mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-24 12:12:36 -06:00
690 lines
28 KiB
Python
Executable file
690 lines
28 KiB
Python
Executable file
from direct.directnotify import DirectNotifyGlobal
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from direct.gui import DirectGuiGlobals as DGG
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from direct.showbase.PythonUtil import Functor
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from direct.task.Task import Task
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import MinigameGlobals
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from PurchaseBase import *
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from toontown.distributed import DelayDelete
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from otp.nametag.NametagFloat2d import *
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from otp.nametag import NametagGlobals
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from toontown.toon import ToonHead
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from toontown.toonbase import ToontownGlobals
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from toontown.toonbase import ToontownTimer
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COUNT_UP_RATE = 0.15
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COUNT_UP_DURATION = 0.5
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DELAY_BEFORE_COUNT_UP = 1.0
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DELAY_AFTER_COUNT_UP = 1.0
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COUNT_DOWN_RATE = 0.075
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COUNT_DOWN_DURATION = 0.5
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DELAY_AFTER_COUNT_DOWN = 0.0
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DELAY_AFTER_CELEBRATE = 2.6
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COUNT_SFX_MIN_DELAY = 0.034
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COUNT_SFX_START_T = 0.079
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OVERMAX_SFX_MIN_DELAY = 0.067
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OVERMAX_SFX_START_T = 0.021
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class Purchase(PurchaseBase):
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notify = DirectNotifyGlobal.directNotify.newCategory('Purchase')
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def __init__(self, toon, pointsArray, playerMoney, ids, states, remain, doneEvent):
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PurchaseBase.__init__(self, toon, doneEvent)
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self.ids = ids
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self.pointsArray = pointsArray
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self.playerMoney = playerMoney
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self.states = states
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self.remain = remain
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self.tutorialMode = 0
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self.fsm.addState(State.State('reward', self.enterReward, self.exitReward, ['purchase']))
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doneState = self.fsm.getStateNamed('done')
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doneState.addTransition('reward')
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self.unexpectedEventNames = []
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self.unexpectedExits = []
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self.setupUnexpectedExitHooks()
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def load(self):
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purchaseModels = loader.loadModel('phase_4/models/gui/purchase_gui')
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PurchaseBase.load(self, purchaseModels)
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interiorPhase = 3.5
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self.bg = loader.loadModel('phase_%s/models/modules/toon_interior' % interiorPhase)
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self.bg.setPos(0.0, 5.0, -1.0)
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self.wt = self.bg.find('**/random_tc1_TI_wallpaper')
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wallTex = loader.loadTexture('phase_%s/maps/wall_paper_a5.jpg' % interiorPhase)
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self.wt.setTexture(wallTex, 100)
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self.wt.setColorScale(0.8, 0.67, 0.549, 1.0)
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self.bt = self.bg.find('**/random_tc1_TI_wallpaper_border')
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wallTex = loader.loadTexture('phase_%s/maps/wall_paper_a5.jpg' % interiorPhase)
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self.bt.setTexture(wallTex, 100)
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self.bt.setColorScale(0.8, 0.67, 0.549, 1.0)
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self.wb = self.bg.find('**/random_tc1_TI_wainscotting')
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wainTex = loader.loadTexture('phase_%s/maps/wall_paper_b4.jpg' % interiorPhase)
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self.wb.setTexture(wainTex, 100)
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self.wb.setColorScale(0.473, 0.675, 0.488, 1.0)
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self.playAgain = DirectButton(parent=self.frame, relief=None, scale=1.04, pos=(0.72, 0, -0.24), image=(purchaseModels.find('**/PurchScrn_BTN_UP'),
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purchaseModels.find('**/PurchScrn_BTN_DN'),
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purchaseModels.find('**/PurchScrn_BTN_RLVR'),
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purchaseModels.find('**/PurchScrn_BTN_UP')), text=TTLocalizer.GagShopPlayAgain, text_fg=(0, 0.1, 0.7, 1), text_scale=0.05, text_pos=(0, 0.015, 0), image3_color=Vec4(0.6, 0.6, 0.6, 1), text3_fg=Vec4(0, 0, 0.4, 1), command=self.__handlePlayAgain)
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self.backToPlayground = DirectButton(parent=self.frame, relief=None, scale=1.04, pos=(0.72, 0, -0.045), image=(purchaseModels.find('**/PurchScrn_BTN_UP'),
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purchaseModels.find('**/PurchScrn_BTN_DN'),
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purchaseModels.find('**/PurchScrn_BTN_RLVR'),
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purchaseModels.find('**/PurchScrn_BTN_UP')), text=TTLocalizer.GagShopBackToPlayground, text_fg=(0, 0.1, 0.7, 1), text_scale=0.05, text_pos=(0, 0.015, 0), image3_color=Vec4(0.6, 0.6, 0.6, 1), text3_fg=Vec4(0, 0, 0.4, 1), command=self.__handleBackToPlayground)
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self.timer = ToontownTimer.ToontownTimer()
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self.timer.hide()
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self.timer.posInTopRightCorner()
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numAvs = 0
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count = 0
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localToonIndex = 0
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for index in xrange(len(self.ids)):
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avId = self.ids[index]
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if avId == base.localAvatar.doId:
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localToonIndex = index
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if self.states[index] != PURCHASE_NO_CLIENT_STATE and self.states[index] != PURCHASE_DISCONNECTED_STATE:
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numAvs = numAvs + 1
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layoutList = (None,
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(0,),
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(0, 2),
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(0, 1, 3),
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(0, 1, 2, 3))
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layout = layoutList[numAvs]
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headFramePosList = (Vec3(0.105, 0, -0.384),
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Vec3(0.105, 0, -0.776),
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Vec3(0.85, 0, -0.555),
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Vec3(-0.654, 0, -0.555))
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AVID_INDEX = 0
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LAYOUT_INDEX = 1
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TOON_INDEX = 2
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self.avInfoArray = [(base.localAvatar.doId, headFramePosList[0], localToonIndex)]
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pos = 1
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for index in xrange(len(self.ids)):
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avId = self.ids[index]
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if self.states[index] != PURCHASE_NO_CLIENT_STATE and self.states[index] != PURCHASE_DISCONNECTED_STATE:
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if avId != base.localAvatar.doId:
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if avId in base.cr.doId2do:
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self.avInfoArray.append((avId, headFramePosList[layout[pos]], index))
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pos = pos + 1
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self.headFrames = []
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for avInfo in self.avInfoArray:
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av = base.cr.doId2do.get(avInfo[AVID_INDEX])
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if av:
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headFrame = PurchaseHeadFrame(av, purchaseModels)
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headFrame.setAvatarState(self.states[avInfo[TOON_INDEX]])
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headFrame.setPos(avInfo[LAYOUT_INDEX])
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self.headFrames.append((avInfo[AVID_INDEX], headFrame))
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purchaseModels.removeNode()
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self.foreground = loader.loadModel('phase_3.5/models/modules/TT_A1')
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self.foreground.setPos(12.5, -20, -5.5)
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self.foreground.setHpr(180, 0, 0)
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self.backgroundL = self.foreground.copyTo(hidden)
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self.backgroundL.setPos(-14.5, -25, -5)
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self.backgroundL.setHpr(180, 0, 0)
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self.backgroundR = self.backgroundL.copyTo(hidden)
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self.backgroundR.setPos(30, -25, -5)
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self.backgroundR.setHpr(180, 0, 0)
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streets = loader.loadModel('phase_3.5/models/modules/street_modules')
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sidewalk = streets.find('**/street_sidewalk_40x40')
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self.sidewalk = sidewalk.copyTo(hidden)
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self.sidewalkR = sidewalk.copyTo(hidden)
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self.sidewalkL = sidewalk.copyTo(hidden)
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self.sidewalk.setPos(-20, -25, -5.5)
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self.sidewalk.setColor(0.9, 0.6, 0.4)
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self.sidewalkL.setPos(-40, -25, -5.5)
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self.sidewalkL.setColor(0.9, 0.6, 0.4)
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self.sidewalkR.setPos(0, -25, -5.5)
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self.sidewalkR.setColor(0.9, 0.6, 0.4)
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streets.removeNode()
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doors = loader.loadModel('phase_4/models/modules/doors')
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door = doors.find('**/door_single_square_ur_door')
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self.door = door.copyTo(hidden)
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self.door.setH(180)
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self.door.setPos(0, -16.75, -5.5)
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self.door.setScale(1.5, 1.5, 2.0)
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self.door.setColor(1.0, 0.8, 0, 1)
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doors.removeNode()
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self.rewardDoubledJellybeanLabel = DirectLabel(text=TTLocalizer.PartyRewardDoubledJellybean, text_fg=(1.0, 0.125, 0.125, 1.0), text_shadow=(0, 0, 0, 1), relief=None, pos=(0.0, 0, -0.67), scale=0.08)
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self.rewardDoubledJellybeanLabel.hide()
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self.countSound = base.loadSfx('phase_3.5/audio/sfx/tick_counter.ogg')
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self.overMaxSound = base.loadSfx('phase_3.5/audio/sfx/AV_collision.ogg')
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self.celebrateSound = base.loadSfx('phase_4/audio/sfx/MG_win.ogg')
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return
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def unload(self):
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PurchaseBase.unload(self)
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self.cleanupUnexpectedExitHooks()
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self.bg.removeNode()
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del self.bg
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self.notify.debug('destroying head frames')
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for headFrame in self.headFrames:
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if not headFrame[1].isEmpty():
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headFrame[1].reparentTo(hidden)
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headFrame[1].destroy()
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del self.headFrames
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self.playAgain.destroy()
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del self.playAgain
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self.backToPlayground.destroy()
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del self.backToPlayground
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self.timer.stop()
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self.timer.destroy()
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del self.timer
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for counter in self.counters:
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counter.destroy()
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del counter
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del self.counters
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for total in self.totalCounters:
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total.destroy()
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del total
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del self.totalCounters
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loader.unloadModel('phase_3.5/models/modules/TT_A1')
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loader.unloadModel('phase_3.5/models/modules/street_modules')
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loader.unloadModel('phase_4/models/modules/doors')
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taskMgr.remove('countUpTask')
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taskMgr.remove('countDownTask')
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taskMgr.remove('celebrate')
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taskMgr.remove('purchase-trans')
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taskMgr.remove('delayAdd')
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taskMgr.remove('delaySubtract')
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self.foreground.removeNode()
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del self.foreground
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self.backgroundL.removeNode()
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del self.backgroundL
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self.backgroundR.removeNode()
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del self.backgroundR
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self.sidewalk.removeNode()
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self.sidewalkL.removeNode()
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self.sidewalkR.removeNode()
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del self.sidewalk
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del self.sidewalkL
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del self.sidewalkR
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self.door.removeNode()
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del self.door
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self.collisionFloor.removeNode()
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del self.collisionFloor
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del self.countSound
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del self.celebrateSound
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self.rewardDoubledJellybeanLabel.removeNode()
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del self.rewardDoubledJellybeanLabel
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def showStatusText(self, text):
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self.statusLabel['text'] = text
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taskMgr.remove('resetStatusText')
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taskMgr.doMethodLater(2.0, self.resetStatusText, 'resetStatusText')
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def resetStatusText(self, task):
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self.statusLabel['text'] = ''
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return Task.done
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def __handlePlayAgain(self):
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for headFrame in self.headFrames:
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headFrame[1].wrtReparentTo(aspect2d)
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self.toon.inventory.reparentTo(hidden)
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self.toon.inventory.hide()
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taskMgr.remove('resetStatusText')
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taskMgr.remove('showBrokeMsgTask')
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self.statusLabel['text'] = TTLocalizer.WaitingForOtherToons
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messenger.send('purchasePlayAgain')
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def handleDone(self, playAgain):
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base.localAvatar.b_setParent(ToontownGlobals.SPHidden)
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if playAgain:
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self.doneStatus = {'loader': 'minigame',
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'where': 'minigame'}
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else:
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self.doneStatus = {'loader': 'safeZoneLoader',
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'where': 'playground'}
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messenger.send(self.doneEvent)
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def __handleBackToPlayground(self):
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self.toon.inventory.reparentTo(hidden)
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self.toon.inventory.hide()
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messenger.send('purchaseBackToToontown')
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def __timerExpired(self):
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messenger.send('purchaseTimeout')
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def findHeadFrame(self, id):
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for headFrame in self.headFrames:
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if headFrame[0] == id:
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return headFrame[1]
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return None
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def __handleStateChange(self, playerStates):
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self.states = playerStates
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for avInfo in self.avInfoArray:
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index = avInfo[2]
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headFrame = self.findHeadFrame(avInfo[0])
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state = self.states[index]
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headFrame.setAvatarState(state)
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def enter(self):
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base.playMusic(self.music, looping=1, volume=0.8)
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self.fsm.request('reward')
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def enterReward(self):
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numToons = 0
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toonLayouts = ((2,),
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(1, 3),
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(0, 2, 4),
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(0, 1, 3, 4))
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toonPositions = (5.0,
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1.75,
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-0.25,
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-1.75,
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-5.0)
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self.toons = []
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self.toonsKeep = []
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self.counters = []
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self.totalCounters = []
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camera.reparentTo(render)
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camera.setPos(0, 16.0, 2.0)
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camera.lookAt(0, 0, 0.75)
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base.transitions.irisIn(0.4)
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base.camLens.setMinFov(60/(4./3.))
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base.setBackgroundColor(Vec4(0, 0.6, 1, 1))
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self.title.reparentTo(aspect2d)
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self.foreground.reparentTo(render)
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self.backgroundL.reparentTo(render)
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self.backgroundR.reparentTo(render)
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self.sidewalk.reparentTo(render)
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self.sidewalkL.reparentTo(render)
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self.sidewalkR.reparentTo(render)
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self.door.reparentTo(render)
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size = 20
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z = -2.5
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floor = CollisionPolygon(Point3(-size, -size, z), Point3(size, -size, z), Point3(size, size, z), Point3(-size, size, z))
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floor.setTangible(1)
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floorNode = CollisionNode('collision_floor')
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floorNode.addSolid(floor)
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self.collisionFloor = render.attachNewNode(floorNode)
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NametagGlobals.setOnscreenChatForced(1)
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for index in xrange(len(self.ids)):
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avId = self.ids[index]
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if self.states[index] != PURCHASE_NO_CLIENT_STATE and self.states[index] != PURCHASE_DISCONNECTED_STATE and avId in base.cr.doId2do:
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numToons += 1
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toon = base.cr.doId2do[avId]
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toon.stopSmooth()
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self.toons.append(toon)
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self.toonsKeep.append(DelayDelete.DelayDelete(toon, 'Purchase.enterReward'))
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counter = DirectLabel(parent=hidden, relief=None, pos=(0.0, 0.0, 0.0), text=str(0), text_scale=0.2, text_fg=(0.95, 0.95, 0, 1), text_pos=(0, -0.1, 0), text_font=ToontownGlobals.getSignFont())
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counter['image'] = DGG.getDefaultDialogGeom()
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counter['image_scale'] = (0.33, 1, 0.33)
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counter.setScale(0.5)
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counter.count = 0
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counter.max = self.pointsArray[index]
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self.counters.append(counter)
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money = self.playerMoney[index]
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totalCounter = DirectLabel(parent=hidden, relief=None, pos=(0.0, 0.0, 0.0), text=str(money), text_scale=0.2, text_fg=(0.95, 0.95, 0, 1), text_pos=(0, -0.1, 0), text_font=ToontownGlobals.getSignFont(), image=self.jarImage)
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totalCounter.setScale(0.5)
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totalCounter.count = money
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totalCounter.max = toon.getMaxMoney()
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self.totalCounters.append(totalCounter)
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self.accept('clientCleanup', self._handleClientCleanup)
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pos = 0
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toonLayout = toonLayouts[numToons - 1]
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for toon in self.toons:
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thisPos = toonPositions[toonLayout[pos]]
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toon.setPos(Vec3(thisPos, 1.0, -2.5))
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toon.setHpr(Vec3(0, 0, 0))
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toon.setAnimState('neutral', 1)
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toon.setShadowHeight(0)
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if not toon.isDisabled():
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toon.reparentTo(render)
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self.counters[pos].setPos(thisPos * -0.17, 0, toon.getHeight() / 10 + 0.25)
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self.counters[pos].reparentTo(aspect2d)
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self.totalCounters[pos].setPos(thisPos * -0.17, 0, -0.825)
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self.totalCounters[pos].reparentTo(aspect2d)
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pos += 1
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self.maxPoints = max(self.pointsArray)
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def reqCountUp(state):
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self.countUp()
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return Task.done
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countUpDelay = DELAY_BEFORE_COUNT_UP
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taskMgr.doMethodLater(countUpDelay, reqCountUp, 'countUpTask')
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def reqCountDown(state):
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self.countDown()
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return Task.done
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countDownDelay = countUpDelay + COUNT_UP_DURATION + DELAY_AFTER_COUNT_UP
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taskMgr.doMethodLater(countDownDelay, reqCountDown, 'countDownTask')
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def celebrate(task):
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for counter in task.counters:
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counter.hide()
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winningPoints = max(task.pointsArray)
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for i in xrange(len(task.ids)):
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if task.pointsArray[i] == winningPoints:
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avId = task.ids[i]
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if avId in base.cr.doId2do:
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toon = base.cr.doId2do[avId]
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toon.setAnimState('jump', 1.0)
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base.playSfx(task.celebrateSound)
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return Task.done
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celebrateDelay = countDownDelay + COUNT_DOWN_DURATION + DELAY_AFTER_COUNT_DOWN
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celebrateTask = taskMgr.doMethodLater(celebrateDelay, celebrate, 'celebrate')
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celebrateTask.counters = self.counters
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celebrateTask.pointsArray = self.pointsArray
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celebrateTask.ids = self.ids
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celebrateTask.celebrateSound = self.celebrateSound
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def reqPurchase(state):
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self.fsm.request('purchase')
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return Task.done
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purchaseDelay = celebrateDelay + DELAY_AFTER_CELEBRATE
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taskMgr.doMethodLater(purchaseDelay, reqPurchase, 'purchase-trans')
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if base.skipMinigameReward:
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self.fsm.request('purchase')
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return
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def _changeCounterUp(self, task, counter, newCount, toonId):
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counter.count = newCount
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counter['text'] = str(counter.count)
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if toonId == base.localAvatar.doId:
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now = globalClock.getRealTime()
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if task.lastSfxT + COUNT_SFX_MIN_DELAY < now:
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base.playSfx(task.countSound, time=COUNT_SFX_START_T)
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task.lastSfxT = now
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def _countUpTask(self, task):
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now = globalClock.getRealTime()
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startT = task.getStartTime()
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if now >= startT + task.duration:
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for counter, toonId in zip(self.counters, self.ids):
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if counter.count != counter.max:
|
|
self._changeCounterUp(task, counter, counter.max, toonId)
|
|
|
|
return Task.done
|
|
t = (now - startT) / task.duration
|
|
for counter, toonId in zip(self.counters, self.ids):
|
|
curCount = int(t * counter.max)
|
|
if curCount != counter.count:
|
|
self._changeCounterUp(task, counter, curCount, toonId)
|
|
|
|
return Task.cont
|
|
|
|
def countUp(self):
|
|
totalDelay = 0
|
|
if base.cr.newsManager.isHolidayRunning(ToontownGlobals.JELLYBEAN_TROLLEY_HOLIDAY) or base.cr.newsManager.isHolidayRunning(ToontownGlobals.JELLYBEAN_TROLLEY_HOLIDAY_MONTH):
|
|
self.rewardDoubledJellybeanLabel.show()
|
|
countUpTask = taskMgr.add(self._countUpTask, 'countUp')
|
|
countUpTask.duration = COUNT_UP_DURATION
|
|
countUpTask.countSound = self.countSound
|
|
countUpTask.lastSfxT = 0
|
|
|
|
def _changeCounterDown(self, task, counter, newCount, total, toonId):
|
|
counter.count = newCount
|
|
counter['text'] = str(counter.count)
|
|
total.count = total.startAmount + (counter.max - newCount)
|
|
if total.count > total.max:
|
|
total.count = total.max
|
|
total['text'] = str(total.count)
|
|
if total.count == total.max:
|
|
total['text_fg'] = (1, 0, 0, 1)
|
|
if toonId == base.localAvatar.doId:
|
|
now = globalClock.getRealTime()
|
|
if total.count < total.max:
|
|
minDelay = COUNT_SFX_MIN_DELAY
|
|
snd = task.countSound
|
|
startT = COUNT_SFX_START_T
|
|
else:
|
|
minDelay = OVERMAX_SFX_MIN_DELAY
|
|
snd = task.overMaxSound
|
|
startT = OVERMAX_SFX_START_T
|
|
if task.lastSfxT + minDelay < now:
|
|
task.lastSfxT = now
|
|
base.playSfx(snd, time=startT)
|
|
|
|
def _countDownTask(self, task):
|
|
now = globalClock.getRealTime()
|
|
startT = task.getStartTime()
|
|
if now >= startT + task.duration:
|
|
for counter, total, toonId in zip(self.counters, self.totalCounters, self.ids):
|
|
if counter.count != 0:
|
|
self._changeCounterDown(task, counter, 0, total, toonId)
|
|
|
|
return Task.done
|
|
t = (now - startT) / task.duration
|
|
for counter, total, toonId in zip(self.counters, self.totalCounters, self.ids):
|
|
curCount = int(counter.max * (1 - t))
|
|
if curCount != counter.count:
|
|
self._changeCounterDown(task, counter, curCount, total, toonId)
|
|
|
|
return Task.cont
|
|
|
|
def countDown(self):
|
|
totalDelay = 0
|
|
for total in self.totalCounters:
|
|
total.startAmount = total.count
|
|
|
|
countDownTask = taskMgr.add(self._countDownTask, 'countDown')
|
|
countDownTask.duration = COUNT_DOWN_DURATION
|
|
countDownTask.countSound = self.countSound
|
|
countDownTask.overMaxSound = self.overMaxSound
|
|
countDownTask.lastSfxT = 0
|
|
|
|
def exitReward(self):
|
|
self.ignore('clientCleanup')
|
|
taskMgr.remove('countUpTask')
|
|
taskMgr.remove('countDownTask')
|
|
taskMgr.remove('celebrate')
|
|
taskMgr.remove('purchase-trans')
|
|
taskMgr.remove('delayAdd')
|
|
taskMgr.remove('delaySubtract')
|
|
for toon in self.toons:
|
|
toon.detachNode()
|
|
|
|
del self.toons
|
|
if hasattr(self, 'toonsKeep'):
|
|
for delayDelete in self.toonsKeep:
|
|
delayDelete.destroy()
|
|
|
|
del self.toonsKeep
|
|
for counter in self.counters:
|
|
counter.reparentTo(hidden)
|
|
|
|
for total in self.totalCounters:
|
|
total.reparentTo(hidden)
|
|
|
|
self.foreground.reparentTo(hidden)
|
|
self.backgroundL.reparentTo(hidden)
|
|
self.backgroundR.reparentTo(hidden)
|
|
self.sidewalk.reparentTo(hidden)
|
|
self.sidewalkL.reparentTo(hidden)
|
|
self.sidewalkR.reparentTo(hidden)
|
|
self.door.reparentTo(hidden)
|
|
self.title.reparentTo(self.frame)
|
|
self.rewardDoubledJellybeanLabel.hide()
|
|
base.camLens.setMinFov(settings['fov']/(4./3.))
|
|
NametagGlobals.setOnscreenChatForced(0)
|
|
|
|
def _handleClientCleanup(self):
|
|
if hasattr(self, 'toonsKeep'):
|
|
for delayDelete in self.toonsKeep:
|
|
delayDelete.destroy()
|
|
|
|
del self.toonsKeep
|
|
self.ignore('clientCleanup')
|
|
|
|
def enterPurchase(self):
|
|
PurchaseBase.enterPurchase(self)
|
|
self.rewardDoubledJellybeanLabel.hide()
|
|
self.bg.reparentTo(render)
|
|
base.setBackgroundColor(0.78, 0.65, 0.53)
|
|
self.accept('purchaseStateChange', self.__handleStateChange)
|
|
self.playAgain.reparentTo(self.toon.inventory.purchaseFrame)
|
|
self.backToPlayground.reparentTo(self.toon.inventory.purchaseFrame)
|
|
self.pointDisplay.reparentTo(self.toon.inventory.purchaseFrame)
|
|
self.statusLabel.reparentTo(self.toon.inventory.purchaseFrame)
|
|
for headFrame in self.headFrames:
|
|
headFrame[1].show()
|
|
headFrame[1].reparentTo(self.toon.inventory.purchaseFrame)
|
|
|
|
if not self.tutorialMode:
|
|
if not config.GetBool('disable-purchase-timer', 0):
|
|
self.timer.show()
|
|
self.timer.countdown(self.remain, self.__timerExpired)
|
|
else:
|
|
self.timer.hide()
|
|
self.disablePlayAgain()
|
|
self.accept('disableGagPanel', Functor(self.toon.inventory.setActivateMode, 'gagTutDisabled', gagTutMode=1))
|
|
self.accept('disableBackToPlayground', self.disableBackToPlayground)
|
|
self.accept('enableGagPanel', self.handleEnableGagPanel)
|
|
self.accept('enableBackToPlayground', self.enableBackToPlayground)
|
|
for avId, headFrame in self.headFrames:
|
|
if avId != self.newbieId:
|
|
headFrame.hide()
|
|
|
|
messenger.send('gagScreenIsUp')
|
|
if base.autoPlayAgain:
|
|
base.transitions.fadeOut(0)
|
|
self.__handlePlayAgain()
|
|
|
|
def exitPurchase(self):
|
|
PurchaseBase.exitPurchase(self)
|
|
self.ignore('disableGagPanel')
|
|
self.ignore('disableBackToPlayground')
|
|
self.ignore('enableGagPanel')
|
|
self.ignore('enableBackToPlayground')
|
|
self.bg.reparentTo(hidden)
|
|
self.playAgain.reparentTo(self.frame)
|
|
self.backToPlayground.reparentTo(self.frame)
|
|
self.pointDisplay.reparentTo(self.frame)
|
|
self.statusLabel.reparentTo(self.frame)
|
|
self.ignore('purchaseStateChange')
|
|
base.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor)
|
|
if base.autoPlayAgain:
|
|
base.transitions.fadeIn()
|
|
|
|
def disableBackToPlayground(self):
|
|
self.backToPlayground['state'] = DGG.DISABLED
|
|
|
|
def enableBackToPlayground(self):
|
|
self.backToPlayground['state'] = DGG.NORMAL
|
|
|
|
def disablePlayAgain(self):
|
|
self.playAgain['state'] = DGG.DISABLED
|
|
|
|
def enablePlayAgain(self):
|
|
self.playAgain['state'] = DGG.NORMAL
|
|
|
|
def enterTutorialMode(self, newbieId):
|
|
self.tutorialMode = 1
|
|
self.newbieId = newbieId
|
|
|
|
def handleEnableGagPanel(self):
|
|
self.toon.inventory.setActivateMode('purchase', gagTutMode=1)
|
|
self.checkForBroke()
|
|
|
|
def handleGagTutorialDone(self):
|
|
self.enableBackToPlayground()
|
|
|
|
def setupUnexpectedExitHooks(self):
|
|
for avId in self.ids:
|
|
if avId in base.cr.doId2do:
|
|
toon = base.cr.doId2do[avId]
|
|
eventName = toon.uniqueName('disable')
|
|
self.accept(eventName, self.__handleUnexpectedExit, extraArgs=[avId])
|
|
self.unexpectedEventNames.append(eventName)
|
|
|
|
def cleanupUnexpectedExitHooks(self):
|
|
for eventName in self.unexpectedEventNames:
|
|
self.ignore(eventName)
|
|
|
|
def __handleUnexpectedExit(self, avId):
|
|
self.unexpectedExits.append(avId)
|
|
|
|
|
|
class PurchaseHeadFrame(DirectFrame):
|
|
notify = DirectNotifyGlobal.directNotify.newCategory('Purchase')
|
|
|
|
def __init__(self, av, purchaseModels):
|
|
DirectFrame.__init__(self, relief=None, image=purchaseModels.find('**/Char_Pnl'))
|
|
self.initialiseoptions(PurchaseHeadFrame)
|
|
self.statusLabel = DirectLabel(parent=self, relief=None, text='', text_scale=TTLocalizer.PstatusLabel, text_wordwrap=7.5, text_fg=(0.05, 0.14, 0.4, 1), text_pos=(0.1, 0, 0))
|
|
self.av = av
|
|
self.avKeep = DelayDelete.DelayDelete(av, 'PurchaseHeadFrame.av')
|
|
self.accept('clientCleanup', self._handleClientCleanup)
|
|
self.head = self.stateNodePath[0].attachNewNode('head', 20)
|
|
self.head.setPosHprScale(-0.22, 10.0, -0.1, 180.0, 0.0, 0.0, 0.1, 0.1, 0.1)
|
|
self.headModel = ToonHead.ToonHead()
|
|
self.headModel.setupHead(self.av.style, forGui=1)
|
|
self.headModel.reparentTo(self.head)
|
|
self.tag2Node = NametagFloat2d()
|
|
self.tag2Node.setContents(Nametag.CName)
|
|
self.av.nametag.addNametag(self.tag2Node)
|
|
self.tag2 = self.attachNewNode(self.tag2Node)
|
|
self.tag2.setPosHprScale(-0.22, 10.0, 0.12, 0, 0, 0, 0.046, 0.046, 0.046)
|
|
self.tag1Node = NametagFloat2d()
|
|
self.tag1Node.setContents(Nametag.CSpeech | Nametag.CThought)
|
|
self.av.nametag.addNametag(self.tag1Node)
|
|
self.tag1 = self.attachNewNode(self.tag1Node)
|
|
self.tag1.setPosHprScale(-0.15, 0, -0.1, 0, 0, 0, 0.046, 0.046, 0.046)
|
|
self.hide()
|
|
|
|
def destroy(self):
|
|
DirectFrame.destroy(self)
|
|
del self.statusLabel
|
|
self.headModel.delete()
|
|
del self.headModel
|
|
self.head.removeNode()
|
|
del self.head
|
|
self.av.nametag.removeNametag(self.tag1Node)
|
|
self.av.nametag.removeNametag(self.tag2Node)
|
|
self.tag1.removeNode()
|
|
self.tag2.removeNode()
|
|
del self.tag1
|
|
del self.tag2
|
|
del self.tag1Node
|
|
del self.tag2Node
|
|
del self.av
|
|
self.removeAvKeep()
|
|
|
|
def setAvatarState(self, state):
|
|
if state == PURCHASE_DISCONNECTED_STATE:
|
|
self.statusLabel['text'] = TTLocalizer.GagShopPlayerDisconnected % self.av.getName()
|
|
self.statusLabel['text_pos'] = (0.015, 0.072, 0)
|
|
self.head.hide()
|
|
self.tag1.hide()
|
|
self.tag2.hide()
|
|
elif state == PURCHASE_EXIT_STATE:
|
|
self.statusLabel['text'] = TTLocalizer.GagShopPlayerExited % self.av.getName()
|
|
self.statusLabel['text_pos'] = (0.015, 0.072, 0)
|
|
self.head.hide()
|
|
self.tag1.hide()
|
|
self.tag2.hide()
|
|
elif state == PURCHASE_PLAYAGAIN_STATE:
|
|
self.statusLabel['text'] = TTLocalizer.GagShopPlayerPlayAgain
|
|
self.statusLabel['text_pos'] = (0.1, -0.12, 0)
|
|
elif state == PURCHASE_WAITING_STATE:
|
|
self.statusLabel['text'] = TTLocalizer.GagShopPlayerBuying
|
|
self.statusLabel['text_pos'] = (0.1, -0.12, 0)
|
|
elif state == PURCHASE_NO_CLIENT_STATE:
|
|
Purchase.notify.warning("setAvatarState('no client state'); OK for gag purchase tutorial")
|
|
else:
|
|
Purchase.notify.warning('unknown avatar state: %s' % state)
|
|
|
|
def _handleClientCleanup(self):
|
|
self.destroy()
|
|
|
|
def removeAvKeep(self):
|
|
if hasattr(self, 'avKeep'):
|
|
self.notify.debug('destroying avKeep %s' % self.avKeep)
|
|
self.avKeep.destroy()
|
|
del self.avKeep
|
|
self.ignore('clientCleanup')
|