mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
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f024e9b7a6
The OTPDialog needs to be fixed k
157 lines
5.1 KiB
Python
Executable file
157 lines
5.1 KiB
Python
Executable file
from toontown.toonbase import PythonUtil
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class MagicError(Exception): pass
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def ensureAccess(access, msg='Insufficient access'):
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if spellbook.getInvokerAccess() < access:
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raise MagicError(msg)
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class Spellbook:
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"""
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The Spellbook manages the list of all Magic Words that have been registered
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anywhere in the system. When the MagicWordManager(AI) wants to process a
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Magic Word, it is passed off to the Spellbook, which performs the operation.
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To add Magic Words to the Spellbook, use the @magicWord() decorator.
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"""
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def __init__(self):
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self.words = {}
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self.currentInvoker = None
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self.currentTarget = None
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def addWord(self, word):
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self.words[word.name.lower()] = word # lets make this stuff case insensitive
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def process(self, invoker, target, incantation):
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self.currentInvoker = invoker
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self.currentTarget = target
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word, args = (incantation.split(' ', 1) + [''])[:2]
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try:
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return self.doWord(word, args)
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except MagicError as e:
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return e.message
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except Exception:
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return PythonUtil.describeException(backTrace=1)
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finally:
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self.currentInvoker = None
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self.currentTarget = None
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def doWord(self, wordName, args):
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word = self.words.get(wordName.lower()) # look it up by its lower case value
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if not word:
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if process == 'ai':
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wname = wordName.lower()
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for key in self.words:
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if self.words.get(key).access <= self.getInvokerAccess():
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if wname in key:
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return 'Did you mean %s' % (self.words.get(key).name)
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if not word:
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return
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ensureAccess(word.access)
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if self.getTarget() and self.getTarget() != self.getInvoker():
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if self.getInvokerAccess() <= self.getTarget().getAdminAccess():
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raise MagicError('Target must have lower access')
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result = word.run(args)
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if result is not None:
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return str(result)
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def getInvoker(self):
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return self.currentInvoker
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def getTarget(self):
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return self.currentTarget
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def getInvokerAccess(self):
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if not self.currentInvoker:
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return 0
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return self.currentInvoker.getAdminAccess()
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spellbook = Spellbook()
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# CATEGORIES
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class MagicWordCategory:
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def __init__(self, name, defaultAccess=600):
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self.name = name
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self.defaultAccess = defaultAccess
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CATEGORY_UNKNOWN = MagicWordCategory('Unknown')
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CATEGORY_USER = MagicWordCategory('Community manager', defaultAccess=100)
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CATEGORY_COMMUNITY_MANAGER = MagicWordCategory('Community manager', defaultAccess=200)
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CATEGORY_MODERATOR = MagicWordCategory('Moderator', defaultAccess=300)
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CATEGORY_CREATIVE = MagicWordCategory('Creative', defaultAccess=400)
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CATEGORY_PROGRAMMER = MagicWordCategory('Programmer', defaultAccess=500)
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CATEGORY_ADMINISTRATOR = MagicWordCategory('Administrator', defaultAccess=600)
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CATEGORY_SYSTEM_ADMINISTRATOR = MagicWordCategory('System administrator', defaultAccess=700)
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MINIMUM_MAGICWORD_ACCESS = CATEGORY_COMMUNITY_MANAGER.defaultAccess
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class MagicWord:
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def __init__(self, name, func, types, access, doc):
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self.name = name
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self.func = func
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self.types = types
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self.access = access
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self.doc = doc
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def parseArgs(self, string):
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maxArgs = self.func.func_code.co_argcount
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minArgs = maxArgs - (len(self.func.func_defaults) if self.func.func_defaults else 0)
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args = string.split(None, maxArgs-1)[:maxArgs]
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if len(args) < minArgs:
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raise MagicError('Magic word %s requires at least %d arguments' % (self.name, minArgs))
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output = []
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for i, (type, arg) in enumerate(zip(self.types, args)):
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try:
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targ = type(arg)
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except (TypeError, ValueError):
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raise MagicError('Argument %d of magic word %s must be %s' % (i, self.name, type.__name__))
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output.append(targ)
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return output
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def run(self, rawArgs):
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args = self.parseArgs(rawArgs)
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return self.func(*args)
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class MagicWordDecorator:
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"""
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This class manages Magic Word decoration. It is aliased as magicWord, so that
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the @magicWord(...) construct instantiates this class and has the resulting
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object process the Magic Word's construction.
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"""
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def __init__(self, name=None, types=[str], access=None, category=CATEGORY_UNKNOWN):
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self.name = name
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self.types = types
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self.category = category
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if access is not None:
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self.access = access
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else:
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self.access = self.category.defaultAccess
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def __call__(self, mw):
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# This is the actual decoration routine. We add the function 'mw' as a
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# Magic Word to the Spellbook, using the attributes specified at construction
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# time.
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name = self.name
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if name is None:
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name = mw.func_name
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word = MagicWord(name, mw, self.types, self.access, mw.__doc__)
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spellbook.addWord(word)
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return mw
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magicWord = MagicWordDecorator
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