Poodletooth-iLand/toontown/classicchars/DistributedPoliceChip.py
2015-03-03 17:10:12 -05:00

23 lines
1.1 KiB
Python

from direct.showbase.ShowBaseGlobal import *
import DistributedCCharBase
from direct.directnotify import DirectNotifyGlobal
from direct.fsm import ClassicFSM
from direct.fsm import State
import CharStateDatas
from toontown.toonbase import ToontownGlobals
from toontown.toonbase import TTLocalizer
import DistributedChip
class DistributedPoliceChip(DistributedChip.DistributedChip):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedPoliceChip')
def __init__(self, cr):
try:
self.DistributedChip_initialized
except:
self.DistributedChip_initialized = 1
DistributedCCharBase.DistributedCCharBase.__init__(self, cr, TTLocalizer.PoliceChip, 'pch')
self.fsm = ClassicFSM.ClassicFSM(self.getName(), [State.State('Off', self.enterOff, self.exitOff, ['Neutral']), State.State('Neutral', self.enterNeutral, self.exitNeutral, ['Walk']), State.State('Walk', self.enterWalk, self.exitWalk, ['Neutral'])], 'Off', 'Off')
self.fsm.enterInitialState()
self.handleHolidays()
self.nametag.setText(TTLocalizer.Chip)