mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-24 12:12:36 -06:00
57 lines
1.1 KiB
Python
57 lines
1.1 KiB
Python
from direct.directnotify import DirectNotifyGlobal
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from direct.distributed.DistributedNodeAI import DistributedNodeAI
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class DistributedFindFourAI(DistributedNodeAI):
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notify = DirectNotifyGlobal.directNotify.newCategory("DistributedFindFourAI")
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def requestExit(self):
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pass
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def requestBegin(self):
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pass
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def requestMove(self, todo0):
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pass
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def requestTimer(self):
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pass
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def requestWin(self, todo0):
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pass
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def startBeginTimer(self, todo0, todo1):
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pass
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def setTableDoId(self, todo0):
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pass
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def setGameState(self, todo0, todo1, todo2, todo3):
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pass
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def setTimer(self, todo0):
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pass
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def setTurnTimer(self, todo0):
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pass
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def gameStart(self, todo0):
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pass
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def sendTurn(self, todo0):
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pass
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def announceWin(self, todo0):
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pass
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def announceWinLocation(self, todo0, todo1, todo2, todo3):
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pass
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def announceWinnerPosition(self, todo0, todo1, todo2, todo3):
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pass
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def illegalMove(self):
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pass
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def tie(self):
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pass
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