mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-25 04:32:33 -06:00
101 lines
3.9 KiB
Python
101 lines
3.9 KiB
Python
from pandac.PandaModules import *
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from direct.interval.IntervalGlobal import *
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from toontown.toonbase.ToontownGlobals import *
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from toontown.coghq import BarrelBase
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from otp.level import BasicEntities
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from direct.directnotify import DirectNotifyGlobal
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class DistributedBarrelBase(BasicEntities.DistributedNodePathEntity, BarrelBase.BarrelBase):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedBarrelBase')
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def __init__(self, cr):
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self.rewardPerGrabMax = 0
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BasicEntities.DistributedNodePathEntity.__init__(self, cr)
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self.grabSoundPath = 'phase_4/audio/sfx/SZ_DD_treasure.ogg'
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self.rejectSoundPath = 'phase_4/audio/sfx/ring_miss.ogg'
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self.animTrack = None
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self.shadow = 0
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self.barrelScale = 0.5
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self.sphereRadius = 3.5
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self.playSoundForRemoteToons = 1
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self.gagNode = None
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self.gagModel = None
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self.barrel = None
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return
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def disable(self):
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BasicEntities.DistributedNodePathEntity.disable(self)
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self.ignoreAll()
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if self.animTrack:
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self.animTrack.pause()
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self.animTrack = None
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return
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def generate(self):
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BasicEntities.DistributedNodePathEntity.generate(self)
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def delete(self):
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BasicEntities.DistributedNodePathEntity.delete(self)
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self.gagNode.removeNode()
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del self.gagNode
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if self.barrel:
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self.barrel.removeNode()
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del self.barrel
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self.barrel = None
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return
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def announceGenerate(self):
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BasicEntities.DistributedNodePathEntity.announceGenerate(self)
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self.setTag('doId', str(self.getDoId()))
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self.loadModel()
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self.collSphere = CollisionSphere(0, 0, 0, self.sphereRadius)
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self.collSphere.setTangible(0)
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self.collNode = CollisionNode(self.uniqueName('barrelSphere'))
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self.collNode.setIntoCollideMask(WallBitmask)
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self.collNode.addSolid(self.collSphere)
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self.collNodePath = self.barrel.attachNewNode(self.collNode)
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self.collNodePath.hide()
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self.applyLabel()
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self.accept(self.uniqueName('enterbarrelSphere'), self.handleEnterSphere)
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def loadModel(self):
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self.grabSound = base.loadSfx(self.grabSoundPath)
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self.rejectSound = base.loadSfx(self.rejectSoundPath)
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self.barrel = loader.loadModel('phase_4/models/cogHQ/gagTank')
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self.barrel.setScale(self.barrelScale)
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self.barrel.reparentTo(self)
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dcsNode = self.barrel.find('**/gagLabelDCS')
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dcsNode.setColor(0.15, 0.15, 0.1)
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self.gagNode = self.barrel.attachNewNode('gagNode')
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self.gagNode.setPosHpr(0.0, -2.62, 4.0, 0, 0, 0)
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self.gagNode.setColorScale(0.7, 0.7, 0.6, 1)
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def handleEnterSphere(self, collEntry = None):
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localAvId = base.localAvatar.getDoId()
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self.d_requestGrab()
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def d_requestGrab(self):
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self.sendUpdate('requestGrab', [])
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def setGrab(self, avId):
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self.notify.debug('handleGrab %s' % avId)
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self.avId = avId
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if avId == base.localAvatar.doId:
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self.ignore(self.uniqueName('entertreasureSphere'))
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self.barrel.setColorScale(0.5, 0.5, 0.5, 1)
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if self.playSoundForRemoteToons or self.avId == base.localAvatar.getDoId():
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base.playSfx(self.grabSound)
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if self.animTrack:
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self.animTrack.finish()
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self.animTrack = None
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flytime = 1.0
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self.animTrack = Sequence(LerpScaleInterval(self.barrel, 0.2, 1.1 * self.barrelScale, blendType='easeInOut'), LerpScaleInterval(self.barrel, 0.2, self.barrelScale, blendType='easeInOut'), Func(self.resetBarrel), name=self.uniqueName('animTrack'))
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self.animTrack.start()
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return
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def setReject(self):
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self.notify.debug('I was rejected!!!!!')
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def resetBarrel(self):
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self.barrel.setScale(self.barrelScale)
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self.accept(self.uniqueName('entertreasureSphere'), self.handleEnterSphere)
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