Poodletooth-iLand/otp/ai/MagicWordGlobal.py
John Cote f024e9b7a6 TTS will work on Panda3D 1.10.0 now... somewhat
The OTPDialog needs to be fixed k
2015-06-16 22:59:19 -04:00

157 lines
5.1 KiB
Python
Executable file

from toontown.toonbase import PythonUtil
class MagicError(Exception): pass
def ensureAccess(access, msg='Insufficient access'):
if spellbook.getInvokerAccess() < access:
raise MagicError(msg)
class Spellbook:
"""
The Spellbook manages the list of all Magic Words that have been registered
anywhere in the system. When the MagicWordManager(AI) wants to process a
Magic Word, it is passed off to the Spellbook, which performs the operation.
To add Magic Words to the Spellbook, use the @magicWord() decorator.
"""
def __init__(self):
self.words = {}
self.currentInvoker = None
self.currentTarget = None
def addWord(self, word):
self.words[word.name.lower()] = word # lets make this stuff case insensitive
def process(self, invoker, target, incantation):
self.currentInvoker = invoker
self.currentTarget = target
word, args = (incantation.split(' ', 1) + [''])[:2]
try:
return self.doWord(word, args)
except MagicError as e:
return e.message
except Exception:
return PythonUtil.describeException(backTrace=1)
finally:
self.currentInvoker = None
self.currentTarget = None
def doWord(self, wordName, args):
word = self.words.get(wordName.lower()) # look it up by its lower case value
if not word:
if process == 'ai':
wname = wordName.lower()
for key in self.words:
if self.words.get(key).access <= self.getInvokerAccess():
if wname in key:
return 'Did you mean %s' % (self.words.get(key).name)
if not word:
return
ensureAccess(word.access)
if self.getTarget() and self.getTarget() != self.getInvoker():
if self.getInvokerAccess() <= self.getTarget().getAdminAccess():
raise MagicError('Target must have lower access')
result = word.run(args)
if result is not None:
return str(result)
def getInvoker(self):
return self.currentInvoker
def getTarget(self):
return self.currentTarget
def getInvokerAccess(self):
if not self.currentInvoker:
return 0
return self.currentInvoker.getAdminAccess()
spellbook = Spellbook()
# CATEGORIES
class MagicWordCategory:
def __init__(self, name, defaultAccess=600):
self.name = name
self.defaultAccess = defaultAccess
CATEGORY_UNKNOWN = MagicWordCategory('Unknown')
CATEGORY_USER = MagicWordCategory('Community manager', defaultAccess=100)
CATEGORY_COMMUNITY_MANAGER = MagicWordCategory('Community manager', defaultAccess=200)
CATEGORY_MODERATOR = MagicWordCategory('Moderator', defaultAccess=300)
CATEGORY_CREATIVE = MagicWordCategory('Creative', defaultAccess=400)
CATEGORY_PROGRAMMER = MagicWordCategory('Programmer', defaultAccess=500)
CATEGORY_ADMINISTRATOR = MagicWordCategory('Administrator', defaultAccess=600)
CATEGORY_SYSTEM_ADMINISTRATOR = MagicWordCategory('System administrator', defaultAccess=700)
MINIMUM_MAGICWORD_ACCESS = CATEGORY_COMMUNITY_MANAGER.defaultAccess
class MagicWord:
def __init__(self, name, func, types, access, doc):
self.name = name
self.func = func
self.types = types
self.access = access
self.doc = doc
def parseArgs(self, string):
maxArgs = self.func.func_code.co_argcount
minArgs = maxArgs - (len(self.func.func_defaults) if self.func.func_defaults else 0)
args = string.split(None, maxArgs-1)[:maxArgs]
if len(args) < minArgs:
raise MagicError('Magic word %s requires at least %d arguments' % (self.name, minArgs))
output = []
for i, (type, arg) in enumerate(zip(self.types, args)):
try:
targ = type(arg)
except (TypeError, ValueError):
raise MagicError('Argument %d of magic word %s must be %s' % (i, self.name, type.__name__))
output.append(targ)
return output
def run(self, rawArgs):
args = self.parseArgs(rawArgs)
return self.func(*args)
class MagicWordDecorator:
"""
This class manages Magic Word decoration. It is aliased as magicWord, so that
the @magicWord(...) construct instantiates this class and has the resulting
object process the Magic Word's construction.
"""
def __init__(self, name=None, types=[str], access=None, category=CATEGORY_UNKNOWN):
self.name = name
self.types = types
self.category = category
if access is not None:
self.access = access
else:
self.access = self.category.defaultAccess
def __call__(self, mw):
# This is the actual decoration routine. We add the function 'mw' as a
# Magic Word to the Spellbook, using the attributes specified at construction
# time.
name = self.name
if name is None:
name = mw.func_name
word = MagicWord(name, mw, self.types, self.access, mw.__doc__)
spellbook.addWord(word)
return mw
magicWord = MagicWordDecorator