mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-25 20:52:26 -06:00
26 lines
720 B
Bash
Executable file
26 lines
720 B
Bash
Executable file
#!/bin/sh
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cd ..
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export DYLD_LIBRARY_PATH=`pwd`/Libraries.bundle
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export DYLD_FRAMEWORK_PATH="Frameworks"
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# Get the user input:
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read -p "Username: " ttsUsername
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read -s -p "Password: " ttsPassword
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echo
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read -p "Gameserver (DEFAULT: 167.114.28.238): " TTS_GAMESERVER
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TTS_GAMESERVER=${TTS_GAMESERVER:-"167.114.28.238"}
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# Export the environment variables:
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export ttsUsername=$ttsUsername
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export ttsPassword=$ttsPassword
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export TTS_PLAYCOOKIE=$ttsUsername
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export TTS_GAMESERVER=$TTS_GAMESERVER
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echo "==============================="
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echo "Starting Toontown Stride..."
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echo "Username: $ttsUsername"
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echo "Gameserver: $TTS_GAMESERVER"
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echo "==============================="
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ppython -m toontown.toonbase.ClientStartRemoteDB
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