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https://github.com/Sneed-Group/Poodletooth-iLand
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230 lines
6.9 KiB
Python
230 lines
6.9 KiB
Python
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class CountedResource(object):
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"""
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This class is an attempt to combine the RAIA idiom with reference
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counting semantics in order to model shared resources. RAIA stands
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for "Resource Allocation Is Acquisition" (see 'Effective C++' for a
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more in-depth explanation)
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When a resource is needed, create an appropriate CountedResource
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object. If the resource is already available (meaning another
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CountedResource object of the same type already exists), no action
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is taken. Otherwise, acquire() is invoked, and the resource is
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allocated. The resource will remain valid until all matching
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CountedResource objects have been deleted. When no objects of
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a particular CountedResource type exist, the release() function for
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that type is invoked and the managed resource is cleaned up.
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Usage:
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Define a subclass of CountedResource that defines the
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@classmethods acquire() and release(). In these two
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functions, define your resource allocation and cleanup code.
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IMPORTANT:
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If you define your own __init__ and __del__ methods, you
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MUST be sure to call down to the ones defined in
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CountedResource.
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Notes:
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Until we figure out a way to wrangle a bit more functionality
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out of Python, you MUST NOT inherit from any class that has
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CountedResource as its base class. In debug mode, this will
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raise a runtime assertion during the invalid class's call to
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__init__(). If you have more than one resource that you want to
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manage/access with a single object, you should subclass
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CountedResource again. See the example code at the bottom of
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this file to see how to accomplish this (This is useful for
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dependent resources).
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"""
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@classmethod
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def incrementCounter(cls):
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try:
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cls.RESOURCE_COUNTER += 1
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except AttributeError:
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cls.RESOURCE_COUNTER = 1
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if cls.RESOURCE_COUNTER == 1:
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cls.acquire()
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@classmethod
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def decrementCounter(cls):
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try:
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cls.RESOURCE_COUNTER_INIT_FAILED
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del cls.RESOURCE_COUNTER_INIT_FAILED
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except AttributeError:
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cls.RESOURCE_COUNTER -= 1
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if cls.RESOURCE_COUNTER < 1:
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cls.release()
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@classmethod
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def getCount(cls):
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return cls.RESOURCE_COUNTER
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@classmethod
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def acquire(cls):
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pass
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@classmethod
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def release(cls):
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pass
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def __init__(self):
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cls = type(self)
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cls.RESOURCE_COUNTER_INIT_FAILED = True
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assert cls.mro()[1] == CountedResource, \
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(lambda: \
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'%s cannot be subclassed.' \
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% cls.mro()[list(cls.mro()).index(CountedResource) - 1].__name__)()
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del cls.RESOURCE_COUNTER_INIT_FAILED
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self.incrementCounter()
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def __del__(self):
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self.decrementCounter()
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if __debug__ and __name__ == '__main__':
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class MouseResource(CountedResource):
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"""
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A simple class to demonstrate the acquisition of a resource.
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"""
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@classmethod
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def acquire(cls):
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# The call to the super-class's acquire() is
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# not necessary at the moment, but may be in
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# the future, so do it now for good measure.
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super(MouseResource, cls).acquire()
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# Now acquire the resource this class is
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# managing.
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print '-- Acquire Mouse'
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@classmethod
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def release(cls):
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# First, release the resource this class is
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# managing.
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print '-- Release Mouse'
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# The call to the super-class's release() is
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# not necessary at the moment, but may be in
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# the future, so do it now for good measure.
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super(MouseResource, cls).release()
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def __init__(self):
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super(MouseResource, self).__init__()
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def __del__(self):
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super(MouseResource, self).__del__()
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class CursorResource(CountedResource):
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"""
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A class to demonstrate how to implement a dependent
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resource. Notice how this class also inherits from
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CountedResource. Instead of subclassing MouseCounter,
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we will just acquire it in our __init__() and release
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it in our __del__().
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"""
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@classmethod
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def acquire(cls):
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super(CursorResource, cls).acquire()
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print '-- Acquire Cursor'
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@classmethod
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def release(cls):
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print '-- Release Cursor'
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super(CursorResource, cls).release()
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def __init__(self):
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# The required resource references should
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# be stored on 'self' since we want to
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# release it when the object is deleted.
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self.__mouseResource = MouseResource()
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# Call the super-classes __init__()
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# after all required resources are
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# referenced.
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super(CursorResource, self).__init__()
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def __del__(self):
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# Free up the most dependent resource
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# first, the one this class is managing.
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super(CursorResource, self).__del__()
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# Now unlink any required resources.
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del self.__mouseResource
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class InvalidResource(MouseResource):
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@classmethod
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def acquire(cls):
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super(InvalidResource, cls).acquire()
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print '-- Acquire Invalid'
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@classmethod
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def release(cls):
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print '-- Release Invalid'
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super(InvalidResource, cls).release()
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print '\nAllocate Mouse'
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m = MouseResource()
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print 'Free up Mouse'
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del m
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print '\nAllocate Cursor'
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c = CursorResource()
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print 'Free up Cursor'
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del c
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print '\nAllocate Mouse then Cursor'
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m = MouseResource()
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c = CursorResource()
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print 'Free up Cursor'
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del c
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print 'Free up Mouse'
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del m
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print '\nAllocate Mouse then Cursor'
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m = MouseResource()
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c = CursorResource()
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print 'Free up Mouse'
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del m
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print 'Free up Cursor'
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del c
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print '\nAllocate Cursor then Mouse'
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c = CursorResource()
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m = MouseResource()
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print 'Free up Mouse'
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del m
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print 'Free up Cursor'
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del c
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print '\nAllocate Cursor then Mouse'
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c = CursorResource()
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m = MouseResource()
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print 'Free up Cursor'
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del c
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# example of an invalid subclass
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try:
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print '\nAllocate Invalid'
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i = InvalidResource()
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print 'Free up Invalid'
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except AssertionError,e:
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print e
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print
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print 'Free up Mouse'
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del m
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def demoFunc():
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print '\nAllocate Cursor within function'
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c = CursorResource()
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print 'Cursor will be freed on function exit'
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demoFunc()
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