mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-25 12:42:41 -06:00
157 lines
5.9 KiB
Python
157 lines
5.9 KiB
Python
from direct.distributed.DistributedSmoothNodeBase import DistributedSmoothNodeBase
|
|
from direct.distributed.GridParent import GridParent
|
|
from pandac.PandaModules import EmbeddedValue
|
|
|
|
class GridChild:
|
|
"""
|
|
Any object that expects to be parented to a grid should inherit from this.
|
|
It works with GridParent to manage its grid cell hierarchy in the scenegraph.
|
|
"""
|
|
def __init__(self):
|
|
try:
|
|
self.__initiallized
|
|
except AttributeError:
|
|
self._gridParent = None
|
|
|
|
self._gridInterestEnabled = False
|
|
self._gridInterests = {}
|
|
|
|
def delete(self):
|
|
self.__setGridParent(None)
|
|
self.enableGridInterest(False)
|
|
|
|
@report(types = ['args'], dConfigParam = 'smoothnode')
|
|
def setGridCell(self, grid, zoneId):
|
|
if not hasattr(self,'getParent'):
|
|
return
|
|
if grid is None:
|
|
self.__setGridParent(None)
|
|
self.__clearGridInterest()
|
|
else:
|
|
if not self._gridParent:
|
|
self.__setGridParent(GridParent(self))
|
|
|
|
# Does the (wrt)ReparentTo() operation
|
|
self._gridParent.setGridCell(grid, zoneId)
|
|
|
|
# Moves the grid interest along with this child
|
|
self.updateGridInterest(grid, zoneId)
|
|
|
|
def updateGridInterest(self, grid, zoneId):
|
|
# add additional grid interests (sometimes we want more
|
|
# than just one)
|
|
#if self._gridInterestEnabled:
|
|
self.__setGridInterest(grid, zoneId)
|
|
|
|
def enableGridInterest(self, enabled = True):
|
|
self._gridInterestEnabled = enabled
|
|
if enabled and self.isOnAGrid():
|
|
# enable all grid interests I may have
|
|
for currGridId, interestInfo in self._gridInterests.items():
|
|
currGrid = getBase().getRepository().doId2do.get(currGridId)
|
|
if currGrid:
|
|
self.__setGridInterest(currGrid, interestInfo[1])
|
|
else:
|
|
self.notify.warning("unknown grid interest %s"%currGridId)
|
|
else:
|
|
for currGridId, interestInfo in self._gridInterests.items():
|
|
self.cr.removeTaggedInterest(interestInfo[0])
|
|
#self.__clearGridInterest()
|
|
pass
|
|
|
|
def isOnAGrid(self):
|
|
return self._gridParent is not None
|
|
|
|
def getGrid(self):
|
|
if self._gridParent:
|
|
return self._gridParent.getGrid()
|
|
else:
|
|
return None
|
|
|
|
def getGridZone(self):
|
|
if self._gridParent:
|
|
return self._gridParent.getGridZone()
|
|
else:
|
|
return None
|
|
|
|
def __setGridParent(self, gridParent):
|
|
if self._gridParent and self._gridParent is not gridParent:
|
|
self._gridParent.delete()
|
|
self._gridParent = gridParent
|
|
|
|
|
|
def __setGridInterest(self, grid, zoneId):
|
|
assert not self.cr.noNewInterests()
|
|
if self.cr.noNewInterests():
|
|
self.notify.warning(
|
|
'startProcessVisibility(%s): tried to open a new interest during logout'
|
|
% self.doId)
|
|
return
|
|
|
|
gridDoId = grid.getDoId()
|
|
existingInterest = self._gridInterests.get(gridDoId)
|
|
if self._gridInterestEnabled:
|
|
if existingInterest and existingInterest[0]:
|
|
self.cr.alterInterest(existingInterest[0],
|
|
grid.getDoId(), zoneId)
|
|
existingInterest[1] = zoneId
|
|
else:
|
|
newInterest = self.cr.addTaggedInterest(gridDoId, zoneId,
|
|
self.cr.ITAG_GAME,
|
|
self.uniqueName('gridvis'))
|
|
self._gridInterests[gridDoId] = [newInterest,zoneId]
|
|
else:
|
|
# indicate we want this grid interest once gridInterestEnabled is True
|
|
if game.process == 'client':
|
|
# we only care about interests on the client
|
|
self._gridInterests[gridDoId] = [None,zoneId]
|
|
|
|
def getGridInterestIds(self):
|
|
return self._gridInterests.keys()
|
|
|
|
def getGridInterestZoneId(self,gridDoId):
|
|
return self._gridInterests.get(gridDoId,[None,None])[1]
|
|
|
|
def __clearGridInterest(self):
|
|
if self._gridInterestEnabled:
|
|
for currGridId, interestInfo in self._gridInterests.items():
|
|
self.cr.removeTaggedInterest(interestInfo[0])
|
|
self._gridInterests = {}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class SmoothGridChild(GridChild):
|
|
"""
|
|
SmoothNodes have a special requirement in that they need to send
|
|
their current cell along with their telemetry data stream. This
|
|
allows the distributed receiving objects to update their grid parent
|
|
according to this value, rather than the setLocation() data.
|
|
|
|
Use this instead of GridNode when you expect this object to send its
|
|
telemetry data out.
|
|
"""
|
|
def __init__(self):
|
|
GridChild.__init__(self)
|
|
assert isinstance(self, DistributedSmoothNodeBase), \
|
|
'All GridChild objects must be instances of DistributedSmoothNodeBase'
|
|
|
|
@report(types = ['args'], dConfigParam = 'smoothnode')
|
|
def setGridCell(self, grid, zoneId):
|
|
GridChild.setGridCell(self, grid, zoneId)
|
|
if grid and self.isGenerated(): # we get our cnode in DistributedSmoothNodeBase.generate()
|
|
self.cnode.setEmbeddedVal(zoneId)
|
|
|
|
@report(types = ['args'], dConfigParam = 'smoothnode')
|
|
def transformTelemetry(self, x, y, z, h, p, r, e):
|
|
# We don't really need to transform telemetry, but
|
|
# we do update our grid cell such that the new
|
|
# telemetry is correct now.
|
|
# We do this instead of overriding setSmPosHprE()
|
|
# because we're a mixin class.
|
|
if self.isOnAGrid():
|
|
self.setGridCell(self.getGrid(), e) # causes a wrtReparent() which updates
|
|
# all previous smooth positions
|
|
return x, y, z, h, p, r
|