mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
375 lines
No EOL
17 KiB
Python
375 lines
No EOL
17 KiB
Python
import math
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from pandac.PandaModules import CollisionSphere, CollisionNode, Vec3, Point3, deg2Rad
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from direct.interval.IntervalGlobal import Sequence, Func, Parallel, ActorInterval, Wait, Parallel, LerpHprInterval, ProjectileInterval, LerpPosInterval
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from direct.directnotify import DirectNotifyGlobal
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from toontown.building import ElevatorConstants
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from toontown.toonbase import ToontownGlobals
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from toontown.toonbase import TTLocalizer
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from toontown.safezone import DistributedGolfKart
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from toontown.building import DistributedElevatorExt
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from toontown.building import ElevatorConstants
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from toontown.distributed import DelayDelete
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from direct.showbase import PythonUtil
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from toontown.building import BoardingGroupShow
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class DistributedCogKart(DistributedElevatorExt.DistributedElevatorExt):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedCogKart')
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JumpOutOffsets = ((6.5, -2, -0.025),
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(-6.5, -2, -0.025),
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(3.75, 5, -0.025),
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(-3.75, 5, -0.025))
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def __init__(self, cr):
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DistributedElevatorExt.DistributedElevatorExt.__init__(self, cr)
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self.type = ElevatorConstants.ELEVATOR_COUNTRY_CLUB
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self.kartModelPath = 'phase_12/models/bossbotHQ/Coggolf_cart3.bam'
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self.leftDoor = None
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self.rightDoor = None
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self.fillSlotTrack = None
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return
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def generate(self):
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DistributedElevatorExt.DistributedElevatorExt.generate(self)
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self.loader = self.cr.playGame.hood.loader
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if self.loader:
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self.notify.debug('Loader has been loaded')
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self.notify.debug(str(self.loader))
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else:
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self.notify.debug('Loader has not been loaded')
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self.golfKart = render.attachNewNode('golfKartNode')
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self.kart = loader.loadModel(self.kartModelPath)
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self.kart.setPos(0, 0, 0)
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self.kart.setScale(1)
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self.kart.reparentTo(self.golfKart)
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self.golfKart.reparentTo(self.loader.geom)
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self.wheels = self.kart.findAllMatches('**/wheelNode*')
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self.numWheels = self.wheels.getNumPaths()
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def announceGenerate(self):
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DistributedElevatorExt.DistributedElevatorExt.announceGenerate(self)
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angle = self.startingHpr[0]
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angle -= 90
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radAngle = deg2Rad(angle)
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unitVec = Vec3(math.cos(radAngle), math.sin(radAngle), 0)
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unitVec *= 45.0
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self.endPos = self.startingPos + unitVec
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self.endPos.setZ(0.5)
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dist = Vec3(self.endPos - self.enteringPos).length()
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wheelAngle = dist / (4.8 * 1.4 * math.pi) * 360
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self.kartEnterAnimateInterval = Parallel(LerpHprInterval(self.wheels[0], 5.0, Vec3(self.wheels[0].getH(), wheelAngle, self.wheels[0].getR())), LerpHprInterval(self.wheels[1], 5.0, Vec3(self.wheels[1].getH(), wheelAngle, self.wheels[1].getR())), LerpHprInterval(self.wheels[2], 5.0, Vec3(self.wheels[2].getH(), wheelAngle, self.wheels[2].getR())), LerpHprInterval(self.wheels[3], 5.0, Vec3(self.wheels[3].getH(), wheelAngle, self.wheels[3].getR())), name='CogKartAnimate')
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trolleyExitTrack1 = Parallel(LerpPosInterval(self.golfKart, 5.0, self.endPos), self.kartEnterAnimateInterval, name='CogKartExitTrack')
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self.trolleyExitTrack = Sequence(trolleyExitTrack1)
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self.trolleyEnterTrack = Sequence(LerpPosInterval(self.golfKart, 5.0, self.startingPos, startPos=self.enteringPos))
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self.closeDoors = Sequence(self.trolleyExitTrack, Func(self.onDoorCloseFinish))
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self.openDoors = Sequence(self.trolleyEnterTrack)
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def delete(self):
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DistributedElevatorExt.DistributedElevatorExt.delete(self)
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if hasattr(self, 'elevatorFSM'):
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del self.elevatorFSM
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def setBldgDoId(self, bldgDoId):
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self.bldg = None
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self.setupElevatorKart()
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return
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def setupElevatorKart(self):
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collisionRadius = ElevatorConstants.ElevatorData[self.type]['collRadius']
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self.elevatorSphere = CollisionSphere(0, 0, 0, collisionRadius)
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self.elevatorSphere.setTangible(1)
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self.elevatorSphereNode = CollisionNode(self.uniqueName('elevatorSphere'))
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self.elevatorSphereNode.setIntoCollideMask(ToontownGlobals.WallBitmask)
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self.elevatorSphereNode.addSolid(self.elevatorSphere)
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self.elevatorSphereNodePath = self.getElevatorModel().attachNewNode(self.elevatorSphereNode)
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self.elevatorSphereNodePath.hide()
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self.elevatorSphereNodePath.reparentTo(self.getElevatorModel())
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self.elevatorSphereNodePath.stash()
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self.boardedAvIds = {}
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self.finishSetup()
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def setColor(self, r, g, b):
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pass
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def getElevatorModel(self):
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return self.golfKart
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def enterWaitEmpty(self, ts):
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DistributedElevatorExt.DistributedElevatorExt.enterWaitEmpty(self, ts)
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def exitWaitEmpty(self):
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DistributedElevatorExt.DistributedElevatorExt.exitWaitEmpty(self)
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def forceDoorsOpen(self):
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pass
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def forceDoorsClosed(self):
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pass
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def setPosHpr(self, x, y, z, h, p, r):
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self.startingPos = Vec3(x, y, z)
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self.enteringPos = Vec3(x, y, z - 10)
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self.startingHpr = Vec3(h, 0, 0)
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self.golfKart.setPosHpr(x, y, z, h, 0, 0)
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def enterClosing(self, ts):
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if self.localToonOnBoard:
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elevator = self.getPlaceElevator()
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if elevator:
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elevator.fsm.request('elevatorClosing')
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self.closeDoors.start(ts)
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def enterClosed(self, ts):
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self.forceDoorsClosed()
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self.kartDoorsClosed(self.getZoneId())
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def kartDoorsClosed(self, zoneId):
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if self.localToonOnBoard:
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hoodId = ZoneUtil.getHoodId(zoneId)
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doneStatus = {'loader': 'suitInterior',
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'where': 'suitInterior',
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'hoodId': hoodId,
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'zoneId': zoneId,
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'shardId': None}
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elevator = self.elevatorFSM
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del self.elevatorFSM
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elevator.signalDone(doneStatus)
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return
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def setCountryClubInteriorZone(self, zoneId):
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if self.localToonOnBoard:
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hoodId = self.cr.playGame.hood.hoodId
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countryClubId = self.countryClubId
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if bboard.has('countryClubIdOverride'):
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countryClubId = bboard.get('countryClubIdOverride')
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doneStatus = {'loader': 'cogHQLoader',
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'where': 'countryClubInterior',
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'how': 'teleportIn',
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'zoneId': zoneId,
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'countryClubId': self.countryClubId,
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'hoodId': hoodId}
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self.cr.playGame.getPlace().elevator.signalDone(doneStatus)
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def setCountryClubInteriorZoneForce(self, zoneId):
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place = self.cr.playGame.getPlace()
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if place:
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place.fsm.request('elevator', [self, 1])
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hoodId = self.cr.playGame.hood.hoodId
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countryClubId = self.countryClubId
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if bboard.has('countryClubIdOverride'):
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countryClubId = bboard.get('countryClubIdOverride')
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doneStatus = {'loader': 'cogHQLoader',
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'where': 'countryClubInterior',
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'how': 'teleportIn',
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'zoneId': zoneId,
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'countryClubId': self.countryClubId,
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'hoodId': hoodId}
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if hasattr(place, 'elevator') and place.elevator:
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place.elevator.signalDone(doneStatus)
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else:
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self.notify.warning("setMintInteriorZoneForce: Couldn't find playGame.getPlace().elevator, zoneId: %s" % zoneId)
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else:
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self.notify.warning("setCountryClubInteriorZoneForce: Couldn't find playGame.getPlace(), zoneId: %s" % zoneId)
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def setCountryClubId(self, countryClubId):
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self.countryClubId = countryClubId
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def getZoneId(self):
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return 0
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def fillSlot(self, index, avId, wantBoardingShow = 0):
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self.notify.debug('%s.fillSlot(%s, %s, ... %s)' % (self.doId,
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index,
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avId,
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globalClock.getRealTime()))
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request = self.toonRequests.get(index)
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if request:
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self.cr.relatedObjectMgr.abortRequest(request)
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del self.toonRequests[index]
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if avId == 0:
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pass
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elif avId not in self.cr.doId2do:
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func = PythonUtil.Functor(self.gotToon, index, avId)
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self.toonRequests[index] = self.cr.relatedObjectMgr.requestObjects([avId], allCallback=func)
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elif not self.isSetup:
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self.deferredSlots.append((index, avId, wantBoardingShow))
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else:
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if avId == base.localAvatar.getDoId():
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place = base.cr.playGame.getPlace()
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if not place:
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return
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elevator = self.getPlaceElevator()
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if elevator == None:
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place.fsm.request('elevator')
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elevator = self.getPlaceElevator()
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if not elevator:
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return
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self.localToonOnBoard = 1
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if hasattr(localAvatar, 'boardingParty') and localAvatar.boardingParty:
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localAvatar.boardingParty.forceCleanupInviteePanel()
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localAvatar.boardingParty.forceCleanupInviterPanels()
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if hasattr(base.localAvatar, 'elevatorNotifier'):
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base.localAvatar.elevatorNotifier.cleanup()
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cameraTrack = Sequence()
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cameraTrack.append(Func(elevator.fsm.request, 'boarding', [self.getElevatorModel()]))
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cameraTrack.append(Func(elevator.fsm.request, 'boarded'))
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toon = self.cr.doId2do[avId]
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toon.stopSmooth()
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toon.wrtReparentTo(self.golfKart)
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sitStartDuration = toon.getDuration('sit-start')
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jumpTrack = self.generateToonJumpTrack(toon, index)
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track = Sequence(jumpTrack, Func(toon.setAnimState, 'Sit', 1.0), Func(self.clearToonTrack, avId), name=toon.uniqueName('fillElevator'), autoPause=1)
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if wantBoardingShow:
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boardingTrack, boardingTrackType = self.getBoardingTrack(toon, index, True)
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track = Sequence(boardingTrack, track)
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if avId == base.localAvatar.getDoId():
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cameraWaitTime = 2.5
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if boardingTrackType == BoardingGroupShow.TRACK_TYPE_RUN:
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cameraWaitTime = 0.5
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cameraTrack = Sequence(Wait(cameraWaitTime), cameraTrack)
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if self.canHideBoardingQuitBtn(avId):
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track = Sequence(Func(localAvatar.boardingParty.groupPanel.disableQuitButton), track)
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if avId == base.localAvatar.getDoId():
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track = Parallel(cameraTrack, track)
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track.delayDelete = DelayDelete.DelayDelete(toon, 'CogKart.fillSlot')
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self.storeToonTrack(avId, track)
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track.start()
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self.fillSlotTrack = track
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self.boardedAvIds[avId] = None
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return
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def generateToonJumpTrack(self, av, seatIndex):
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av.pose('sit', 47)
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hipOffset = av.getHipsParts()[2].getPos(av)
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def getToonJumpTrack(av, seatIndex):
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def getJumpDest(av = av, node = self.golfKart):
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dest = Point3(0, 0, 0)
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if hasattr(self, 'golfKart') and self.golfKart:
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dest = Vec3(self.golfKart.getPos(av.getParent()))
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seatNode = self.golfKart.find('**/seat' + str(seatIndex + 1))
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dest += seatNode.getPos(self.golfKart)
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dna = av.getStyle()
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dest -= hipOffset
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if seatIndex < 2:
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dest.setY(dest.getY() + 2 * hipOffset.getY())
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dest.setZ(dest.getZ() + 0.1)
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else:
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self.notify.warning('getJumpDestinvalid golfKart, returning (0,0,0)')
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return dest
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def getJumpHpr(av = av, node = self.golfKart):
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hpr = Point3(0, 0, 0)
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if hasattr(self, 'golfKart') and self.golfKart:
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hpr = self.golfKart.getHpr(av.getParent())
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if seatIndex < 2:
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hpr.setX(hpr.getX() + 180)
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else:
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hpr.setX(hpr.getX())
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angle = PythonUtil.fitDestAngle2Src(av.getH(), hpr.getX())
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hpr.setX(angle)
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else:
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self.notify.warning('getJumpHpr invalid golfKart, returning (0,0,0)')
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return hpr
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toonJumpTrack = Parallel(ActorInterval(av, 'jump'), Sequence(Wait(0.43), Parallel(LerpHprInterval(av, hpr=getJumpHpr, duration=0.9), ProjectileInterval(av, endPos=getJumpDest, duration=0.9))))
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return toonJumpTrack
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def getToonSitTrack(av):
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toonSitTrack = Sequence(ActorInterval(av, 'sit-start'), Func(av.loop, 'sit'))
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return toonSitTrack
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toonJumpTrack = getToonJumpTrack(av, seatIndex)
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toonSitTrack = getToonSitTrack(av)
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jumpTrack = Sequence(Parallel(toonJumpTrack, Sequence(Wait(1), toonSitTrack)))
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return jumpTrack
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def emptySlot(self, index, avId, bailFlag, timestamp, timeSent = 0):
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if self.fillSlotTrack:
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self.fillSlotTrack.finish()
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self.fillSlotTrack = None
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if avId == 0:
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pass
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elif not self.isSetup:
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newSlots = []
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for slot in self.deferredSlots:
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if slot[0] != index:
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newSlots.append(slot)
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self.deferredSlots = newSlots
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elif avId in self.cr.doId2do:
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if bailFlag == 1 and hasattr(self, 'clockNode'):
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if timestamp < self.countdownTime and timestamp >= 0:
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self.countdown(self.countdownTime - timestamp)
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else:
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self.countdown(self.countdownTime)
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toon = self.cr.doId2do[avId]
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toon.stopSmooth()
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sitStartDuration = toon.getDuration('sit-start')
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jumpOutTrack = self.generateToonReverseJumpTrack(toon, index)
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track = Sequence(jumpOutTrack, Func(self.notifyToonOffElevator, toon), Func(self.clearToonTrack, avId), name=toon.uniqueName('emptyElevator'), autoPause=1)
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if self.canHideBoardingQuitBtn(avId):
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track.append(Func(localAvatar.boardingParty.groupPanel.enableQuitButton))
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track.append(Func(localAvatar.boardingParty.enableGoButton))
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track.delayDelete = DelayDelete.DelayDelete(toon, 'CogKart.emptySlot')
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self.storeToonTrack(toon.doId, track)
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track.start()
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if avId == base.localAvatar.getDoId():
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messenger.send('exitElevator')
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if avId in self.boardedAvIds:
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del self.boardedAvIds[avId]
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else:
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self.notify.warning('toon: ' + str(avId) + " doesn't exist, and" + ' cannot exit the elevator!')
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return
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def generateToonReverseJumpTrack(self, av, seatIndex):
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self.notify.debug('av.getH() = %s' % av.getH())
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def getToonJumpTrack(av, destNode):
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def getJumpDest(av = av, node = destNode):
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dest = node.getPos(av.getParent())
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dest += Vec3(*self.JumpOutOffsets[seatIndex])
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return dest
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def getJumpHpr(av = av, node = destNode):
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hpr = node.getHpr(av.getParent())
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hpr.setX(hpr.getX() + 180)
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angle = PythonUtil.fitDestAngle2Src(av.getH(), hpr.getX())
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hpr.setX(angle)
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return hpr
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toonJumpTrack = Parallel(ActorInterval(av, 'jump'), Sequence(Wait(0.1), Parallel(ProjectileInterval(av, endPos=getJumpDest, duration=0.9))))
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return toonJumpTrack
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toonJumpTrack = getToonJumpTrack(av, self.golfKart)
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jumpTrack = Sequence(toonJumpTrack, Func(av.loop, 'neutral'), Func(av.wrtReparentTo, render))
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return jumpTrack
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def startCountdownClock(self, countdownTime, ts):
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DistributedElevatorExt.DistributedElevatorExt.startCountdownClock(self, countdownTime, ts)
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self.clock.setH(self.clock.getH() + 180)
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def rejectBoard(self, avId, reason = 0):
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print 'rejectBoard %s' % reason
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if hasattr(base.localAvatar, 'elevatorNotifier'):
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if reason == ElevatorConstants.REJECT_SHUFFLE:
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base.localAvatar.elevatorNotifier.showMe(TTLocalizer.ElevatorHoppedOff)
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elif reason == ElevatorConstants.REJECT_MINLAFF:
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base.localAvatar.elevatorNotifier.showMe(TTLocalizer.KartMinLaff % self.minLaff)
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elif reason == ElevatorConstants.REJECT_PROMOTION:
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base.localAvatar.elevatorNotifier.showMe(TTLocalizer.BossElevatorRejectMessage)
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elif reason == ElevatorConstants.REJECT_NOT_YET_AVAILABLE:
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base.localAvatar.elevatorNotifier.showMe(TTLocalizer.NotYetAvailable)
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doneStatus = {'where': 'reject'}
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elevator = self.getPlaceElevator()
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if elevator:
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elevator.signalDone(doneStatus)
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def getDestName(self):
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if self.countryClubId == ToontownGlobals.BossbotCountryClubIntA:
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return TTLocalizer.ElevatorBossBotCourse0
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elif self.countryClubId == ToontownGlobals.BossbotCountryClubIntB:
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return TTLocalizer.ElevatorBossBotCourse1
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elif self.countryClubId == ToontownGlobals.BossbotCountryClubIntC:
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return TTLocalizer.ElevatorBossBotCourse2 |