mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
189 lines
6.1 KiB
Python
189 lines
6.1 KiB
Python
from direct.distributed import DistributedObject
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from direct.directnotify import DirectNotifyGlobal
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from toontown.pets import PetTraits
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from toontown.pets import PetMood, PetTricks
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from toontown.toonbase import ToontownGlobals
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import string
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class DistributedPetProxy(DistributedObject.DistributedObject):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedPetProxy')
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def __init__(self, cr):
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DistributedObject.DistributedObject.__init__(self, cr)
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self.__funcsToDelete = []
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self.__generateDistTraitFuncs()
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self.__generateDistMoodFuncs()
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self.dominantMood = 'neutral'
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self.sendGenerateMessage = 0
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self.trickAptitudes = []
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self.ghostMode = False
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self.bFake = False
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def generate(self):
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DistributedObject.DistributedObject.generate(self)
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self.traitList = [0] * PetTraits.PetTraits.NumTraits
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self.requiredMoodComponents = {}
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def getSetterName(self, valueName, prefix = 'set'):
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return '%s%s%s' % (prefix, valueName[0].upper(), valueName[1:])
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def setOwnerId(self, ownerId):
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self.ownerId = ownerId
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def getOwnerId(self):
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return self.ownerId
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def setPetName(self, petName):
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self.petName = petName
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def setTraitSeed(self, traitSeed):
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self.traitSeed = traitSeed
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def setSafeZone(self, safeZone):
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self.safeZone = safeZone
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def __generateDistTraitFuncs(self):
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for i in xrange(PetTraits.PetTraits.NumTraits):
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traitName = PetTraits.getTraitNames()[i]
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setterName = self.getSetterName(traitName)
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def traitSetter(value, self = self, i = i):
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self.traitList[i] = value
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self.__dict__[setterName] = traitSetter
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self.__funcsToDelete.append(setterName)
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def setHead(self, head):
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DistributedPetProxy.notify.debug('setHead: %s' % head)
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self.head = head
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def setEars(self, ears):
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DistributedPetProxy.notify.debug('setEars: %s' % ears)
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self.ears = ears
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def setNose(self, nose):
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DistributedPetProxy.notify.debug('setNose: %s' % nose)
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self.nose = nose
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def setTail(self, tail):
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DistributedPetProxy.notify.debug('setTail: %s' % tail)
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self.tail = tail
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def setBodyTexture(self, bodyTexture):
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DistributedPetProxy.notify.debug('setBodyTexture: %s' % bodyTexture)
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self.bodyTexture = bodyTexture
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def setColor(self, color):
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DistributedPetProxy.notify.debug('setColor: %s' % color)
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self.color = color
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def setColorScale(self, colorScale):
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DistributedPetProxy.notify.debug('setColorScale: %s' % colorScale)
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self.colorScale = colorScale
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def setEyeColor(self, eyeColor):
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DistributedPetProxy.notify.debug('setEyeColor: %s' % eyeColor)
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self.eyeColor = eyeColor
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def setGender(self, gender):
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DistributedPetProxy.notify.debug('setGender: %s' % gender)
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self.gender = gender
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def getDNA(self):
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return self.style
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def getName(self):
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return self.petName
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def getFont(self):
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return ToontownGlobals.getToonFont()
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def setLastSeenTimestamp(self, timestamp):
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DistributedPetProxy.notify.debug('setLastSeenTimestamp: %s' % timestamp)
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self.lastSeenTimestamp = timestamp
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def getTimeSinceLastSeen(self):
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t = self.cr.getServerTimeOfDay() - self.lastSeenTimestamp
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return max(0.0, t)
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def updateOfflineMood(self):
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self.mood.driftMood(dt=self.getTimeSinceLastSeen(), curMood=self.lastKnownMood)
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def __handleMoodSet(self, component, value):
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if self.isGenerated():
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self.mood.setComponent(component, value)
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else:
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self.requiredMoodComponents[component] = value
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def __generateDistMoodFuncs(self):
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for compName in PetMood.PetMood.Components:
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setterName = self.getSetterName(compName)
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def moodSetter(value, self = self, compName = compName):
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self.__handleMoodSet(compName, value)
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self.__dict__[setterName] = moodSetter
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self.__funcsToDelete.append(setterName)
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def setMood(self, *componentValues):
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for value, name in zip(componentValues, PetMood.PetMood.Components):
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setterName = self.getSetterName(name)
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self.__dict__[setterName](value)
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def announceGenerate(self):
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DistributedObject.DistributedObject.announceGenerate(self)
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self.traits = PetTraits.PetTraits(self.traitSeed, self.safeZone)
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print self.traits.traits
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self.mood = PetMood.PetMood(self)
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self.lastKnownMood = self.mood.makeCopy()
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for mood, value in self.requiredMoodComponents.items():
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self.mood.setComponent(mood, value, announce=0)
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self.requiredMoodComponents = {}
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DistributedPetProxy.notify.debug('time since last seen: %s' % self.getTimeSinceLastSeen())
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self.style = [self.head,
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self.ears,
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self.nose,
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self.tail,
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self.bodyTexture,
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self.color,
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self.colorScale,
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self.eyeColor,
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self.gender]
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self.setLastSeenTimestamp(self.lastSeenTimestamp)
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self.updateOfflineMood()
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self.sendGenerateMessage = 1
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def disable(self):
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if hasattr(self, 'lastKnownMood'):
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self.lastKnownMood.destroy()
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del self.lastKnownMood
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self.mood.destroy()
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del self.mood
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del self.traits
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DistributedObject.DistributedObject.disable(self)
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def delete(self):
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for funcName in self.__funcsToDelete:
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del self.__dict__[funcName]
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DistributedObject.DistributedObject.delete(self)
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def setDominantMood(self, dominantMood):
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self.dominantMood = dominantMood
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if self.sendGenerateMessage == 1:
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proxyGenerateMessage = 'petProxy-%d-generated' % self.doId
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messenger.send(proxyGenerateMessage)
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self.sendGenerateMessage = 0
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def getDominantMood(self):
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return self.dominantMood
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def setTrickAptitudes(self, aptitudes):
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self.trickAptitudes = aptitudes
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def isPet(self):
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return True
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def isProxy(self):
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return True
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