mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
202 lines
6.9 KiB
Python
Executable file
202 lines
6.9 KiB
Python
Executable file
from direct.directnotify import DirectNotifyGlobal
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from pandac.PandaModules import *
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from direct.interval.IntervalGlobal import *
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from toontown.fishing import FishGlobals
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import GardenGlobals
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from direct.actor import Actor
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class DirectRegion(NodePath):
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notify = DirectNotifyGlobal.directNotify.newCategory('DirectRegion')
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def __init__(self, parent = aspect2d):
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NodePath.__init__(self)
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self.assign(parent.attachNewNode('DirectRegion'))
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def destroy(self):
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self.unload()
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self.parent = None
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return
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def setBounds(self, *bounds):
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self.bounds = bounds
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def setColor(self, *colors):
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self.color = colors
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def show(self):
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pass
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def hide(self):
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pass
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def load(self):
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if not hasattr(self, 'cRender'):
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self.cRender = NodePath('fishSwimRender')
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self.fishSwimCamera = self.cRender.attachNewNode('fishSwimCamera')
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self.cCamNode = Camera('fishSwimCam')
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self.cLens = PerspectiveLens()
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self.cLens.setFov(40, 40)
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self.cLens.setNear(0.1)
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self.cLens.setFar(100.0)
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self.cCamNode.setLens(self.cLens)
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self.cCamNode.setScene(self.cRender)
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self.fishSwimCam = self.fishSwimCamera.attachNewNode(self.cCamNode)
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cm = CardMaker('displayRegionCard')
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apply(cm.setFrame, self.bounds)
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self.card = card = self.attachNewNode(cm.generate())
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apply(card.setColor, self.color)
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newBounds = card.getTightBounds()
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ll = render2d.getRelativePoint(card, newBounds[0])
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ur = render2d.getRelativePoint(card, newBounds[1])
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newBounds = [ll.getX(),
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ur.getX(),
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ll.getZ(),
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ur.getZ()]
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newBounds = map(lambda x: max(0.0, min(1.0, (x + 1.0) / 2.0)), newBounds)
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self.cDr = base.win.makeDisplayRegion(*newBounds)
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self.cDr.setSort(10)
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self.cDr.setClearColor(card.getColor())
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self.cDr.setClearDepthActive(1)
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self.cDr.setClearColorActive(1)
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self.cDr.setCamera(self.fishSwimCam)
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return self.cRender
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def unload(self):
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if hasattr(self, 'cRender'):
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base.win.removeDisplayRegion(self.cDr)
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del self.cRender
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del self.fishSwimCamera
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del self.cCamNode
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del self.cLens
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del self.fishSwimCam
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del self.cDr
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class FlowerPhoto(NodePath):
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notify = DirectNotifyGlobal.directNotify.newCategory('FlowerPhoto')
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def __init__(self, species = None, variety = None, parent = aspect2d):
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NodePath.__init__(self)
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self.assign(parent.attachNewNode('FlowerPhoto'))
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self.species = species
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self.variety = variety
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self.actor = None
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self.sound = None
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self.soundTrack = None
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self.track = None
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self.flowerFrame = None
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return
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def destroy(self):
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self.hide()
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if hasattr(self, 'background'):
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del self.background
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self.fish = None
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del self.soundTrack
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del self.track
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self.parent = None
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return
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def update(self, species, variety):
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self.species = species
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self.variety = variety
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def setSwimBounds(self, *bounds):
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self.swimBounds = bounds
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def setSwimColor(self, *colors):
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self.swimColor = colors
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def load(self):
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pass
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def makeFlowerFrame(self, actor):
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actor.setDepthTest(1)
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actor.setDepthWrite(1)
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if not hasattr(self, 'flowerDisplayRegion'):
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self.flowerDisplayRegion = DirectRegion(parent=self)
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apply(self.flowerDisplayRegion.setBounds, self.swimBounds)
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apply(self.flowerDisplayRegion.setColor, self.swimColor)
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frame = self.flowerDisplayRegion.load()
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pitch = frame.attachNewNode('pitch')
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rotate = pitch.attachNewNode('rotate')
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scale = rotate.attachNewNode('scale')
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actor.reparentTo(scale)
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bMin, bMax = actor.getTightBounds()
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center = (bMin + bMax) / 2.0
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actor.setPos(-center[0], -center[1], -center[2])
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attrib = GardenGlobals.PlantAttributes[self.species]
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if 'photoPos' in attrib:
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self.notify.debug('oldPos = %s' % actor.getPos())
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photoPos = attrib['photoPos']
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self.notify.debug('newPos = %s' % str(photoPos))
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actor.setPos(photoPos[0], photoPos[1], photoPos[2])
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scale.setScale(attrib['photoScale'])
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rotate.setH(attrib['photoHeading'])
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pitch.setP(attrib['photoPitch'])
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pitch.setY(1.75)
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return frame
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def loadModel(self, species, variety):
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modelName = GardenGlobals.PlantAttributes[species]['fullGrownModel']
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nodePath = loader.loadModel(modelName)
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desat = None
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flowerColorIndex = GardenGlobals.PlantAttributes[species]['varieties'][variety][1]
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colorTuple = GardenGlobals.FlowerColors[flowerColorIndex]
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useWilted = 0
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wilt = nodePath.find('**/*wilt*')
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bloom = nodePath.find('**/*bloom*')
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if useWilted:
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wilt.show()
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desat = wilt.find('**/*desat*')
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bloom.hide()
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else:
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bloom.show()
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desat = bloom.find('**/*desat*')
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wilt.hide()
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if desat and not desat.isEmpty():
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desat.setColorScale(colorTuple[0], colorTuple[1], colorTuple[2], 1.0)
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else:
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nodePath.setColorScale(colorTuple[0], colorTuple[1], colorTuple[2], 1.0)
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return nodePath
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def show(self, showBackground = 0):
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self.notify.debug('show')
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messenger.send('wakeup')
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if self.flowerFrame:
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if hasattr(self.actor, 'cleanup'):
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self.actor.cleanup()
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if hasattr(self, 'flowerDisplayRegion'):
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self.flowerDisplayRegion.unload()
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self.hide()
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self.actor = self.loadModel(self.species, self.variety)
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self.flowerFrame = self.makeFlowerFrame(self.actor)
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if showBackground:
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if not hasattr(self, 'background'):
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background = loader.loadModel('phase_3.5/models/gui/stickerbook_gui')
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background = background.find('**/Fish_BG')
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self.background = background
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self.background.setPos(0, 15, 0)
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self.background.setScale(11)
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self.background.reparentTo(self.flowerFrame)
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def hide(self):
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if hasattr(self, 'flowerDisplayRegion'):
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self.flowerDisplayRegion.unload()
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if self.actor:
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if hasattr(self.actor, 'stop'):
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self.actor.stop()
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self.actor.hide()
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if self.sound:
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self.sound.stop()
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self.sound = None
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if self.soundTrack:
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self.soundTrack.pause()
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self.soundTrack = None
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if self.track:
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self.track.pause()
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self.track = None
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return
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def changeVariety(self, variety):
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self.variety = variety
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