mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-27 05:32:41 -06:00
40 lines
1.4 KiB
Python
40 lines
1.4 KiB
Python
from direct.directnotify import DirectNotifyGlobal
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from direct.distributed.DistributedObject import DistributedObject
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from pandac.PandaModules import *
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from toontown.building import ToonInteriorColors
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from toontown.hood import ZoneUtil
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from toontown.toonbase.ToonBaseGlobal import *
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from toontown.toonbase.ToontownGlobals import *
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from toontown.toon.DistributedNPCToonBase import DistributedNPCToonBase
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if (__debug__):
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import pdb
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class DistributedKartShopInterior(DistributedObject):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedKartShopInterior')
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def __init__(self, cr):
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DistributedObject.__init__(self, cr)
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self.dnaStore = cr.playGame.dnaStore
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def generate(self):
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DistributedObject.generate(self)
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def announceGenerate(self):
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DistributedObject.announceGenerate(self)
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self.__handleInteriorSetup()
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def disable(self):
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self.interior.removeNode()
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del self.interior
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DistributedObject.disable(self)
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def setZoneIdAndBlock(self, zoneId, block):
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self.zoneId = zoneId
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self.block = block
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def __handleInteriorSetup(self):
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self.interior = loader.loadModel('phase_6/models/karting/KartShop_Interior')
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self.interior.reparentTo(render)
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self.interior.flattenMedium()
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for npcToon in self.cr.doFindAllInstances(DistributedNPCToonBase):
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npcToon.initToonState()
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