Poodletooth-iLand/panda/direct/particles/Particles.py
Master Jumblespeed d882959bfa switch to remote
2015-05-18 22:11:33 -04:00

598 lines
32 KiB
Python
Executable file

from pandac.PandaModules import *
from pandac.PandaModules import ParticleSystem
from pandac.PandaModules import BaseParticleFactory
from pandac.PandaModules import PointParticleFactory
from pandac.PandaModules import ZSpinParticleFactory
#from pandac.PandaModules import OrientedParticleFactory
from pandac.PandaModules import BaseParticleRenderer
from pandac.PandaModules import PointParticleRenderer
from pandac.PandaModules import LineParticleRenderer
from pandac.PandaModules import GeomParticleRenderer
from pandac.PandaModules import SparkleParticleRenderer
#from pandac.PandaModules import SpriteParticleRenderer
from pandac.PandaModules import BaseParticleEmitter
from pandac.PandaModules import ArcEmitter
from pandac.PandaModules import BoxEmitter
from pandac.PandaModules import DiscEmitter
from pandac.PandaModules import LineEmitter
from pandac.PandaModules import PointEmitter
from pandac.PandaModules import RectangleEmitter
from pandac.PandaModules import RingEmitter
from pandac.PandaModules import SphereSurfaceEmitter
from pandac.PandaModules import SphereVolumeEmitter
from pandac.PandaModules import TangentRingEmitter
import SpriteParticleRendererExt
import string
import os
from direct.directnotify.DirectNotifyGlobal import directNotify
import sys
class Particles(ParticleSystem):
notify = directNotify.newCategory('Particles')
id = 1
def __init__(self, name=None, poolSize=1024):
if (name == None):
self.name = 'particles-%d' % Particles.id
Particles.id += 1
else:
self.name = name
ParticleSystem.__init__(self, poolSize)
# self.setBirthRate(0.02)
# self.setLitterSize(10)
# self.setLitterSpread(0)
# Set up a physical node
self.node = PhysicalNode(self.name)
self.nodePath = NodePath(self.node)
self.setRenderParent(self.node)
self.node.addPhysical(self)
self.factory = None
self.factoryType = "undefined"
# self.setFactory("PointParticleFactory")
self.renderer = None
self.rendererType = "undefined"
# self.setRenderer("PointParticleRenderer")
self.emitter = None
self.emitterType = "undefined"
# self.setEmitter("SphereVolumeEmitter")
# Enable particles by default
self.fEnabled = 0
#self.enable()
self.geomReference = ""
def cleanup(self):
self.disable()
self.clearLinearForces()
self.clearAngularForces()
self.setRenderParent(self.node)
self.node.removePhysical(self)
self.nodePath.removeNode()
del self.node
del self.nodePath
del self.factory
del self.renderer
del self.emitter
def enable(self):
if (self.fEnabled == 0):
base.physicsMgr.attachPhysical(self)
base.particleMgr.attachParticlesystem(self)
self.fEnabled = 1
def disable(self):
if (self.fEnabled == 1):
base.physicsMgr.removePhysical(self)
base.particleMgr.removeParticlesystem(self)
self.fEnabled = 0
def isEnabled(self):
return self.fEnabled
def getNode(self):
return self.node
def setFactory(self, type):
if (self.factoryType == type):
return None
if (self.factory):
self.factory = None
self.factoryType = type
if (type == "PointParticleFactory"):
self.factory = PointParticleFactory()
elif (type == "ZSpinParticleFactory"):
self.factory = ZSpinParticleFactory()
elif (type == "OrientedParticleFactory"):
self.factory = OrientedParticleFactory()
else:
print "unknown factory type: %s" % type
return None
self.factory.setLifespanBase(0.5)
ParticleSystem.setFactory(self, self.factory)
def setRenderer(self, type):
if (self.rendererType == type):
return None
if (self.renderer):
self.renderer = None
self.rendererType = type
if (type == "PointParticleRenderer"):
self.renderer = PointParticleRenderer()
self.renderer.setPointSize(1.0)
elif (type == "LineParticleRenderer"):
self.renderer = LineParticleRenderer()
elif (type == "GeomParticleRenderer"):
self.renderer = GeomParticleRenderer()
# This was moved here because we do not want to download
# the direct tools with toontown.
if __dev__:
from direct.directtools import DirectSelection
npath = NodePath('default-geom')
bbox = DirectSelection.DirectBoundingBox(npath)
self.renderer.setGeomNode(bbox.lines.node())
elif (type == "SparkleParticleRenderer"):
self.renderer = SparkleParticleRenderer()
elif (type == "SpriteParticleRenderer"):
self.renderer = SpriteParticleRendererExt.SpriteParticleRendererExt()
# self.renderer.setTextureFromFile()
else:
print "unknown renderer type: %s" % type
return None
ParticleSystem.setRenderer(self, self.renderer)
def setEmitter(self, type):
if (self.emitterType == type):
return None
if (self.emitter):
self.emitter = None
self.emitterType = type
if (type == "ArcEmitter"):
self.emitter = ArcEmitter()
elif (type == "BoxEmitter"):
self.emitter = BoxEmitter()
elif (type == "DiscEmitter"):
self.emitter = DiscEmitter()
elif (type == "LineEmitter"):
self.emitter = LineEmitter()
elif (type == "PointEmitter"):
self.emitter = PointEmitter()
elif (type == "RectangleEmitter"):
self.emitter = RectangleEmitter()
elif (type == "RingEmitter"):
self.emitter = RingEmitter()
elif (type == "SphereSurfaceEmitter"):
self.emitter = SphereSurfaceEmitter()
elif (type == "SphereVolumeEmitter"):
self.emitter = SphereVolumeEmitter()
self.emitter.setRadius(1.0)
elif (type == "TangentRingEmitter"):
self.emitter = TangentRingEmitter()
else:
print "unknown emitter type: %s" % type
return None
ParticleSystem.setEmitter(self, self.emitter)
def addForce(self, force):
if (force.isLinear()):
self.addLinearForce(force)
else:
self.addAngularForce(force)
def removeForce(self, force):
if (force == None):
self.notify.warning('removeForce() - force == None!')
return
if (force.isLinear()):
self.removeLinearForce(force)
else:
self.removeAngularForce(force)
def setRenderNodePath(self, nodePath):
self.setRenderParent(nodePath.node())
## Getters ##
def getName(self):
return self.name
def getFactory(self):
return self.factory
def getEmitter(self):
return self.emitter
def getRenderer(self):
return self.renderer
def printParams(self, file = sys.stdout, targ = 'self'):
file.write('# Particles parameters\n')
file.write(targ + '.setFactory(\"' + self.factoryType + '\")\n')
file.write(targ + '.setRenderer(\"' + self.rendererType + '\")\n')
file.write(targ + '.setEmitter(\"' + self.emitterType + '\")\n')
# System parameters
file.write(targ + ('.setPoolSize(%d)\n' %
int(self.getPoolSize())))
file.write(targ + ('.setBirthRate(%.4f)\n' %
self.getBirthRate()))
file.write(targ + ('.setLitterSize(%d)\n' %
int(self.getLitterSize())))
file.write(targ + ('.setLitterSpread(%d)\n' %
self.getLitterSpread()))
file.write(targ + ('.setSystemLifespan(%.4f)\n' %
self.getSystemLifespan()))
file.write(targ + ('.setLocalVelocityFlag(%d)\n' %
self.getLocalVelocityFlag()))
file.write(targ + ('.setSystemGrowsOlderFlag(%d)\n' %
self.getSystemGrowsOlderFlag()))
file.write('# Factory parameters\n')
file.write(targ + ('.factory.setLifespanBase(%.4f)\n' %
self.factory.getLifespanBase()))
file.write(targ + '.factory.setLifespanSpread(%.4f)\n' % \
self.factory.getLifespanSpread())
file.write(targ + '.factory.setMassBase(%.4f)\n' % \
self.factory.getMassBase())
file.write(targ + '.factory.setMassSpread(%.4f)\n' % \
self.factory.getMassSpread())
file.write(targ + '.factory.setTerminalVelocityBase(%.4f)\n' % \
self.factory.getTerminalVelocityBase())
file.write(targ + '.factory.setTerminalVelocitySpread(%.4f)\n' % \
self.factory.getTerminalVelocitySpread())
if (self.factoryType == "PointParticleFactory"):
file.write('# Point factory parameters\n')
elif (self.factoryType == "ZSpinParticleFactory"):
file.write('# Z Spin factory parameters\n')
file.write(targ + '.factory.setInitialAngle(%.4f)\n' % \
self.factory.getInitialAngle())
file.write(targ + '.factory.setInitialAngleSpread(%.4f)\n' % \
self.factory.getInitialAngleSpread())
file.write(targ + '.factory.enableAngularVelocity(%d)\n' % \
self.factory.getAngularVelocityEnabled())
if(self.factory.getAngularVelocityEnabled()):
file.write(targ + '.factory.setAngularVelocity(%.4f)\n' % \
self.factory.getAngularVelocity())
file.write(targ + '.factory.setAngularVelocitySpread(%.4f)\n' % \
self.factory.getAngularVelocitySpread())
else:
file.write(targ + '.factory.setFinalAngle(%.4f)\n' % \
self.factory.getFinalAngle())
file.write(targ + '.factory.setFinalAngleSpread(%.4f)\n' % \
self.factory.getFinalAngleSpread())
elif (self.factoryType == "OrientedParticleFactory"):
file.write('# Oriented factory parameters\n')
file.write(targ + '.factory.setInitialOrientation(%.4f)\n' % \
self.factory.getInitialOrientation())
file.write(targ + '.factory.setFinalOrientation(%.4f)\n' % \
self.factory.getFinalOrientation())
file.write('# Renderer parameters\n')
alphaMode = self.renderer.getAlphaMode()
aMode = "PRALPHANONE"
if (alphaMode == BaseParticleRenderer.PRALPHANONE):
aMode = "PRALPHANONE"
elif (alphaMode == BaseParticleRenderer.PRALPHAOUT):
aMode = "PRALPHAOUT"
elif (alphaMode == BaseParticleRenderer.PRALPHAIN):
aMode = "PRALPHAIN"
elif (alphaMode == BaseParticleRenderer.PRALPHAINOUT):
aMode = "PRALPHAINOUT"
elif (alphaMode == BaseParticleRenderer.PRALPHAUSER):
aMode = "PRALPHAUSER"
file.write(targ + '.renderer.setAlphaMode(BaseParticleRenderer.' + aMode + ')\n')
file.write(targ + '.renderer.setUserAlpha(%.2f)\n' % \
self.renderer.getUserAlpha())
if (self.rendererType == "PointParticleRenderer"):
file.write('# Point parameters\n')
file.write(targ + '.renderer.setPointSize(%.2f)\n' % \
self.renderer.getPointSize())
sColor = self.renderer.getStartColor()
file.write((targ + '.renderer.setStartColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
sColor = self.renderer.getEndColor()
file.write((targ + '.renderer.setEndColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
blendType = self.renderer.getBlendType()
bType = "PPONECOLOR"
if (blendType == PointParticleRenderer.PPONECOLOR):
bType = "PPONECOLOR"
elif (blendType == PointParticleRenderer.PPBLENDLIFE):
bType = "PPBLENDLIFE"
elif (blendType == PointParticleRenderer.PPBLENDVEL):
bType = "PPBLENDVEL"
file.write(targ + '.renderer.setBlendType(PointParticleRenderer.' + bType + ')\n')
blendMethod = self.renderer.getBlendMethod()
bMethod = "PPNOBLEND"
if (blendMethod == BaseParticleRenderer.PPNOBLEND):
bMethod = "PPNOBLEND"
elif (blendMethod == BaseParticleRenderer.PPBLENDLINEAR):
bMethod = "PPBLENDLINEAR"
elif (blendMethod == BaseParticleRenderer.PPBLENDCUBIC):
bMethod = "PPBLENDCUBIC"
file.write(targ + '.renderer.setBlendMethod(BaseParticleRenderer.' + bMethod + ')\n')
elif (self.rendererType == "LineParticleRenderer"):
file.write('# Line parameters\n')
sColor = self.renderer.getHeadColor()
file.write((targ + '.renderer.setHeadColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
sColor = self.renderer.getTailColor()
file.write((targ + '.renderer.setTailColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
sf = self.renderer.getLineScaleFactor()
file.write((targ + '.renderer.setLineScaleFactor(%.2f)\n' % (sf)))
elif (self.rendererType == "GeomParticleRenderer"):
file.write('# Geom parameters\n')
node = self.renderer.getGeomNode()
file.write('geomRef = loader.loadModel("' + self.geomReference + '")\n')
file.write(targ + '.renderer.setGeomNode(geomRef.node())\n')
file.write(targ + '.geomReference = "' + self.geomReference + '"\n');
cbmLut = ('MNone','MAdd','MSubtract','MInvSubtract','MMin','MMax')
cboLut = ('OZero','OOne','OIncomingColor','OOneMinusIncomingColor','OFbufferColor',
'OOneMinusFbufferColor','OIncomingAlpha','OOneMinusIncomingAlpha',
'OFbufferAlpha','OOneMinusFbufferAlpha','OConstantColor',
'OOneMinusConstantColor','OConstantAlpha','OOneMinusConstantAlpha',
'OIncomingColorSaturate')
file.write(targ + '.renderer.setXScaleFlag(%d)\n' % self.renderer.getXScaleFlag())
file.write(targ + '.renderer.setYScaleFlag(%d)\n' % self.renderer.getYScaleFlag())
file.write(targ + '.renderer.setZScaleFlag(%d)\n' % self.renderer.getZScaleFlag())
file.write(targ + '.renderer.setInitialXScale(%.4f)\n' % self.renderer.getInitialXScale())
file.write(targ + '.renderer.setFinalXScale(%.4f)\n' % self.renderer.getFinalXScale())
file.write(targ + '.renderer.setInitialYScale(%.4f)\n' % self.renderer.getInitialYScale())
file.write(targ + '.renderer.setFinalYScale(%.4f)\n' % self.renderer.getFinalYScale())
file.write(targ + '.renderer.setInitialZScale(%.4f)\n' % self.renderer.getInitialZScale())
file.write(targ + '.renderer.setFinalZScale(%.4f)\n' % self.renderer.getFinalZScale())
cbAttrib = self.renderer.getRenderNode().getAttrib(ColorBlendAttrib.getClassType())
if(cbAttrib):
cbMode = cbAttrib.getMode()
if(cbMode > 0):
if(cbMode in (ColorBlendAttrib.MAdd, ColorBlendAttrib.MSubtract, ColorBlendAttrib.MInvSubtract)):
cboa = cbAttrib.getOperandA()
cbob = cbAttrib.getOperandB()
file.write(targ+'.renderer.setColorBlendMode(ColorBlendAttrib.%s, ColorBlendAttrib.%s, ColorBlendAttrib.%s)\n' %
(cbmLut[cbMode], cboLut[cboa], cboLut[cbob]))
else:
file.write(targ+'.renderer.setColorBlendMode(ColorBlendAttrib.%s)\n' % cbmLut[cbMode])
cim = self.renderer.getColorInterpolationManager()
segIdList = [int(seg) for seg in cim.getSegmentIdList().split()]
for sid in segIdList:
seg = cim.getSegment(sid)
if seg.isEnabled():
t_b = seg.getTimeBegin()
t_e = seg.getTimeEnd()
mod = seg.isModulated()
fun = seg.getFunction()
typ = type(fun).__name__
if typ == 'ColorInterpolationFunctionConstant':
c_a = fun.getColorA()
file.write(targ+'.renderer.getColorInterpolationManager().addConstant('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),'+repr(mod)+')\n')
elif typ == 'ColorInterpolationFunctionLinear':
c_a = fun.getColorA()
c_b = fun.getColorB()
file.write(targ+'.renderer.getColorInterpolationManager().addLinear('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),'+repr(mod)+')\n')
elif typ == 'ColorInterpolationFunctionStepwave':
c_a = fun.getColorA()
c_b = fun.getColorB()
w_a = fun.getWidthA()
w_b = fun.getWidthB()
file.write(targ+'.renderer.getColorInterpolationManager().addStepwave('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),' + \
repr(w_a)+','+repr(w_b)+','+repr(mod)+')\n')
elif typ == 'ColorInterpolationFunctionSinusoid':
c_a = fun.getColorA()
c_b = fun.getColorB()
per = fun.getPeriod()
file.write(targ+'.renderer.getColorInterpolationManager().addSinusoid('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),' + \
repr(per)+','+repr(mod)+')\n')
elif (self.rendererType == "SparkleParticleRenderer"):
file.write('# Sparkle parameters\n')
sColor = self.renderer.getCenterColor()
file.write((targ + '.renderer.setCenterColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
sColor = self.renderer.getEdgeColor()
file.write((targ + '.renderer.setEdgeColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
file.write(targ + '.renderer.setBirthRadius(%.4f)\n' % self.renderer.getBirthRadius())
file.write(targ + '.renderer.setDeathRadius(%.4f)\n' % self.renderer.getDeathRadius())
lifeScale = self.renderer.getLifeScale()
lScale = "SPNOSCALE"
if (lifeScale == SparkleParticleRenderer.SPSCALE):
lScale = "SPSCALE"
file.write(targ + '.renderer.setLifeScale(SparkleParticleRenderer.' + lScale + ')\n')
elif (self.rendererType == "SpriteParticleRenderer"):
file.write('# Sprite parameters\n')
if (self.renderer.getAnimateFramesEnable()):
file.write(targ + '.renderer.setAnimateFramesEnable(True)\n')
rate = self.renderer.getAnimateFramesRate()
if(rate):
file.write(targ + '.renderer.setAnimateFramesRate(%.3f)\n'%rate)
animCount = self.renderer.getNumAnims()
for x in range(animCount):
anim = self.renderer.getAnim(x)
if(anim.getSourceType() == SpriteAnim.STTexture):
file.write(targ + '.renderer.addTextureFromFile(\'%s\')\n' % (anim.getTexSource(),))
else:
file.write(targ + '.renderer.addTextureFromNode(\'%s\',\'%s\')\n' % (anim.getModelSource(), anim.getNodeSource()))
sColor = self.renderer.getColor()
file.write((targ + '.renderer.setColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
file.write(targ + '.renderer.setXScaleFlag(%d)\n' % self.renderer.getXScaleFlag())
file.write(targ + '.renderer.setYScaleFlag(%d)\n' % self.renderer.getYScaleFlag())
file.write(targ + '.renderer.setAnimAngleFlag(%d)\n' % self.renderer.getAnimAngleFlag())
file.write(targ + '.renderer.setInitialXScale(%.4f)\n' % self.renderer.getInitialXScale())
file.write(targ + '.renderer.setFinalXScale(%.4f)\n' % self.renderer.getFinalXScale())
file.write(targ + '.renderer.setInitialYScale(%.4f)\n' % self.renderer.getInitialYScale())
file.write(targ + '.renderer.setFinalYScale(%.4f)\n' % self.renderer.getFinalYScale())
file.write(targ + '.renderer.setNonanimatedTheta(%.4f)\n' % self.renderer.getNonanimatedTheta())
blendMethod = self.renderer.getAlphaBlendMethod()
bMethod = "PPNOBLEND"
if (blendMethod == BaseParticleRenderer.PPNOBLEND):
bMethod = "PPNOBLEND"
elif (blendMethod == BaseParticleRenderer.PPBLENDLINEAR):
bMethod = "PPBLENDLINEAR"
elif (blendMethod == BaseParticleRenderer.PPBLENDCUBIC):
bMethod = "PPBLENDCUBIC"
file.write(targ + '.renderer.setAlphaBlendMethod(BaseParticleRenderer.' + bMethod + ')\n')
file.write(targ + '.renderer.setAlphaDisable(%d)\n' % self.renderer.getAlphaDisable())
# Save the color blending to file
cbmLut = ('MNone','MAdd','MSubtract','MInvSubtract','MMin','MMax')
cboLut = ('OZero','OOne','OIncomingColor','OOneMinusIncomingColor','OFbufferColor',
'OOneMinusFbufferColor','OIncomingAlpha','OOneMinusIncomingAlpha',
'OFbufferAlpha','OOneMinusFbufferAlpha','OConstantColor',
'OOneMinusConstantColor','OConstantAlpha','OOneMinusConstantAlpha',
'OIncomingColorSaturate')
cbAttrib = self.renderer.getRenderNode().getAttrib(ColorBlendAttrib.getClassType())
if(cbAttrib):
cbMode = cbAttrib.getMode()
if(cbMode > 0):
if(cbMode in (ColorBlendAttrib.MAdd, ColorBlendAttrib.MSubtract, ColorBlendAttrib.MInvSubtract)):
cboa = cbAttrib.getOperandA()
cbob = cbAttrib.getOperandB()
file.write(targ+'.renderer.setColorBlendMode(ColorBlendAttrib.%s, ColorBlendAttrib.%s, ColorBlendAttrib.%s)\n' %
(cbmLut[cbMode], cboLut[cboa], cboLut[cbob]))
else:
file.write(targ+'.renderer.setColorBlendMode(ColorBlendAttrib.%s)\n' % cbmLut[cbMode])
cim = self.renderer.getColorInterpolationManager()
segIdList = [int(seg) for seg in cim.getSegmentIdList().split()]
for sid in segIdList:
seg = cim.getSegment(sid)
if seg.isEnabled():
t_b = seg.getTimeBegin()
t_e = seg.getTimeEnd()
mod = seg.isModulated()
fun = seg.getFunction()
typ = type(fun).__name__
if typ == 'ColorInterpolationFunctionConstant':
c_a = fun.getColorA()
file.write(targ+'.renderer.getColorInterpolationManager().addConstant('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),'+repr(mod)+')\n')
elif typ == 'ColorInterpolationFunctionLinear':
c_a = fun.getColorA()
c_b = fun.getColorB()
file.write(targ+'.renderer.getColorInterpolationManager().addLinear('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),'+repr(mod)+')\n')
elif typ == 'ColorInterpolationFunctionStepwave':
c_a = fun.getColorA()
c_b = fun.getColorB()
w_a = fun.getWidthA()
w_b = fun.getWidthB()
file.write(targ+'.renderer.getColorInterpolationManager().addStepwave('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),' + \
repr(w_a)+','+repr(w_b)+','+repr(mod)+')\n')
elif typ == 'ColorInterpolationFunctionSinusoid':
c_a = fun.getColorA()
c_b = fun.getColorB()
per = fun.getPeriod()
file.write(targ+'.renderer.getColorInterpolationManager().addSinusoid('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),' + \
repr(per)+','+repr(mod)+')\n')
file.write('# Emitter parameters\n')
emissionType = self.emitter.getEmissionType()
eType = "ETEXPLICIT"
if (emissionType == BaseParticleEmitter.ETEXPLICIT):
eType = "ETEXPLICIT"
elif (emissionType == BaseParticleEmitter.ETRADIATE):
eType = "ETRADIATE"
elif (emissionType == BaseParticleEmitter.ETCUSTOM):
eType = "ETCUSTOM"
file.write(targ + '.emitter.setEmissionType(BaseParticleEmitter.' + eType + ')\n')
file.write(targ + '.emitter.setAmplitude(%.4f)\n' % self.emitter.getAmplitude())
file.write(targ + '.emitter.setAmplitudeSpread(%.4f)\n' % self.emitter.getAmplitudeSpread())
oForce = self.emitter.getOffsetForce()
file.write((targ + '.emitter.setOffsetForce(Vec3(%.4f, %.4f, %.4f))\n' % (oForce[0], oForce[1], oForce[2])))
oForce = self.emitter.getExplicitLaunchVector()
file.write((targ + '.emitter.setExplicitLaunchVector(Vec3(%.4f, %.4f, %.4f))\n' % (oForce[0], oForce[1], oForce[2])))
orig = self.emitter.getRadiateOrigin()
file.write((targ + '.emitter.setRadiateOrigin(Point3(%.4f, %.4f, %.4f))\n' % (orig[0], orig[1], orig[2])))
if (self.emitterType == "BoxEmitter"):
file.write('# Box parameters\n')
bound = self.emitter.getMinBound()
file.write((targ + '.emitter.setMinBound(Point3(%.4f, %.4f, %.4f))\n' % (bound[0], bound[1], bound[2])))
bound = self.emitter.getMaxBound()
file.write((targ + '.emitter.setMaxBound(Point3(%.4f, %.4f, %.4f))\n' % (bound[0], bound[1], bound[2])))
elif (self.emitterType == "DiscEmitter"):
file.write('# Disc parameters\n')
file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
if (eType == "ETCUSTOM"):
file.write(targ + '.emitter.setOuterAngle(%.4f)\n' % self.emitter.getOuterAngle())
file.write(targ + '.emitter.setInnerAngle(%.4f)\n' % self.emitter.getInnerAngle())
file.write(targ + '.emitter.setOuterMagnitude(%.4f)\n' % self.emitter.getOuterMagnitude())
file.write(targ + '.emitter.setInnerMagnitude(%.4f)\n' % self.emitter.getInnerMagnitude())
file.write(targ + '.emitter.setCubicLerping(%d)\n' % self.emitter.getCubicLerping())
elif (self.emitterType == "LineEmitter"):
file.write('# Line parameters\n')
point = self.emitter.getEndpoint1()
file.write((targ + '.emitter.setEndpoint1(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2])))
point = self.emitter.getEndpoint2()
file.write((targ + '.emitter.setEndpoint2(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2])))
elif (self.emitterType == "PointEmitter"):
file.write('# Point parameters\n')
point = self.emitter.getLocation()
file.write((targ + '.emitter.setLocation(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2])))
elif (self.emitterType == "RectangleEmitter"):
file.write('# Rectangle parameters\n')
point = self.emitter.getMinBound()
file.write((targ + '.emitter.setMinBound(Point2(%.4f, %.4f))\n' % (point[0], point[1])))
point = self.emitter.getMaxBound()
file.write((targ + '.emitter.setMaxBound(Point2(%.4f, %.4f))\n' % (point[0], point[1])))
elif (self.emitterType == "RingEmitter"):
file.write('# Ring parameters\n')
file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
file.write(targ + '.emitter.setRadiusSpread(%.4f)\n' % self.emitter.getRadiusSpread())
if (eType == "ETCUSTOM"):
file.write(targ + '.emitter.setAngle(%.4f)\n' % self.emitter.getAngle())
elif (self.emitterType == "SphereSurfaceEmitter"):
file.write('# Sphere Surface parameters\n')
file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
elif (self.emitterType == "SphereVolumeEmitter"):
file.write('# Sphere Volume parameters\n')
file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
elif (self.emitterType == "TangentRingEmitter"):
file.write('# Tangent Ring parameters\n')
file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
file.write(targ + '.emitter.setRadiusSpread(%.4f)\n' % self.emitter.getRadiusSpread())
def getPoolSizeRanges(self):
litterRange = [max(1,self.getLitterSize()-self.getLitterSpread()),
self.getLitterSize(),
self.getLitterSize()+self.getLitterSpread()]
lifespanRange = [self.factory.getLifespanBase()-self.factory.getLifespanSpread(),
self.factory.getLifespanBase(),
self.factory.getLifespanBase()+self.factory.getLifespanSpread()]
birthRateRange = [self.getBirthRate()] * 3
print 'Litter Ranges: ',litterRange
print 'LifeSpan Ranges: ',lifespanRange
print 'BirthRate Ranges: ',birthRateRange
return dict(zip(('min','median','max'),[l*s/b for l,s,b in zip(litterRange,lifespanRange,birthRateRange)]))
def accelerate(self,time,stepCount = 1,stepTime=0.0):
if time > 0.0:
if stepTime == 0.0:
stepTime = float(time)/stepCount
remainder = 0.0
else:
stepCount = int(float(time)/stepTime)
remainder = time-stepCount*stepTime
for step in range(stepCount):
base.particleMgr.doParticles(stepTime,self,False)
base.physicsMgr.doPhysics(stepTime,self)
if(remainder):
base.particleMgr.doParticles(remainder,self,False)
base.physicsMgr.doPhysics(remainder,self)
self.render()