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https://github.com/Sneed-Group/Poodletooth-iLand
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944 lines
27 KiB
Python
Executable file
944 lines
27 KiB
Python
Executable file
# --------------------------------------------------------------------------------- #
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# KNOBCTRL wxPython IMPLEMENTATION
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#
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# Andrea Gavana, @ 03 Nov 2006
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# Latest Revision: 27 Dec 2012, 21.00 GMT
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#
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#
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# TODO List
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#
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# 1. Any idea?
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#
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# For All Kind Of Problems, Requests Of Enhancements And Bug Reports, Please
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# Write To Me At:
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#
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# andrea.gavana@maerskoil.com
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# andrea.gavana@gmail.com
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#
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# Or, Obviously, To The wxPython Mailing List!!!
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#
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# Tags: phoenix-port, unittest, documented, py3-port
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#
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# End Of Comments
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# --------------------------------------------------------------------------------- #
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"""
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:class:`KnobCtrl` lets the user select a numerical value by rotating it.
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Description
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===========
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:class:`KnobCtrl` lets the user select a numerical value by rotating it. It works like a
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scrollbar: just set the ticks range property and read the value property in the
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associated ``EVT_KC_ANGLE_CHANGING``/``EVT_KC_ANGLE_CHANGED`` events. Simple but
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effective.
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It can be easily used if you want to simulate the volume knob of a music player
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or similar functionalities.
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Usage
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=====
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Usage example::
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import wx
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import wx.lib.agw.knobctrl as KC
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class MyFrame(wx.Frame):
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def __init__(self, parent):
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wx.Frame.__init__(self, parent, -1, "KnobCtrl Demo")
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panel = wx.Panel(self)
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knob1 = KC.KnobCtrl(panel, -1, size=(100, 100))
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knob2 = KC.KnobCtrl(panel, -1, size=(100, 100))
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knob1.SetTags(range(0, 151, 10))
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knob1.SetAngularRange(-45, 225)
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knob1.SetValue(45)
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knob2.SetTags(range(0, 151, 10))
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knob2.SetAngularRange(0, 270)
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knob2.SetValue(100)
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main_sizer = wx.BoxSizer(wx.VERTICAL)
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main_sizer.Add(knob1, 0, wx.EXPAND | wx.ALL, 20)
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main_sizer.Add(knob2, 0, wx.EXPAND | wx.ALL, 20)
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panel.SetSizer(main_sizer)
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main_sizer.Layout()
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# our normal wxApp-derived class, as usual
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app = wx.App(0)
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frame = MyFrame(None)
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app.SetTopWindow(frame)
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frame.Show()
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app.MainLoop()
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Events
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======
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:class:`KnobCtrl` implements two events that can be intercepted by the user:
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- ``EVT_KC_ANGLE_CHANGING``;
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- ``EVT_KC_ANGLE_CHANGED``.
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The first one can be "vetoed" by eliminating the `event.Skip()` at the end of the
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event handler.
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Supported Platforms
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===================
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:class:`KnobCtrl` has been tested on the following platforms:
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* Windows (Windows XP);
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* Linux Ubuntu (Dapper 6.06)
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Window Styles
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=============
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This class supports the following window styles:
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================== =========== ==================================================
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Window Styles Hex Value Description
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================== =========== ==================================================
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``KC_BUFFERED_DC`` 0x1 Flag to use double buffering (recommendeded = 1).
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================== =========== ==================================================
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Events Processing
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=================
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This class processes the following events:
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========================= ==================================================
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Event Name Description
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========================= ==================================================
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``EVT_KC_ANGLE_CHANGED`` Notify the client that the knob has changed its value.
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``EVT_KC_ANGLE_CHANGING`` Notify the client that the knob is changing its value.
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========================= ==================================================
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License And Version
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===================
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:class:`KnobCtrl` is distributed under the wxPython license.
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Latest Revision: Andrea Gavana @ 27 Dec 2012, 21.00 GMT
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Version 0.4
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"""
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__docformat__ = "epytext"
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import wx
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import math
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# Flag to use double buffering (recommendeded = 1)
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KC_BUFFERED_DC = 1
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"""Flag to use double buffering (recommendeded = 1)"""
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# Events
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wxEVT_KC_ANGLE_CHANGING = wx.NewEventType()
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wxEVT_KC_ANGLE_CHANGED = wx.NewEventType()
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EVT_KC_ANGLE_CHANGING = wx.PyEventBinder(wxEVT_KC_ANGLE_CHANGING, 1)
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""" Notify the client that the knob is changing its value."""
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EVT_KC_ANGLE_CHANGED = wx.PyEventBinder(wxEVT_KC_ANGLE_CHANGED, 1)
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""" Notify the client that the knob has changed its value."""
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# ---------------------------------------------------------------------------- #
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# Class KnobCtrlEvent
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# ---------------------------------------------------------------------------- #
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class KnobCtrlEvent(wx.CommandEvent):
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"""
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Represent details of the events that the :class:`KnobCtrl` object sends.
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"""
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def __init__(self, eventType, eventId=1):
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"""
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Default class constructor.
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For internal use: do not call it in your code!
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:param `eventType`: the event type;
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:param `eventId`: the event identifier.
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"""
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wx.CommandEvent.__init__(self, eventType, eventId)
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def SetOldValue(self, oldValue):
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"""
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Sets the old :class:`KnobCtrl` value for this event.
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:param `oldValue`: an integer representing the old value.
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"""
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self._oldValue = oldValue
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def GetOldValue(self):
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""" Returns the old :class:`KnobCtrl` value for this event. """
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return self._oldValue
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def SetValue(self, value):
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"""
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Sets the new :class:`KnobCtrl` value for this event.
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:param `value`: an integer representing the new value.
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"""
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self._value = value
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def GetValue(self):
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""" Returns the new :class:`KnobCtrl` value for this event. """
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return self._value
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#----------------------------------------------------------------------
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# BUFFERENDWINDOW Class
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# This Class Has Been Taken From The wxPython Wiki, And Slightly
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# Adapted To Fill My Needs. See:
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#
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# http://wiki.wxpython.org/index.cgi/DoubleBufferedDrawing
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#
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# For More Info About DC And Double Buffered Drawing.
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#----------------------------------------------------------------------
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class BufferedWindow(wx.Window):
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"""
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A Buffered window class.
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To use it, subclass it and define a `Draw(dc)` method that takes a `dc`
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to draw to. In that method, put the code needed to draw the picture
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you want. The window will automatically be double buffered, and the
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screen will be automatically updated when a Paint event is received.
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When the drawing needs to change, you app needs to call the
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:meth:`BufferedWindow.UpdateDrawing() <BufferedWindow.UpdateDrawing>` method. Since the drawing is stored in a bitmap, you
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can also save the drawing to file by calling the
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`SaveToFile(self, file_name, file_type)` method.
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"""
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def __init__(self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition, size=wx.DefaultSize,
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style=wx.NO_FULL_REPAINT_ON_RESIZE, agwStyle=KC_BUFFERED_DC):
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"""
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Default class constructor.
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:param `parent`: parent window. Must not be ``None``;
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:param `id`: window identifier. A value of -1 indicates a default value;
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:param `pos`: the control position. A value of (-1, -1) indicates a default position,
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chosen by either the windowing system or wxPython, depending on platform;
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:param `size`: the control size. A value of (-1, -1) indicates a default size,
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chosen by either the windowing system or wxPython, depending on platform;
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:param `style`: the window style;
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:param `agwStyle`: if set to ``KC_BUFFERED_DC``, double-buffering will
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be used.
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"""
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wx.Window.__init__(self, parent, id, pos, size, style)
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self.Bind(wx.EVT_PAINT, self.OnPaint)
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self.Bind(wx.EVT_SIZE, self.OnSize)
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self.Bind(wx.EVT_ERASE_BACKGROUND, lambda x: None)
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# OnSize called to make sure the buffer is initialized.
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# This might result in OnSize getting called twice on some
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# platforms at initialization, but little harm done.
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self.OnSize(None)
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def Draw(self, dc):
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"""
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This method should be overridden when sub-classed.
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:param `dc`: an instance of :class:`DC`.
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"""
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pass
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def OnPaint(self, event):
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"""
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Handles the ``wx.EVT_PAINT`` event for :class:`BufferedWindow`.
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:param `event`: a :class:`PaintEvent` event to be processed.
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"""
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# All that is needed here is to draw the buffer to screen
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if self._agwStyle == KC_BUFFERED_DC:
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dc = wx.BufferedPaintDC(self, self._Buffer)
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else:
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dc = wx.PaintDC(self)
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dc.DrawBitmap(self._Buffer,0,0)
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def OnSize(self,event):
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"""
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Handles the ``wx.EVT_SIZE`` event for :class:`BufferedWindow`.
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:param `event`: a :class:`SizeEvent` event to be processed.
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"""
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# The Buffer init is done here, to make sure the buffer is always
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# the same size as the Window
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self.Width, self.Height = self.GetClientSize()
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# Make new off screen bitmap: this bitmap will always have the
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# current drawing in it, so it can be used to save the image to
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# a file, or whatever.
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# This seems required on MacOS, it doesn't like wx.Bitmap with
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# size = (0, 0)
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# Thanks to Gerard Grazzini
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if "__WXMAC__" in wx.Platform:
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if self.Width == 0:
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self.Width = 1
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if self.Height == 0:
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self.Height = 1
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self._Buffer = wx.Bitmap(self.Width, self.Height)
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memory = wx.MemoryDC()
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memory.SelectObject(self._Buffer)
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memory.SetBackground(wx.Brush(self.GetBackgroundColour()))
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memory.SetPen(wx.TRANSPARENT_PEN)
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memory.Clear()
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minradius = min(0.9*self.Width/2.0, 0.9*self.Height/2.0)
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memory.DrawCircle(self.Width//2, self.Height//2, minradius)
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memory.SelectObject(wx.NullBitmap)
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self._region = wx.Region(self._Buffer, self.GetBackgroundColour())
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self._minradius = minradius
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self.UpdateDrawing()
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def UpdateDrawing(self):
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"""
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This would get called if the drawing needed to change, for whatever reason.
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The idea here is that the drawing is based on some data generated
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elsewhere in the system. If that data changes, the drawing needs to
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be updated.
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"""
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if self._agwStyle == KC_BUFFERED_DC:
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dc = wx.BufferedDC(wx.ClientDC(self), self._Buffer)
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self.Draw(dc)
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else:
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# update the buffer
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dc = wx.MemoryDC()
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dc.SelectObject(self._Buffer)
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self.Draw(dc)
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# update the screen
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wx.ClientDC(self).Blit(0, 0, self.Width, self.Height, dc, 0, 0)
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# ---------------------------------------------------------------------------- #
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# Class KnobCtrl
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# ---------------------------------------------------------------------------- #
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class KnobCtrl(BufferedWindow):
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"""
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This class can be used to simulate a knob volume control often found in
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PC music players.
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"""
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def __init__(self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition,
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size=wx.DefaultSize,
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agwStyle=KC_BUFFERED_DC):
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"""
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Default class constructor.
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:param `parent`: parent window. Must not be ``None``;
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:param `id`: window identifier. A value of -1 indicates a default value;
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:param `pos`: the control position. A value of (-1, -1) indicates a default position,
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chosen by either the windowing system or wxPython, depending on platform;
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:param `size`: the control size. A value of (-1, -1) indicates a default size,
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chosen by either the windowing system or wxPython, depending on platform;
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:param `style`: the window style;
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:param `agwStyle`: if set to ``KC_BUFFERED_DC``, double-buffering will
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be used.
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"""
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self._agwStyle = agwStyle
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self._knobcolour = wx.SystemSettings.GetColour(wx.SYS_COLOUR_3DFACE)
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self._startcolour = wx.WHITE
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self._endcolour = wx.Colour(170, 170, 150)
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self._tagscolour = wx.BLACK
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self._boundingcolour = wx.WHITE
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self._tags = []
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self._anglestart = -45
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self._angleend = 180
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self._state = 0
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self._minvalue = 0
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self._maxvalue = 100
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self._old_ang = 0
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self._trackposition = 0
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self._knobradius = 4
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BufferedWindow.__init__(self, parent, id, pos, size,
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style=wx.NO_FULL_REPAINT_ON_RESIZE,
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agwStyle=agwStyle)
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self.Bind(wx.EVT_MOUSE_EVENTS, self.OnMouseEvents)
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self.SetValue(self._trackposition)
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def OnMouseEvents(self, event):
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"""
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Handles the ``wx.EVT_MOUSE_EVENTS`` event for :class:`KnobCtrl`.
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:param `event`: a :class:`MouseEvent` event to be processed.
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"""
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if self._state == 0 and event.Entering():
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self._state = 1
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elif self._state >= 1 and event.Leaving():
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self._state = 0
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elif self._state == 1 and event.LeftDown():
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self._state = 2
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self._mousePosition = event.GetPosition()
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self.SetTrackPosition()
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elif self._state == 2 and event.LeftIsDown():
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self._mousePosition = event.GetPosition()
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self.SetTrackPosition()
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elif self._state == 2 and event.LeftUp():
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self._state = 1
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def SetTags(self, tags):
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"""
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Sets the tags for :class:`KnobCtrl`.
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:param `tags`: a list of integers ranging from `minvalue` to `maxvalue`.
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"""
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self._tags = tags
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if min(tags) < self._minvalue:
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self._minvalue = min(tags)
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if max(tags) > self._maxvalue:
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self._maxvalue = max(tags)
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self.OnSize(None)
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def GetMinValue(self):
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""" Returns the minimum value for :class:`KnobCtrl`. """
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return self._minvalue
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def GetMaxValue(self):
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""" Returns the maximum value for :class:`KnobCtrl`. """
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return self._maxvalue
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def GetKnobRadius(self):
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""" Returns the knob radius, in pixels. """
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return self._knobradius
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def SetKnobRadius(self, radius):
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"""
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Sets the knob radius.
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:param `radius`: the knob radius, in pixels.
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"""
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if radius <= 0:
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return
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self._knobradius = radius
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self.UpdateDrawing()
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def GetTags(self):
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""" Returns the :class:`KnobCtrl` tags. """
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return self._tags
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def SetTagsColour(self, colour):
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"""
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Sets the tags colour.
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:param `colour`: a valid :class:`Colour` object.
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"""
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self._tagscolour = colour
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self.UpdateDrawing()
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def GetTagsColour(self):
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""" Returns the tags colour. """
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return self._tagscolour
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def SetBoundingColour(self, colour):
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"""
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Sets the bounding circle colour.
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:param `colour`: a valid :class:`Colour` object.
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"""
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self._boundingcolour = colour
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self.UpdateDrawing()
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def GetBoundingColour(self):
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""" Returns the bounding circle colour. """
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return self._boundingcolour
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def SetFirstGradientColour(self, colour):
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"""
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Sets the first gradient colour for shading.
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:param `colour`: a valid :class:`Colour` object.
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"""
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self._startcolour = colour
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self.UpdateDrawing()
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def GetFirstGradientColour(self):
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""" Returns the first gradient colour for shading. """
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return self._startcolour
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def SetSecondGradientColour(self, colour):
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"""
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Sets the second gradient colour for shading.
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:param `colour`: a valid :class:`Colour` object.
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"""
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self._endcolour = colour
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self.UpdateDrawing()
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def GetSecondGradientColour(self):
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""" Returns the second gradient colour for shading. """
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return self._endcolour
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def SetAngularRange(self, start, end):
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"""
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Sets the angular range for :class:`KnobCtrl`.
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:param `start`: the starting angle, in degrees, clockwise;
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:param `start`: the ending angle, in degrees, clockwise.
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"""
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self._anglestart = start
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self._angleend = end
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self.UpdateDrawing()
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def GetAngularRange(self):
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"""
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Returns the angular range for :class:`KnobCtrl` as a tuple. The `start` and `end`
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angles in the returned tuple are given in degrees, clockwise.
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"""
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return self._anglestart, self._angleend
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def Draw(self, dc):
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"""
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Draws everything on the empty bitmap.
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Here all the chosen styles are applied.
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:param `dc`: an instance of :class:`DC`.
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"""
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|
|
size = self.GetClientSize()
|
|
|
|
if size.x < 21 or size.y < 21:
|
|
return
|
|
|
|
dc.SetClippingRegion(self._region.GetBox())
|
|
self.DrawDiagonalGradient(dc, size)
|
|
self.DrawInsetCircle(dc, self._knobcolour)
|
|
dc.DestroyClippingRegion()
|
|
self.DrawBoundingCircle(dc, size)
|
|
|
|
if self._tags:
|
|
self.DrawTags(dc, size)
|
|
|
|
|
|
def DrawTags(self, dc, size):
|
|
"""
|
|
Draws the tags.
|
|
|
|
:param `dc`: an instance of :class:`DC`;
|
|
:param `size`: the control size.
|
|
"""
|
|
|
|
deltarange = abs(self._tags[-1] - self._tags[0])
|
|
deltaangle = self._angleend - self._anglestart
|
|
|
|
width = size.x
|
|
height = size.y
|
|
|
|
xshift = 0
|
|
yshift = 0
|
|
|
|
if width > height:
|
|
xshift = width - height
|
|
elif width < height:
|
|
yshift = height - width
|
|
|
|
coeff = float(deltaangle)/float(deltarange)
|
|
|
|
dcPen = wx.Pen(self._tagscolour, 1)
|
|
|
|
for tags in self._tags:
|
|
|
|
if tags == self._tags[0] or tags == self._tags[-1]:
|
|
# draw first and last tags bigger
|
|
dcPen.SetWidth(2)
|
|
tagLen = 8
|
|
else:
|
|
dcPen.SetWidth(1)
|
|
tagLen = 6
|
|
|
|
dc.SetPen(dcPen)
|
|
|
|
tg = tags - self._tags[0]
|
|
angle = tg*coeff + self._anglestart
|
|
angle = angle*math.pi/180.0
|
|
|
|
sxi = math.cos(angle)*(width - xshift + tagLen - 6)/2.0
|
|
syi = math.sin(angle)*(height - yshift + tagLen - 6)/2.0
|
|
|
|
dxi = math.cos(angle)*((width - xshift + tagLen - 6)/2.0 - tagLen)
|
|
dyi = math.sin(angle)*((height - yshift + tagLen - 6)/2.0 - tagLen)
|
|
|
|
dc.DrawLine(width//2 - sxi, height//2 - syi,
|
|
width//2 - dxi, height//2 - dyi)
|
|
|
|
|
|
def DrawDiagonalGradient(self, dc, size):
|
|
"""
|
|
Draw a shading of diagonal gradient to :class:`KnobCtrl`.
|
|
|
|
:param `dc`: an instance of :class:`DC`;
|
|
:param `size`: the control size.
|
|
"""
|
|
|
|
col1 = self._startcolour
|
|
col2 = self._endcolour
|
|
|
|
r1, g1, b1 = int(col1.Red()), int(col1.Green()), int(col1.Blue())
|
|
r2, g2, b2 = int(col2.Red()), int(col2.Green()), int(col2.Blue())
|
|
|
|
maxsize = max(size.x, size.y)
|
|
|
|
flrect = maxsize
|
|
|
|
rstep = float((r2 - r1)) / flrect
|
|
gstep = float((g2 - g1)) / flrect
|
|
bstep = float((b2 - b1)) / flrect
|
|
|
|
rf, gf, bf = 0, 0, 0
|
|
dc.SetBrush(wx.TRANSPARENT_BRUSH)
|
|
|
|
for ii in range(0, maxsize, 2):
|
|
currCol = (r1 + rf, g1 + gf, b1 + bf)
|
|
dc.SetPen(wx.Pen(currCol, 2))
|
|
dc.DrawLine(0, ii+2, ii+2, 0)
|
|
rf = rf + rstep
|
|
gf = gf + gstep
|
|
bf = bf + bstep
|
|
|
|
for ii in range(0, maxsize, 2):
|
|
currCol = (r1 + rf, g1 + gf, b1 + bf)
|
|
dc.SetPen(wx.Pen(currCol, 2))
|
|
dc.DrawLine(ii+2, maxsize, maxsize, ii+2)
|
|
rf = rf + rstep
|
|
gf = gf + gstep
|
|
bf = bf + bstep
|
|
|
|
|
|
def OffsetColour(self, colour, offset):
|
|
"""
|
|
Changes the input colour by the `offset` value. Used internally.
|
|
|
|
:param `colour`: a valid :class:`Colour` object;
|
|
:param `offset`: an integer value for offsetting the input colour.
|
|
"""
|
|
|
|
byRed = 0
|
|
byGreen = 0
|
|
byBlue = 0
|
|
offsetR = offset
|
|
offsetG = offset
|
|
offsetB = offset
|
|
|
|
if offset < -255 or offset> 255:
|
|
return colour
|
|
|
|
# Get RGB components of specified colour
|
|
byRed = colour.Red()
|
|
byGreen = colour.Green()
|
|
byBlue = colour.Blue()
|
|
|
|
# Calculate max. allowed real offset
|
|
if offset > 0:
|
|
|
|
if byRed + offset > 255:
|
|
offsetR = 255 - byRed
|
|
if byGreen + offset > 255:
|
|
offsetG = 255 - byGreen
|
|
if byBlue + offset > 255:
|
|
offsetB = 255 - byBlue
|
|
|
|
offset = min(min(offsetR, offsetG), offsetB)
|
|
|
|
else:
|
|
|
|
if byRed + offset < 0:
|
|
offsetR = -byRed
|
|
if byGreen + offset < 0:
|
|
offsetG = -byGreen
|
|
if byBlue + offset < 0:
|
|
offsetB = -byBlue
|
|
|
|
offset = max(max(offsetR, offsetG), offsetB)
|
|
|
|
c1 = wx.Colour(byRed + offset, byGreen + offset, byBlue + offset)
|
|
|
|
return c1
|
|
|
|
|
|
def DrawInsetCircle(self, dc, pencolour):
|
|
"""
|
|
Draws the small knob.
|
|
|
|
:param `dc`: an instance of :class:`DC`;
|
|
:param `pencolour`: the colour to use for drawing the inset circle.
|
|
"""
|
|
|
|
self._knobcenter = self.CircleCoords(self._minradius*0.8, self.GetTrackPosition(),
|
|
self.Width//2, self.Height//2)
|
|
|
|
cx, cy = self._knobcenter
|
|
r = self._knobradius
|
|
|
|
p1 = wx.Pen(self.OffsetColour(pencolour, -70), 2)
|
|
p2 = wx.Pen(self.OffsetColour(pencolour, 10), 1)
|
|
|
|
pt1 = wx.Point(cx-r*math.sqrt(2)/2.0, cy+r*math.sqrt(2)/2.0)
|
|
pt2 = wx.Point(cx+r*math.sqrt(2)/2.0, cy-r*math.sqrt(2)/2.0)
|
|
|
|
dc.SetPen(p2)
|
|
dc.DrawArc(pt1, pt2, (cx, cy))
|
|
dc.SetPen(p1)
|
|
dc.DrawArc(pt2, pt1, (cx, cy))
|
|
|
|
|
|
def DrawBoundingCircle(self, dc, size):
|
|
"""
|
|
Draws the :class:`KnobCtrl` bounding circle.
|
|
|
|
:param `dc`: an instance of :class:`DC`;
|
|
:param `size`: the control size.
|
|
"""
|
|
|
|
radius = 0.9*min(size.x, size.y)/2.0
|
|
dc.SetBrush(wx.TRANSPARENT_BRUSH)
|
|
dc.SetPen(wx.Pen(self._boundingcolour))
|
|
dc.DrawCircle(self.Width//2, self.Height//2, radius)
|
|
|
|
|
|
def CircleCoords(self, radius, angle, centerX, centerY):
|
|
"""
|
|
Converts the input values into logical `x` and `y` coordinates.
|
|
|
|
:param `radius`: the :class:`KnobCtrl` radius;
|
|
:param `angle`: the angular position of the mouse;
|
|
:param `centerX`: the `x` position of the :class:`KnobCtrl` center;
|
|
:param `centerX`: the `y` position of the :class:`KnobCtrl` center.
|
|
"""
|
|
|
|
x = radius*math.cos(angle) + centerX
|
|
y = radius*math.sin(angle) + centerY
|
|
|
|
return x, y
|
|
|
|
|
|
def SetTrackPosition(self):
|
|
""" Used internally. """
|
|
|
|
width, height = self.GetSize()
|
|
|
|
x = self._mousePosition.x
|
|
y = self._mousePosition.y
|
|
|
|
ang = self.GetAngleFromCoord(x, y)
|
|
val = ang*180.0/math.pi
|
|
|
|
deltarange = self._maxvalue - self._minvalue
|
|
deltaangle = self._angleend - self._anglestart
|
|
|
|
coeff = float(deltaangle)/float(deltarange)
|
|
|
|
if self._anglestart < 0 and val >= 360.0 + self._anglestart:
|
|
scaledval = (val - (360.0 + self._anglestart))/coeff
|
|
else:
|
|
scaledval = (val - self._anglestart)/coeff
|
|
|
|
if scaledval > self._maxvalue or scaledval < self._minvalue:
|
|
ang = self._old_ang
|
|
else:
|
|
event = KnobCtrlEvent(wxEVT_KC_ANGLE_CHANGING, self.GetId())
|
|
event.SetEventObject(self)
|
|
event.SetOldValue(self.GetValue())
|
|
event.SetValue(int(round(scaledval)))
|
|
|
|
if self.GetEventHandler().ProcessEvent(event):
|
|
# the caller didn't use event.Skip()
|
|
return
|
|
|
|
self.SetValue(scaledval)
|
|
event.SetEventType(wxEVT_KC_ANGLE_CHANGED)
|
|
event.SetOldValue(scaledval)
|
|
self.GetEventHandler().ProcessEvent(event)
|
|
|
|
self._old_ang = ang
|
|
|
|
|
|
def SetValue(self, val):
|
|
"""
|
|
Sets programmatically the value of :class:`KnobCtrl`.
|
|
|
|
:param `val`: an integer specifying the new :class:`KnobCtrl` value.
|
|
|
|
:note: This method does not send a :class:`KnobCtrlEvent`.
|
|
"""
|
|
|
|
if val < self._minvalue or val > self._maxvalue:
|
|
return
|
|
|
|
width, height = self.GetSize()
|
|
|
|
deltarange = self._maxvalue - self._minvalue
|
|
deltaangle = self._angleend - self._anglestart
|
|
|
|
coeff = float(deltaangle)/float(deltarange)
|
|
|
|
ang = 360.0 + val*coeff + self._anglestart
|
|
|
|
ang = ang*math.pi/180.0
|
|
self._old_ang = ang
|
|
|
|
self._trackposition = int(round(val))
|
|
self.UpdateDrawing()
|
|
|
|
|
|
def GetValue(self):
|
|
""" Returns the value of :class:`KnobCtrl`. """
|
|
|
|
return self._trackposition
|
|
|
|
|
|
def GetTrackPosition(self):
|
|
""" Used internally. """
|
|
|
|
return self._old_ang - math.pi
|
|
|
|
|
|
def GetAngleFromCoord(self, cx, cy):
|
|
"""
|
|
Returns the angular position based on the input logical coordinates.
|
|
Used internally.
|
|
|
|
:param `cx`: the `x` logical position;
|
|
:param `cy`: the `y` logical position.
|
|
"""
|
|
|
|
width, height = self.GetSize()
|
|
|
|
ang = 0
|
|
y = (height/2.0 - float(cy))/(height/2.0)
|
|
x = (float(cx) - width/2.0)/(height/2.0)
|
|
|
|
ang = ang - math.atan2(-y, -x)
|
|
|
|
if ang < 0:
|
|
ang = ang + 2.0*math.pi
|
|
|
|
return ang
|
|
|
|
|
|
if __name__ == '__main__':
|
|
|
|
import wx
|
|
|
|
class MyFrame(wx.Frame):
|
|
|
|
def __init__(self, parent):
|
|
|
|
wx.Frame.__init__(self, parent, -1, "KnobCtrl Demo")
|
|
|
|
panel = wx.Panel(self)
|
|
|
|
knob1 = KnobCtrl(panel, -1, size=(100, 100))
|
|
knob2 = KnobCtrl(panel, -1, size=(100, 100))
|
|
|
|
knob1.SetTags(list(range(0, 151, 10)))
|
|
knob1.SetAngularRange(-45, 225)
|
|
knob1.SetValue(45)
|
|
|
|
knob2.SetTags(list(range(0, 151, 10)))
|
|
knob2.SetAngularRange(0, 270)
|
|
knob2.SetValue(100)
|
|
|
|
main_sizer = wx.BoxSizer(wx.VERTICAL)
|
|
main_sizer.Add(knob1, 0, wx.EXPAND|wx.ALL, 20)
|
|
main_sizer.Add(knob2, 0, wx.EXPAND|wx.ALL, 20)
|
|
|
|
panel.SetSizer(main_sizer)
|
|
main_sizer.Layout()
|
|
|
|
|
|
# our normal wxApp-derived class, as usual
|
|
|
|
app = wx.App(0)
|
|
|
|
frame = MyFrame(None)
|
|
app.SetTopWindow(frame)
|
|
frame.Show()
|
|
|
|
app.MainLoop()
|