mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
731 lines
30 KiB
Python
731 lines
30 KiB
Python
from direct.distributed import DistributedObject
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from direct.directnotify import DirectNotifyGlobal
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from toontown.toonbase import ToontownGlobals
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from pandac.PandaModules import *
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from math import *
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import math
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from direct.fsm.FSM import FSM
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from toontown.minigame import ArrowKeys
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from direct.showbase import PythonUtil
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from direct.task import Task
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from direct.distributed.ClockDelta import *
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import BuildGeometry
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from toontown.golf import GolfGlobals
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import random, time
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def scalp(vec, scal):
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vec0 = vec[0] * scal
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vec1 = vec[1] * scal
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vec2 = vec[2] * scal
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vec = Vec3(vec0, vec1, vec2)
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def length(vec):
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return sqrt(vec[0] ** 2 + vec[1] ** 2 + vec[2] ** 2)
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class PhysicsWorldBase:
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedPhysicsWorld')
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def __init__(self, canRender = 0):
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self.canRender = canRender
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self.world = OdeWorld()
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self.space = OdeSimpleSpace()
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self.contactgroup = OdeJointGroup()
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self.bodyList = []
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self.geomList = []
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self.massList = []
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self.rayList = []
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self.showContacts = 0
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self.jointMarkers = []
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self.jointMarkerCount = 64
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self.meshDataList = []
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self.geomDataList = []
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self.commonObjectInfoDict = {}
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self.maxColCount = 0
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if self.canRender:
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self.odePandaRelationList = self.bodyList
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self.root = render.attachNewNode('physics root node')
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else:
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self.root = NodePath('physics root node')
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self.placerNode = self.root.attachNewNode('Placer')
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self.subPlacerNode = self.placerNode.attachNewNode('Placer Sub Node')
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self.commonObjectDict = {}
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self.commonId = 0
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self.worldAttach = self.root.attachNewNode('physics geom attach point')
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self.timingCycleLength = 10.0
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self.timingCycleOffset = 0.0
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self.timingSimTime = 0.0
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self.FPS = 90.0
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self.refFPS = 60.0
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self.DTAStep = 1.0 / self.FPS
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self.refCon = 1.2
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self.collisionEventName = 'ode-collision-%d' % id(self)
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self.space.setCollisionEvent(self.collisionEventName)
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self.accept(self.collisionEventName, self.__collisionHandler)
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def delete(self):
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self.notify.debug('Max Collision Count was %s' % self.maxColCount)
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self.stopSim()
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self.commonObjectDict = None
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if self.canRender:
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for pair in self.odePandaRelationList:
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pair[0].removeNode()
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pair[1].destroy()
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self.odePandaRelationList = None
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else:
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for body in self.bodyList:
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body[1].destroy()
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self.bodyList = None
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for mass in self.massList:
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mass = None
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for geom in self.geomList:
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geom.destroy()
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geom = None
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for ray in self.rayList:
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ray.destroy()
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ray = None
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self.placerNode.removeNode()
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self.root.removeNode()
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for marker in self.jointMarkers:
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marker.removeNode()
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self.jointMarkers = None
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for data in self.geomDataList:
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data.destroy()
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for data in self.meshDataList:
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data.destroy()
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self.floor.destroy()
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self.floor = None
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self.contactgroup.empty()
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self.world.destroy()
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self.space.destroy()
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self.world = None
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self.space = None
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self.ignore(self.collisionEventName)
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def setupSimulation(self):
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self.world.setAutoDisableFlag(0)
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self.world.setAutoDisableLinearThreshold(0.15)
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self.world.setAutoDisableAngularThreshold(0.15)
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self.world.setAutoDisableSteps(2)
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self.world.setGravity(0, 0, -25)
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self.world.setErp(0.8)
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self.world.setCfm(1e-05)
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self.world.initSurfaceTable(5)
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self.world.setSurfaceEntry(0, 0, 150, 0.05, 0.1, 0.9, 1e-05, 0.0, 0.4 / self.refCon)
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self.world.setSurfaceEntry(1, 1, 1500, 0.05, 0.1, 0.9, 1e-05, 0.0, 0.001 / self.refCon)
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self.world.setSurfaceEntry(2, 2, 150, 0.05, 0.1, 0.9, 1e-05, 0.0, 0.4 / self.refCon)
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self.world.setSurfaceEntry(0, 2, 150, 0.05, 0.1, 0.9, 1e-05, 0.0, 0.4 / self.refCon)
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self.world.setSurfaceEntry(0, 3, 150, 0.0, 0.1, 0.9, 1e-05, 0.0, 0.4 / self.refCon)
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self.world.setSurfaceEntry(1, 3, 150, 0.0, 99.1, 0.9, 1e-05, 0.0, 1.0 / self.refCon)
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self.world.setSurfaceEntry(2, 3, 150, 0.0, 9.1, 0.9, 1e-05, 0.0, 0.4 / self.refCon)
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self.world.setSurfaceEntry(3, 3, 150, 0.0, 9.1, 0.9, 1e-05, 0.0, 0.4 / self.refCon)
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self.world.setSurfaceEntry(4, 4, 150, 0.0, 9.1, 0.9, 1e-05, 0.0, 0.4 / self.refCon)
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self.world.setSurfaceEntry(1, 4, 150, 0.0, 99.1, 0.9, 1e-05, 0.0, 0.001 / self.refCon)
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self.world.setSurfaceEntry(pos1=0, pos2=1, mu=80, bounce=0.15, bounce_vel=0.1, soft_erp=0.9, soft_cfm=1e-05, slip=0.0, dampen=0.35 / self.refCon)
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self.world.setSurfaceEntry(pos1=2, pos2=1, mu=1500, bounce=0.9, bounce_vel=0.01, soft_erp=0.9, soft_cfm=1e-05, slip=0.0, dampen=0.001 / self.refCon)
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self.floor = OdePlaneGeom(self.space, Vec4(0.0, 0.0, 1.0, -20.0))
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self.floor.setCollideBits(BitMask32(0))
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self.floor.setCategoryBits(BitMask32(3840))
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self.space.setAutoCollideWorld(self.world)
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self.space.setAutoCollideJointGroup(self.contactgroup)
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self.world.setQuickStepNumIterations(8)
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self.DTA = 0.0
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self.frameCounter = 0
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if self.canRender:
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for count in xrange(self.jointMarkerCount):
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testMarker = render.attachNewNode('Joint Marker')
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ballmodel = loader.loadModel('phase_3/models/misc/sphere')
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ballmodel.reparentTo(testMarker)
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ballmodel.setScale(0.1)
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testMarker.setPos(0.0, 0.0, -100.0)
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self.jointMarkers.append(testMarker)
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def setTimingCycleLength(self, time):
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self.timingCycleLength = time
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def getTimingCycleLength(self):
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return self.timingCycleLength
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def getCycleTime(self, doprint = 0):
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cycleTime = (globalClock.getRealTime() + self.timingCycleOffset) % self.timingCycleLength
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if doprint:
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print 'Get Cycle Time %s' % cycleTime
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return cycleTime
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def setTimeIntoCycle(self, time, doprint = 0):
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trueCycleTime = globalClock.getRealTime() % self.timingCycleLength
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self.timingCycleOffset = time - trueCycleTime
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if doprint:
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self.notify.debug('Set Cycle Time %s' % self.timingCycleOffset)
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self.notify.debug('SET cycle time %s' % ((globalClock.getRealTime() + self.timingCycleOffset) % self.timingCycleLength))
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def getSimCycleTime(self):
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return
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return self.timingSimTime % self.timingCycleLength
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def startSim(self):
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taskMgr.add(self.__simulationTask, 'simulation task')
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def stopSim(self):
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taskMgr.remove('simulation task')
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def __simulationTask(self, task):
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self.DTA += globalClock.getDt()
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self.frameCounter += 1
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if self.frameCounter >= 10:
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self.frameCounter = 0
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startTime = globalClock.getRealTime()
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colCount = 0
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while self.DTA >= self.DTAStep:
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self.DTA -= self.DTAStep
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self.preStep()
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self.simulate()
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self.postStep()
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if self.canRender:
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self.placeBodies()
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if self.frameCounter == 0:
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endTime = globalClock.getRealTime() - startTime
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return task.cont
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def __collisionHandler(self, entry):
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self.colEntries.append(entry)
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def simulate(self):
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self.colEntries = []
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self.space.autoCollide()
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# We need the callbacks processed now, before we try to look at colEntries, so:
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eventMgr.doEvents()
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self.colCount = len(self.colEntries)
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if self.maxColCount < self.colCount:
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self.maxColCount = self.colCount
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self.notify.debug('New Max Collision Count %s' % self.maxColCount)
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self.world.quickStep(self.DTAStep)
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for bodyPair in self.bodyList:
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self.world.applyDampening(self.DTAStep, bodyPair[1])
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self.contactgroup.empty()
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self.commonObjectControl()
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self.timingSimTime = self.timingSimTime + self.DTAStep
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def placeBodies(self):
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for pair in self.odePandaRelationList:
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pandaNodePathGeom = pair[0]
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odeBody = pair[1]
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if pandaNodePathGeom:
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pandaNodePathGeom.setPos(odeBody.getPosition())
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rotation = odeBody.getRotation() * (180.0 / math.pi)
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pandaNodePathGeom.setQuat(Quat(odeBody.getQuaternion()[0], odeBody.getQuaternion()[1], odeBody.getQuaternion()[2], odeBody.getQuaternion()[3]))
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def preStep(self):
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pass
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def postStep(self):
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if self.showContacts and self.canRender:
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for count in xrange(self.jointMarkerCount):
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pandaNodePathGeom = self.jointMarkers[count]
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if count < self.colCount:
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pandaNodePathGeom.setPos(self.space.getContactData(count * 3 + 0), self.space.getContactData(count * 3 + 1), self.space.getContactData(count * 3 + 2))
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else:
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pandaNodePathGeom.setPos(0.0, 0.0, -100.0)
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def commonObjectControl(self):
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time = self.getCycleTime()
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for key in self.commonObjectDict:
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if key not in self.commonObjectInfoDict:
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self.commonObjectInfoDict[key] = None
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entry = self.commonObjectDict[key]
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if entry[1] in [2, 4]:
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type = entry[1]
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body = entry[2]
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motor = entry[3]
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timeData = entry[4]
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forceData = entry[5]
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eventData = entry[6]
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model = entry[7]
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force = 0.0
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for index in xrange(len(timeData)):
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if index == len(timeData) - 1 and timeData[index] < time or timeData[index] < time and timeData[index + 1] > time:
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force = forceData[index]
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event = eventData[index]
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if event != self.commonObjectInfoDict[key]:
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self.commonObjectEvent(key, model, type, force, event)
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self.commonObjectInfoDict[key] = event
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motor.setParamVel(force)
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return
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def commonObjectEvent(self, key, model, type, force, event):
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self.notify.debug('commonObjectForceEvent %s %s %s %s %s' % (key,
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model,
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type,
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force,
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event))
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def getCommonObjectData(self):
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objectStream = [(0,
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0,
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self.getCycleTime(),
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0)]
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for key in self.commonObjectDict:
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objectPair = self.commonObjectDict[key]
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object = objectPair[2]
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pos3 = object.getPosition()
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quat4 = object.getQuaternion()
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anV3 = object.getAngularVel()
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lnV3 = object.getLinearVel()
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data = (objectPair[0],
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objectPair[1],
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pos3[0],
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pos3[1],
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pos3[2],
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quat4[0],
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quat4[1],
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quat4[2],
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quat4[3],
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anV3[0],
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anV3[1],
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anV3[2],
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lnV3[0],
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lnV3[1],
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lnV3[2])
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objectStream.append(data)
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if len(objectStream) <= 1:
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data = (0, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
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objectStream.append(data)
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return objectStream
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def useCommonObjectData(self, objectData, enable = 1):
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if not objectData:
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return
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if objectData[1][1] == 99:
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return
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time = objectData[0]
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self.setTimeIntoCycle(time[2])
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if time[2] > self.timingCycleLength:
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pass
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for dataIndex in xrange(1, len(objectData)):
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data = objectData[dataIndex]
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commonObject = self.commonObjectDict[data[0]]
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commonObject[2].setPosition(data[2], data[3], data[4])
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commonObject[2].setQuaternion(Quat(data[5], data[6], data[7], data[8]))
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commonObject[2].setAngularVel(data[9], data[10], data[11])
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commonObject[2].setLinearVel(data[12], data[13], data[14])
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if enable:
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commonObject[2].enable()
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else:
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commonObject[2].disable()
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def createCommonObject(self, type, commonId, pos, hpr, sizeX = 0, sizeY = 0, moveDistance = 0):
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if commonId == None:
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commonId = self.commonId
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self.commonId += 1
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vPos = Point3(float(pos[0]), float(pos[1]), float(pos[2]))
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vHpr = Vec3(float(hpr[0]), float(hpr[1]), float(hpr[2]))
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rHpr = Vec3(float(hpr[0]), float(hpr[1]), float(hpr[2]))
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self.placerNode.setHpr(vHpr)
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self.placerNode.setPos(vPos)
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if type == 0:
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model, box = self.createBox(self.world, self.space, 10.0, 5.0, 5.0, 5.0)
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box.setPosition(vPos)
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self.placerNode.setHpr(vHpr)
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box.setQuaternion(self.placerNode.getQuat())
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self.commonObjectDict[commonId] = (commonId, type, box)
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elif type == 1:
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model, cross = self.createCross(self.world, self.space, 1.0, 3.0, 12.0, 2.0, 2)
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motor = OdeHingeJoint(self.world)
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cross.setPosition(vPos)
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cross.setQuaternion(self.placerNode.getQuat())
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ourAxis = render.getRelativeVector(self.placerNode, Vec3(0, 0, 1))
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motor.setParamVel(1.5)
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motor.setParamFMax(500000000.0)
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boxsize = Vec3(1.0, 1.0, 1.0)
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motor.attachBody(cross, 0)
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motor.setAnchor(vPos)
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motor.setAxis(ourAxis)
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self.cross = cross
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cross.enable()
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self.commonObjectDict[commonId] = (commonId, type, cross)
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elif type == 2:
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ourAxis = render.getRelativeVector(self.placerNode, Vec3(0, 0, 1))
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model, box = self.createBox(self.world, self.space, 10.0, 5.0, 5.0, 5.0, 2)
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box.setPosition(vPos)
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box.setQuaternion(self.placerNode.getQuat())
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motor = OdeSliderJoint(self.world)
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motor.attachBody(box, 0)
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motor.setAxis(ourAxis)
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motor.setParamVel(3.0)
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motor.setParamFMax(5000000.0)
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motor.setParamHiStop(10.0)
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motor.setParamLoStop(-10.0)
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timeData = (0.0, 5.0)
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forceData = (3.0, -3.0)
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eventData = (1, 2)
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self.commonObjectDict[commonId] = (commonId,
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type,
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box,
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motor,
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timeData,
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forceData,
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eventData,
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model)
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elif type == 3:
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vPos = Point3(float(pos[0]), float(pos[1]), float(pos[2]))
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vHpr = Vec3(float(hpr[0]), float(hpr[1]), float(hpr[2]))
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self.placerNode.setHpr(vHpr)
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self.placerNode.setPos(vPos)
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self.subPlacerNode.setPos(0, 0, 0)
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if self.canRender:
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myModel = loader.loadModel('phase_6/models/golf/golf_windmill_b')
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else:
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myModel = loader.loadModel('phase_6/models/golf/golf_windmill_b.bam')
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myModel.reparentTo(self.root)
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myModel.setPos(vPos)
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myModel.setHpr(vHpr)
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millFan = myModel.find('**/windmillFan0')
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millBase = myModel.find('**/arm')
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rod = myModel.find('**/rod')
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rod.wrtReparentTo(millBase)
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self.windmillFanNodePath = millFan
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self.windmillBaseNodePath = millBase
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millData = OdeTriMeshData(millBase)
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millGeom = OdeTriMeshGeom(self.space, millData)
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self.meshDataList.append(millData)
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millGeom.setPosition(self.subPlacerNode.getPos(self.root))
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millGeom.setQuaternion(self.subPlacerNode.getQuat())
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millGeom.setCollideBits(BitMask32(251658240))
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millGeom.setCategoryBits(BitMask32(8388608))
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self.space.setCollideId(millGeom, 8)
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vPos = Point3(float(pos[0]), float(pos[1]), float(pos[2]) + 5)
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vHpr = Vec3(float(hpr[0]), float(hpr[1] + 90), float(hpr[2]) - 90)
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self.placerNode.setHpr(vHpr)
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self.placerNode.setPos(vPos)
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self.subPlacerNode.setPos(-1, 0, 0.0)
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model, cross = self.createPinWheel(self.world, self.space, 10.0, 1.6, 4.0, 0.6, 5, 3.7, 1.2, 1, millFan, (0, 0, 90), (-4.6, -0.5, -0.25), 20)
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self.placerNode.setHpr(vHpr)
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self.placerNode.setPos(vPos)
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self.subPlacerNode.setPos(-1, 0, 0.0)
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motor = OdeHingeJoint(self.world)
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cross.setPosition(self.subPlacerNode.getPos(self.root))
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cross.setQuaternion(self.placerNode.getQuat())
|
|
ourAxis = self.root.getRelativeVector(self.subPlacerNode, Vec3(0, 0, 1))
|
|
motor.setParamVel(1.0)
|
|
motor.setParamFMax(50000.0)
|
|
boxsize = Vec3(1.0, 1.0, 1.0)
|
|
motor.attachBody(cross, 0)
|
|
motor.setAnchor(self.subPlacerNode.getPos(self.root))
|
|
motor.setAxis(ourAxis)
|
|
self.cross = cross
|
|
cross.enable()
|
|
self.commonObjectDict[commonId] = (commonId, type, cross)
|
|
elif type == 4:
|
|
ourAxis = self.root.getRelativeVector(self.placerNode, Vec3(0, 1, 0))
|
|
model, box = self.createBox(self.world, self.space, 50.0, sizeX, sizeY, 1.0, 2)
|
|
box.setPosition(vPos)
|
|
box.setQuaternion(self.placerNode.getQuat())
|
|
motor = OdeSliderJoint(self.world)
|
|
motor.attachBody(box, 0)
|
|
motor.setAxis(ourAxis)
|
|
motor.setParamVel(moveDistance / 4.0)
|
|
motor.setParamFMax(25000.0)
|
|
motor.setParamHiStop(moveDistance)
|
|
motor.setParamLoStop(0)
|
|
timeData = (0.0, 1.0, 5.0, 6.0)
|
|
forceData = (-moveDistance / 4.0,
|
|
moveDistance / 4.0,
|
|
moveDistance / 4.0,
|
|
-moveDistance / 4.0)
|
|
eventData = (-1, 1, -2, 2)
|
|
radius = moveDistance + sizeY * 0.5
|
|
self.commonObjectDict[commonId] = (commonId,
|
|
type,
|
|
box,
|
|
motor,
|
|
timeData,
|
|
forceData,
|
|
eventData,
|
|
model,
|
|
radius)
|
|
return [type,
|
|
commonId,
|
|
(pos[0], pos[1], pos[2]),
|
|
(hpr[0], hpr[1], hpr[2]),
|
|
sizeX,
|
|
sizeY,
|
|
moveDistance]
|
|
|
|
def createSphere(self, world, space, density, radius, ballIndex = None):
|
|
self.notify.debug('create sphere index %s' % ballIndex)
|
|
body = OdeBody(world)
|
|
M = OdeMass()
|
|
M.setSphere(density, radius)
|
|
body.setMass(M)
|
|
body.setPosition(0, 0, -100)
|
|
geom = OdeSphereGeom(space, radius)
|
|
self.space.setSurfaceType(geom, 1)
|
|
self.notify.debug('collide ID is %s' % self.space.setCollideId(geom, 42))
|
|
self.massList.append(M)
|
|
self.geomList.append(geom)
|
|
if ballIndex == 1:
|
|
self.notify.debug('1')
|
|
geom.setCollideBits(BitMask32(16777215))
|
|
geom.setCategoryBits(BitMask32(4278190080L))
|
|
elif ballIndex == 2:
|
|
self.notify.debug('2')
|
|
geom.setCollideBits(BitMask32(16777215))
|
|
geom.setCategoryBits(BitMask32(4278190080L))
|
|
elif ballIndex == 3:
|
|
self.notify.debug('3')
|
|
geom.setCollideBits(BitMask32(16777215))
|
|
geom.setCategoryBits(BitMask32(4278190080L))
|
|
elif ballIndex == 4:
|
|
self.notify.debug('4')
|
|
geom.setCollideBits(BitMask32(16777215))
|
|
geom.setCategoryBits(BitMask32(4278190080L))
|
|
else:
|
|
geom.setCollideBits(BitMask32(4294967295L))
|
|
geom.setCategoryBits(BitMask32(4294967295L))
|
|
geom.setBody(body)
|
|
if self.notify.getDebug():
|
|
self.notify.debug('golf ball geom id')
|
|
geom.write()
|
|
self.notify.debug(' -')
|
|
self.notify.debug('Collide Bits %s' % geom.getCollideBits())
|
|
if self.canRender:
|
|
testball = render.attachNewNode('Ball Holder')
|
|
ballmodel = loader.loadModel('phase_6/models/golf/golf_ball')
|
|
ballmodel.reparentTo(testball)
|
|
ballmodel.setColor(*GolfGlobals.PlayerColors[ballIndex - 1])
|
|
testball.setPos(0, 0, -100)
|
|
self.odePandaRelationList.append((testball, body))
|
|
else:
|
|
testball = None
|
|
self.bodyList.append((None, body))
|
|
return (testball, body, geom)
|
|
|
|
def createBox(self, world, space, density, lx, ly, lz, colOnlyBall = 0):
|
|
body = OdeBody(self.world)
|
|
M = OdeMass()
|
|
M.setSphere(density, 0.3 * (lx + ly + lz))
|
|
body.setMass(M)
|
|
boxsize = Vec3(lx, ly, lz)
|
|
geom = OdeBoxGeom(space, boxsize)
|
|
geom.setBody(body)
|
|
self.space.setSurfaceType(geom, 0)
|
|
self.space.setCollideId(geom, 7)
|
|
self.massList.append(M)
|
|
self.geomList.append(geom)
|
|
if colOnlyBall:
|
|
geom.setCollideBits(BitMask32(251658240))
|
|
geom.setCategoryBits(BitMask32(0))
|
|
elif colOnlyBall == 2:
|
|
geom.setCollideBits(BitMask32(0))
|
|
geom.setCategoryBits(BitMask32(0))
|
|
if self.canRender:
|
|
color = random.choice([Vec4(1.0, 0.0, 0.5, 1.0), Vec4(0.5, 0.5, 1.0, 1.0), Vec4(0.5, 1.0, 0.5, 1.0)])
|
|
boxsize = Vec3(lx, ly, lz)
|
|
boxNodePathGeom, t1, t2 = BuildGeometry.addBoxGeom(self.worldAttach, lx, ly, lz, color, 1)
|
|
boxNodePathGeom.setPos(0, 0, -100)
|
|
self.odePandaRelationList.append((boxNodePathGeom, body))
|
|
else:
|
|
boxNodePathGeom = None
|
|
self.bodyList.append((None, body))
|
|
return (boxNodePathGeom, body)
|
|
|
|
def createCross(self, world, space, density, lx, ly, lz, colOnlyBall = 0, attachedGeo = None, aHPR = None, aPos = None):
|
|
body = OdeBody(self.world)
|
|
M = OdeMass()
|
|
M.setBox(density, lx, ly, lz)
|
|
body.setMass(M)
|
|
body.setFiniteRotationMode(1)
|
|
boxsize = Vec3(lx, ly, lz)
|
|
boxsize2 = Vec3(ly, lx, lz)
|
|
geom = OdeBoxGeom(space, boxsize)
|
|
geom.setBody(body)
|
|
self.space.setSurfaceType(geom, 0)
|
|
self.space.setCollideId(geom, 13)
|
|
geom2 = OdeBoxGeom(space, boxsize2)
|
|
geom2.setBody(body)
|
|
self.space.setSurfaceType(geom2, 0)
|
|
self.space.setCollideId(geom2, 26)
|
|
self.massList.append(M)
|
|
self.geomList.append(geom)
|
|
self.geomList.append(geom2)
|
|
self.odePandaRelationList.append((boxNodePathGeom, body))
|
|
if colOnlyBall == 1:
|
|
geom.setCollideBits(BitMask32(251658240))
|
|
geom.setCategoryBits(BitMask32(0))
|
|
geom2.setCollideBits(BitMask32(251658240))
|
|
geom2.setCategoryBits(BitMask32(0))
|
|
elif colOnlyBall == 2:
|
|
geom.setCollideBits(BitMask32(0))
|
|
geom.setCategoryBits(BitMask32(0))
|
|
geom2.setCollideBits(BitMask32(0))
|
|
geom2.setCategoryBits(BitMask32(0))
|
|
if self.canRender:
|
|
boxNodePathGeom, t1, t2 = BuildGeometry.addBoxGeom(self.worldAttach, lx, ly, lz, Vec4(1.0, 1.0, 1.0, 1.0), 1)
|
|
boxNodePathGeom.setPos(0, 0, -100)
|
|
boxNodePathGeom2, t1, t2 = BuildGeometry.addBoxGeom(boxNodePathGeom, ly, lx, lz, Vec4(1.0, 1.0, 1.0, 1.0), 1)
|
|
boxNodePathGeom2.setPos(0, 0, 0)
|
|
if attachedGeo:
|
|
attachedGeo.reparentTo(boxNodePathGeom)
|
|
attachedGeo.setHpr(0, 0, 90)
|
|
attachedGeo.setPos(-4.8, 0, -2.0)
|
|
self.odePandaRelationList.append((boxNodePathGeom, body))
|
|
else:
|
|
boxNodePathGeom = None
|
|
self.bodyList.append((None, body))
|
|
return (boxNodePathGeom, body)
|
|
|
|
def createCross2(self, world, space, density, lx, ly, lz, latSlide, colOnlyBall = 0, attachedGeo = None, aHPR = None, aPos = None):
|
|
body = OdeBody(self.world)
|
|
M = OdeMass()
|
|
M.setBox(density, lx, ly, lz)
|
|
body.setMass(M)
|
|
body.setFiniteRotationMode(1)
|
|
boxsize = Vec3(lx, ly * 0.5, lz)
|
|
boxsize2 = Vec3(ly * 0.5, lx, lz)
|
|
geom = OdeBoxGeom(space, boxsize)
|
|
geom.setBody(body)
|
|
geom.setOffsetPosition(-latSlide, ly * 0.25, 0)
|
|
self.space.setSurfaceType(geom, 0)
|
|
self.space.setCollideId(geom, 13)
|
|
geom2 = OdeBoxGeom(space, boxsize2)
|
|
geom2.setBody(body)
|
|
geom2.setOffsetPosition(ly * 0.25, latSlide, 0)
|
|
self.space.setSurfaceType(geom2, 0)
|
|
self.space.setCollideId(geom2, 13)
|
|
geom3 = OdeBoxGeom(space, boxsize)
|
|
geom3.setBody(body)
|
|
geom3.setOffsetPosition(latSlide, -ly * 0.25, 0)
|
|
self.space.setSurfaceType(geom3, 0)
|
|
self.space.setCollideId(geom3, 13)
|
|
geom4 = OdeBoxGeom(space, boxsize2)
|
|
geom4.setBody(body)
|
|
geom4.setOffsetPosition(-ly * 0.25, -latSlide, 0)
|
|
self.space.setSurfaceType(geom4, 0)
|
|
self.space.setCollideId(geom4, 13)
|
|
self.massList.append(M)
|
|
self.geomList.append(geom)
|
|
self.geomList.append(geom2)
|
|
self.geomList.append(geom3)
|
|
self.geomList.append(geom4)
|
|
if colOnlyBall == 1:
|
|
geom.setCollideBits(BitMask32(251658240))
|
|
geom.setCategoryBits(BitMask32(0))
|
|
geom2.setCollideBits(BitMask32(251658240))
|
|
geom2.setCategoryBits(BitMask32(0))
|
|
geom3.setCollideBits(BitMask32(251658240))
|
|
geom3.setCategoryBits(BitMask32(0))
|
|
geom4.setCollideBits(BitMask32(251658240))
|
|
geom4.setCategoryBits(BitMask32(0))
|
|
elif colOnlyBall == 2:
|
|
geom.setCollideBits(BitMask32(0))
|
|
geom.setCategoryBits(BitMask32(0))
|
|
geom2.setCollideBits(BitMask32(0))
|
|
geom2.setCategoryBits(BitMask32(0))
|
|
geom3.setCollideBits(BitMask32(0))
|
|
geom3.setCategoryBits(BitMask32(0))
|
|
geom4.setCollideBits(BitMask32(0))
|
|
geom4.setCategoryBits(BitMask32(0))
|
|
if self.canRender:
|
|
someNodePathGeom = render.attachNewNode('pinwheel')
|
|
if attachedGeo:
|
|
attachedGeo.reparentTo(someNodePathGeom)
|
|
attachedGeo.setHpr(aHPR[0], aHPR[1], aHPR[2])
|
|
attachedGeo.setPos(aPos[0], aPos[1], aPos[2])
|
|
boxNodePathGeom, t1, t2 = BuildGeometry.addBoxGeom(someNodePathGeom, lx, ly * 0.5, lz, Vec4(1.0, 1.0, 1.0, 1.0), 1)
|
|
boxNodePathGeom.setPos(-latSlide, ly * 0.25, 0)
|
|
boxNodePathGeom2, t1, t2 = BuildGeometry.addBoxGeom(someNodePathGeom, ly * 0.5, lx, lz, Vec4(1.0, 1.0, 1.0, 1.0), 1)
|
|
boxNodePathGeom2.setPos(ly * 0.25, latSlide, 0)
|
|
boxNodePathGeom3, t1, t2 = BuildGeometry.addBoxGeom(someNodePathGeom, lx, ly * 0.5, lz, Vec4(1.0, 1.0, 1.0, 1.0), 1)
|
|
boxNodePathGeom3.setPos(latSlide, -ly * 0.25, 0)
|
|
boxNodePathGeom4, t1, t2 = BuildGeometry.addBoxGeom(someNodePathGeom, ly * 0.5, lx, lz, Vec4(1.0, 1.0, 1.0, 1.0), 1)
|
|
boxNodePathGeom4.setPos(-ly * 0.25, -latSlide, 0)
|
|
self.odePandaRelationList.append((someNodePathGeom, body))
|
|
else:
|
|
someNodePathGeom = None
|
|
self.bodyList.append((None, body))
|
|
return (someNodePathGeom, body)
|
|
|
|
def createPinWheel(self, world, space, density, lx, ly, lz, numBoxes, disV, disH, colOnlyBall = 0, attachedGeo = None, aHPR = None, aPos = None, offRot = 0):
|
|
body = OdeBody(self.world)
|
|
M = OdeMass()
|
|
M.setBox(density, lx, ly, lz)
|
|
body.setMass(M)
|
|
body.setFiniteRotationMode(1)
|
|
boxsize = Vec3(lx, ly * 0.5, lz)
|
|
boxsize2 = Vec3(ly * 0.5, lx, lz)
|
|
self.massList.append(M)
|
|
self.placerNode.setPos(0, 0, 0)
|
|
self.placerNode.setHpr(0, 0, 0)
|
|
self.subPlacerNode.setHpr(0, 0, 0)
|
|
self.subPlacerNode.setPos(disH, disV, 0)
|
|
if self.canRender:
|
|
someNodePathGeom = render.attachNewNode('pinwheel')
|
|
else:
|
|
someNodePathGeom = self.root.attachNewNode('pinwheel')
|
|
for num in xrange(numBoxes):
|
|
spin = 360.0 * float(num) / float(numBoxes) + float(offRot)
|
|
self.placerNode.setH(spin)
|
|
geom = OdeBoxGeom(space, boxsize)
|
|
geom.setBody(body)
|
|
geom.setOffsetPosition(self.subPlacerNode.getPos(self.root))
|
|
geom.setOffsetQuaternion(self.subPlacerNode.getQuat(self.root))
|
|
self.geomList.append(geom)
|
|
self.space.setSurfaceType(geom, 0)
|
|
self.space.setCollideId(geom, 13)
|
|
if colOnlyBall == 1:
|
|
geom.setCollideBits(BitMask32(251658240))
|
|
geom.setCategoryBits(BitMask32(0))
|
|
elif colOnlyBall == 2:
|
|
geom.setCollideBits(BitMask32(0))
|
|
geom.setCategoryBits(BitMask32(0))
|
|
if not attachedGeo:
|
|
boxNodePathGeom, t1, t2 = BuildGeometry.addBoxGeom(someNodePathGeom, lx, ly * 0.5, lz, Vec4(1.0, 1.0, 1.0, 1.0), 1)
|
|
boxNodePathGeom.setPos(self.subPlacerNode.getPos(self.root))
|
|
boxNodePathGeom.setHpr(self.subPlacerNode.getHpr(self.root))
|
|
|
|
if attachedGeo and self.canRender:
|
|
attachedGeo.reparentTo(someNodePathGeom)
|
|
attachedGeo.setHpr(aHPR[0], aHPR[1], aHPR[2])
|
|
attachedGeo.setPos(aPos[0], aPos[1], aPos[2])
|
|
if self.canRender:
|
|
self.odePandaRelationList.append((someNodePathGeom, body))
|
|
else:
|
|
someNodePathGeom = None
|
|
self.bodyList.append((None, body))
|
|
return (someNodePathGeom, body)
|
|
|
|
def attachMarker(self, body):
|
|
if self.canRender:
|
|
testMarker = render.attachNewNode('Joint Marker')
|
|
ballmodel = loader.loadModel('models/misc/sphere')
|
|
ballmodel.reparentTo(testMarker)
|
|
ballmodel.setScale(0.25)
|
|
testMarker.setPos(0.0, 0.0, -100.0)
|
|
self.odePandaRelationList.append((testMarker, body))
|