mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-25 12:42:41 -06:00
61 lines
2.5 KiB
Python
61 lines
2.5 KiB
Python
from pandac import PandaModules as PM
|
|
from direct.distributed.ClockDelta import globalClockDelta
|
|
from direct.distributed.DistributedObject import DistributedObject
|
|
from direct.interval import IntervalGlobal as IG
|
|
from toontown.cogdominium import CogdoCraneGameConsts as GameConsts
|
|
from toontown.suit.Suit import Suit
|
|
|
|
class DistCogdoCraneCog(Suit, DistributedObject):
|
|
|
|
def __init__(self, cr):
|
|
DistributedObject.__init__(self, cr)
|
|
Suit.__init__(self)
|
|
self._moveIval = None
|
|
return
|
|
|
|
def setGameId(self, gameId):
|
|
self._gameId = gameId
|
|
|
|
def getGame(self):
|
|
return self.cr.doId2do.get(self._gameId)
|
|
|
|
def setSpawnInfo(self, entranceId, timestamp):
|
|
self._startMoveIval(entranceId, globalClockDelta.networkToLocalTime(timestamp))
|
|
|
|
def _startMoveIval(self, entranceId, startT):
|
|
self._stopMoveIval()
|
|
unitVecs = (PM.Vec3(1, 0, 0),
|
|
PM.Vec3(0, 1, 0),
|
|
PM.Vec3(-1, 0, 0),
|
|
PM.Vec3(0, -1, 0))
|
|
machineDistance = 4
|
|
entranceDistance = 60
|
|
startPos = unitVecs[entranceId] * entranceDistance
|
|
endPos = unitVecs[entranceId] * machineDistance
|
|
walkDur = (endPos - startPos).length() / GameConsts.CogSettings.CogWalkSpeed.get()
|
|
sceneRoot = self.getGame().getSceneRoot()
|
|
moveIval = IG.Sequence(IG.Func(self.reparentTo, sceneRoot), IG.Func(self.setPos, startPos), IG.Func(self.lookAt, sceneRoot), IG.Func(self.loop, 'walk'), IG.LerpPosInterval(self, walkDur, endPos, startPos=startPos))
|
|
interactIval = IG.Sequence(IG.Func(self.loop, 'neutral'), IG.Wait(GameConsts.CogSettings.CogMachineInteractDuration.get()))
|
|
flyIval = IG.Sequence(IG.Func(self.pose, 'landing', 0), IG.LerpPosInterval(self, GameConsts.CogSettings.CogFlyAwayDuration.get(), self._getFlyAwayDest, blendType='easeIn'))
|
|
self._moveIval = IG.Sequence(moveIval, interactIval, flyIval)
|
|
self._moveIval.start(globalClock.getFrameTime() - startT)
|
|
|
|
def _getFlyAwayDest(self):
|
|
return self.getPos() + PM.Vec3(0, 0, GameConsts.CogSettings.CogFlyAwayHeight.get())
|
|
|
|
def _stopMoveIval(self):
|
|
if self._moveIval:
|
|
self._moveIval.finish()
|
|
self._moveIval = None
|
|
return
|
|
|
|
def disable(self):
|
|
self._stopMoveIval()
|
|
DistributedObject.disable(self)
|
|
|
|
def delete(self):
|
|
Suit.delete(self)
|
|
DistributedObject.delete(self)
|
|
|
|
def setDNAString(self, dnaString):
|
|
Suit.setDNAString(self, dnaString)
|