mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-26 13:12:30 -06:00
35b646c4e6
This reverts commit 1e4bad8c6b
.
354 lines
13 KiB
Python
Executable file
354 lines
13 KiB
Python
Executable file
from direct.distributed import DistributedObject
|
|
from direct.distributed.ClockDelta import *
|
|
from direct.directnotify import DirectNotifyGlobal
|
|
from direct.fsm import FSM
|
|
from direct.gui.DirectGui import *
|
|
from pandac.PandaModules import *
|
|
from direct.task import Task
|
|
from toontown.fishing import BingoGlobals
|
|
from toontown.fishing import BingoCardGui
|
|
from toontown.fishing import FishGlobals
|
|
from toontown.fishing import NormalBingo
|
|
from toontown.fishing import FourCornerBingo
|
|
from toontown.fishing import DiagonalBingo
|
|
from toontown.fishing import ThreewayBingo
|
|
from toontown.fishing import BlockoutBingo
|
|
from direct.showbase import RandomNumGen
|
|
from toontown.toonbase import ToontownTimer
|
|
from toontown.toonbase import ToontownGlobals
|
|
from toontown.toonbase import TTLocalizer
|
|
import time
|
|
|
|
class DistributedPondBingoManager(DistributedObject.DistributedObject, FSM.FSM):
|
|
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedPondBingoManager')
|
|
cardTypeDict = {BingoGlobals.NORMAL_CARD: NormalBingo.NormalBingo,
|
|
BingoGlobals.FOURCORNER_CARD: FourCornerBingo.FourCornerBingo,
|
|
BingoGlobals.DIAGONAL_CARD: DiagonalBingo.DiagonalBingo,
|
|
BingoGlobals.THREEWAY_CARD: ThreewayBingo.ThreewayBingo,
|
|
BingoGlobals.BLOCKOUT_CARD: BlockoutBingo.BlockoutBingo}
|
|
|
|
def __init__(self, cr):
|
|
DistributedObject.DistributedObject.__init__(self, cr)
|
|
FSM.FSM.__init__(self, 'DistributedPondBingoManager')
|
|
self.cardId = 0
|
|
self.jackpot = 0
|
|
self.pond = None
|
|
self.spot = None
|
|
self.card = None
|
|
self.hasEntered = 0
|
|
self.initGameState = None
|
|
self.lastCatch = None
|
|
self.typeId = BingoGlobals.NORMAL_CARD
|
|
return
|
|
|
|
def generate(self):
|
|
DistributedObject.DistributedObject.generate(self)
|
|
self.card = BingoCardGui.BingoCardGui()
|
|
self.card.reparentTo(aspect2d, 1)
|
|
self.card.hideNextGameTimer()
|
|
self.notify.debug('generate: DistributedPondBingoManager')
|
|
|
|
def delete(self):
|
|
del self.pond.pondBingoMgr
|
|
self.pond.pondBingoMgr = None
|
|
del self.pond
|
|
self.pond = None
|
|
FSM.FSM.cleanup(self)
|
|
self.card.destroy()
|
|
del self.card
|
|
self.notify.debug('delete: Deleting Local PondManager %s' % self.doId)
|
|
DistributedObject.DistributedObject.delete(self)
|
|
return
|
|
|
|
def d_cardUpdate(self, cellId, genus, species):
|
|
self.sendUpdate('cardUpdate', [self.cardId,
|
|
cellId,
|
|
genus,
|
|
species])
|
|
|
|
def d_bingoCall(self):
|
|
self.sendUpdate('handleBingoCall', [self.cardId])
|
|
|
|
def setCardState(self, cardId, typeId, tileSeed, gameState):
|
|
self.cardId = cardId
|
|
self.typeId = typeId
|
|
self.tileSeed = tileSeed
|
|
self.jackpot = BingoGlobals.getJackpot(typeId)
|
|
self.initGameState = gameState
|
|
|
|
def checkForUpdate(self, cellId):
|
|
if self.lastCatch is not None:
|
|
genus = self.lastCatch[0]
|
|
species = self.lastCatch[1]
|
|
self.d_cardUpdate(cellId, genus, species)
|
|
success = self.card.cellUpdateCheck(cellId, genus, species)
|
|
if success == BingoGlobals.WIN:
|
|
self.lastCatch = None
|
|
self.enableBingo()
|
|
self.pond.getLocalToonSpot().cleanupFishPanel()
|
|
self.pond.getLocalToonSpot().hideBootPanel()
|
|
elif success == BingoGlobals.UPDATE:
|
|
self.lastCatch = None
|
|
self.pond.getLocalToonSpot().cleanupFishPanel()
|
|
self.pond.getLocalToonSpot().hideBootPanel()
|
|
else:
|
|
self.notify.warning('CheckForWin: Attempt to Play Cell without a valid catch.')
|
|
return
|
|
|
|
def updateGameState(self, gameState, cellId):
|
|
game = self.card.getGame()
|
|
if game is not None:
|
|
game.setGameState(gameState)
|
|
self.card.cellUpdate(cellId)
|
|
return
|
|
|
|
def __generateCard(self):
|
|
self.notify.debug('__generateCard: %s' % self.typeId)
|
|
if self.card.getGame():
|
|
self.card.removeGame()
|
|
game = self.__cardChoice()
|
|
game.setGameState(self.initGameState)
|
|
self.card.addGame(game)
|
|
self.card.generateCard(self.tileSeed, self.pond.getArea())
|
|
color = BingoGlobals.getColor(self.typeId)
|
|
self.card.setProp('image_color', VBase4(color[0], color[1], color[2], color[3]))
|
|
color = BingoGlobals.getButtonColor(self.typeId)
|
|
self.card.bingo.setProp('image_color', VBase4(color[0], color[1], color[2], color[3]))
|
|
if self.hasEntered:
|
|
self.card.loadCard()
|
|
self.card.show()
|
|
else:
|
|
self.card.hide()
|
|
|
|
def showCard(self):
|
|
if (self.state != 'Off' or self.state != 'CloseEvent') and self.card.getGame():
|
|
self.card.loadCard()
|
|
self.card.show()
|
|
elif self.state == 'GameOver':
|
|
self.card.show()
|
|
elif self.state == 'Reward':
|
|
self.card.show()
|
|
elif self.state == 'WaitCountdown':
|
|
self.card.show()
|
|
self.card.showNextGameTimer(TTLocalizer.FishBingoNextGame)
|
|
elif self.state == 'Intermission':
|
|
self.card.showNextGameTimer(TTLocalizer.FishBingoIntermission)
|
|
self.card.show()
|
|
self.hasEntered = 1
|
|
|
|
def __cardChoice(self):
|
|
return self.cardTypeDict.get(self.typeId)()
|
|
|
|
def checkForBingo(self):
|
|
success = self.card.checkForBingo()
|
|
if success:
|
|
self.d_bingoCall()
|
|
self.request('Reward')
|
|
|
|
def enableBingo(self):
|
|
self.card.setBingo(DGG.NORMAL, self.checkForBingo)
|
|
|
|
def setPondDoId(self, pondId):
|
|
self.pondDoId = pondId
|
|
if pondId in self.cr.doId2do:
|
|
self.setPond(self.cr.doId2do[pondId])
|
|
else:
|
|
self.acceptOnce('generate-%d' % pondId, self.setPond)
|
|
|
|
def setPond(self, pond):
|
|
self.pond = pond
|
|
self.pond.setPondBingoManager(self)
|
|
|
|
def setState(self, state, timeStamp):
|
|
self.notify.debug('State change: %s -> %s' % (self.state, state))
|
|
self.request(state, timeStamp)
|
|
|
|
def setLastCatch(self, catch):
|
|
self.lastCatch = catch
|
|
self.card.fishCaught(catch)
|
|
|
|
def castingStarted(self):
|
|
if self.card:
|
|
self.card.castingStarted()
|
|
|
|
def setSpot(self, spot):
|
|
self.spot = spot
|
|
|
|
def setJackpot(self, jackpot):
|
|
self.jackpot = jackpot
|
|
|
|
#todo: fix crash
|
|
def enterOff(self, args = None):
|
|
self.notify.debug('enterOff: Enter Off State')
|
|
del self.spot
|
|
self.spot = None
|
|
if self.card.getGame:
|
|
self.card.removeGame()
|
|
self.card.hide()
|
|
self.card.stopNextGameTimer()
|
|
self.hasEntered = 0
|
|
self.lastCatch = None
|
|
return
|
|
|
|
def filterOff(self, request, args):
|
|
if request == 'Intro':
|
|
return 'Intro'
|
|
elif request == 'WaitCountdown':
|
|
return (request, args)
|
|
elif request == 'Playing':
|
|
self.__generateCard()
|
|
self.card.setJackpotText(str(self.jackpot))
|
|
return (request, args)
|
|
elif request == 'Intermission':
|
|
return (request, args)
|
|
elif request == 'GameOver':
|
|
return (request, args)
|
|
elif request == 'Reward':
|
|
return ('GameOver', args)
|
|
else:
|
|
self.notify.debug('filterOff: Invalid State Transition from, Off to %s' % request)
|
|
|
|
def exitOff(self):
|
|
self.notify.debug('exitOff: Exit Off State')
|
|
|
|
def enterIntro(self, args = None):
|
|
self.notify.debug('enterIntro: Enter Intro State')
|
|
self.pond.setSpotGui()
|
|
self.hasEntered = 1
|
|
|
|
def filterIntro(self, request, args):
|
|
if request == 'WaitCountdown':
|
|
return (request, args)
|
|
else:
|
|
self.notify.debug('filterIntro: Invalid State Transition from Intro to %s' % request)
|
|
|
|
def exitIntro(self):
|
|
self.notify.debug('exitIntro: Exit Intro State')
|
|
|
|
def enterWaitCountdown(self, timeStamp):
|
|
self.notify.debug('enterWaitCountdown: Enter WaitCountdown State')
|
|
time = BingoGlobals.TIMEOUT_SESSION - globalClockDelta.localElapsedTime(timeStamp[0])
|
|
self.card.startNextGameCountdown(time)
|
|
if self.hasEntered:
|
|
self.card.showNextGameTimer(TTLocalizer.FishBingoNextGame)
|
|
|
|
def filterWaitCountdown(self, request, args):
|
|
if request == 'Playing':
|
|
return (request, args)
|
|
else:
|
|
self.notify.debug('filterOff: Invalid State Transition from WaitCountdown to %s' % request)
|
|
|
|
def exitWaitCountdown(self):
|
|
self.notify.debug('exitWaitCountdown: Exit WaitCountdown State')
|
|
if self.pond:
|
|
self.__generateCard()
|
|
self.card.setJackpotText(str(self.jackpot))
|
|
self.card.resetGameTimer()
|
|
self.card.hideNextGameTimer()
|
|
|
|
def enterPlaying(self, timeStamp):
|
|
self.notify.debug('enterPlaying: Enter Playing State')
|
|
self.lastCatch = None
|
|
session = BingoGlobals.getGameTime(self.typeId)
|
|
time = session - globalClockDelta.localElapsedTime(timeStamp[0])
|
|
self.card.startGameCountdown(time)
|
|
self.card.enableCard(self.checkForUpdate)
|
|
return
|
|
|
|
def filterPlaying(self, request, args):
|
|
if request == 'Reward':
|
|
return (request, args)
|
|
elif request == 'GameOver':
|
|
return (request, args)
|
|
else:
|
|
self.notify.debug('filterOff: Invalid State Transition from Playing to %s' % request)
|
|
|
|
def exitPlaying(self):
|
|
self.notify.debug('exitPlaying: Exit Playing State')
|
|
self.card.resetGameTimer()
|
|
|
|
def enterReward(self, timeStamp):
|
|
self.notify.debug('enterReward: Enter Reward State')
|
|
if self.card:
|
|
self.card.setBingo()
|
|
self.card.removeGame()
|
|
self.card.setGameOver(TTLocalizer.FishBingoVictory)
|
|
localToonSpot = self.pond.getLocalToonSpot()
|
|
if localToonSpot:
|
|
localToonSpot.setJarAmount(self.jackpot)
|
|
self.jackpot = 0
|
|
|
|
def filterReward(self, request, args):
|
|
if request == 'WaitCountdown':
|
|
return (request, args)
|
|
elif request == 'Intermission':
|
|
return (request, args)
|
|
elif request == 'CloseEvent':
|
|
return 'CloseEvent'
|
|
elif request == 'Off':
|
|
return 'Off'
|
|
else:
|
|
self.notify.debug('filterOff: Invalid State Transition from Reward to %s' % request)
|
|
|
|
def exitReward(self):
|
|
self.notify.debug('exitReward: Exit Reward State')
|
|
self.card.setGameOver('')
|
|
|
|
def enterGameOver(self, timeStamp):
|
|
self.notify.debug('enterGameOver: Enter GameOver State')
|
|
self.card.setBingo()
|
|
self.card.removeGame()
|
|
self.card.setGameOver(TTLocalizer.FishBingoGameOver)
|
|
|
|
def filterGameOver(self, request, args):
|
|
if request == 'WaitCountdown':
|
|
return (request, args)
|
|
elif request == 'Intermission':
|
|
return (request, args)
|
|
elif request == 'CloseEvent':
|
|
return 'CloseEvent'
|
|
elif request == 'Off':
|
|
return 'Off'
|
|
else:
|
|
self.notify.debug('filterOff: Invalid State Transition from GameOver to %s' % request)
|
|
|
|
def exitGameOver(self):
|
|
self.notify.debug('exitGameOver: Exit GameOver State')
|
|
self.card.setGameOver('')
|
|
self.card.resetGameTypeText()
|
|
|
|
def enterIntermission(self, timeStamp):
|
|
self.notify.debug('enterIntermission: Enter Intermission State')
|
|
if self.hasEntered:
|
|
self.card.showNextGameTimer(TTLocalizer.FishBingoIntermission)
|
|
self.notify.debug('enterIntermission: timestamp %s' % timeStamp[0])
|
|
elapsedTime = globalClockDelta.localElapsedTime(timeStamp[0])
|
|
self.notify.debug('enterIntermission: elapsedTime %s' % elapsedTime)
|
|
waitTime = BingoGlobals.HOUR_BREAK_SESSION - elapsedTime
|
|
self.notify.debug('enterIntermission: waitTime %s' % waitTime)
|
|
self.card.startNextGameCountdown(waitTime)
|
|
|
|
def filterIntermission(self, request, args):
|
|
if request == 'WaitCountdown':
|
|
return (request, args)
|
|
elif request == 'Off':
|
|
return 'Off'
|
|
else:
|
|
self.notify.warning('filterOff: Invalid State Transition from GameOver to %s' % request)
|
|
|
|
def exitIntermission(self):
|
|
self.notify.debug('enterIntermission: Exit Intermission State')
|
|
|
|
def enterCloseEvent(self, timestamp):
|
|
self.notify.debug('enterCloseEvent: Enter CloseEvent State')
|
|
self.card.hide()
|
|
self.pond.resetSpotGui()
|
|
|
|
def filterCloseEvent(self, request, args):
|
|
if request == 'Off':
|
|
return 'Off'
|
|
else:
|
|
self.notify.warning('filterOff: Invalid State Transition from GameOver to %s' % request)
|
|
|
|
def exitCloseEvent(self):
|
|
self.notify.debug('exitCloseEvent: Exit CloseEvent State')
|