mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-25 04:32:33 -06:00
664 lines
24 KiB
Python
664 lines
24 KiB
Python
from direct.actor.Actor import Actor
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from direct.directnotify import DirectNotifyGlobal
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from direct.distributed import ClockDelta
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from direct.showbase.PythonUtil import recordCreationStack
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from pandac.PandaModules import *
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import random
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from otp.ai import MagicWordManager
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from otp.ai.MagicWordGlobal import *
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from otp.avatar.ShadowCaster import ShadowCaster
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from otp.otpbase import OTPGlobals
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from otp.otpbase import OTPLocalizer
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from otp.otpbase import OTPRender
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from toontown.chat.ChatGlobals import *
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from toontown.nametag import NametagGlobals
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from toontown.nametag.NametagGroup import NametagGroup
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teleportNotify = DirectNotifyGlobal.directNotify.newCategory('Teleport')
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teleportNotify.showTime = True
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if config.GetBool('want-teleport-debug', 1):
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teleportNotify.setDebug(1)
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def reconsiderAllUnderstandable():
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for av in Avatar.ActiveAvatars:
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av.considerUnderstandable()
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class Avatar(Actor, ShadowCaster):
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notify = directNotify.newCategory('Avatar')
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ActiveAvatars = []
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ManagesNametagAmbientLightChanged = False
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def __init__(self, other = None):
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self.name = ''
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try:
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self.Avatar_initialized
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return
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except:
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self.Avatar_initialized = 1
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Actor.__init__(self, None, None, other, flattenable=0, setFinal=1)
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ShadowCaster.__init__(self)
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self.__font = OTPGlobals.getInterfaceFont()
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self.soundChatBubble = None
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self.avatarType = ''
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self.nametagNodePath = None
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self.__nameVisible = 1
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self.nametag = NametagGroup()
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self.nametag.setAvatar(self)
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interfaceFont = OTPGlobals.getInterfaceFont()
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self.nametag.setFont(interfaceFont)
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self.nametag.setChatFont(interfaceFont)
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self.nametag3d = self.attachNewNode('nametag3d')
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self.nametag3d.setTag('cam', 'nametag')
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self.nametag3d.setLightOff()
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if self.ManagesNametagAmbientLightChanged:
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self.acceptNametagAmbientLightChange()
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OTPRender.renderReflection(False, self.nametag3d, 'otp_avatar_nametag', None)
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self.getGeomNode().showThrough(OTPRender.ShadowCameraBitmask)
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self.nametag3d.hide(OTPRender.ShadowCameraBitmask)
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self.collTube = None
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self.battleTube = None
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self.scale = 1.0
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self.nametagScale = 1.0
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self.height = 0.0
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self.battleTubeHeight = 0.0
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self.battleTubeRadius = 0.0
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self.style = None
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self.commonChatFlags = 0
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self.understandable = 1
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self.setPlayerType(NametagGlobals.CCNormal)
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self.ghostMode = 0
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self.__chatParagraph = None
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self.__chatMessage = None
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self.__chatFlags = 0
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self.__chatPageNumber = None
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self.__chatAddressee = None
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self.__chatDialogueList = []
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self.__chatSet = 0
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self.__chatLocal = 0
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self.__chatQuitButton = False
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self.__currentDialogue = None
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self.whitelistChatFlags = 0
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def delete(self):
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try:
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self.Avatar_deleted
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except:
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self.deleteNametag3d()
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Actor.cleanup(self)
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if self.ManagesNametagAmbientLightChanged:
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self.ignoreNametagAmbientLightChange()
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self.Avatar_deleted = 1
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del self.__font
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del self.style
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del self.soundChatBubble
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self.nametag.destroy()
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del self.nametag
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self.nametag3d.removeNode()
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ShadowCaster.delete(self)
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Actor.delete(self)
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def acceptNametagAmbientLightChange(self):
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self.accept('nametagAmbientLightChanged', self.nametagAmbientLightChanged)
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def ignoreNametagAmbientLightChange(self):
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self.ignore('nametagAmbientLightChanged')
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def isLocal(self):
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return 0
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def isPet(self):
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return False
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def isProxy(self):
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return False
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def setPlayerType(self, playerType):
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self.playerType = playerType
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if not hasattr(self, 'nametag'):
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self.notify.warning('no nametag attributed, but would have been used.')
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return
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if self.isUnderstandable():
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nametagColor = NametagGlobals.NametagColors[self.playerType]
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self.nametag.setNametagColor(nametagColor)
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chatColor = NametagGlobals.ChatColors[self.playerType]
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self.nametag.setChatColor(chatColor)
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else:
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nametagColor = NametagGlobals.NametagColors[NametagGlobals.CCNoChat]
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self.nametag.setNametagColor(nametagColor)
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chatColor = NametagGlobals.ChatColors[NametagGlobals.CCNoChat]
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self.nametag.setChatColor(chatColor)
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self.nametag.updateAll()
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def setCommonChatFlags(self, commonChatFlags):
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self.commonChatFlags = commonChatFlags
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self.considerUnderstandable()
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if self == base.localAvatar:
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reconsiderAllUnderstandable()
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def setWhitelistChatFlags(self, whitelistChatFlags):
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self.whitelistChatFlags = whitelistChatFlags
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self.considerUnderstandable()
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if self == base.localAvatar:
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reconsiderAllUnderstandable()
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def considerUnderstandable(self):
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if self.playerType in (NametagGlobals.CCNormal, NametagGlobals.CCFreeChat, NametagGlobals.CCSpeedChat):
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self.setPlayerType(NametagGlobals.CCSpeedChat)
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if hasattr(base, 'localAvatar') and (self == base.localAvatar):
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self.understandable = 1
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self.setPlayerType(NametagGlobals.CCFreeChat)
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elif self.playerType == NametagGlobals.CCSuit:
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self.understandable = 1
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self.setPlayerType(NametagGlobals.CCSuit)
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elif self.playerType not in (NametagGlobals.CCNormal, NametagGlobals.CCFreeChat, NametagGlobals.CCSpeedChat):
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self.understandable = 1
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self.setPlayerType(NametagGlobals.CCNoChat)
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elif hasattr(base, 'localAvatar') and self.commonChatFlags & base.localAvatar.commonChatFlags & OTPGlobals.CommonChat:
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self.understandable = 1
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self.setPlayerType(NametagGlobals.CCFreeChat)
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elif self.commonChatFlags & OTPGlobals.SuperChat:
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self.understandable = 1
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self.setPlayerType(NametagGlobals.CCFreeChat)
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elif hasattr(base, 'localAvatar') and base.localAvatar.commonChatFlags & OTPGlobals.SuperChat:
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self.understandable = 1
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self.setPlayerType(NametagGlobals.CCFreeChat)
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elif base.cr.getFriendFlags(self.doId) & OTPGlobals.FriendChat:
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self.understandable = 1
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self.setPlayerType(NametagGlobals.CCFreeChat)
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elif base.cr.playerFriendsManager.findPlayerIdFromAvId(self.doId) is not None:
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playerInfo = base.cr.playerFriendsManager.findPlayerInfoFromAvId(self.doId)
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if playerInfo.openChatFriendshipYesNo:
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self.understandable = 1
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nametagColor = NametagGlobals.NametagColors[NametagGlobals.CCFreeChat]
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self.nametag.setNametagColor(nametagColor)
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chatColor = NametagGlobals.ChatColors[NametagGlobals.CCFreeChat]
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self.nametag.setChatColor(chatColor)
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self.nametag.updateAll()
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elif playerInfo.isUnderstandable():
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self.understandable = 1
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else:
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self.understandable = 0
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elif hasattr(base, 'localAvatar') and self.whitelistChatFlags & base.localAvatar.whitelistChatFlags:
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self.understandable = 1
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else:
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self.understandable = 0
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if not hasattr(self, 'nametag'):
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self.notify.warning('no nametag attributed, but would have been used')
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else:
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nametagColor = NametagGlobals.NametagColors[self.playerType]
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self.nametag.setNametagColor(nametagColor)
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chatColor = NametagGlobals.ChatColors[self.playerType]
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self.nametag.setChatColor(chatColor)
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self.nametag.updateAll()
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def isUnderstandable(self):
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return self.understandable
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def setDNAString(self, dnaString):
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pass
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def setDNA(self, dna):
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pass
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def getAvatarScale(self):
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return self.scale
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def setAvatarScale(self, scale):
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if self.scale != scale:
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self.scale = scale
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self.getGeomNode().setScale(scale)
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self.setHeight(self.height)
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def getNametagScale(self):
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return self.nametagScale
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def setNametagScale(self, scale):
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self.nametagScale = scale
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self.nametag3d.setScale(scale)
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def adjustNametag3d(self, parentScale = 1.0):
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self.nametag3d.setPos(0, 0, self.height + 0.5)
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def getHeight(self):
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return self.height
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def setHeight(self, height):
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self.height = height
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self.adjustNametag3d()
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if self.collTube:
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self.collTube.setPointB(0, 0, height - self.getRadius())
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if self.collNodePath:
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self.collNodePath.forceRecomputeBounds()
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if self.battleTube:
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self.battleTube.setPointB(0, 0, height - self.getRadius())
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def getRadius(self):
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return OTPGlobals.AvatarDefaultRadius
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def getName(self):
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return self.name
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def getType(self):
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return self.avatarType
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def setName(self, name):
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if hasattr(self, 'isDisguised'):
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if self.isDisguised:
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return
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self.name = name
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if hasattr(self, 'nametag'):
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self.nametag.setText(name)
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def setDisplayName(self, str):
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if hasattr(self, 'isDisguised'):
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if self.isDisguised:
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return
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self.nametag.setText(str)
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def getFont(self):
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return self.__font
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def setFont(self, font):
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self.__font = font
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self.nametag.setFont(font)
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self.nametag.setChatFont(font)
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def getStyle(self):
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return self.style
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def setStyle(self, style):
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self.style = style
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def getDialogueArray(self):
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return None
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def playCurrentDialogue(self, dialogue, chatFlags, interrupt = 1):
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if interrupt and self.__currentDialogue is not None:
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self.__currentDialogue.stop()
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self.__currentDialogue = dialogue
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if dialogue:
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base.playSfx(dialogue, node=self)
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elif chatFlags & CFSpeech != 0 and self.nametag.getNumChatPages() > 0:
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self.playDialogueForString(self.nametag.getChatText())
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if self.soundChatBubble != None:
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base.playSfx(self.soundChatBubble, node=self)
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def playDialogueForString(self, chatString):
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searchString = chatString.lower()
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if searchString.find(OTPLocalizer.DialogSpecial) >= 0:
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type = 'special'
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elif searchString.find(OTPLocalizer.DialogExclamation) >= 0:
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type = 'exclamation'
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elif searchString.find(OTPLocalizer.DialogQuestion) >= 0:
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type = 'question'
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elif random.randint(0, 1):
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type = 'statementA'
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else:
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type = 'statementB'
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stringLength = len(chatString)
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if stringLength <= OTPLocalizer.DialogLength1:
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length = 1
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elif stringLength <= OTPLocalizer.DialogLength2:
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length = 2
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elif stringLength <= OTPLocalizer.DialogLength3:
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length = 3
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else:
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length = 4
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self.playDialogue(type, length)
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def playDialogue(self, type, length):
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dialogueArray = self.getDialogueArray()
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if dialogueArray == None:
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return
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sfxIndex = None
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if type == 'statementA' or type == 'statementB':
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if length == 1:
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sfxIndex = 0
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elif length == 2:
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sfxIndex = 1
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elif length >= 3:
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sfxIndex = 2
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elif type == 'question':
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sfxIndex = 3
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elif type == 'exclamation':
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sfxIndex = 4
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elif type == 'special':
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sfxIndex = 5
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else:
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notify.error('unrecognized dialogue type: ', type)
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if sfxIndex != None and sfxIndex < len(dialogueArray) and dialogueArray[sfxIndex] != None:
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base.playSfx(dialogueArray[sfxIndex], node=self)
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return
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def getDialogueSfx(self, type, length):
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retval = None
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dialogueArray = self.getDialogueArray()
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if dialogueArray == None:
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return
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sfxIndex = None
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if type == 'statementA' or type == 'statementB':
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if length == 1:
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sfxIndex = 0
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elif length == 2:
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sfxIndex = 1
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elif length >= 3:
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sfxIndex = 2
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elif type == 'question':
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sfxIndex = 3
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elif type == 'exclamation':
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sfxIndex = 4
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elif type == 'special':
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sfxIndex = 5
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else:
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notify.error('unrecognized dialogue type: ', type)
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if sfxIndex != None and sfxIndex < len(dialogueArray) and dialogueArray[sfxIndex] != None:
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retval = dialogueArray[sfxIndex]
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return retval
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def setChatAbsolute(self, chatString, chatFlags, dialogue=None, interrupt=1):
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self.clearChat()
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if chatFlags & CFQuicktalker:
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self.nametag.setChatType(NametagGlobals.SPEEDCHAT)
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else:
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self.nametag.setChatType(NametagGlobals.CHAT)
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if chatFlags & CFThought:
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self.nametag.setChatBalloonType(NametagGlobals.THOUGHT_BALLOON)
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else:
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self.nametag.setChatBalloonType(NametagGlobals.CHAT_BALLOON)
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if chatFlags & CFPageButton:
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self.nametag.setChatButton(NametagGlobals.pageButton)
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else:
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self.nametag.setChatButton(NametagGlobals.noButton)
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if chatFlags & CFReversed:
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self.nametag.setChatReversed(True)
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else:
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self.nametag.setChatReversed(False)
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self.nametag.setChatText(chatString, timeout=(chatFlags & CFTimeout))
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self.playCurrentDialogue(dialogue, chatFlags, interrupt)
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def setChatMuted(self, chatString, chatFlags, dialogue = None, interrupt = 1, quiet = 0):
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pass
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def displayTalk(self, chatString):
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if not base.localAvatar.isIgnored(self.doId):
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self.clearChat()
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self.nametag.setChatType(NametagGlobals.CHAT)
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self.nametag.setChatButton(NametagGlobals.noButton)
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if base.talkAssistant.isThought(chatString):
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chatString = base.talkAssistant.removeThoughtPrefix(chatString)
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self.nametag.setChatBalloonType(NametagGlobals.THOUGHT_BALLOON)
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self.nametag.setChatText(chatString)
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else:
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self.nametag.setChatBalloonType(NametagGlobals.CHAT_BALLOON)
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self.nametag.setChatText(chatString, timeout=True)
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def clearChat(self):
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self.nametag.clearChatText()
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def isInView(self):
|
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pos = self.getPos(camera)
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eyePos = Point3(pos[0], pos[1], pos[2] + self.getHeight())
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return base.camNode.isInView(eyePos)
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|
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def getNameVisible(self):
|
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return self.__nameVisible
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def setNameVisible(self, bool):
|
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self.__nameVisible = bool
|
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if bool:
|
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self.showName()
|
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if not bool:
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self.hideName()
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|
|
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def hideName(self):
|
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nametag3d = self.nametag.getNametag3d()
|
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nametag3d.hideNametag()
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nametag3d.showChat()
|
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nametag3d.showThought()
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nametag3d.update()
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|
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def showName(self):
|
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if self.__nameVisible and (not self.ghostMode):
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nametag3d = self.nametag.getNametag3d()
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nametag3d.showNametag()
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nametag3d.showChat()
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nametag3d.showThought()
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nametag3d.update()
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|
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def hideNametag2d(self):
|
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nametag2d = self.nametag.getNametag2d()
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nametag2d.hideNametag()
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nametag2d.hideChat()
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nametag2d.update()
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|
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def showNametag2d(self):
|
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nametag2d = self.nametag.getNametag2d()
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if not self.ghostMode:
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nametag2d.showNametag()
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nametag2d.showChat()
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else:
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nametag2d.hideNametag()
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nametag2d.hideChat()
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nametag2d.update()
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|
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def hideNametag3d(self):
|
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nametag3d = self.nametag.getNametag3d()
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nametag3d.hideNametag()
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nametag3d.hideChat()
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nametag3d.hideThought()
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nametag3d.update()
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|
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def showNametag3d(self):
|
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nametag3d = self.nametag.getNametag3d()
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if self.__nameVisible and (not self.ghostMode):
|
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nametag3d.showNametag()
|
|
nametag3d.showChat()
|
|
nametag3d.showThought()
|
|
else:
|
|
nametag3d.hideNametag()
|
|
nametag3d.hideChat()
|
|
nametag3d.hideThought()
|
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nametag3d.update()
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|
|
def setPickable(self, flag):
|
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self.nametag.setActive(flag)
|
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|
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def clickedNametag(self):
|
|
MagicWordManager.lastClickedNametag = self
|
|
if self.nametag.getChatText() and self.nametag.hasChatButton():
|
|
self.advancePageNumber()
|
|
elif self.nametag.getActive():
|
|
messenger.send('clickedNametag', [self])
|
|
|
|
def setPageChat(self, addressee, paragraph, message, quitButton,
|
|
extraChatFlags=None, dialogueList=[], pageButton=True):
|
|
self.__chatAddressee = addressee
|
|
self.__chatPageNumber = None
|
|
self.__chatParagraph = paragraph
|
|
self.__chatMessage = message
|
|
self.__chatFlags = CFSpeech
|
|
if extraChatFlags is not None:
|
|
self.__chatFlags |= extraChatFlags
|
|
self.__chatDialogueList = dialogueList
|
|
self.__chatSet = 0
|
|
self.__chatLocal = 0
|
|
self.__updatePageChat()
|
|
if addressee == base.localAvatar.doId:
|
|
if pageButton:
|
|
self.__chatFlags |= CFPageButton
|
|
self.__chatQuitButton = quitButton
|
|
self.b_setPageNumber(self.__chatParagraph, 0)
|
|
|
|
def setLocalPageChat(self, message, quitButton, extraChatFlags=None,
|
|
dialogueList=[]):
|
|
self.__chatAddressee = base.localAvatar.doId
|
|
self.__chatPageNumber = None
|
|
self.__chatParagraph = None
|
|
self.__chatMessage = message
|
|
self.__chatFlags = CFSpeech
|
|
if extraChatFlags is not None:
|
|
self.__chatFlags |= extraChatFlags
|
|
self.__chatDialogueList = dialogueList
|
|
self.__chatSet = 1
|
|
self.__chatLocal = 1
|
|
self.__chatFlags |= CFPageButton
|
|
self.__chatQuitButton = quitButton
|
|
if len(dialogueList) > 0:
|
|
dialogue = dialogueList[0]
|
|
else:
|
|
dialogue = None
|
|
self.clearChat()
|
|
self.setChatAbsolute(message, self.__chatFlags, dialogue)
|
|
self.setPageNumber(None, 0)
|
|
|
|
def setPageNumber(self, paragraph, pageNumber, timestamp=None):
|
|
if timestamp is None:
|
|
elapsed = 0.0
|
|
else:
|
|
elapsed = ClockDelta.globalClockDelta.localElapsedTime(timestamp)
|
|
self.__chatPageNumber = [paragraph, pageNumber]
|
|
self.__updatePageChat()
|
|
if hasattr(self, 'uniqueName'):
|
|
if pageNumber >= 0:
|
|
messenger.send(self.uniqueName('nextChatPage'), [pageNumber, elapsed])
|
|
else:
|
|
messenger.send(self.uniqueName('doneChatPage'), [elapsed])
|
|
elif pageNumber >= 0:
|
|
messenger.send('nextChatPage', [pageNumber, elapsed])
|
|
else:
|
|
messenger.send('doneChatPage', [elapsed])
|
|
|
|
def advancePageNumber(self):
|
|
if (self.__chatAddressee == base.localAvatar.doId) and (
|
|
self.__chatPageNumber is not None) and (
|
|
self.__chatPageNumber[0] == self.__chatParagraph):
|
|
pageNumber = self.__chatPageNumber[1]
|
|
if pageNumber >= 0:
|
|
pageNumber += 1
|
|
if pageNumber >= self.nametag.getNumChatPages():
|
|
pageNumber = -1
|
|
if self.__chatQuitButton:
|
|
if pageNumber == self.nametag.getNumChatPages() - 1:
|
|
self.nametag.setChatButton(NametagGlobals.quitButton)
|
|
if self.__chatLocal:
|
|
self.setPageNumber(self.__chatParagraph, pageNumber)
|
|
else:
|
|
self.b_setPageNumber(self.__chatParagraph, pageNumber)
|
|
|
|
def __updatePageChat(self):
|
|
if (self.__chatPageNumber is not None) and (
|
|
self.__chatPageNumber[0] == self.__chatParagraph):
|
|
pageNumber = self.__chatPageNumber[1]
|
|
if pageNumber >= 0:
|
|
if not self.__chatSet:
|
|
if len(self.__chatDialogueList) > 0:
|
|
dialogue = self.__chatDialogueList[0]
|
|
else:
|
|
dialogue = None
|
|
self.setChatAbsolute(self.__chatMessage, self.__chatFlags, dialogue)
|
|
self.__chatSet = 1
|
|
if pageNumber < self.nametag.getNumChatPages():
|
|
if (self.__chatAddressee == base.localAvatar.doId) and self.__chatQuitButton:
|
|
if pageNumber == self.nametag.getNumChatPages() - 1:
|
|
self.nametag.setChatButton(NametagGlobals.quitButton)
|
|
self.nametag.setChatPageIndex(pageNumber)
|
|
if pageNumber > 0:
|
|
if len(self.__chatDialogueList) > pageNumber:
|
|
dialogue = self.__chatDialogueList[pageNumber]
|
|
else:
|
|
dialogue = None
|
|
self.playCurrentDialogue(dialogue, self.__chatFlags)
|
|
else:
|
|
self.clearChat()
|
|
else:
|
|
self.clearChat()
|
|
|
|
def getAirborneHeight(self):
|
|
height = self.getPos(self.shadowPlacer.shadowNodePath)
|
|
return height.getZ() + 0.025
|
|
|
|
def initializeNametag3d(self):
|
|
self.deleteNametag3d()
|
|
nametagNode = self.nametag.getNametag3d()
|
|
self.nametagNodePath = self.nametag3d.attachNewNode(nametagNode)
|
|
iconNodePath = self.nametag.getIcon()
|
|
for cJoint in self.getNametagJoints():
|
|
cJoint.clearNetTransforms()
|
|
cJoint.addNetTransform(nametagNode)
|
|
|
|
def nametagAmbientLightChanged(self, newlight):
|
|
self.nametag3d.setLightOff()
|
|
if newlight:
|
|
self.nametag3d.setLight(newlight)
|
|
|
|
def deleteNametag3d(self):
|
|
if self.nametagNodePath:
|
|
self.nametagNodePath.removeNode()
|
|
self.nametagNodePath = None
|
|
|
|
def initializeBodyCollisions(self, collIdStr):
|
|
self.collTube = CollisionTube(0, 0, 0.5, 0, 0, self.height - self.getRadius(), self.getRadius())
|
|
self.collNode = CollisionNode(collIdStr)
|
|
self.collNode.addSolid(self.collTube)
|
|
self.collNodePath = self.attachNewNode(self.collNode)
|
|
if self.ghostMode:
|
|
self.collNode.setCollideMask(OTPGlobals.GhostBitmask)
|
|
else:
|
|
self.collNode.setCollideMask(OTPGlobals.WallBitmask)
|
|
|
|
def stashBodyCollisions(self):
|
|
if hasattr(self, 'collNodePath'):
|
|
self.collNodePath.stash()
|
|
|
|
def unstashBodyCollisions(self):
|
|
if hasattr(self, 'collNodePath'):
|
|
self.collNodePath.unstash()
|
|
|
|
def disableBodyCollisions(self):
|
|
if hasattr(self, 'collNodePath'):
|
|
self.collNodePath.removeNode()
|
|
del self.collNodePath
|
|
self.collTube = None
|
|
return
|
|
|
|
def addActive(self):
|
|
if base.wantNametags:
|
|
try:
|
|
Avatar.ActiveAvatars.remove(self)
|
|
except ValueError:
|
|
pass
|
|
|
|
Avatar.ActiveAvatars.append(self)
|
|
self.nametag.manage(base.marginManager)
|
|
self.accept(self.nametag.getUniqueName(), self.clickedNametag)
|
|
|
|
def removeActive(self):
|
|
if base.wantNametags:
|
|
try:
|
|
Avatar.ActiveAvatars.remove(self)
|
|
except ValueError:
|
|
pass
|
|
|
|
self.nametag.unmanage(base.marginManager)
|
|
self.ignore(self.nametag.getUniqueName())
|
|
|
|
def loop(self, animName, restart = 1, partName = None, fromFrame = None, toFrame = None):
|
|
return Actor.loop(self, animName, restart, partName, fromFrame, toFrame)
|
|
|
|
|
|
@magicWord(category=CATEGORY_COMMUNITY_MANAGER)
|
|
def target():
|
|
"""
|
|
Returns the current Spellbook target.
|
|
"""
|
|
target = spellbook.getTarget()
|
|
return 'Target: %s-%d [%d]' % (target.getName(), target.doId, target.getAdminAccess())
|