mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 09:17:54 +00:00
143 lines
4.6 KiB
Python
143 lines
4.6 KiB
Python
from CatalogSurfaceItem import *
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WSTTextureName = 0
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WSTColor = 1
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WSTBasePrice = 2
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WainscotingTypes = {1000: ('phase_3.5/maps/wall_paper_b3.jpg', CTFlatColorDark, 200),
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1010: ('phase_5.5/maps/wall_paper_b4_greyscale.jpg', CTBasicWoodColorOnWhite, 200),
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1020: ('phase_5.5/maps/wainscotings_neutral.jpg', CTBasicWoodColorOnWhite, 200),
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1030: ('phase_3.5/maps/wall_paper_b3.jpg', CTValentinesColors, 200),
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1040: ('phase_3.5/maps/wall_paper_b3.jpg', CTUnderwaterColors, 200)}
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class CatalogWainscotingItem(CatalogSurfaceItem):
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def makeNewItem(self, patternIndex, colorIndex):
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self.patternIndex = patternIndex
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self.colorIndex = colorIndex
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CatalogSurfaceItem.makeNewItem(self)
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def getTypeName(self):
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return TTLocalizer.SurfaceNames[STWainscoting]
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def getName(self):
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name = TTLocalizer.WainscotingNames.get(self.patternIndex)
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if name:
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return name
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return self.getTypeName()
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def getSurfaceType(self):
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return STWainscoting
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def getPicture(self, avatar):
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frame = self.makeFrame()
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sample = loader.loadModel('phase_5.5/models/estate/wallpaper_sample')
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a = sample.find('**/a')
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b = sample.find('**/b')
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c = sample.find('**/c')
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a.hide()
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b.hide()
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c.setTexture(self.loadTexture(), 1)
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c.setColorScale(*self.getColor())
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sample.reparentTo(frame)
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self.hasPicture = True
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return (frame, None)
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def output(self, store = -1):
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return 'CatalogWainscotingItem(%s, %s%s)' % (self.patternIndex, self.colorIndex, self.formatOptionalData(store))
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def getFilename(self):
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return WainscotingTypes[self.patternIndex][WSTTextureName]
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def compareTo(self, other):
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if self.patternIndex != other.patternIndex:
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return self.patternIndex - other.patternIndex
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return self.colorIndex - other.colorIndex
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def getHashContents(self):
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return (self.patternIndex, self.colorIndex)
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def getBasePrice(self):
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return WainscotingTypes[self.patternIndex][WSTBasePrice]
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def loadTexture(self):
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from pandac.PandaModules import Texture
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filename = WainscotingTypes[self.patternIndex][WSTTextureName]
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texture = loader.loadTexture(filename)
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texture.setMinfilter(Texture.FTLinearMipmapLinear)
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texture.setMagfilter(Texture.FTLinear)
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return texture
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def getColor(self):
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if self.colorIndex == None:
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colorIndex = 0
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else:
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colorIndex = self.colorIndex
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colors = WainscotingTypes[self.patternIndex][WSTColor]
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if colors:
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if colorIndex < len(colors):
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return colors[colorIndex]
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else:
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print 'Warning: colorIndex not in colors. Returning white.'
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return CT_WHITE
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else:
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return CT_WHITE
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return
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def decodeDatagram(self, di, versionNumber, store):
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CatalogAtticItem.CatalogAtticItem.decodeDatagram(self, di, versionNumber, store)
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if versionNumber < 3:
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self.patternIndex = di.getUint8()
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else:
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self.patternIndex = di.getUint16()
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self.colorIndex = di.getUint8()
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wtype = WainscotingTypes[self.patternIndex]
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def encodeDatagram(self, dg, store):
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CatalogAtticItem.CatalogAtticItem.encodeDatagram(self, dg, store)
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dg.addUint16(self.patternIndex)
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dg.addUint8(self.colorIndex)
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def getWainscotings(*indexList):
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list = []
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for index in indexList:
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list.append(CatalogWainscotingItem(index))
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return list
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def getAllWainscotings(*indexList):
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list = []
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for index in indexList:
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colors = WainscotingTypes[index][WSTColor]
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if colors:
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for n in range(len(colors)):
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list.append(CatalogWainscotingItem(index, n))
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else:
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list.append(CatalogWainscotingItem(index, 0))
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return list
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def getWainscotingRange(fromIndex, toIndex, *otherRanges):
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list = []
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froms = [fromIndex]
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tos = [toIndex]
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i = 0
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while i < len(otherRanges):
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froms.append(otherRanges[i])
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tos.append(otherRanges[i + 1])
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i += 2
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for patternIndex in WainscotingTypes.keys():
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for fromIndex, toIndex in zip(froms, tos):
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if patternIndex >= fromIndex and patternIndex <= toIndex:
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colors = WainscotingTypes[patternIndex][WSTColor]
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if colors:
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for n in range(len(colors)):
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list.append(CatalogWainscotingItem(patternIndex, n))
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else:
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list.append(CatalogWainscotingItem(patternIndex, 0))
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return list
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