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https://github.com/Sneed-Group/Poodletooth-iLand
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64 lines
2.2 KiB
Python
Executable file
64 lines
2.2 KiB
Python
Executable file
from direct.directnotify.DirectNotifyGlobal import directNotify
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from direct.distributed.DistributedObjectAI import DistributedObjectAI
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class ToontownDistrictStatsAI(DistributedObjectAI):
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notify = directNotify.newCategory('ToontownDistrictStatsAI')
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districtId = 0
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avatarCount = 0
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invasionStatus = 0
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def announceGenerate(self):
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DistributedObjectAI.announceGenerate(self)
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# We want to handle shard status queries so that a ShardStatusReceiver
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# being created after we're generated will know where we're at:
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self.air.accept('shardStatus', self.handleShardStatusQuery)
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def handleShardStatusQuery(self):
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# Send a shard status update containing our population:
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status = {'population': self.avatarCount}
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self.air.sendNetEvent('shardStatus', [self.air.ourChannel, status])
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def setDistrictId(self, districtId):
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self.districtId = districtId
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def d_setDistrictId(self, districtId):
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self.sendUpdate('setDistrictId', [districtId])
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def b_setDistrictId(self, districtId):
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self.setDistrictId(districtId)
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self.d_setDistrictId(districtId)
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def getDistrictId(self):
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return self.districtId
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def setAvatarCount(self, avatarCount):
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self.avatarCount = avatarCount
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# Send a shard status update containing our population:
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status = {'population': self.avatarCount}
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self.air.sendNetEvent('shardStatus', [self.air.ourChannel, status])
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def d_setAvatarCount(self, avatarCount):
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self.sendUpdate('setAvatarCount', [avatarCount])
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def b_setAvatarCount(self, avatarCount):
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self.d_setAvatarCount(avatarCount)
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self.setAvatarCount(avatarCount)
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def getAvatarCount(self):
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return self.avatarCount
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def setInvasionStatus(self, invasionStatus):
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self.invasionStatus = invasionStatus
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def d_setInvasionStatus(self, invasionStatus):
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self.sendUpdate('setInvasionStatus', [invasionStatus])
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def b_setInvasionStatus(self, invasionStatus):
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self.setInvasionStatus(invasionStatus)
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self.d_setInvasionStatus(invasionStatus)
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def getInvasionStatus(self):
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return self.invasionStatus
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