Poodletooth-iLand/toontown/estate/DistributedGardenPlotAI.py
2015-05-24 18:42:26 -05:00

186 lines
7 KiB
Python
Executable file

from direct.directnotify import DirectNotifyGlobal
from toontown.estate.DistributedLawnDecorAI import DistributedLawnDecorAI
from DistributedToonStatuaryAI import DistributedToonStatuaryAI
from DistributedStatuaryAI import DistributedStatuaryAI
from DistributedGagTreeAI import DistributedGagTreeAI
from DistributedFlowerAI import DistributedFlowerAI
import GardenGlobals
import datetime
slots2plots = {
0: GardenGlobals.plots0,
1: GardenGlobals.plots1,
2: GardenGlobals.plots2,
3: GardenGlobals.plots3,
4: GardenGlobals.plots4,
5: GardenGlobals.plots5
}
class DistributedGardenPlotAI(DistributedLawnDecorAI):
notify = DirectNotifyGlobal.directNotify.newCategory("DistributedGardenPlotAI")
def __init__(self, air):
DistributedLawnDecorAI.__init__(self, air)
self.air = air
self.planted = None
def announceGenerate(self):
DistributedLawnDecorAI.announceGenerate(self)
def delete(self):
DistributedLawnDecorAI.delete(self)
def disable(self):
DistributedLawnDecorAI.disable(self)
def finishPlanting(self, avId):
self.planted.generateWithRequired(self.zoneId)
self.addData()
self.sendUpdate('plantedItem', [self.planted.doId])
self.planted.sendUpdate('setMovie', [GardenGlobals.MOVIE_FINISHPLANTING, avId])
def finishRemoving(self, avId):
self.removeData()
self.planted.removeNode()
self.planted.delete()
simbase.air.removeObject(self.planted.doId)
self.planted = None
self.sendUpdate('setMovie', [GardenGlobals.MOVIE_FINISHREMOVING, avId])
def addData(self):
estate = simbase.air.doId2do.get(self.getEstate())
plantedAt = int(datetime.datetime.now().strftime('%Y%m%d%H%M'))
if isinstance(self.planted, DistributedFlowerAI):
data = [
self.getPlot(),
GardenGlobals.FLOWER_TYPE,
self.planted.getTypeIndex(),
self.planted.getVariety(),
self.planted.getWaterLevel(),
self.planted.getGrowthLevel(),
0,
plantedAt,
plantedAt
]
elif isinstance(self.planted, DistributedGagTreeAI):
data = [
self.getPlot(),
GardenGlobals.GAG_TREE_TYPE,
self.planted.getTypeIndex(),
0,
self.planted.getWaterLevel(),
self.planted.getGrowthLevel(),
0,
plantedAt,
plantedAt
]
elif isinstance(self.planted, DistributedToonStatuaryAI):
data = [
self.getPlot(),
GardenGlobals.TOON_STATUARY_TYPE,
self.planted.getTypeIndex(),
0,
self.planted.getWaterLevel(),
self.planted.getGrowthLevel(),
self.planted.getOptional(),
plantedAt,
plantedAt
]
elif isinstance(self.planted, DistributedStatuaryAI):
data = [
self.getPlot(),
GardenGlobals.STATUARY_TYPE,
self.planted.getTypeIndex(),
0,
self.planted.getWaterLevel(),
self.planted.getGrowthLevel(),
0,
plantedAt,
plantedAt
]
else:
return
estate.items[self.getOwnerIndex()].append(tuple(data))
estate.updateItems()
def removeData(self):
estate = simbase.air.doId2do.get(self.getEstate())
dataIndex = -1
for n, item in enumerate(estate.items[self.getOwnerIndex()]):
if item[0] == self.getPlot():
dataIndex = n
if dataIndex >= 0:
del estate.items[self.getOwnerIndex()][dataIndex]
estate.updateItems()
def plantFlower(self, species, variety, toon):
#free for now
#av = simbase.air.doId2do.get(toon)
#av.takeMoney(GardenGlobals.getNumBeansRequired(species, variety))
self.planted = DistributedFlowerAI(self.air)
self.planted.setEstate(self.getEstate())
self.planted.setOwnerPlot(self.doId)
self.planted.setPlot(self.getPlot())
self.planted.setHeading(self.getHeading())
self.planted.setPosition(*self.getPosition())
self.planted.setOwnerIndex(self.getOwnerIndex())
self.planted.setWaterLevel(0)
self.planted.setGrowthLevel(0)
self.planted.setTypeIndex(species)
self.planted.setVariety(variety)
self.sendUpdate('setMovie', [GardenGlobals.MOVIE_PLANT, toon])
def plantGagTree(self, track, level, toon):
#free for now
#av = simbase.air.doId2do.get(toon)
#av.inventory.useItem(track, level)
#av.d_setInventory(av.inventory.makeNetString())
self.planted = DistributedGagTreeAI(self.air)
self.planted.setEstate(self.getEstate())
self.planted.setOwnerPlot(self.doId)
self.planted.setPlot(self.getPlot())
self.planted.setHeading(self.getHeading())
self.planted.setPosition(*self.getPosition())
self.planted.setOwnerIndex(self.getOwnerIndex())
self.planted.setTypeIndex(GardenGlobals.getTreeTypeIndex(track, level))
self.planted.setWaterLevel(0)
self.planted.setGrowthLevel(0)
self.sendUpdate('setMovie', [GardenGlobals.MOVIE_PLANT, toon])
def plantStatuary(self, species, toon):
#free for now
#av = simbase.air.doId2do.get(toon)
#av.takeMoney(GardenGlobals.getNumBeansRequired(species, 0))
self.planted = DistributedStatuaryAI(self.air)
self.planted.setEstate(self.getEstate())
self.planted.setOwnerPlot(self.doId)
self.planted.setPlot(self.getPlot())
self.planted.setHeading(self.getHeading())
self.planted.setPosition(*self.getPosition())
self.planted.setOwnerIndex(self.getOwnerIndex())
self.planted.setTypeIndex(species)
self.planted.setWaterLevel(0)
self.planted.setGrowthLevel(0)
self.sendUpdate('setMovie', [GardenGlobals.MOVIE_PLANT, toon])
def plantToonStatuary(self, species, dnaCode, toon):
#free for now
#av = simbase.air.doId2do.get(toon)
#av.takeMoney(GardenGlobals.getNumBeansRequired(species, 0))
self.planted = DistributedToonStatuaryAI(self.air)
self.planted.setEstate(self.getEstate())
self.planted.setOwnerPlot(self.doId)
self.planted.setPlot(self.getPlot())
self.planted.setHeading(self.getHeading())
self.planted.setPosition(*self.getPosition())
self.planted.setOwnerIndex(self.getOwnerIndex())
self.planted.setTypeIndex(species)
self.planted.setWaterLevel(0)
self.planted.setGrowthLevel(0)
self.planted.setOptional(dnaCode)
self.sendUpdate('setMovie', [GardenGlobals.MOVIE_PLANT, toon])
def plantNothing(self, burntBeans, toon):
av = simbase.air.doId2do.get(toon)
av.takeMoney(burntBeans)
self.planted = None