mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-25 20:52:26 -06:00
186 lines
7 KiB
Python
Executable file
186 lines
7 KiB
Python
Executable file
from direct.directnotify import DirectNotifyGlobal
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from toontown.estate.DistributedLawnDecorAI import DistributedLawnDecorAI
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from DistributedToonStatuaryAI import DistributedToonStatuaryAI
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from DistributedStatuaryAI import DistributedStatuaryAI
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from DistributedGagTreeAI import DistributedGagTreeAI
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from DistributedFlowerAI import DistributedFlowerAI
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import GardenGlobals
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import datetime
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slots2plots = {
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0: GardenGlobals.plots0,
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1: GardenGlobals.plots1,
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2: GardenGlobals.plots2,
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3: GardenGlobals.plots3,
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4: GardenGlobals.plots4,
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5: GardenGlobals.plots5
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}
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class DistributedGardenPlotAI(DistributedLawnDecorAI):
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notify = DirectNotifyGlobal.directNotify.newCategory("DistributedGardenPlotAI")
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def __init__(self, air):
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DistributedLawnDecorAI.__init__(self, air)
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self.air = air
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self.planted = None
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def announceGenerate(self):
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DistributedLawnDecorAI.announceGenerate(self)
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def delete(self):
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DistributedLawnDecorAI.delete(self)
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def disable(self):
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DistributedLawnDecorAI.disable(self)
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def finishPlanting(self, avId):
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self.planted.generateWithRequired(self.zoneId)
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self.addData()
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self.sendUpdate('plantedItem', [self.planted.doId])
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self.planted.sendUpdate('setMovie', [GardenGlobals.MOVIE_FINISHPLANTING, avId])
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def finishRemoving(self, avId):
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self.removeData()
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self.planted.removeNode()
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self.planted.delete()
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simbase.air.removeObject(self.planted.doId)
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self.planted = None
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self.sendUpdate('setMovie', [GardenGlobals.MOVIE_FINISHREMOVING, avId])
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def addData(self):
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estate = simbase.air.doId2do.get(self.getEstate())
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plantedAt = int(datetime.datetime.now().strftime('%Y%m%d%H%M'))
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if isinstance(self.planted, DistributedFlowerAI):
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data = [
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self.getPlot(),
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GardenGlobals.FLOWER_TYPE,
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self.planted.getTypeIndex(),
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self.planted.getVariety(),
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self.planted.getWaterLevel(),
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self.planted.getGrowthLevel(),
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0,
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plantedAt,
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plantedAt
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]
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elif isinstance(self.planted, DistributedGagTreeAI):
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data = [
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self.getPlot(),
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GardenGlobals.GAG_TREE_TYPE,
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self.planted.getTypeIndex(),
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0,
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self.planted.getWaterLevel(),
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self.planted.getGrowthLevel(),
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0,
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plantedAt,
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plantedAt
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]
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elif isinstance(self.planted, DistributedToonStatuaryAI):
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data = [
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self.getPlot(),
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GardenGlobals.TOON_STATUARY_TYPE,
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self.planted.getTypeIndex(),
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0,
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self.planted.getWaterLevel(),
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self.planted.getGrowthLevel(),
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self.planted.getOptional(),
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plantedAt,
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plantedAt
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]
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elif isinstance(self.planted, DistributedStatuaryAI):
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data = [
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self.getPlot(),
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GardenGlobals.STATUARY_TYPE,
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self.planted.getTypeIndex(),
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0,
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self.planted.getWaterLevel(),
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self.planted.getGrowthLevel(),
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0,
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plantedAt,
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plantedAt
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]
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else:
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return
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estate.items[self.getOwnerIndex()].append(tuple(data))
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estate.updateItems()
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def removeData(self):
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estate = simbase.air.doId2do.get(self.getEstate())
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dataIndex = -1
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for n, item in enumerate(estate.items[self.getOwnerIndex()]):
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if item[0] == self.getPlot():
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dataIndex = n
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if dataIndex >= 0:
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del estate.items[self.getOwnerIndex()][dataIndex]
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estate.updateItems()
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def plantFlower(self, species, variety, toon):
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#free for now
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#av = simbase.air.doId2do.get(toon)
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#av.takeMoney(GardenGlobals.getNumBeansRequired(species, variety))
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self.planted = DistributedFlowerAI(self.air)
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self.planted.setEstate(self.getEstate())
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self.planted.setOwnerPlot(self.doId)
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self.planted.setPlot(self.getPlot())
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self.planted.setHeading(self.getHeading())
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self.planted.setPosition(*self.getPosition())
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self.planted.setOwnerIndex(self.getOwnerIndex())
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self.planted.setWaterLevel(0)
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self.planted.setGrowthLevel(0)
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self.planted.setTypeIndex(species)
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self.planted.setVariety(variety)
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self.sendUpdate('setMovie', [GardenGlobals.MOVIE_PLANT, toon])
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def plantGagTree(self, track, level, toon):
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#free for now
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#av = simbase.air.doId2do.get(toon)
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#av.inventory.useItem(track, level)
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#av.d_setInventory(av.inventory.makeNetString())
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self.planted = DistributedGagTreeAI(self.air)
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self.planted.setEstate(self.getEstate())
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self.planted.setOwnerPlot(self.doId)
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self.planted.setPlot(self.getPlot())
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self.planted.setHeading(self.getHeading())
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self.planted.setPosition(*self.getPosition())
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self.planted.setOwnerIndex(self.getOwnerIndex())
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self.planted.setTypeIndex(GardenGlobals.getTreeTypeIndex(track, level))
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self.planted.setWaterLevel(0)
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self.planted.setGrowthLevel(0)
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self.sendUpdate('setMovie', [GardenGlobals.MOVIE_PLANT, toon])
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def plantStatuary(self, species, toon):
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#free for now
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#av = simbase.air.doId2do.get(toon)
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#av.takeMoney(GardenGlobals.getNumBeansRequired(species, 0))
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self.planted = DistributedStatuaryAI(self.air)
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self.planted.setEstate(self.getEstate())
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self.planted.setOwnerPlot(self.doId)
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self.planted.setPlot(self.getPlot())
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self.planted.setHeading(self.getHeading())
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self.planted.setPosition(*self.getPosition())
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self.planted.setOwnerIndex(self.getOwnerIndex())
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self.planted.setTypeIndex(species)
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self.planted.setWaterLevel(0)
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self.planted.setGrowthLevel(0)
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self.sendUpdate('setMovie', [GardenGlobals.MOVIE_PLANT, toon])
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def plantToonStatuary(self, species, dnaCode, toon):
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#free for now
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#av = simbase.air.doId2do.get(toon)
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#av.takeMoney(GardenGlobals.getNumBeansRequired(species, 0))
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self.planted = DistributedToonStatuaryAI(self.air)
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self.planted.setEstate(self.getEstate())
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self.planted.setOwnerPlot(self.doId)
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self.planted.setPlot(self.getPlot())
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self.planted.setHeading(self.getHeading())
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self.planted.setPosition(*self.getPosition())
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self.planted.setOwnerIndex(self.getOwnerIndex())
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self.planted.setTypeIndex(species)
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self.planted.setWaterLevel(0)
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self.planted.setGrowthLevel(0)
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self.planted.setOptional(dnaCode)
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self.sendUpdate('setMovie', [GardenGlobals.MOVIE_PLANT, toon])
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def plantNothing(self, burntBeans, toon):
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av = simbase.air.doId2do.get(toon)
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av.takeMoney(burntBeans)
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self.planted = None
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