mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-10-31 16:57:54 +00:00
296 lines
12 KiB
Python
296 lines
12 KiB
Python
import math
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from pandac.PandaModules import CardMaker, TextNode
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from direct.gui.DirectGui import DirectFrame, DirectLabel, DirectButton
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from direct.task import Task
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from toontown.toon import NPCToons
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from toontown.hood import ZoneUtil
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from toontown.toonbase import ToontownGlobals
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from toontown.quest import Quests
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from toontown.suit import SuitPlannerBase
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import QuestMapGlobals
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class QuestMap(DirectFrame):
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def __init__(self, av, **kw):
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DirectFrame.__init__(self, relief=None, sortOrder=50)
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self.initialiseoptions(QuestMap)
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self.container = DirectFrame(parent=self, relief=None)
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self.marker = DirectFrame(parent=self.container, relief=None)
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self.cogInfoFrame = DirectFrame(parent=self.container, relief=None)
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cm = CardMaker('bg')
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cm.setFrame(-0.5, 0.5, -0.5, 0.5)
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bg = self.cogInfoFrame.attachNewNode(cm.generate())
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bg.setTransparency(1)
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bg.setColor(0.5, 0.5, 0.5, 0.5)
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bg.setBin('fixed', 0)
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self.cogInfoFrame['geom'] = bg
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self.cogInfoFrame['geom_pos'] = (0, 0, 0)
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self.cogInfoFrame['geom_scale'] = (6, 1, 2)
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self.cogInfoFrame.setScale(0.05)
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self.cogInfoFrame.setPos(0, 0, 0.6)
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self.buildingMarkers = []
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self.av = av
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self.wantToggle = False
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if base.config.GetBool('want-toggle-quest-map', True):
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self.wantToggle = True
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self.updateMarker = True
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self.cornerPosInfo = None
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self.hqPosInfo = None
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self.fishingSpotInfo = None
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self.load()
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self.setScale(1.5)
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bg.removeNode()
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self.hoodId = None
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self.zoneId = None
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self.suitPercentage = {}
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for currHoodInfo in SuitPlannerBase.SuitPlannerBase.SuitHoodInfo:
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tracks = currHoodInfo[SuitPlannerBase.SuitPlannerBase.SUIT_HOOD_INFO_TRACK]
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self.suitPercentage[currHoodInfo[SuitPlannerBase.SuitPlannerBase.SUIT_HOOD_INFO_ZONE]] = tracks
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return
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def load(self):
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gui = loader.loadModel('phase_4/models/questmap/questmap_gui')
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icon = gui.find('**/tt_t_gui_qst_arrow')
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iconNP = aspect2d.attachNewNode('iconNP')
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icon.reparentTo(iconNP)
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icon.setR(90)
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self.marker['geom'] = iconNP
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self.marker['image'] = iconNP
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self.marker.setScale(0.05)
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iconNP.removeNode()
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self.mapOpenButton = DirectButton(image=(gui.find('**/tt_t_gui_qst_mapClose'), gui.find('**/tt_t_gui_qst_mapClose'), gui.find('**/tt_t_gui_qst_mapTryToOpen')), relief=None, pos=(-0.08, 0, 0.37), parent=base.a2dBottomRight, scale=0.205, command=self.show)
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self.mapCloseButton = DirectButton(image=(gui.find('**/tt_t_gui_qst_mapOpen'), gui.find('**/tt_t_gui_qst_mapOpen'), gui.find('**/tt_t_gui_qst_mapTryToClose')), relief=None, pos=(-0.08, 0, 0.37), parent=base.a2dBottomRight, scale=0.205, command=self.hide)
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self.mapOpenButton.hide()
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self.mapCloseButton.hide()
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gui.removeNode()
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icons = loader.loadModel('phase_3/models/gui/cog_icons')
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cIcon = icons.find('**/CorpIcon')
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lIcon = icons.find('**/LegalIcon')
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mIcon = icons.find('**/MoneyIcon')
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sIcon = icons.find('**/SalesIcon')
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cogInfoTextColor = (0.2, 0.2, 0.2, 1)
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textPos = (1.2, -0.2)
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textScale = 0.8
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self.cInfo = DirectLabel(parent=self.cogInfoFrame, text='', text_fg=cogInfoTextColor, text_pos=textPos, text_scale=textScale, geom=cIcon, geom_pos=(-0.2, 0, 0), geom_scale=0.8, relief=None)
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self.cInfo.setPos(-2.2, 0, 0.5)
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self.lInfo = DirectLabel(parent=self.cogInfoFrame, text_fg=cogInfoTextColor, text='', text_pos=textPos, text_scale=textScale, geom=lIcon, geom_pos=(-0.2, 0, 0), geom_scale=0.8, relief=None)
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self.lInfo.setPos(-2.2, 0, -0.5)
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self.mInfo = DirectLabel(parent=self.cogInfoFrame, text_fg=cogInfoTextColor, text='', text_pos=textPos, text_scale=textScale, geom=mIcon, geom_pos=(-0.2, 0, 0), geom_scale=0.8, relief=None)
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self.mInfo.setPos(0.8, 0, 0.5)
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self.sInfo = DirectLabel(parent=self.cogInfoFrame, text_fg=cogInfoTextColor, text='', text_pos=textPos, text_scale=textScale, geom=sIcon, geom_pos=(-0.2, 0, 0), geom_scale=0.8, relief=None)
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self.sInfo.setPos(0.8, 0, -0.5)
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icons.removeNode()
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return
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def updateCogInfo(self):
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currPercentage = self.suitPercentage.get(self.zoneId)
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if currPercentage is None:
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return
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self.cInfo['text'] = '%s%%' % currPercentage[0]
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self.lInfo['text'] = '%s%%' % currPercentage[1]
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self.mInfo['text'] = '%s%%' % currPercentage[2]
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self.sInfo['text'] = '%s%%' % currPercentage[3]
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return
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def destroy(self):
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self.ignore('questPageUpdated')
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self.mapOpenButton.destroy()
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self.mapCloseButton.destroy()
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del self.mapOpenButton
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del self.mapCloseButton
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DirectFrame.destroy(self)
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def putBuildingMarker(self, pos, hpr = (0, 0, 0), mapIndex = None):
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marker = DirectLabel(parent=self.container, text='', text_pos=(-0.05, -0.15), text_fg=(1, 1, 1, 1), relief=None)
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gui = loader.loadModel('phase_4/models/parties/schtickerbookHostingGUI')
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icon = gui.find('**/startPartyButton_inactive')
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iconNP = aspect2d.attachNewNode('iconNP')
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icon.reparentTo(iconNP)
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icon.setX(-12.0792 / 30.48)
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icon.setZ(-9.7404 / 30.48)
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marker['text'] = '%s' % mapIndex
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marker['text_scale'] = 0.7
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marker['image'] = iconNP
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marker['image_color'] = (1, 0, 0, 1)
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marker['image_scale'] = 6
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marker.setScale(0.05)
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relX, relY = self.transformAvPos(pos)
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marker.setPos(relX, 0, relY)
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self.buildingMarkers.append(marker)
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iconNP.removeNode()
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gui.removeNode()
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return
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def updateQuestInfo(self):
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for marker in self.buildingMarkers:
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marker.destroy()
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self.buildingMarkers = []
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for (i, questDesc) in enumerate(self.av.quests):
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mapIndex = i + 1
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quest = Quests.getQuest(questDesc[0])
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toNpcId = questDesc[2]
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completed = quest.getCompletionStatus(self.av, questDesc) == Quests.COMPLETE
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if not completed:
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if quest.getType() == Quests.RecoverItemQuest:
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if quest.getHolder() == Quests.AnyFish:
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self.putBuildingMarker(self.fishingSpotInfo, mapIndex=mapIndex)
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continue
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elif quest.getType() not in (
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Quests.DeliverGagQuest, Quests.DeliverItemQuest,
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Quests.VisitQuest, Quests.TrackChoiceQuest):
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continue
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if toNpcId == Quests.ToonHQ:
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self.putBuildingMarker(self.hqPosInfo, mapIndex=mapIndex)
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continue
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npcZoneId = NPCToons.getNPCZone(toNpcId)
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hoodId = ZoneUtil.getCanonicalHoodId(npcZoneId)
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branchId = ZoneUtil.getCanonicalBranchZone(npcZoneId)
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if (self.hoodId != hoodId) or (self.zoneId != branchId):
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continue
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for blockIndex in xrange(base.cr.playGame.dnaStore.getNumBlockNumbers()):
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blockNumber = base.cr.playGame.dnaStore.getBlockNumberAt(blockIndex)
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zoneId = base.cr.playGame.dnaStore.getZoneFromBlockNumber(blockNumber)
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interiorZoneId = (zoneId - (zoneId%100)) + 500 + blockNumber
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if npcZoneId == interiorZoneId:
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self.putBuildingMarker(
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base.cr.playGame.dnaStore.getDoorPosHprFromBlockNumber(blockNumber).getPos(render),
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base.cr.playGame.dnaStore.getDoorPosHprFromBlockNumber(blockNumber).getHpr(render),
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mapIndex=mapIndex)
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def transformAvPos(self, pos):
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if self.cornerPosInfo is None:
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return (0, 0)
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topRight = self.cornerPosInfo[0]
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bottomLeft = self.cornerPosInfo[1]
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relativeX = (pos.getX() - bottomLeft.getX()) / (topRight.getX() - bottomLeft.getX()) - 0.5
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relativeY = (pos.getY() - bottomLeft.getY()) / (topRight.getY() - bottomLeft.getY()) - 0.5
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return (relativeX, relativeY)
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def update(self, task):
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if self.av:
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if self.updateMarker:
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relX, relY = self.transformAvPos(self.av.getPos())
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self.marker.setPos(relX, 0, relY)
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self.marker.setHpr(0, 0, -180 - self.av.getH())
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i = 0
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for buildingMarker in self.buildingMarkers:
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buildingMarker.setScale((math.sin(task.time * 16.0 + i * math.pi / 3.0) + 1) * 0.005 + 0.04)
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i = i + 1
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return Task.cont
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def updateMap(self):
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if self.av:
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hoodId = ZoneUtil.getCanonicalHoodId(self.av.getLocation()[1])
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zoneId = ZoneUtil.getCanonicalBranchZone(self.av.getLocation()[1])
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try:
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mapsGeom = loader.loadModel('phase_4/models/questmap/%s_maps' % ToontownGlobals.dnaMap[hoodId])
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except:
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self.stop()
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return
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mapImage = mapsGeom.find('**/%s_%s_english' % (ToontownGlobals.dnaMap[hoodId], zoneId))
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if not mapImage.isEmpty():
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self.container['image'] = mapImage
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self.resetFrameSize()
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self.cornerPosInfo = QuestMapGlobals.CornerPosTable.get('%s_%s_english' % (ToontownGlobals.dnaMap[hoodId], zoneId))
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self.hqPosInfo = QuestMapGlobals.HQPosTable.get('%s_%s_english' % (ToontownGlobals.dnaMap[hoodId], zoneId))
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self.fishingSpotInfo = QuestMapGlobals.FishingSpotPosTable.get('%s_%s_english' % (ToontownGlobals.dnaMap[hoodId], zoneId))
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self.cogInfoPos = QuestMapGlobals.CogInfoPosTable.get('%s_%s_english' % (ToontownGlobals.dnaMap[hoodId], zoneId))
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self.cogInfoFrame.setPos(self.cogInfoPos)
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self.hide()
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self.hoodId = hoodId
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self.zoneId = zoneId
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self.updateQuestInfo()
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self.updateCogInfo()
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taskMgr.add(self.update, 'questMapUpdate')
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else:
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self.stop()
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mapsGeom.removeNode()
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def start(self):
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self.container.show()
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self.accept('questPageUpdated', self.updateMap)
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self.handleMarker()
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self.updateMap()
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def initMarker(self, task):
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if self.av:
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if not hasattr(base.cr.playGame.getPlace(), 'isInterior') or not base.cr.playGame.getPlace().isInterior:
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relX, relY = self.transformAvPos(self.av.getPos())
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self.marker.setPos(relX, 0, relY)
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self.marker.setHpr(0, 0, -180 - self.av.getH())
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self.marker['geom_scale'] = 1.4 * task.time % 0.5 * 10 + 1
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self.marker['geom_color'] = (1,
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1,
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1,
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0.8 - 1.4 * task.time % 0.5 * 2 / 0.8 + 0.2)
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if task.time < 1:
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return Task.cont
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else:
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self.marker['geom_color'] = (1, 1, 1, 0)
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return Task.done
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def show(self):
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taskMgr.add(self.initMarker, 'questMapInit')
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DirectFrame.show(self)
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self.mapOpenButton.hide()
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if self.container['image']:
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self.mapCloseButton.show()
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def hide(self):
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taskMgr.remove('questMapInit')
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DirectFrame.hide(self)
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if self.container['image']:
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self.mapOpenButton.show()
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self.mapCloseButton.hide()
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def toggle(self):
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if self.isHidden():
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self.show()
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else:
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self.hide()
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def obscureButton(self):
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self.mapOpenButton.hide()
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self.mapCloseButton.hide()
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def stop(self):
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self.container['image'] = None
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for marker in self.buildingMarkers:
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marker.destroy()
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self.buildingMarkers = []
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self.container.hide()
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self.hide()
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self.obscureButton()
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self.ignore('questPageUpdated')
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taskMgr.remove('questMapUpdate')
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return
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def handleMarker(self):
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if hasattr(base.cr.playGame.getPlace(), 'isInterior') and base.cr.playGame.getPlace().isInterior:
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self.updateMarker = False
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else:
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self.updateMarker = True
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def acceptOnscreenHooks(self):
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if self.wantToggle:
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self.accept(ToontownGlobals.MapHotkey, self.toggle)
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else:
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self.accept(ToontownGlobals.MapHotkeyOn, self.show)
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self.accept(ToontownGlobals.MapHotkeyOff, self.hide)
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self.updateMap()
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def ignoreOnscreenHooks(self):
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self.ignore(ToontownGlobals.MapHotkey)
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self.ignore(ToontownGlobals.MapHotkeyOn)
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self.ignore(ToontownGlobals.MapHotkeyOff)
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self.obscureButton()
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