mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-25 04:32:33 -06:00
603 lines
No EOL
25 KiB
Python
Executable file
603 lines
No EOL
25 KiB
Python
Executable file
from direct.interval.IntervalGlobal import *
|
|
from pandac.PandaModules import *
|
|
from toontown.toonbase.ToonBaseGlobal import *
|
|
from direct.directnotify import DirectNotifyGlobal
|
|
from toontown.hood import Place
|
|
from direct.showbase import DirectObject
|
|
from direct.fsm import StateData
|
|
from direct.fsm import ClassicFSM, State
|
|
from direct.fsm import State
|
|
from direct.task import Task
|
|
from toontown.toon import DeathForceAcknowledge
|
|
from toontown.toon import HealthForceAcknowledge
|
|
from toontown.toon import NPCForceAcknowledge
|
|
from toontown.trolley import Trolley
|
|
from toontown.toontowngui import TTDialog
|
|
from toontown.toonbase import ToontownGlobals
|
|
from toontown.toon.Toon import teleportDebug
|
|
from toontown.toonbase import TTLocalizer
|
|
from direct.gui import DirectLabel
|
|
from otp.distributed.TelemetryLimiter import RotationLimitToH, TLGatherAllAvs
|
|
from toontown.quest import Quests
|
|
from toontown.battle import BattleParticles
|
|
from toontown.dna.DNAParser import DNABulkLoader
|
|
|
|
class Playground(Place.Place):
|
|
notify = DirectNotifyGlobal.directNotify.newCategory('Playground')
|
|
|
|
def __init__(self, loader, parentFSM, doneEvent):
|
|
Place.Place.__init__(self, loader, doneEvent)
|
|
self.fsm = ClassicFSM.ClassicFSM('Playground', [
|
|
State.State('start',
|
|
self.enterStart,
|
|
self.exitStart, [
|
|
'walk',
|
|
'deathAck',
|
|
'doorIn',
|
|
'tunnelIn']),
|
|
State.State('walk',
|
|
self.enterWalk,
|
|
self.exitWalk, [
|
|
'drive',
|
|
'sit',
|
|
'stickerBook',
|
|
'NPCFA',
|
|
'trolley',
|
|
'final',
|
|
'doorOut',
|
|
'options',
|
|
'quest',
|
|
'purchase',
|
|
'stopped',
|
|
'fishing']),
|
|
State.State('stickerBook',
|
|
self.enterStickerBook,
|
|
self.exitStickerBook, [
|
|
'walk',
|
|
'trolley',
|
|
'final',
|
|
'doorOut',
|
|
'quest',
|
|
'purchase',
|
|
'stopped',
|
|
'fishing',
|
|
'NPCFA']),
|
|
State.State('sit',
|
|
self.enterSit,
|
|
self.exitSit, ['walk']),
|
|
State.State('drive',
|
|
self.enterDrive,
|
|
self.exitDrive, ['walk']),
|
|
State.State('trolley',
|
|
self.enterTrolley,
|
|
self.exitTrolley, [
|
|
'walk']),
|
|
State.State('doorIn',
|
|
self.enterDoorIn,
|
|
self.exitDoorIn, [
|
|
'walk']),
|
|
State.State('doorOut',
|
|
self.enterDoorOut,
|
|
self.exitDoorOut, [
|
|
'walk']),
|
|
State.State('NPCFA',
|
|
self.enterNPCFA,
|
|
self.exitNPCFA, [
|
|
'NPCFAReject',
|
|
'HFA']),
|
|
State.State('NPCFAReject',
|
|
self.enterNPCFAReject,
|
|
self.exitNPCFAReject, [
|
|
'walk']),
|
|
State.State('HFA',
|
|
self.enterHFA,
|
|
self.exitHFA, [
|
|
'HFAReject',
|
|
'teleportOut',
|
|
'tunnelOut']),
|
|
State.State('HFAReject',
|
|
self.enterHFAReject,
|
|
self.exitHFAReject, [
|
|
'walk']),
|
|
State.State('deathAck',
|
|
self.enterDeathAck,
|
|
self.exitDeathAck, [
|
|
'teleportIn']),
|
|
State.State('teleportIn',
|
|
self.enterTeleportIn,
|
|
self.exitTeleportIn, [
|
|
'walk',
|
|
'popup']),
|
|
State.State('popup',
|
|
self.enterPopup,
|
|
self.exitPopup, [
|
|
'walk']),
|
|
State.State('teleportOut',
|
|
self.enterTeleportOut,
|
|
self.exitTeleportOut, [
|
|
'deathAck',
|
|
'teleportIn']),
|
|
State.State('died',
|
|
self.enterDied,
|
|
self.exitDied, [
|
|
'final']),
|
|
State.State('tunnelIn',
|
|
self.enterTunnelIn,
|
|
self.exitTunnelIn, [
|
|
'walk']),
|
|
State.State('tunnelOut',
|
|
self.enterTunnelOut,
|
|
self.exitTunnelOut, [
|
|
'final']),
|
|
State.State('quest',
|
|
self.enterQuest,
|
|
self.exitQuest, [
|
|
'walk']),
|
|
State.State('purchase',
|
|
self.enterPurchase,
|
|
self.exitPurchase, [
|
|
'walk']),
|
|
State.State('stopped',
|
|
self.enterStopped,
|
|
self.exitStopped, [
|
|
'walk']),
|
|
State.State('fishing',
|
|
self.enterFishing,
|
|
self.exitFishing, [
|
|
'walk']),
|
|
State.State('final',
|
|
self.enterFinal,
|
|
self.exitFinal, [
|
|
'start'])],
|
|
'start', 'final')
|
|
self.parentFSM = parentFSM
|
|
self.tunnelOriginList = []
|
|
self.trolleyDoneEvent = 'trolleyDone'
|
|
self.hfaDoneEvent = 'hfaDoneEvent'
|
|
self.npcfaDoneEvent = 'npcfaDoneEvent'
|
|
self.dialog = None
|
|
self.deathAckBox = None
|
|
return
|
|
|
|
def enter(self, requestStatus):
|
|
self.fsm.enterInitialState()
|
|
messenger.send('enterPlayground')
|
|
self.accept('doorDoneEvent', self.handleDoorDoneEvent)
|
|
self.accept('DistributedDoor_doorTrigger', self.handleDoorTrigger)
|
|
base.playMusic(self.loader.music, looping=1, volume=0.8)
|
|
self.loader.geom.reparentTo(render)
|
|
for i in self.loader.nodeList:
|
|
self.loader.enterAnimatedProps(i)
|
|
|
|
self._telemLimiter = TLGatherAllAvs('Playground', RotationLimitToH)
|
|
|
|
def __lightDecorationOn__():
|
|
geom = base.cr.playGame.hood.loader.geom
|
|
self.loader.hood.eventLights = geom.findAllMatches('**/*light*')
|
|
self.loader.hood.eventLights += geom.findAllMatches('**/*lamp*')
|
|
self.loader.hood.eventLights += geom.findAllMatches('**/prop_snow_tree*')
|
|
self.loader.hood.eventLights += geom.findAllMatches('**/prop_tree*')
|
|
self.loader.hood.eventLights += geom.findAllMatches('**/*christmas*')
|
|
for light in self.loader.hood.eventLights:
|
|
light.setColorScaleOff(0)
|
|
|
|
newsManager = base.cr.newsManager
|
|
if newsManager:
|
|
holidayIds = base.cr.newsManager.getDecorationHolidayId()
|
|
#Halloween Event
|
|
if (ToontownGlobals.HALLOWEEN_COSTUMES in holidayIds or ToontownGlobals.SPOOKY_COSTUMES in holidayIds) and self.loader.hood.spookySkyFile:
|
|
lightsOff = Sequence(LerpColorScaleInterval(base.cr.playGame.hood.loader.geom, 0.1, Vec4(0.55, 0.55, 0.65, 1)), Func(self.loader.hood.startSpookySky), Func(__lightDecorationOn__))
|
|
lightsOff.start()
|
|
else:
|
|
self.loader.hood.startSky()
|
|
lightsOn = LerpColorScaleInterval(base.cr.playGame.hood.loader.geom, 0.1, Vec4(1, 1, 1, 1))
|
|
lightsOn.start()
|
|
#Christmas Event
|
|
if (ToontownGlobals.WINTER_DECORATIONS in holidayIds or ToontownGlobals.WACKY_WINTER_DECORATIONS in holidayIds) and self.loader.hood.snowySkyFile:
|
|
lightsOff = Sequence(LerpColorScaleInterval(base.cr.playGame.hood.loader.geom, 0.1, Vec4(0.7, 0.7, 0.8, 1)), Func(self.loader.hood.startSnowySky), Func(__lightDecorationOn__))
|
|
lightsOff.start()
|
|
self.snowEvent = BattleParticles.loadParticleFile('snowdisk.ptf')
|
|
self.snowEvent.setPos(0, 30, 10)
|
|
#2 and 3 are only for the blizzard event and should be removed
|
|
self.snowEvent2 = BattleParticles.loadParticleFile('snowdisk.ptf')
|
|
self.snowEvent2.setPos(0, 10, 10)
|
|
self.snowEvent3 = BattleParticles.loadParticleFile('snowdisk.ptf')
|
|
self.snowEvent3.setPos(0, 20, 5)
|
|
self.snowEventRender = base.cr.playGame.hood.loader.geom.attachNewNode('snowRender')
|
|
self.snowEventRender.setDepthWrite(2)
|
|
self.snowEventRender.setBin('fixed', 1)
|
|
self.snowEventFade = None
|
|
self.snowEvent.start(camera, self.snowEventRender)
|
|
#2 and 3 are only for the blizzard event and should be removed
|
|
self.snowEvent2.start(camera, self.snowEventRender)
|
|
self.snowEvent3.start(camera, self.snowEventRender)
|
|
else:
|
|
self.loader.hood.startSky()
|
|
lightsOn = LerpColorScaleInterval(base.cr.playGame.hood.loader.geom, 0.1, Vec4(1, 1, 1, 1))
|
|
lightsOn.start()
|
|
else:
|
|
self.loader.hood.startSky()
|
|
lightsOn = LerpColorScaleInterval(base.cr.playGame.hood.loader.geom, 0.1, Vec4(1, 1, 1, 1))
|
|
lightsOn.start()
|
|
NametagGlobals.setWant2dNametags(True)
|
|
self.zoneId = requestStatus['zoneId']
|
|
self.tunnelOriginList = base.cr.hoodMgr.addLinkTunnelHooks(self, self.loader.nodeList, self.zoneId)
|
|
how = requestStatus['how']
|
|
if how == 'teleportIn':
|
|
how = 'deathAck'
|
|
self.fsm.request(how, [requestStatus])
|
|
|
|
def exit(self):
|
|
self.ignoreAll()
|
|
messenger.send('exitPlayground')
|
|
self._telemLimiter.destroy()
|
|
del self._telemLimiter
|
|
for node in self.tunnelOriginList:
|
|
node.removeNode()
|
|
|
|
del self.tunnelOriginList
|
|
self.loader.geom.reparentTo(hidden)
|
|
|
|
def __lightDecorationOff__():
|
|
for light in self.loader.hood.eventLights:
|
|
light.reparentTo(hidden)
|
|
|
|
newsManager = base.cr.newsManager
|
|
NametagGlobals.setWant2dNametags(False)
|
|
for i in self.loader.nodeList:
|
|
self.loader.exitAnimatedProps(i)
|
|
|
|
self.loader.hood.stopSky()
|
|
self.loader.music.stop()
|
|
|
|
def load(self):
|
|
Place.Place.load(self)
|
|
self.parentFSM.getStateNamed('playground').addChild(self.fsm)
|
|
|
|
def unload(self):
|
|
self.parentFSM.getStateNamed('playground').removeChild(self.fsm)
|
|
del self.parentFSM
|
|
del self.fsm
|
|
if self.dialog:
|
|
self.dialog.cleanup()
|
|
self.dialog = None
|
|
if self.deathAckBox:
|
|
self.deathAckBox.cleanup()
|
|
self.deathAckBox = None
|
|
TTDialog.cleanupDialog('globalDialog')
|
|
self.ignoreAll()
|
|
Place.Place.unload(self)
|
|
return
|
|
|
|
def showTreasurePoints(self, points):
|
|
self.hideDebugPointText()
|
|
for i in xrange(len(points)):
|
|
p = points[i]
|
|
self.showDebugPointText(str(i), p)
|
|
|
|
def showDropPoints(self, points):
|
|
self.hideDebugPointText()
|
|
for i in xrange(len(points)):
|
|
p = points[i]
|
|
self.showDebugPointText(str(i), p)
|
|
|
|
def showPaths(self):
|
|
pass
|
|
|
|
def hidePaths(self):
|
|
self.hideDebugPointText()
|
|
|
|
def hideDebugPointText(self):
|
|
if hasattr(self, 'debugText'):
|
|
children = self.debugText.getChildren()
|
|
for i in xrange(children.getNumPaths()):
|
|
children[i].removeNode()
|
|
|
|
def showDebugPointText(self, text, point):
|
|
if not hasattr(self, 'debugText'):
|
|
self.debugText = self.loader.geom.attachNewNode('debugText')
|
|
self.debugTextNode = TextNode('debugTextNode')
|
|
self.debugTextNode.setTextColor(1, 0, 0, 1)
|
|
self.debugTextNode.setAlign(TextNode.ACenter)
|
|
self.debugTextNode.setFont(ToontownGlobals.getSignFont())
|
|
self.debugTextNode.setText(text)
|
|
np = self.debugText.attachNewNode(self.debugTextNode.generate())
|
|
np.setPos(point[0], point[1], point[2])
|
|
np.setScale(4.0)
|
|
np.setBillboardPointEye()
|
|
|
|
def enterTrolley(self):
|
|
base.localAvatar.laffMeter.start()
|
|
base.localAvatar.b_setAnimState('off', 1)
|
|
base.localAvatar.cantLeaveGame = 1
|
|
self.accept(self.trolleyDoneEvent, self.handleTrolleyDone)
|
|
self.trolley = Trolley.Trolley(self, self.fsm, self.trolleyDoneEvent)
|
|
self.trolley.load()
|
|
self.trolley.enter()
|
|
|
|
def exitTrolley(self):
|
|
base.localAvatar.laffMeter.stop()
|
|
base.localAvatar.cantLeaveGame = 0
|
|
self.ignore(self.trolleyDoneEvent)
|
|
self.trolley.unload()
|
|
self.trolley.exit()
|
|
del self.trolley
|
|
|
|
def detectedTrolleyCollision(self):
|
|
self.fsm.request('trolley')
|
|
|
|
def handleTrolleyDone(self, doneStatus):
|
|
self.notify.debug('handling trolley done event')
|
|
mode = doneStatus['mode']
|
|
if mode == 'reject':
|
|
self.fsm.request('walk')
|
|
elif mode == 'exit':
|
|
self.fsm.request('walk')
|
|
elif mode == 'minigame':
|
|
self.doneStatus = {'loader': 'minigame',
|
|
'where': 'minigame',
|
|
'hoodId': self.loader.hood.id,
|
|
'zoneId': doneStatus['zoneId'],
|
|
'shardId': None,
|
|
'minigameId': doneStatus['minigameId']}
|
|
messenger.send(self.doneEvent)
|
|
else:
|
|
self.notify.error('Unknown mode: ' + mode + ' in handleTrolleyDone')
|
|
return
|
|
|
|
def debugStartMinigame(self, zoneId, minigameId):
|
|
self.doneStatus = {'loader': 'minigame',
|
|
'where': 'minigame',
|
|
'hoodId': self.loader.hood.id,
|
|
'zoneId': zoneId,
|
|
'shardId': None,
|
|
'minigameId': minigameId}
|
|
messenger.send(self.doneEvent)
|
|
return
|
|
|
|
def doRequestLeave(self, requestStatus):
|
|
self.fsm.request('NPCFA', [requestStatus])
|
|
|
|
def enterHFA(self, requestStatus):
|
|
self.acceptOnce(self.hfaDoneEvent, self.enterHFACallback, [requestStatus])
|
|
self.hfa = HealthForceAcknowledge.HealthForceAcknowledge(self.hfaDoneEvent)
|
|
self.hfa.enter(1)
|
|
|
|
def exitHFA(self):
|
|
self.ignore(self.hfaDoneEvent)
|
|
|
|
def enterHFACallback(self, requestStatus, doneStatus):
|
|
self.hfa.exit()
|
|
del self.hfa
|
|
if doneStatus['mode'] == 'complete':
|
|
if requestStatus.get('partyHat', 0):
|
|
outHow = {'teleportIn': 'tunnelOut'}
|
|
else:
|
|
outHow = {'teleportIn': 'teleportOut',
|
|
'tunnelIn': 'tunnelOut',
|
|
'doorIn': 'doorOut'}
|
|
self.fsm.request(outHow[requestStatus['how']], [requestStatus])
|
|
elif doneStatus['mode'] == 'incomplete':
|
|
self.fsm.request('HFAReject')
|
|
else:
|
|
self.notify.error('Unknown done status for HealthForceAcknowledge: ' + `doneStatus`)
|
|
|
|
def enterHFAReject(self):
|
|
self.fsm.request('walk')
|
|
|
|
def exitHFAReject(self):
|
|
pass
|
|
|
|
def enterNPCFA(self, requestStatus):
|
|
self.acceptOnce(self.npcfaDoneEvent, self.enterNPCFACallback, [requestStatus])
|
|
self.npcfa = NPCForceAcknowledge.NPCForceAcknowledge(self.npcfaDoneEvent)
|
|
self.npcfa.enter()
|
|
|
|
def exitNPCFA(self):
|
|
self.ignore(self.npcfaDoneEvent)
|
|
|
|
def enterNPCFACallback(self, requestStatus, doneStatus):
|
|
self.npcfa.exit()
|
|
del self.npcfa
|
|
if doneStatus['mode'] == 'complete':
|
|
self.fsm.request('HFA', [requestStatus])
|
|
elif doneStatus['mode'] == 'incomplete':
|
|
self.fsm.request('NPCFAReject')
|
|
else:
|
|
self.notify.error('Unknown done status for NPCForceAcknowledge: ' + `doneStatus`)
|
|
|
|
def enterNPCFAReject(self):
|
|
self.fsm.request('walk')
|
|
|
|
def exitNPCFAReject(self):
|
|
pass
|
|
|
|
def enterWalk(self, teleportIn = 0):
|
|
if self.deathAckBox:
|
|
self.ignore('deathAck')
|
|
self.deathAckBox.cleanup()
|
|
self.deathAckBox = None
|
|
Place.Place.enterWalk(self, teleportIn)
|
|
return
|
|
|
|
def enterDeathAck(self, requestStatus):
|
|
self.deathAckBox = None
|
|
self.fsm.request('teleportIn', [requestStatus])
|
|
return
|
|
|
|
def exitDeathAck(self):
|
|
if self.deathAckBox:
|
|
self.ignore('deathAck')
|
|
self.deathAckBox.cleanup()
|
|
self.deathAckBox = None
|
|
return
|
|
|
|
def enterTeleportIn(self, requestStatus):
|
|
imgScale = 0.25
|
|
if self.dialog:
|
|
x, y, z, h, p, r = base.cr.hoodMgr.getPlaygroundCenterFromId(self.loader.hood.id)
|
|
elif base.localAvatar.hp < 1:
|
|
requestStatus['nextState'] = 'popup'
|
|
x, y, z, h, p, r = base.cr.hoodMgr.getPlaygroundCenterFromId(self.loader.hood.id)
|
|
self.accept('deathAck', self.__handleDeathAck, extraArgs=[requestStatus])
|
|
self.deathAckBox = DeathForceAcknowledge.DeathForceAcknowledge(doneEvent='deathAck')
|
|
elif base.localAvatar.hp > 0 and (Quests.avatarHasTrolleyQuest(base.localAvatar) or Quests.avatarHasFirstCogQuest(base.localAvatar) or Quests.avatarHasFriendQuest(base.localAvatar) or Quests.avatarHasPhoneQuest(base.localAvatar) and Quests.avatarHasCompletedPhoneQuest(base.localAvatar)) and self.loader.hood.id == ToontownGlobals.ToontownCentral:
|
|
requestStatus['nextState'] = 'popup'
|
|
imageModel = loader.loadModel('phase_4/models/gui/tfa_images')
|
|
if base.localAvatar.quests[0][0] == Quests.TROLLEY_QUEST_ID:
|
|
if not Quests.avatarHasCompletedTrolleyQuest(base.localAvatar):
|
|
x, y, z, h, p, r = base.cr.hoodMgr.getDropPoint(base.cr.hoodMgr.ToontownCentralInitialDropPoints)
|
|
msg = TTLocalizer.NPCForceAcknowledgeMessage3
|
|
imgNodePath = imageModel.find('**/trolley-dialog-image')
|
|
imgPos = (0, 0, 0.04)
|
|
imgScale = 0.5
|
|
else:
|
|
x, y, z, h, p, r = base.cr.hoodMgr.getDropPoint(base.cr.hoodMgr.ToontownCentralHQDropPoints)
|
|
msg = TTLocalizer.NPCForceAcknowledgeMessage4
|
|
imgNodePath = imageModel.find('**/hq-dialog-image')
|
|
imgPos = (0, 0, -0.02)
|
|
imgScale = 0.5
|
|
elif base.localAvatar.quests[0][0] == Quests.FIRST_COG_QUEST_ID:
|
|
if not Quests.avatarHasCompletedFirstCogQuest(base.localAvatar):
|
|
x, y, z, h, p, r = base.cr.hoodMgr.getDropPoint(base.cr.hoodMgr.ToontownCentralTunnelDropPoints)
|
|
msg = TTLocalizer.NPCForceAcknowledgeMessage5
|
|
imgNodePath = imageModel.find('**/tunnelSignA')
|
|
imgPos = (0, 0, 0.04)
|
|
imgScale = 0.5
|
|
else:
|
|
x, y, z, h, p, r = base.cr.hoodMgr.getDropPoint(base.cr.hoodMgr.ToontownCentralHQDropPoints)
|
|
msg = TTLocalizer.NPCForceAcknowledgeMessage6
|
|
imgNodePath = imageModel.find('**/hq-dialog-image')
|
|
imgPos = (0, 0, 0.05)
|
|
imgScale = 0.5
|
|
elif base.localAvatar.quests[0][0] == Quests.FRIEND_QUEST_ID:
|
|
if not Quests.avatarHasCompletedFriendQuest(base.localAvatar):
|
|
x, y, z, h, p, r = base.cr.hoodMgr.getDropPoint(base.cr.hoodMgr.ToontownCentralInitialDropPoints)
|
|
msg = TTLocalizer.NPCForceAcknowledgeMessage7
|
|
gui = loader.loadModel('phase_3.5/models/gui/friendslist_gui')
|
|
imgNodePath = gui.find('**/FriendsBox_Closed')
|
|
imgPos = (0, 0, 0.04)
|
|
imgScale = 1.0
|
|
gui.removeNode()
|
|
else:
|
|
x, y, z, h, p, r = base.cr.hoodMgr.getDropPoint(base.cr.hoodMgr.ToontownCentralHQDropPoints)
|
|
msg = TTLocalizer.NPCForceAcknowledgeMessage8
|
|
imgNodePath = imageModel.find('**/hq-dialog-image')
|
|
imgPos = (0, 0, 0.05)
|
|
imgScale = 0.5
|
|
elif base.localAvatar.quests[0][0] == Quests.PHONE_QUEST_ID:
|
|
if Quests.avatarHasCompletedPhoneQuest(base.localAvatar):
|
|
x, y, z, h, p, r = base.cr.hoodMgr.getDropPoint(base.cr.hoodMgr.ToontownCentralHQDropPoints)
|
|
msg = TTLocalizer.NPCForceAcknowledgeMessage9
|
|
imgNodePath = imageModel.find('**/hq-dialog-image')
|
|
imgPos = (0, 0, 0.05)
|
|
imgScale = 0.5
|
|
self.dialog = TTDialog.TTDialog(text=msg, command=self.__cleanupDialog, style=TTDialog.Acknowledge)
|
|
imgLabel = DirectLabel.DirectLabel(parent=self.dialog, relief=None, pos=imgPos, scale=TTLocalizer.PimgLabel, image=imgNodePath, image_scale=imgScale)
|
|
imageModel.removeNode()
|
|
else:
|
|
requestStatus['nextState'] = 'walk'
|
|
x, y, z, h, p, r = base.cr.hoodMgr.getPlaygroundCenterFromId(self.loader.hood.id)
|
|
base.localAvatar.detachNode()
|
|
base.localAvatar.setPosHpr(render, x, y, z, h, p, r)
|
|
Place.Place.enterTeleportIn(self, requestStatus)
|
|
return
|
|
|
|
def __cleanupDialog(self, value):
|
|
if self.dialog:
|
|
self.dialog.cleanup()
|
|
self.dialog = None
|
|
if hasattr(self, 'fsm'):
|
|
self.fsm.request('walk', [1])
|
|
return
|
|
|
|
def __handleDeathAck(self, requestStatus):
|
|
if self.deathAckBox:
|
|
self.ignore('deathAck')
|
|
self.deathAckBox.cleanup()
|
|
self.deathAckBox = None
|
|
self.fsm.request('walk', [1])
|
|
return
|
|
|
|
def enterPopup(self, teleportIn = 0):
|
|
if base.localAvatar.hp < 1:
|
|
base.localAvatar.b_setAnimState('Sad', 1)
|
|
else:
|
|
base.localAvatar.b_setAnimState('neutral', 1.0)
|
|
self.accept('teleportQuery', self.handleTeleportQuery)
|
|
base.localAvatar.setTeleportAvailable(1)
|
|
base.localAvatar.startSleepWatch(self.__handleFallingAsleepPopup)
|
|
|
|
def exitPopup(self):
|
|
base.localAvatar.stopSleepWatch()
|
|
base.localAvatar.setTeleportAvailable(0)
|
|
self.ignore('teleportQuery')
|
|
|
|
def __handleFallingAsleepPopup(self, task):
|
|
if hasattr(self, 'fsm'):
|
|
self.fsm.request('walk')
|
|
base.localAvatar.forceGotoSleep()
|
|
return Task.done
|
|
|
|
def enterTeleportOut(self, requestStatus):
|
|
Place.Place.enterTeleportOut(self, requestStatus, self.__teleportOutDone)
|
|
|
|
def __teleportOutDone(self, requestStatus):
|
|
teleportDebug(requestStatus, 'Playground.__teleportOutDone(%s)' % (requestStatus,))
|
|
if hasattr(self, 'activityFsm'):
|
|
self.activityFsm.requestFinalState()
|
|
hoodId = requestStatus['hoodId']
|
|
zoneId = requestStatus['zoneId']
|
|
avId = requestStatus['avId']
|
|
shardId = requestStatus['shardId']
|
|
if hoodId == self.loader.hood.hoodId and zoneId == self.loader.hood.hoodId and shardId == None:
|
|
teleportDebug(requestStatus, 'same playground')
|
|
self.fsm.request('deathAck', [requestStatus])
|
|
elif hoodId == ToontownGlobals.MyEstate:
|
|
teleportDebug(requestStatus, 'estate')
|
|
self.getEstateZoneAndGoHome(requestStatus)
|
|
else:
|
|
teleportDebug(requestStatus, 'different hood/zone')
|
|
self.doneStatus = requestStatus
|
|
messenger.send(self.doneEvent)
|
|
return
|
|
|
|
def exitTeleportOut(self):
|
|
Place.Place.exitTeleportOut(self)
|
|
|
|
def createPlayground(self, dnaFile):
|
|
dnaBulk = DNABulkLoader(self.loader.dnaStore, (self.safeZoneStorageDNAFile,))
|
|
dnaBulk.loadDNAFiles()
|
|
node = loader.loadDNAFile(self.loader.dnaStore, dnaFile)
|
|
if node.getNumParents() == 1:
|
|
self.geom = NodePath(node.getParent(0))
|
|
self.geom.reparentTo(hidden)
|
|
else:
|
|
self.geom = hidden.attachNewNode(node)
|
|
self.makeDictionaries(self.loader.dnaStore)
|
|
self.tunnelOriginList = base.cr.hoodMgr.addLinkTunnelHooks(self, self.nodeList, self.zoneId)
|
|
self.geom.flattenMedium()
|
|
gsg = base.win.getGsg()
|
|
if gsg:
|
|
self.geom.prepareScene(gsg)
|
|
|
|
def makeDictionaries(self, dnaStore):
|
|
self.nodeList = []
|
|
for i in xrange(dnaStore.getNumDNAVisGroups()):
|
|
groupFullName = dnaStore.getDNAVisGroupName(i)
|
|
groupName = base.cr.hoodMgr.extractGroupName(groupFullName)
|
|
groupNode = self.geom.find('**/' + groupFullName)
|
|
if groupNode.isEmpty():
|
|
self.notify.error('Could not find visgroup')
|
|
self.nodeList.append(groupNode)
|
|
|
|
self.removeLandmarkBlockNodes()
|
|
self.loader.dnaStore.resetPlaceNodes()
|
|
self.loader.dnaStore.resetDNAGroups()
|
|
self.loader.dnaStore.resetDNAVisGroups()
|
|
self.loader.dnaStore.resetDNAVisGroupsAI()
|
|
|
|
def removeLandmarkBlockNodes(self):
|
|
npc = self.geom.findAllMatches('**/suit_building_origin')
|
|
for i in xrange(npc.getNumPaths()):
|
|
npc.getPath(i).removeNode() |