getName()
|
|
self.animFSM.request('neutral')
|
|
self.lockedDown += 1
|
|
|
|
def isLockedDown(self):
|
|
return self.lockedDown != 0
|
|
|
|
def unlockPet(self):
|
|
self.lockedDown -= 1
|
|
if not self.lockedDown:
|
|
self.animFSM.request(self.prevAnimState)
|
|
self.prevAnimState = None
|
|
return
|
|
|
|
def getInteractIval(self, interactId):
|
|
anims = self.InteractAnims[interactId]
|
|
if type(anims) == types.StringType:
|
|
animIval = ActorInterval(self, anims)
|
|
else:
|
|
animIval = Sequence()
|
|
for anim in anims:
|
|
animIval.append(ActorInterval(self, anim))
|
|
|
|
return animIval
|
|
|
|
|
|
def gridPets():
|
|
pets = []
|
|
offsetX = 0
|
|
offsetY = 0
|
|
startPos = base.localAvatar.getPos()
|
|
for body in range(0, len(BodyTypes)):
|
|
colors = getColors(body)
|
|
for color in colors:
|
|
p = Pet()
|
|
p.setDNA([random.choice(range(-1, len(HeadParts))),
|
|
random.choice(range(-1, len(EarParts))),
|
|
random.choice(range(-1, len(NoseParts))),
|
|
random.choice(range(-1, len(TailParts))),
|
|
body,
|
|
color,
|
|
random.choice(range(-1, len(ColorScales))),
|
|
random.choice(range(0, len(PetEyeColors))),
|
|
random.choice(range(0, len(PetGenders)))])
|
|
p.setPos(startPos[0] + offsetX, startPos[1] + offsetY, startPos[2])
|
|
p.animFSM.request('neutral')
|
|
p.reparentTo(render)
|
|
pets.append(p)
|
|
offsetX += 3
|
|
|
|
offsetY += 3
|
|
offsetX = 0
|
|
|
|
return pets
|