Poodletooth-iLand/toontown/parties/DistributedPartyCogActivity.py
Master Jumblespeed d882959bfa switch to remote
2015-05-18 22:11:33 -04:00

199 lines
7.3 KiB
Python
Executable file

from direct.distributed.ClockDelta import globalClockDelta
from pandac.PandaModules import Point3
from toontown.toonbase import TTLocalizer
import PartyGlobals
from DistributedPartyTeamActivity import DistributedPartyTeamActivity
from PartyCogActivity import PartyCogActivity
class DistributedPartyCogActivity(DistributedPartyTeamActivity):
notify = directNotify.newCategory('DistributedPartyCogActivity')
players = {}
localPlayer = None
view = None
def __init__(self, cr, arenaModel = 'phase_13/models/parties/cogPieArena_model', texture = None):
DistributedPartyTeamActivity.__init__(self, cr, PartyGlobals.ActivityIds.PartyCog, startDelay=PartyGlobals.CogActivityStartDelay, balanceTeams=PartyGlobals.CogActivityBalanceTeams)
self.arenaModel = arenaModel
self.texture = texture
def load(self):
DistributedPartyTeamActivity.load(self)
self.view = PartyCogActivity(self, self.arenaModel, self.texture)
self.view.load()
def announceGenerate(self):
DistributedPartyTeamActivity.announceGenerate(self)
for i in xrange(len(self.toonIds)):
for toonId in self.toonIds[i]:
toon = base.cr.doId2do.get(toonId, None)
if toon:
self.view.handleToonJoined(toon, i, lateEntry=True)
return
def unload(self):
if hasattr(self, 'view') and self.view is not None:
self.view.unload()
del self.view
DistributedPartyTeamActivity.unload(self)
return
def enable(self):
DistributedPartyTeamActivity.enable(self)
def disable(self):
DistributedPartyTeamActivity.disable(self)
def getTitle(self):
return TTLocalizer.PartyCogTitle
def getInstructions(self):
return TTLocalizer.PartyCogInstructions
def pieThrow(self, toonId, timestamp, h, x, y, z, power):
if toonId not in self.toonIds:
return
if toonId != base.localAvatar.doId:
self.view.pieThrow(toonId, timestamp, h, Point3(x, y, z), power)
def b_pieThrow(self, toon, power):
timestamp = globalClockDelta.localToNetworkTime(globalClock.getFrameTime(), bits=32)
pos = toon.getPos()
h = toon.getH()
toonId = toon.doId
self.view.pieThrow(toonId, timestamp, h, pos, power)
self.d_broadcastPieThrow(toonId, timestamp, h, pos[0], pos[1], pos[2], power)
def d_broadcastPieThrow(self, toonId, timestamp, h, x, y, z, power):
self.sendUpdate('pieThrow', [toonId,
timestamp,
h,
x,
y,
z,
power])
def pieHitsToon(self, toonId, timestamp, x, y, z):
if toonId not in self.toonIds:
return
self.view.pieHitsToon(toonId, timestamp, Point3(x, y, z))
def d_broadcastPieHitsToon(self, toonId, timestamp, pos):
self.sendUpdate('pieHitsToon', [toonId,
timestamp,
pos[0],
pos[1],
pos[2]])
def b_pieHitsToon(self, toonId, timestamp, pos):
self.view.pieHitsToon(toonId, timestamp, pos)
self.d_broadcastPieHitsToon(toonId, timestamp, pos)
def pieHitsCog(self, toonId, timestamp, hitCogNum, x, y, z, direction, part):
if toonId not in self.toonIds:
return
if toonId != base.localAvatar.doId:
self.view.pieHitsCog(timestamp, hitCogNum, Point3(x, y, z), direction, part)
def b_pieHitsCog(self, timestamp, hitCogNum, pos, direction, part):
self.view.pieHitsCog(timestamp, hitCogNum, pos, direction, part)
self.d_broadcastSendPieHitsCog(timestamp, hitCogNum, pos, direction, part)
def d_broadcastSendPieHitsCog(self, timestamp, hitCogNum, pos, direction, part):
self.sendUpdate('pieHitsCog', [base.localAvatar.doId,
timestamp,
hitCogNum,
pos[0],
pos[1],
pos[2],
direction,
part])
def setCogDistances(self, distances):
self.view.setCogDistances(distances)
def setHighScore(self, toonName, score):
self.setSignNote(TTLocalizer.PartyCogSignNote % (toonName, score))
def handleToonJoined(self, toonId):
DistributedPartyTeamActivity.handleToonJoined(self, toonId)
toon = base.cr.doId2do.get(toonId, None)
team = self.getTeam(toonId)
if toon is not None and self.view is not None:
self.view.handleToonJoined(toon, team)
return
def handleToonExited(self, toonId):
toon = base.cr.doId2do.get(toonId, None)
if toon is None:
return
if self.view is not None:
self.view.handleToonExited(toon)
DistributedPartyTeamActivity.handleToonExited(self, toonId)
return
def handleToonShifted(self, toonId):
toon = base.cr.doId2do.get(toonId, None)
if toon is None:
return
if self.view is not None:
self.view.handleToonShifted(toon)
return
def handleToonSwitchedTeams(self, toonId):
DistributedPartyTeamActivity.handleToonSwitchedTeams(self, toonId)
toon = base.cr.doId2do.get(toonId, None)
if toon is None:
return
if self.view is not None:
self.view.handleToonSwitchedTeams(toon)
return
def handleToonDisabled(self, toonId):
if self.view is not None:
self.view.handleToonDisabled(toonId)
return
def startWaitForEnough(self):
DistributedPartyTeamActivity.startWaitForEnough(self)
self.view.openArenaDoors()
self.view.hideCogs()
def startRules(self):
DistributedPartyTeamActivity.startRules(self)
self.view.closeArenaDoors()
self.view.showCogs()
def startActive(self):
DistributedPartyTeamActivity.startActive(self)
self.view.startActivity(self.getCurrentActivityTime())
self.view.closeArenaDoors()
if not self.isLocalToonPlaying:
self.view.showArenaDoorTimers(self._duration + PartyGlobals.CogActivityConclusionDuration + 1.0 - self.getCurrentActivityTime())
def finishActive(self):
DistributedPartyTeamActivity.finishActive(self)
self.view.stopActivity()
def startConclusion(self, data):
DistributedPartyTeamActivity.startConclusion(self, data)
if self.isLocalToonPlaying:
score = (int(data / 10000), data % 10000)
winner = 2
if score[PartyGlobals.TeamActivityTeams.LeftTeam] > score[PartyGlobals.TeamActivityTeams.RightTeam]:
winner = PartyGlobals.TeamActivityTeams.LeftTeam
elif score[PartyGlobals.TeamActivityTeams.LeftTeam] < score[PartyGlobals.TeamActivityTeams.RightTeam]:
winner = PartyGlobals.TeamActivityTeams.RightTeam
if winner < 2:
if self.getTeam(base.localAvatar.doId) == winner:
resultsText = TTLocalizer.PartyTeamActivityLocalAvatarTeamWins
else:
resultsText = TTLocalizer.PartyTeamActivityWins % TTLocalizer.PartyCogTeams[winner]
else:
resultsText = TTLocalizer.PartyTeamActivityGameTie
self.view.showResults(resultsText, winner, score)
def finishConclusion(self):
self.view.hideResults()
DistributedPartyTeamActivity.finishConclusion(self)
self.view.hideArenaDoorTimers()