mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
141 lines
5.9 KiB
Python
141 lines
5.9 KiB
Python
from pandac.PandaModules import *
|
|
from direct.directnotify import DirectNotifyGlobal
|
|
import Quests
|
|
from toontown.toonbase import ToontownGlobals
|
|
from toontown.fishing import FishGlobals
|
|
from toontown.suit import SuitDNA
|
|
from toontown.racing import RaceGlobals
|
|
from toontown.estate import GardenGlobals
|
|
from toontown.golf import GolfGlobals
|
|
|
|
class QuestRewardCounter:
|
|
notify = directNotify.newCategory('QuestRewardCounter')
|
|
|
|
def __init__(self):
|
|
self.reset()
|
|
|
|
def reset(self):
|
|
self.maxHp = 15
|
|
self.maxCarry = 20
|
|
self.maxMoney = 40
|
|
self.questCarryLimit = 1
|
|
self.teleportAccess = []
|
|
self.trackAccess = [0,
|
|
0,
|
|
0,
|
|
0,
|
|
1,
|
|
1,
|
|
0]
|
|
self.trackProgressId = -1
|
|
self.trackProgress = 0
|
|
|
|
def addTeleportAccess(self, zoneId):
|
|
if zoneId not in self.teleportAccess:
|
|
self.teleportAccess.append(zoneId)
|
|
|
|
def addTrackAccess(self, track):
|
|
self.trackAccess[track] = 1
|
|
|
|
def addTrackProgress(self, trackId, progressIndex):
|
|
if self.trackProgressId != trackId:
|
|
self.notify.warning('tried to update progress on a track toon is not training')
|
|
self.trackProgress = self.trackProgress | 1 << progressIndex
|
|
|
|
def getTrackProgress(self):
|
|
return (self.trackProgressId, self.trackProgress)
|
|
|
|
def clearTrackProgress(self):
|
|
self.trackProgressId = -1
|
|
self.trackProgress = 0
|
|
|
|
def setFromAvatar(self, av):
|
|
rewardIds = []
|
|
for q in av.quests:
|
|
questId, fromNpcId, toNpcId, rewardId, toonProgress = q
|
|
if rewardId == Quests.NA:
|
|
rewardId = Quests.getFinalRewardId(questId, fAll=1)
|
|
rewardIds.append(rewardId)
|
|
|
|
self.notify.debug('Ignoring rewards: %s' % rewardIds)
|
|
self.setRewardIndex(av.rewardTier, rewardIds, av.rewardHistory)
|
|
fishHp = int(len(av.fishCollection) / FishGlobals.FISH_PER_BONUS)
|
|
self.notify.debug('Adding %s hp for fish collection' % fishHp)
|
|
self.maxHp += fishHp
|
|
flowerHp = int(len(av.flowerCollection) / GardenGlobals.FLOWERS_PER_BONUS)
|
|
self.notify.debug('Adding %s hp for fish collection' % flowerHp)
|
|
self.maxHp += flowerHp
|
|
HQdepts = (ToontownGlobals.cogHQZoneId2deptIndex(ToontownGlobals.SellbotHQ), ToontownGlobals.cogHQZoneId2deptIndex(ToontownGlobals.LawbotHQ), ToontownGlobals.cogHQZoneId2deptIndex(ToontownGlobals.CashbotHQ))
|
|
levels = av.getCogLevels()
|
|
cogTypes = av.getCogTypes()
|
|
suitHp = 0
|
|
for dept in HQdepts:
|
|
suitHp += levels[dept]
|
|
self.notify.debug('Adding %s hp for cog suits' % suitHp)
|
|
self.maxHp += suitHp
|
|
kartingHp = int(av.kartingTrophies.count(1) / RaceGlobals.TrophiesPerCup)
|
|
self.notify.debug('Adding %s hp for karting trophies' % kartingHp)
|
|
self.maxHp += kartingHp
|
|
golfHp = int(av.golfTrophies.count(True) / GolfGlobals.TrophiesPerCup)
|
|
self.notify.debug('Adding %s hp for golf trophies' % golfHp)
|
|
self.maxHp += golfHp
|
|
|
|
def setRewardIndex(self, tier, rewardIds, rewardHistory):
|
|
self.reset()
|
|
for tierNum in xrange(tier):
|
|
for rewardId in Quests.getRewardsInTier(tierNum):
|
|
reward = Quests.getReward(rewardId)
|
|
reward.countReward(self)
|
|
self.notify.debug('Assigning reward %d' % rewardId)
|
|
|
|
for rewardId in rewardHistory:
|
|
if rewardId in Quests.getRewardsInTier(tier):
|
|
if rewardIds.count(rewardId) != 0:
|
|
rewardIds.remove(rewardId)
|
|
self.notify.debug('Ignoring reward %d' % rewardId)
|
|
else:
|
|
reward = Quests.getReward(rewardId)
|
|
reward.countReward(self)
|
|
self.notify.debug('Assigning reward %d' % rewardId)
|
|
|
|
self.notify.debug('Remaining rewardIds %s' % rewardIds)
|
|
self.maxHp = min(ToontownGlobals.MaxHpLimit, self.maxHp)
|
|
|
|
def assignReward(self, rewardId, rewardIds):
|
|
if rewardIds.count(rewardId) != 0:
|
|
rewardIds.remove(rewardId)
|
|
self.notify.debug('Ignoring reward %d' % rewardId)
|
|
else:
|
|
reward = Quests.getReward(rewardId)
|
|
reward.countReward(self)
|
|
self.notify.debug('Assigning reward %d' % rewardId)
|
|
|
|
def fixAvatar(self, av):
|
|
self.setFromAvatar(av)
|
|
anyChanged = 0
|
|
if self.maxHp != av.maxHp:
|
|
self.notify.info('Changed avatar %d to have maxHp %d instead of %d' % (av.doId, self.maxHp, av.maxHp))
|
|
av.b_setMaxHp(self.maxHp)
|
|
anyChanged = 1
|
|
if self.maxCarry != av.maxCarry:
|
|
self.notify.info('Changed avatar %d to have maxCarry %d instead of %d' % (av.doId, self.maxCarry, av.maxCarry))
|
|
av.b_setMaxCarry(self.maxCarry)
|
|
anyChanged = 1
|
|
if self.maxMoney != av.maxMoney:
|
|
self.notify.info('Changed avatar %d to have maxMoney %d instead of %d' % (av.doId, self.maxMoney, av.maxMoney))
|
|
anyChanged = 1
|
|
if self.questCarryLimit != av.questCarryLimit:
|
|
self.notify.info('Changed avatar %d to have questCarryLimit %d instead of %d' % (av.doId, self.questCarryLimit, av.questCarryLimit))
|
|
av.b_setQuestCarryLimit(self.questCarryLimit)
|
|
anyChanged = 1
|
|
if self.teleportAccess != av.teleportZoneArray:
|
|
self.notify.info('Changed avatar %d to have teleportAccess %s instead of %s' % (av.doId, self.teleportAccess, av.teleportZoneArray))
|
|
av.b_setTeleportAccess(self.teleportAccess)
|
|
anyChanged = 1
|
|
if self.trackAccess != av.trackArray:
|
|
self.notify.info('Changed avatar %d to have trackAccess %s instead of %s' % (av.doId, self.trackAccess, av.trackArray))
|
|
av.b_setTrackAccess(self.trackAccess)
|
|
anyChanged = 1
|
|
if av.fixTrackAccess():
|
|
anyChanged = 1
|
|
return anyChanged
|