mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-10-31 00:37:54 +00:00
04233eb9f3
This reverts commit ad91b21823
.
564 lines
22 KiB
Python
564 lines
22 KiB
Python
from pandac.PandaModules import *
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from toontown.toonbase.ToonBaseGlobal import *
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from direct.directnotify import DirectNotifyGlobal
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from direct.fsm import StateData
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from direct.fsm import ClassicFSM, State
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from direct.fsm import State
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from direct.task.Task import Task
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from ToontownMsgTypes import *
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from toontown.toonbase import ToontownGlobals
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from toontown.hood import TTHood
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from toontown.hood import DDHood
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from toontown.hood import MMHood
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from toontown.hood import BRHood
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from toontown.hood import DGHood
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from toontown.hood import DLHood
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from toontown.hood import GSHood
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from toontown.hood import OZHood
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from toontown.hood import GZHood
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from toontown.hood import SellbotHQ, CashbotHQ, LawbotHQ, BossbotHQ
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from toontown.hood import TutorialHood
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from direct.task import TaskManagerGlobal
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from toontown.hood import QuietZoneState
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from toontown.hood import ZoneUtil
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from toontown.hood import EstateHood
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from toontown.hood import PartyHood
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from toontown.toonbase import TTLocalizer
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from toontown.parties.PartyGlobals import GoToPartyStatus
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from toontown.dna.DNAParser import *
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class PlayGame(StateData.StateData):
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notify = DirectNotifyGlobal.directNotify.newCategory('PlayGame')
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Hood2ClassDict = {ToontownGlobals.ToontownCentral: TTHood.TTHood,
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ToontownGlobals.DonaldsDock: DDHood.DDHood,
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ToontownGlobals.TheBrrrgh: BRHood.BRHood,
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ToontownGlobals.MinniesMelodyland: MMHood.MMHood,
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ToontownGlobals.DaisyGardens: DGHood.DGHood,
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ToontownGlobals.DonaldsDreamland: DLHood.DLHood,
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ToontownGlobals.GoofySpeedway: GSHood.GSHood,
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ToontownGlobals.OutdoorZone: OZHood.OZHood,
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ToontownGlobals.Tutorial: TutorialHood.TutorialHood,
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ToontownGlobals.MyEstate: EstateHood.EstateHood,
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ToontownGlobals.BossbotHQ: BossbotHQ.BossbotHQ,
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ToontownGlobals.SellbotHQ: SellbotHQ.SellbotHQ,
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ToontownGlobals.CashbotHQ: CashbotHQ.CashbotHQ,
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ToontownGlobals.LawbotHQ: LawbotHQ.LawbotHQ,
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ToontownGlobals.GolfZone: GZHood.GZHood,
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ToontownGlobals.PartyHood: PartyHood.PartyHood}
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Hood2StateDict = {ToontownGlobals.ToontownCentral: 'TTHood',
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ToontownGlobals.DonaldsDock: 'DDHood',
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ToontownGlobals.TheBrrrgh: 'BRHood',
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ToontownGlobals.MinniesMelodyland: 'MMHood',
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ToontownGlobals.DaisyGardens: 'DGHood',
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ToontownGlobals.DonaldsDreamland: 'DLHood',
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ToontownGlobals.GoofySpeedway: 'GSHood',
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ToontownGlobals.OutdoorZone: 'OZHood',
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ToontownGlobals.Tutorial: 'TutorialHood',
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ToontownGlobals.MyEstate: 'EstateHood',
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ToontownGlobals.BossbotHQ: 'BossbotHQ',
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ToontownGlobals.SellbotHQ: 'SellbotHQ',
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ToontownGlobals.CashbotHQ: 'CashbotHQ',
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ToontownGlobals.LawbotHQ: 'LawbotHQ',
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ToontownGlobals.GolfZone: 'GZHood',
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ToontownGlobals.PartyHood: 'PartyHood'}
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def __init__(self, parentFSM, doneEvent):
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StateData.StateData.__init__(self, doneEvent)
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self.place = None
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self.fsm = ClassicFSM.ClassicFSM('PlayGame', [State.State('start', self.enterStart, self.exitStart, ['quietZone']),
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State.State('quietZone', self.enterQuietZone, self.exitQuietZone, ['TTHood',
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'DDHood',
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'BRHood',
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'MMHood',
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'DGHood',
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'DLHood',
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'GSHood',
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'OZHood',
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'GZHood',
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'SellbotHQ',
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'CashbotHQ',
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'LawbotHQ',
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'BossbotHQ',
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'TutorialHood',
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'EstateHood',
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'PartyHood']),
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State.State('TTHood', self.enterTTHood, self.exitTTHood, ['quietZone']),
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State.State('DDHood', self.enterDDHood, self.exitDDHood, ['quietZone']),
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State.State('BRHood', self.enterBRHood, self.exitBRHood, ['quietZone']),
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State.State('MMHood', self.enterMMHood, self.exitMMHood, ['quietZone']),
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State.State('DGHood', self.enterDGHood, self.exitDGHood, ['quietZone']),
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State.State('DLHood', self.enterDLHood, self.exitDLHood, ['quietZone']),
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State.State('GSHood', self.enterGSHood, self.exitGSHood, ['quietZone']),
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State.State('OZHood', self.enterOZHood, self.exitOZHood, ['quietZone']),
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State.State('GZHood', self.enterGZHood, self.exitGZHood, ['quietZone']),
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State.State('BossbotHQ', self.enterBossbotHQ, self.exitBossbotHQ, ['quietZone']),
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State.State('SellbotHQ', self.enterSellbotHQ, self.exitSellbotHQ, ['quietZone']),
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State.State('CashbotHQ', self.enterCashbotHQ, self.exitCashbotHQ, ['quietZone']),
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State.State('LawbotHQ', self.enterLawbotHQ, self.exitLawbotHQ, ['quietZone']),
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State.State('TutorialHood', self.enterTutorialHood, self.exitTutorialHood, ['quietZone']),
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State.State('EstateHood', self.enterEstateHood, self.exitEstateHood, ['quietZone']),
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State.State('PartyHood', self.enterPartyHood, self.exitPartyHood, ['quietZone'])], 'start', 'start')
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self.fsm.enterInitialState()
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self.parentFSM = parentFSM
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self.parentFSM.getStateNamed('playGame').addChild(self.fsm)
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self.hoodDoneEvent = 'hoodDone'
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self.hood = None
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self.quietZoneDoneEvent = uniqueName('quietZoneDone')
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self.quietZoneStateData = None
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return
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def enter(self, hoodId, zoneId, avId):
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if hoodId == ToontownGlobals.Tutorial:
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loaderName = 'townLoader'
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whereName = 'toonInterior'
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elif hoodId == ToontownGlobals.MyEstate:
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self.getEstateZoneAndGoHome(avId, zoneId)
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return
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elif hoodId == ToontownGlobals.PartyHood:
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self.getPartyZoneAndGoToParty(avId, zoneId)
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return
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else:
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loaderName = ZoneUtil.getLoaderName(zoneId)
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whereName = ZoneUtil.getToonWhereName(zoneId)
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self.fsm.request('quietZone', [{'loader': loaderName,
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'where': whereName,
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'how': 'teleportIn',
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'hoodId': hoodId,
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'zoneId': zoneId,
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'shardId': None,
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'avId': avId}])
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return
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def exit(self):
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if base.placeBeforeObjects and self.quietZoneStateData:
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self.quietZoneStateData.exit()
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self.quietZoneStateData.unload()
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self.quietZoneStateData = None
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self.ignore(self.quietZoneDoneEvent)
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return
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def load(self):
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pass
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def loadDnaStoreTutorial(self):
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self.dnaStore = DNAStorage()
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files = ('phase_3.5/dna/storage_tutorial.pdna', 'phase_3.5/dna/storage_interior.pdna')
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dnaBulk = DNABulkLoader(self.dnaStore, files)
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dnaBulk.loadDNAFiles()
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def loadDnaStore(self):
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if not hasattr(self, 'dnaStore'):
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self.dnaStore = DNAStorage()
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files = ('phase_4/dna/storage.pdna', 'phase_3.5/dna/storage_interior.pdna')
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dnaBulk = DNABulkLoader(self.dnaStore, files)
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dnaBulk.loadDNAFiles()
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self.dnaStore.storeFont('humanist', ToontownGlobals.getInterfaceFont())
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self.dnaStore.storeFont('mickey', ToontownGlobals.getSignFont())
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self.dnaStore.storeFont('suit', ToontownGlobals.getSuitFont())
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def unloadDnaStore(self):
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if hasattr(self, 'dnaStore'):
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del self.dnaStore
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ModelPool.garbageCollect()
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TexturePool.garbageCollect()
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def unload(self):
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self.unloadDnaStore()
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if self.hood:
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self.notify.info('Aggressively cleaning up hood: %s' % self.hood)
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self.hood.exit()
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self.hood.unload()
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self.hood = None
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base.cr.cache.flush()
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def enterStart(self):
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pass
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def exitStart(self):
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pass
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def handleHoodDone(self):
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doneStatus = self.hood.getDoneStatus()
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shardId = doneStatus['shardId']
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if shardId != None:
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self.doneStatus = doneStatus
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messenger.send(self.doneEvent)
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base.transitions.fadeOut(0)
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return
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if doneStatus['where'] == 'party':
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self.getPartyZoneAndGoToParty(doneStatus['avId'], doneStatus['zoneId'])
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return
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how = doneStatus['how']
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if how in ['tunnelIn',
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'teleportIn',
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'doorIn',
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'elevatorIn']:
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self.fsm.request('quietZone', [doneStatus])
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else:
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self.notify.error('Exited hood with unexpected mode %s' % how)
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return
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def _destroyHood(self):
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self.unload()
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def enterQuietZone(self, requestStatus):
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self.acceptOnce(self.quietZoneDoneEvent, self.handleQuietZoneDone)
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self.quietZoneStateData = QuietZoneState.QuietZoneState(self.quietZoneDoneEvent)
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self._quietZoneLeftEvent = self.quietZoneStateData.getQuietZoneLeftEvent()
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if base.placeBeforeObjects:
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self.acceptOnce(self._quietZoneLeftEvent, self.handleLeftQuietZone)
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self._enterWaitForSetZoneResponseMsg = self.quietZoneStateData.getEnterWaitForSetZoneResponseMsg()
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self.acceptOnce(self._enterWaitForSetZoneResponseMsg, self.handleWaitForSetZoneResponse)
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self.quietZoneStateData.load()
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self.quietZoneStateData.enter(requestStatus)
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def exitQuietZone(self):
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self.ignore(self._quietZoneLeftEvent)
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self.ignore(self._enterWaitForSetZoneResponseMsg)
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if not base.placeBeforeObjects:
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self.ignore(self.quietZoneDoneEvent)
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self.quietZoneStateData.exit()
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self.quietZoneStateData.unload()
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self.quietZoneStateData = None
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return
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def handleWaitForSetZoneResponse(self, requestStatus):
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hoodId = requestStatus['hoodId']
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canonicalHoodId = ZoneUtil.getCanonicalZoneId(hoodId)
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toHoodPhrase = ToontownGlobals.hoodNameMap[canonicalHoodId][0]
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hoodName = ToontownGlobals.hoodNameMap[canonicalHoodId][-1]
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zoneId = requestStatus['zoneId']
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loaderName = requestStatus['loader']
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avId = requestStatus.get('avId', -1)
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ownerId = requestStatus.get('ownerId', avId)
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if base.config.GetBool('want-qa-regression', 0):
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self.notify.info('QA-REGRESSION: NEIGHBORHOODS: Visit %s' % hoodName)
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count = ToontownGlobals.hoodCountMap[canonicalHoodId]
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if loaderName == 'safeZoneLoader':
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count += ToontownGlobals.safeZoneCountMap[canonicalHoodId]
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elif loaderName == 'townLoader':
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count += ToontownGlobals.townCountMap[canonicalHoodId]
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if not loader.inBulkBlock:
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if hoodId == ToontownGlobals.MyEstate:
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if avId == -1:
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loader.beginBulkLoad('hood', TTLocalizer.HeadingToYourEstate, count, 1, TTLocalizer.TIP_ESTATE, zoneId)
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else:
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owner = base.cr.identifyAvatar(ownerId)
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if owner == None:
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friend = base.cr.identifyAvatar(avId)
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if friend != None:
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avName = friend.getName()
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loader.beginBulkLoad('hood', TTLocalizer.HeadingToFriend % avName, count, 1, TTLocalizer.TIP_ESTATE, zoneId)
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else:
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self.notify.warning("we can't perform this teleport")
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return
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else:
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avName = owner.getName()
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loader.beginBulkLoad('hood', TTLocalizer.HeadingToEstate % avName, count, 1, TTLocalizer.TIP_ESTATE, zoneId)
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elif ZoneUtil.isCogHQZone(zoneId):
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loader.beginBulkLoad('hood', TTLocalizer.HeadingToHood % {'to': toHoodPhrase,
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'hood': hoodName}, count, 1, TTLocalizer.TIP_COGHQ, zoneId)
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elif ZoneUtil.isGoofySpeedwayZone(zoneId):
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loader.beginBulkLoad('hood', TTLocalizer.HeadingToHood % {'to': toHoodPhrase,
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'hood': hoodName}, count, 1, TTLocalizer.TIP_KARTING, zoneId)
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else:
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loader.beginBulkLoad('hood', TTLocalizer.HeadingToHood % {'to': toHoodPhrase,
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'hood': hoodName}, count, 1, TTLocalizer.TIP_GENERAL, zoneId)
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if hoodId == ToontownGlobals.Tutorial:
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self.loadDnaStoreTutorial()
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else:
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if not hasattr(self, 'dnaStore'):
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self.loadDnaStore()
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hoodClass = self.getHoodClassByNumber(canonicalHoodId)
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self.hood = hoodClass(self.fsm, self.hoodDoneEvent, self.dnaStore, hoodId)
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self.hood.load()
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self.hood.loadLoader(requestStatus)
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if not base.placeBeforeObjects:
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loader.endBulkLoad('hood')
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return
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def handleLeftQuietZone(self):
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status = self.quietZoneStateData.getRequestStatus()
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hoodId = ZoneUtil.getCanonicalZoneId(status['hoodId'])
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hoodState = self.getHoodStateByNumber(hoodId)
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self.fsm.request(hoodState, [status])
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def handleQuietZoneDone(self):
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if base.placeBeforeObjects:
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self.quietZoneStateData.exit()
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self.quietZoneStateData.unload()
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self.quietZoneStateData = None
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loader.endBulkLoad('hood')
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else:
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self.handleLeftQuietZone()
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return
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def enterTTHood(self, requestStatus):
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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self.hood.enter(requestStatus)
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def exitTTHood(self):
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self._destroyHood()
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def enterDDHood(self, requestStatus):
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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self.hood.enter(requestStatus)
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def exitDDHood(self):
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self._destroyHood()
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def enterMMHood(self, requestStatus):
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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self.hood.enter(requestStatus)
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def exitMMHood(self):
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self._destroyHood()
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def enterBRHood(self, requestStatus):
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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self.hood.enter(requestStatus)
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def exitBRHood(self):
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self._destroyHood()
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def enterDGHood(self, requestStatus):
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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self.hood.enter(requestStatus)
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def exitDGHood(self):
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self._destroyHood()
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def enterDLHood(self, requestStatus):
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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self.hood.enter(requestStatus)
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def exitDLHood(self):
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self._destroyHood()
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def enterGSHood(self, requestStatus):
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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self.hood.enter(requestStatus)
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def exitGSHood(self):
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self._destroyHood()
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def enterOZHood(self, requestStatus):
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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self.hood.enter(requestStatus)
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def exitOZHood(self):
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self._destroyHood()
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def enterGZHood(self, requestStatus):
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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self.hood.enter(requestStatus)
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def exitGZHood(self):
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self._destroyHood()
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def enterSellbotHQ(self, requestStatus):
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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self.hood.enter(requestStatus)
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def exitSellbotHQ(self):
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self._destroyHood()
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def enterCashbotHQ(self, requestStatus):
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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self.hood.enter(requestStatus)
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def exitCashbotHQ(self):
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self._destroyHood()
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def enterLawbotHQ(self, requestStatus):
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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self.hood.enter(requestStatus)
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def exitLawbotHQ(self):
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self._destroyHood()
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def enterBossbotHQ(self, requestStatus):
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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self.hood.enter(requestStatus)
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def exitBossbotHQ(self):
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self._destroyHood()
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def enterTutorialHood(self, requestStatus):
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messenger.send('toonArrivedTutorial')
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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base.localAvatar.book.obscureButton(1)
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base.localAvatar.book.setSafeMode(1)
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base.localAvatar.laffMeter.obscure(1)
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base.localAvatar.chatMgr.obscure(1, 1)
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base.localAvatar.obscureFriendsListButton(1)
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requestStatus['how'] = 'tutorial'
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if base.config.GetString('language', 'english') == 'japanese':
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musicVolume = base.config.GetFloat('tutorial-music-volume', 0.5)
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requestStatus['musicVolume'] = musicVolume
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self.hood.enter(requestStatus)
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def exitTutorialHood(self):
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self.unloadDnaStore()
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self._destroyHood()
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base.localAvatar.book.obscureButton(0)
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base.localAvatar.book.setSafeMode(0)
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base.localAvatar.laffMeter.obscure(0)
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base.localAvatar.chatMgr.obscure(0, 0)
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base.localAvatar.obscureFriendsListButton(-1)
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def enterEstateHood(self, requestStatus):
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self.accept(self.hoodDoneEvent, self.handleHoodDone)
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self.hood.enter(requestStatus)
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def exitEstateHood(self):
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self._destroyHood()
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def getEstateZoneAndGoHome(self, avId, zoneId):
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self.doneStatus = {'avId': avId,
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'zoneId': zoneId,
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'hoodId': ToontownGlobals.MyEstate,
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'loader': 'safeZoneLoader',
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'how': 'teleportIn',
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'shardId': None}
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self.acceptOnce('setLocalEstateZone', self.goHome)
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if avId > 0:
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base.cr.estateMgr.getLocalEstateZone(avId)
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else:
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base.cr.estateMgr.getLocalEstateZone(base.localAvatar.getDoId())
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return
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|
|
def goHome(self, ownerId, zoneId):
|
|
self.notify.debug('goHome ownerId = %s' % ownerId)
|
|
if ownerId > 0 and ownerId != base.localAvatar.doId and not base.cr.isFriend(ownerId):
|
|
self.doneStatus['failed'] = 1
|
|
taskMgr.remove('goHomeFailed')
|
|
taskMgr.add(self.goHomeFailed, 'goHomeFailed')
|
|
return
|
|
if ownerId == 0 and zoneId == 0:
|
|
self.doneStatus['failed'] = 1
|
|
self.goHomeFailed(None)
|
|
return
|
|
if self.doneStatus['zoneId'] != zoneId:
|
|
self.doneStatus['where'] = 'house'
|
|
else:
|
|
self.doneStatus['where'] = 'estate'
|
|
self.doneStatus['ownerId'] = ownerId
|
|
self.fsm.request('quietZone', [self.doneStatus])
|
|
return
|
|
|
|
def goHomeFailed(self, task):
|
|
self.notify.debug('goHomeFailed')
|
|
failedToVisitAvId = self.doneStatus.get('avId')
|
|
if failedToVisitAvId > 0:
|
|
message = TTLocalizer.EstateTeleportFailedNotFriends % base.cr.identifyAvatar(failedToVisitAvId).getName()
|
|
else:
|
|
message = TTLocalizer.EstateTeleportFailed
|
|
self.notify.debug('goHomeFailed, why =: %s' % message)
|
|
self.ignore('setLocalEstateZone')
|
|
zoneId = base.localAvatar.lastHood
|
|
loaderName = ZoneUtil.getLoaderName(zoneId)
|
|
whereName = ZoneUtil.getToonWhereName(zoneId)
|
|
base.localAvatar.setSystemMessage(0, message)
|
|
self.fsm.request('quietZone', [{'loader': loaderName,
|
|
'where': whereName,
|
|
'how': 'teleportIn',
|
|
'hoodId': zoneId,
|
|
'zoneId': zoneId,
|
|
'shardId': None}])
|
|
return Task.done
|
|
|
|
def enterPartyHood(self, requestStatus):
|
|
self.accept(self.hoodDoneEvent, self.handleHoodDone)
|
|
requestStatus['where'] = 'party'
|
|
self.hood.enter(requestStatus)
|
|
|
|
def exitPartyHood(self):
|
|
self._destroyHood()
|
|
|
|
def getPartyZoneAndGoToParty(self, avId, zoneId):
|
|
self.doneStatus = {'avId': avId,
|
|
'zoneId': zoneId,
|
|
'hoodId': ToontownGlobals.PartyHood,
|
|
'loader': 'safeZoneLoader',
|
|
'how': 'teleportIn',
|
|
'shardId': None}
|
|
if avId < 0:
|
|
avId = base.localAvatar.getDoId()
|
|
base.cr.partyManager.requestPartyZone(avId, zoneId, callback=self.goToParty)
|
|
return
|
|
|
|
def goToParty(self, ownerId, partyId, zoneId):
|
|
if ownerId == 0 or partyId == 0 or zoneId == 0:
|
|
self.doneStatus['where'] = 'playground'
|
|
else:
|
|
self.doneStatus['where'] = 'party'
|
|
self.doneStatus['ownerId'] = ownerId
|
|
self.doneStatus['partyId'] = partyId
|
|
self.doneStatus['zoneId'] = zoneId
|
|
self.fsm.request('quietZone', [self.doneStatus])
|
|
|
|
def goToPartyFailed(self, reason):
|
|
self.notify.debug('goToPartyFailed')
|
|
failedToVisitAvId = self.doneStatus.get('avId')
|
|
message = base.cr.partyManager.getGoToPartyFailedMessage(reason)
|
|
self.notify.debug('goToPartyFailed, why =: %s' % message)
|
|
self.ignore('gotLocalPartyZone')
|
|
zoneId = base.localAvatar.lastHood
|
|
loaderName = ZoneUtil.getLoaderName(zoneId)
|
|
whereName = ZoneUtil.getToonWhereName(zoneId)
|
|
base.localAvatar.setSystemMessage(0, message)
|
|
self.fsm.request('quietZone', [{'loader': loaderName,
|
|
'where': whereName,
|
|
'how': 'teleportIn',
|
|
'hoodId': zoneId,
|
|
'zoneId': zoneId,
|
|
'shardId': None}])
|
|
return Task.done
|
|
|
|
def getCatalogCodes(self, category):
|
|
numCodes = self.dnaStore.getNumCatalogCodes(category)
|
|
codes = []
|
|
for i in xrange(numCodes):
|
|
codes.append(self.dnaStore.getCatalogCode(category, i))
|
|
|
|
return codes
|
|
|
|
def getNodePathList(self, catalogGroup):
|
|
result = []
|
|
codes = self.getCatalogCodes(catalogGroup)
|
|
for code in codes:
|
|
np = self.dnaStore.findNode(code)
|
|
result.append(np)
|
|
|
|
return result
|
|
|
|
def getNodePathDict(self, catalogGroup):
|
|
result = {}
|
|
codes = self.getCatalogCodes(catalogGroup)
|
|
for code in codes:
|
|
np = self.dnaStore.findNode(code)
|
|
result[code] = np
|
|
|
|
return result
|
|
|
|
def getHoodClassByNumber(self, hoodNumber):
|
|
return self.Hood2ClassDict[hoodNumber]
|
|
|
|
def getHoodStateByNumber(self, hoodNumber):
|
|
return self.Hood2StateDict[hoodNumber]
|
|
|
|
def setPlace(self, place):
|
|
self.place = place
|
|
if self.place:
|
|
messenger.send('playGameSetPlace')
|
|
|
|
def getPlace(self):
|
|
return self.place
|
|
|
|
def getPlaceId(self):
|
|
if self.hood:
|
|
return self.hood.hoodId
|
|
else:
|
|
return None
|
|
return None
|