mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-10-31 16:57:54 +00:00
270 lines
4 KiB
Python
270 lines
4 KiB
Python
from toontown.toonbase import ToontownGlobals
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from pandac.PandaModules import BitMask32
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NumVines = 20
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GameDuration = 70
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ShowScoresDuration = 4.0
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VineStartingT = 0.25
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VineFellDownT = 0.1
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EndlessGame = False
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BonusPerSecondLeft = 0.4
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JumpTimeBuffer = 0.5
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SpiderBitmask = ToontownGlobals.CatchGameBitmask
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TreasureBitmask = ToontownGlobals.PieBitmask
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VineXIncrement = 30
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VineHeight = 30
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BatMaxHeight = 28
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BatMinHeight = 10
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RadarCameraBitmask = BitMask32.bit(3)
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CourseSections = (((20,
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30,
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4,
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0),
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(19,
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39,
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3.1,
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0),
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(18,
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41,
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4,
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0),
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(19,
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38,
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3.2,
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0),
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(20,
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30,
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6,
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0)),
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((20,
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30,
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3,
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0),
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(18,
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40,
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4.1,
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0),
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(19,
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31,
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5.1,
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0),
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(18,
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41,
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4.2,
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0),
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(20,
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30,
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5,
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0)),
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((20,
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30,
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3,
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0),
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(15,
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39,
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4.1,
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0),
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(19,
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29,
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5,
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0),
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(16,
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38,
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4.2,
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0),
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(20,
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30,
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5,
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0)),
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((20,
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30,
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3,
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0),
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(18,
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36,
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4.1,
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0),
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(19,
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30,
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5,
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9),
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(18,
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38,
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4.2,
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0),
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(20,
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30,
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5,
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0)),
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((20,
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30,
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3,
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0),
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(18,
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15,
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4.1,
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0),
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(19,
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30,
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5,
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11),
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(18,
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16,
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4.2,
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0),
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(20,
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30,
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5,
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0)),
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((20,
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30,
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3,
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0),
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(18,
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11,
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4.1,
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0),
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(15,
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12,
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5,
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0),
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(18,
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16,
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4.2,
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0),
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(20,
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30,
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5,
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0)),
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((20,
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30,
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3,
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0),
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(15,
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39,
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4.1,
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13),
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(19,
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29,
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5,
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0),
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(16,
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38,
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4.2,
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0),
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(20,
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30,
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5,
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0)),
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((20,
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30,
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3,
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0),
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(18,
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26,
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4.1,
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9),
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(19,
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30,
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5,
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0),
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(18,
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28,
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4.2,
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12),
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(20,
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30,
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5,
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0)),
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((20,
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30,
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3,
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0),
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(15,
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26,
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4.1,
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9),
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(19,
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30,
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5,
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0),
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(15,
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28,
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4.2,
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12),
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(20,
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30,
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5,
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0)),
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((15,
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50,
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4,
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0),
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(15,
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40,
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4.1,
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0),
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(19,
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40,
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5,
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0),
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(19,
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28,
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4.2,
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0),
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(20,
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30,
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5,
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0)))
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CourseWeights = {ToontownGlobals.ToontownCentral: ((0, 25),
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(1, 25),
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(2, 25),
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(3, 25)),
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ToontownGlobals.DonaldsDock: ((1, 25),
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(2, 25),
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(3, 25),
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(4, 25)),
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ToontownGlobals.DaisyGardens: ((2, 25),
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(3, 25),
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(4, 25),
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(5, 25)),
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ToontownGlobals.MinniesMelodyland: ((3, 25),
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(4, 25),
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(5, 25),
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(6, 25)),
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ToontownGlobals.TheBrrrgh: ((4, 25),
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(5, 25),
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(6, 25),
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(7, 25)),
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ToontownGlobals.DonaldsDreamland: ((4, 20),
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(5, 20),
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(6, 20),
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(7, 20),
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(8, 20))}
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BaseBonusOnEndVine = {ToontownGlobals.ToontownCentral: 4,
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ToontownGlobals.DonaldsDock: 5,
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ToontownGlobals.DaisyGardens: 6,
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ToontownGlobals.MinniesMelodyland: 7,
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ToontownGlobals.TheBrrrgh: 8,
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ToontownGlobals.DonaldsDreamland: 9}
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BatInfo = {ToontownGlobals.ToontownCentral: ((60, 0, 0.35),),
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ToontownGlobals.DonaldsDock: ((60, 0, 0.25), (30, 30)),
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ToontownGlobals.DaisyGardens: ((60, 0, 0.25), (15, 30)),
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ToontownGlobals.MinniesMelodyland: ((60, 0, 0.25), (10, 25)),
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ToontownGlobals.TheBrrrgh: ((60, 0, 0.25), (30, 30), (30, 20)),
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ToontownGlobals.DonaldsDreamland: ((60, 0, 0.25), (30, 30), (10, 20))}
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SpiderLimits = {ToontownGlobals.ToontownCentral: 1,
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ToontownGlobals.DonaldsDock: 2,
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ToontownGlobals.DaisyGardens: 2,
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ToontownGlobals.MinniesMelodyland: 3,
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ToontownGlobals.TheBrrrgh: 3,
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ToontownGlobals.DonaldsDreamland: 4}
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def getNumSpidersInSection(sectionIndex):
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if sectionIndex < 0 or sectionIndex >= len(CourseSections):
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return 0
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numSpiders = 0
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for vine in CourseSections[sectionIndex]:
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if vine[3]:
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numSpiders += 1
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return numSpiders
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