mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
24 lines
1.2 KiB
Python
24 lines
1.2 KiB
Python
from direct.directnotify import DirectNotifyGlobal
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from toontown.coghq import DistributedCogHQDoor
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from toontown.toonbase import TTLocalizer
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import CogDisguiseGlobals
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class DistributedSellbotHQDoor(DistributedCogHQDoor.DistributedCogHQDoor):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedSellbotHQDoor')
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def __init__(self, cr):
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DistributedCogHQDoor.DistributedCogHQDoor.__init__(self, cr)
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def informPlayer(self, suitType):
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self.notify.debugStateCall(self)
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if suitType == CogDisguiseGlobals.suitTypes.NoSuit:
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popupMsg = TTLocalizer.SellbotRentalSuitMessage
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elif suitType == CogDisguiseGlobals.suitTypes.NoMerits:
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popupMsg = TTLocalizer.SellbotCogSuitNoMeritsMessage
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elif suitType == CogDisguiseGlobals.suitTypes.FullSuit:
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popupMsg = TTLocalizer.SellbotCogSuitHasMeritsMessage
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else:
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popupMsg = TTLocalizer.FADoorCodes_SB_DISGUISE_INCOMPLETE
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localAvatar.elevatorNotifier.showMeWithoutStopping(popupMsg, pos=(0, 0, 0.26), ttDialog=True)
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localAvatar.elevatorNotifier.setOkButton()
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localAvatar.elevatorNotifier.doneButton.setZ(-0.3)
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