mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-10-31 08:47:54 +00:00
88 lines
2.7 KiB
Python
Executable file
88 lines
2.7 KiB
Python
Executable file
from otp.level import DistributedEntityAI
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from direct.directnotify import DirectNotifyGlobal
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class DistributedCrushableEntityAI(DistributedEntityAI.DistributedEntityAI):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedCrushableEntityAI')
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def __init__(self, level, entId):
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self.isCrushable = 0
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self.crushCellId = None
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self.crushCell = None
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self.grid = None
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self.width = 1
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DistributedEntityAI.DistributedEntityAI.__init__(self, level, entId)
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return
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def generate(self):
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DistributedEntityAI.DistributedEntityAI.generate(self)
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self.setActiveCrushCell()
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if self.level:
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self.attachToGrid()
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def delete(self):
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self.ignoreAll()
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DistributedEntityAI.DistributedEntityAI.delete(self)
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def destroy(self):
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if self.crushCell != None:
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self.crushCell.unregisterCrushable(self.entId)
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self.crushCell = None
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DistributedEntityAI.DistributedEntityAI.destroy(self)
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return
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def attachToGrid(self):
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if self.gridId is not None:
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def setGrid(gridId = self.gridId, self = self):
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grid = self.level.entities.get(gridId, None)
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if grid:
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self.grid = grid
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self.grid.addObjectByPos(self.entId, self.pos, self.width)
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self.b_setPosition(self.getPosition())
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self.initGridDependents()
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return 1
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return 0
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self.level.setEntityCreateCallback(self.gridId, setGrid)
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return
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def initGridDependents(self):
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pass
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def setActiveCrushCell(self):
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if self.crushCellId != None:
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self.notify.debug('setActiveCrushCell, entId: %d' % self.entId)
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self.crushCell = self.level.entities.get(self.crushCellId, None)
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if self.crushCell == None:
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self.accept(self.level.getEntityCreateEvent(self.crushCellId), self.setActiveCrushCell)
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else:
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self.isCrushable = 1
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self.crushCell.registerCrushable(self.entId)
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return
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def b_setPosition(self, pos):
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self.d_setPosition(pos)
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self.setPosition(pos)
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def d_setPosition(self, pos):
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self.sendUpdate('setPosition', [pos[0], pos[1], pos[2]])
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def setPosition(self, pos):
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self.pos = pos
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def getPosition(self):
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return self.grid.getObjPos(self.entId)
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def updateGrid(self):
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pass
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def doCrush(self, crusherId, axis):
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pass
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def setGridId(self, gridId):
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self.gridId = gridId
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self.attachToGrid()
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def setCrushCellId(self, crushCellId):
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self.crushCellId = crushCellId
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self.setActiveCrushCell()
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