mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-28 14:12:52 -06:00
742 lines
28 KiB
Python
742 lines
28 KiB
Python
"""Undocumented Module"""
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__all__ = ['Valuator', 'ValuatorGroup', 'ValuatorGroupPanel']
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from direct.showbase.DirectObject import *
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from direct.showbase.TkGlobal import *
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from Tkinter import *
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import tkColorChooser
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import WidgetPropertiesDialog
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import string, Pmw
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from direct.directtools.DirectUtil import getTkColorString
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VALUATOR_MINI = 'mini'
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VALUATOR_FULL = 'full'
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class Valuator(Pmw.MegaWidget):
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sfBase = 3.0
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sfDist = 7
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deadband = 5
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""" Base class for widgets used to interactively adjust numeric values """
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def __init__(self, parent = None, **kw):
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#define the megawidget options
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INITOPT = Pmw.INITOPT
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optiondefs = (
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('state', NORMAL, self.setState),
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# Widget appearance
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('relief', GROOVE, None),
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('borderwidth', 2, None),
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('text', 'Valuator', self.setLabel),
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# Initial and reset values
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('value', 0.0, INITOPT),
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('resetValue', 0.0, None),
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# Behavior
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('min', None, None),
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('max', None, None),
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('resolution', None, None),
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('numDigits', 2, self.setEntryFormat),
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# Enable/disable popup menu
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('fAdjustable', 1, None),
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# Actions
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('command', None, None),
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('commandData', [], None),
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('fCommandOnInit', 0, INITOPT),
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# Callbacks to execute when updating widget's value
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('preCallback', None, None),
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('postCallback', None, None),
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# Extra data to be passed to callback function, needs to be a list
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('callbackData', [], None),
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)
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self.defineoptions(kw, optiondefs)
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# Initialize the superclass
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Pmw.MegaWidget.__init__(self, parent)
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# Current adjusted (for min/max/resolution) value
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self.adjustedValue = self['value']
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# Create the components
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interior = self.interior()
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interior.configure(relief = self['relief'], bd = self['borderwidth'])
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# The Valuator
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self.createValuator()
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# Set valuator callbacks for mouse start/stop
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self._valuator['preCallback'] = self._mouseDown
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self._valuator['postCallback'] = self._mouseUp
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# The Label
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if self['text'] is not None:
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self._label = self.createcomponent('label', (), None,
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Label, (interior,),
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text = self['text'],
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font = ('MS Sans Serif', 12),
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anchor = CENTER)
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else:
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self._label = None
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# The entry
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self._entryVal = StringVar()
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self._entry = self.createcomponent('entry', (), None,
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Entry, (interior,),
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justify = RIGHT,
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width = 12,
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textvariable = self._entryVal)
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self._entry.bind('<Return>', self.validateEntryInput)
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self._entryBackground = self._entry.cget('background')
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# Pack Valuator Widget
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self.packValuator()
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# Set reset value if none specified
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if 'resetValue' not in kw:
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self['resetValue'] = self['value']
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if self['fAdjustable']:
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# The popup menu
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self._popupMenu = Menu(interior, tearoff = 0)
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self.addValuatorMenuEntries()
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self._popupMenu.add_command(label = 'Reset',
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command = self.reset)
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self._popupMenu.add_command(label = 'Set to Zero',
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command = self.zero)
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self._popupMenu.add_command(
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label = 'Properties...',
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command = self._popupPropertiesDialog)
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# Add key bindings
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if self._label:
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self._label.bind(
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'<ButtonPress-3>', self._popupValuatorMenu)
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self._entry.bind(
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'<ButtonPress-3>', self._popupValuatorMenu)
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self._valuator._widget.bind(
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'<ButtonPress-3>', self._popupValuatorMenu)
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# A Dictionary of dictionaries for the popup property dialog
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self.propertyDict = {
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'state':
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{'widget': self,
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'type': 'string',
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'help': 'Enter state: normal or disabled.'
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},
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'text':
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{'widget': self,
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'type': 'string',
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'help': 'Enter label text.'
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},
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'min':
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{ 'widget': self,
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'type': 'real',
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'fNone': 1,
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'help': 'Minimum allowable value. Enter None for no minimum.'},
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'max':
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{ 'widget': self,
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'type': 'real',
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'fNone': 1,
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'help': 'Maximum allowable value. Enter None for no maximum.'},
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'numDigits':
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{'widget': self,
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'type': 'integer',
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'help': 'Number of digits after decimal point.'
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},
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'resolution':
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{'widget': self,
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'type': 'real',
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'fNone': 1,
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'help':'Widget resolution. Enter None for no resolution .'
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},
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'resetValue':
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{ 'widget': self,
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'type': 'real',
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'help': 'Enter value to set widget to on reset.'}
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}
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# Property list defines the display order of the properties
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self.propertyList = [
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'state', 'text', 'min', 'max', 'numDigits',
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'resolution', 'resetValue']
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# Add any valuator specific properties
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self.addValuatorPropertiesToDialog()
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# Make sure input variables processed
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self.fInit = self['fCommandOnInit']
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self.initialiseoptions(Valuator)
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def set(self, value, fCommand = 1):
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"""
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Update widget's value by setting valuator, which will in
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turn update the entry. fCommand flag (which is passed to the
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valuator as commandData, which is then passed in turn to
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self.setEntry) controls command execution.
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"""
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self._valuator['commandData'] = [fCommand]
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self._valuator.set(value)
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# Restore commandData to 1 so that interaction via valuator widget
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# will result in command being executed, otherwise a set with
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# commandData == 0 will stick and commands will not be executed
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self._valuator['commandData'] = [1]
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def get(self):
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""" Return current widget value """
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return self.adjustedValue
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def setEntry(self, value, fCommand = 1):
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"""
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Update value displayed in entry, fCommand flag controls
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command execution
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"""
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# Clamp value
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if self['min'] is not None:
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if value < self['min']:
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value = self['min']
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if self['max'] is not None:
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if value > self['max']:
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value = self['max']
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# Round by resolution
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if self['resolution'] is not None:
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value = round(value / self['resolution']) * self['resolution']
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# Format value and use it to set entry
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self._entryVal.set(self.entryFormat % value)
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# Update indicator (if any) to reflect new adjusted value
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self._valuator.updateIndicator(value)
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# Execute command if required
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if fCommand and self.fInit and (self['command'] is not None):
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apply(self['command'], [value] + self['commandData'])
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# Record adjusted value
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self.adjustedValue = value
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# Once initialization is finished, allow commands to execute
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self.fInit = 1
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def setEntryFormat(self):
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"""
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Change the number of significant digits in entry
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"""
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# Create new format string
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self.entryFormat = "%." + "%df" % self['numDigits']
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# Update entry to reflect new format
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self.setEntry(self.get())
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# Pass info down to valuator to adjust valuator sensitivity
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self._valuator['numDigits'] = self['numDigits']
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def validateEntryInput(self, event):
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""" Check validity of entry and if valid pass along to valuator """
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input = self._entryVal.get()
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try:
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# Reset background
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self._entry.configure(background = self._entryBackground)
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# Get new value and check validity
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newValue = string.atof(input)
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# If OK, execute preCallback if one defined
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self._preCallback()
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# Call set to update valuator
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self.set(newValue)
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# Execute callback
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self._postCallback()
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# Update valuator to reflect adjusted value
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# Don't execute command
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self._valuator.set(self.adjustedValue, 0)
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except ValueError:
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# Invalid entry, flash background
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self._entry.configure(background = 'Pink')
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# Callbacks executed on mouse down/up
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def _mouseDown(self):
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""" Function to execute at start of mouse interaction """
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# Execute pre interaction callback
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self._preCallback()
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def _mouseUp(self):
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""" Function to execute at end of mouse interaction """
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# Execute post interaction callback
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self._postCallback()
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# Update valuator to reflect adjusted value
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# Don't execute command
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self._valuator.set(self.adjustedValue, 0)
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# Callback functions
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def _preCallback(self):
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if self['preCallback']:
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apply(self['preCallback'], self['callbackData'])
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def _postCallback(self):
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# Exectute post callback if one defined
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if self['postCallback']:
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apply(self['postCallback'], self['callbackData'])
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def setState(self):
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""" Enable/disable widget """
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if self['state'] == NORMAL:
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self._entry['state'] = NORMAL
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self._entry['background'] = self._entryBackground
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self._valuator._widget['state'] = NORMAL
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elif self['state'] == DISABLED:
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self._entry['background'] = 'grey75'
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self._entry['state'] = DISABLED
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self._valuator._widget['state'] = DISABLED
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def setLabel(self):
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""" Update label's text """
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if self._label:
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self._label['text'] = self['text']
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def zero(self):
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"""
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self.zero()
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Set valuator to zero
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"""
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self.set(0.0)
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def reset(self):
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"""
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self.reset()
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Reset valuator to reset value
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"""
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self.set(self['resetValue'])
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def mouseReset(self, event):
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"""
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Reset valuator to resetValue
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"""
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# If not over any canvas item
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#if not self._widget.find_withtag(CURRENT):
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self.reset()
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# Popup dialog to adjust widget properties
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def _popupValuatorMenu(self, event):
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self._popupMenu.post(event.widget.winfo_pointerx(),
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event.widget.winfo_pointery())
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def _popupPropertiesDialog(self):
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WidgetPropertiesDialog.WidgetPropertiesDialog(
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self.propertyDict,
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propertyList = self.propertyList,
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title = 'Widget Properties',
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parent = self.interior())
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def addPropertyToDialog(self, property, pDict):
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self.propertyDict[property] = pDict
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self.propertyList.append(property)
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# Virtual functions to be redefined by subclass
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def createValuator(self):
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""" Function used by subclass to create valuator geometry """
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pass
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def packValuator(self):
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""" Function used by subclass to pack widget """
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pass
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def addValuatorMenuEntries(self):
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""" Function used by subclass to add menu entries to popup menu """
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pass
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def addValuatorPropertiesToDialog(self):
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""" Function used by subclass to add properties to property dialog """
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pass
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FLOATER = 'floater'
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DIAL = 'dial'
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ANGLEDIAL = 'angledial'
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SLIDER = 'slider'
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class ValuatorGroup(Pmw.MegaWidget):
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def __init__(self, parent = None, **kw):
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# Default group size
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DEFAULT_DIM = 1
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# Default value depends on *actual* group size, test for user input
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DEFAULT_VALUE = [0.0] * kw.get('dim', DEFAULT_DIM)
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DEFAULT_LABELS = ['v[%d]' % x for x in range(kw.get('dim', DEFAULT_DIM))]
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#define the megawidget options
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INITOPT = Pmw.INITOPT
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optiondefs = (
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('type', FLOATER, INITOPT),
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('dim', DEFAULT_DIM, INITOPT),
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('side', TOP, INITOPT),
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# A list of initial values, one for each valuator
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('value', DEFAULT_VALUE, INITOPT),
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('min', None, INITOPT),
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('max', None, INITOPT),
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('resolution', None, INITOPT),
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('numDigits', 2, self._setNumDigits),
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# A tuple of labels, one for each valuator
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('labels', DEFAULT_LABELS, self._updateLabels),
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# The command to be executed when one of the valuators is updated
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('command', None, None),
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# Callbacks to execute when updating widget's value
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('preCallback', None, None),
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('postCallback', None, None),
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# Extra data to be passed to callback function, needs to be a list
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('callbackData', [], None),
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)
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self.defineoptions(kw, optiondefs)
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# Initialize the toplevel widget
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Pmw.MegaWidget.__init__(self, parent)
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# Create the components
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interior = self.interior()
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# Get a copy of the initial value (making sure its a list)
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self._value = list(self['value'])
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# Create the valuators
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self._valuatorList = []
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for index in range(self['dim']):
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# Add a group alias so you can configure the valuators via:
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# fg.configure(Valuator_XXX = YYY)
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if self['type'] == DIAL:
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import Dial
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valuatorType = Dial.Dial
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elif self['type'] == ANGLEDIAL:
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import Dial
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valuatorType = Dial.AngleDial
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elif self['type'] == SLIDER:
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import Slider
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valuatorType = Slider.Slider
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else:
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import Floater
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valuatorType = Floater.Floater
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f = self.createcomponent(
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'valuator%d' % index, (), 'valuator', valuatorType,
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(interior,), value = self._value[index],
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min = self['min'], max = self['max'],
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resolution = self['resolution'],
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text = self['labels'][index],
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command = lambda val, i = index: self._valuatorSetAt(i, val),
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preCallback = self._preCallback,
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postCallback = self._postCallback,
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callbackData = [self],
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)
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f.pack(side = self['side'], expand = 1, fill = X)
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self._valuatorList.append(f)
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# Make sure valuators are initialized
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self.set(self['value'], fCommand = 0)
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# Make sure input variables processed
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self.initialiseoptions(ValuatorGroup)
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# This is the command is used to set the groups value
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def set(self, value, fCommand = 1):
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for i in range(self['dim']):
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self._value[i] = value[i]
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# Update valuator, but don't execute its command
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self._valuatorList[i].set(value[i], 0)
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if fCommand and (self['command'] is not None):
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self['command'](self._value)
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def setAt(self, index, value):
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# Update valuator and execute its command
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self._valuatorList[index].set(value)
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# This is the command used by the valuator
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def _valuatorSetAt(self, index, value):
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self._value[index] = value
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if self['command']:
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self['command'](self._value)
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def get(self):
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return self._value
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def getAt(self, index):
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return self._value[index]
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def _setNumDigits(self):
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self['valuator_numDigits'] = self['numDigits']
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self.formatString = '%0.' + '%df' % self['numDigits']
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def _updateLabels(self):
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if self['labels']:
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for index in range(self['dim']):
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self._valuatorList[index]['text'] = self['labels'][index]
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def _preCallback(self, valGroup):
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# Execute pre callback
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if self['preCallback']:
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apply(self['preCallback'], valGroup.get())
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def _postCallback(self, valGroup):
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# Execute post callback
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if self['postCallback']:
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apply(self['postCallback'], valGroup.get())
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def __len__(self):
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return self['dim']
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def __repr__(self):
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str = '[' + self.formatString % self._value[0]
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for val in self._value[1:]:
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str += ', ' + self.formatString % val
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str += ']'
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return str
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class ValuatorGroupPanel(Pmw.MegaToplevel):
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def __init__(self, parent = None, **kw):
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# Default group size
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DEFAULT_DIM = 1
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# Default value depends on *actual* group size, test for user input
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DEFAULT_VALUE = [0.0] * kw.get('dim', DEFAULT_DIM)
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DEFAULT_LABELS = ['v[%d]' % x for x in range(kw.get('dim', DEFAULT_DIM))]
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#define the megawidget options
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INITOPT = Pmw.INITOPT
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optiondefs = (
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('type', FLOATER, INITOPT),
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('dim', DEFAULT_DIM, INITOPT),
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('side', TOP, INITOPT),
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('title', 'Valuator Group', None),
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# A list of initial values, one for each floater
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('value', DEFAULT_VALUE, INITOPT),
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('min', None, INITOPT),
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('max', None, INITOPT),
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('resolution', None, INITOPT),
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# A tuple of labels, one for each floater
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('labels', DEFAULT_LABELS, self._updateLabels),
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('numDigits', 2, self._setNumDigits),
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# The command to be executed when one of the floaters is updated
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('command', None, self._setCommand),
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# Callbacks to execute when updating widget's value
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('preCallback', None, self._setPreCallback),
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('postCallback', None, self._setPostCallback),
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# Extra data to be passed to callback function, needs to be a list
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('callbackData', [], self._setCallbackData),
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# Destroy or withdraw
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('fDestroy', 0, INITOPT)
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)
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self.defineoptions(kw, optiondefs)
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# Initialize the toplevel widget
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Pmw.MegaToplevel.__init__(self, parent)
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# Create the components
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interior = self.interior()
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# The Menu Bar
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self.balloon = Pmw.Balloon()
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menubar = self.createcomponent('menubar', (), None,
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Pmw.MenuBar, (interior,),
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balloon = self.balloon)
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menubar.pack(fill=X)
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# ValuatorGroup Menu
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menubar.addmenu('Valuator Group', 'Valuator Group Operations')
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menubar.addmenuitem(
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'Valuator Group', 'command', 'Reset the Valuator Group panel',
|
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label = 'Reset',
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command = lambda s = self: s.reset())
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|
|
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if self['fDestroy']:
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dismissCommand = self.destroy
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else:
|
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dismissCommand = self.withdraw
|
|
|
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menubar.addmenuitem(
|
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'Valuator Group', 'command', 'Dismiss Valuator Group panel',
|
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label = 'Dismiss', command = dismissCommand)
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|
|
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menubar.addmenu('Help', 'Valuator Group Help Operations')
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self.toggleBalloonVar = IntVar()
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self.toggleBalloonVar.set(0)
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menubar.addmenuitem('Help', 'checkbutton',
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|
'Toggle balloon help',
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|
label = 'Balloon Help',
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|
variable = self.toggleBalloonVar,
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command = self.toggleBalloon)
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|
|
|
# Create the valuator group
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|
self.valuatorGroup = self.createcomponent(
|
|
'valuatorGroup',
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(('valuator', 'valuatorGroup_valuator'),),
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|
None, ValuatorGroup,
|
|
(interior,),
|
|
type = self['type'],
|
|
dim = self['dim'],
|
|
value = self['value'],
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|
min = self['min'],
|
|
max = self['max'],
|
|
resolution = self['resolution'],
|
|
labels = self['labels'],
|
|
command = self['command'])
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|
self.valuatorGroup.pack(expand = 1, fill = X)
|
|
|
|
# Make sure input variables processed
|
|
self.initialiseoptions(ValuatorGroupPanel)
|
|
|
|
def toggleBalloon(self):
|
|
if self.toggleBalloonVar.get():
|
|
self.balloon.configure(state = 'balloon')
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|
else:
|
|
self.balloon.configure(state = 'none')
|
|
|
|
def _updateLabels(self):
|
|
self.valuatorGroup['labels'] = self['labels']
|
|
|
|
def _setNumDigits(self):
|
|
self.valuatorGroup['numDigits'] = self['numDigits']
|
|
|
|
def _setCommand(self):
|
|
self.valuatorGroup['command'] = self['command']
|
|
|
|
def _setPreCallback(self):
|
|
self.valuatorGroup['preCallback'] = self['preCallback']
|
|
|
|
def _setPostCallback(self):
|
|
self.valuatorGroup['postCallback'] = self['postCallback']
|
|
|
|
def _setCallbackData(self):
|
|
self.valuatorGroup['callbackData'] = self['callbackData']
|
|
|
|
def reset(self):
|
|
self.set(self['value'])
|
|
|
|
Pmw.forwardmethods(ValuatorGroupPanel, ValuatorGroup, 'valuatorGroup')
|
|
|
|
|
|
def rgbPanel(nodePath, callback = None, style = 'mini'):
|
|
def onRelease(r, g, b, a, nodePath = nodePath):
|
|
messenger.send('RGBPanel_setColor', [nodePath, r, g, b, a])
|
|
|
|
def popupColorPicker():
|
|
# Can pass in current color with: color = (255, 0, 0)
|
|
color = tkColorChooser.askcolor(
|
|
parent = vgp.interior(),
|
|
# Initialize it to current color
|
|
initialcolor = tuple(vgp.get()[:3]))[0]
|
|
if color:
|
|
vgp.set((color[0], color[1], color[2], vgp.getAt(3)))
|
|
|
|
def printToLog():
|
|
c=nodePath.getColor()
|
|
print "Vec4(%.3f, %.3f, %.3f, %.3f)"%(c[0], c[1], c[2], c[3])
|
|
|
|
# Check init color
|
|
if nodePath.hasColor():
|
|
initColor = nodePath.getColor() * 255.0
|
|
else:
|
|
initColor = Vec4(255)
|
|
# Create entry scale group
|
|
vgp = ValuatorGroupPanel(title = 'RGBA Panel: ' + nodePath.getName(),
|
|
dim = 4,
|
|
labels = ['R','G','B','A'],
|
|
value = [int(initColor[0]),
|
|
int(initColor[1]),
|
|
int(initColor[2]),
|
|
int(initColor[3])],
|
|
type = 'slider',
|
|
valuator_style = style,
|
|
valuator_min = 0,
|
|
valuator_max = 255,
|
|
valuator_resolution = 1,
|
|
# Destroy not withdraw panel on dismiss
|
|
fDestroy = 1)
|
|
# Update menu button
|
|
vgp.component('menubar').component('Valuator Group-button')['text'] = (
|
|
'RGBA Panel')
|
|
|
|
# Set callback
|
|
vgp['postCallback'] = onRelease
|
|
|
|
# Add a print button which will also serve as a color tile
|
|
pButton = Button(vgp.interior(), text = 'Print to Log',
|
|
bg = getTkColorString(initColor),
|
|
command = printToLog)
|
|
pButton.pack(expand = 1, fill = BOTH)
|
|
|
|
# Update menu
|
|
menu = vgp.component('menubar').component('Valuator Group-menu')
|
|
# Some helper functions
|
|
# Clear color
|
|
menu.insert_command(index = 1, label = 'Clear Color',
|
|
command = lambda: nodePath.clearColor())
|
|
# Set Clear Transparency
|
|
menu.insert_command(index = 2, label = 'Set Transparency',
|
|
command = lambda: nodePath.setTransparency(1))
|
|
menu.insert_command(
|
|
index = 3, label = 'Clear Transparency',
|
|
command = lambda: nodePath.clearTransparency())
|
|
|
|
|
|
# System color picker
|
|
menu.insert_command(index = 4, label = 'Popup Color Picker',
|
|
command = popupColorPicker)
|
|
|
|
menu.insert_command(index = 5, label = 'Print to log',
|
|
command = printToLog)
|
|
|
|
def setNodePathColor(color):
|
|
nodePath.setColor(color[0]/255.0, color[1]/255.0,
|
|
color[2]/255.0, color[3]/255.0)
|
|
# Update color chip button
|
|
pButton['bg'] = getTkColorString(color)
|
|
# Execute callback to pass along color info
|
|
if callback:
|
|
callback(color)
|
|
vgp['command'] = setNodePathColor
|
|
|
|
return vgp
|
|
|
|
|
|
def lightRGBPanel(light, style = 'mini'):
|
|
# Color picker for lights
|
|
def popupColorPicker():
|
|
# Can pass in current color with: color = (255, 0, 0)
|
|
color = tkColorChooser.askcolor(
|
|
parent = vgp.interior(),
|
|
# Initialize it to current color
|
|
initialcolor = tuple(vgp.get()[:3]))[0]
|
|
if color:
|
|
vgp.set((color[0], color[1], color[2], vgp.getAt(3)))
|
|
def printToLog():
|
|
n = light.getName()
|
|
c=light.getColor()
|
|
print n + (".setColor(Vec4(%.3f, %.3f, %.3f, %.3f))" %
|
|
(c[0], c[1], c[2], c[3]))
|
|
# Check init color
|
|
initColor = light.getColor() * 255.0
|
|
# Create entry scale group
|
|
vgp = ValuatorGroupPanel(title = 'RGBA Panel: ' + light.getName(),
|
|
dim = 4,
|
|
labels = ['R','G','B','A'],
|
|
value = [int(initColor[0]),
|
|
int(initColor[1]),
|
|
int(initColor[2]),
|
|
int(initColor[3])],
|
|
type = 'slider',
|
|
valuator_style = style,
|
|
valuator_min = 0,
|
|
valuator_max = 255,
|
|
valuator_resolution = 1,
|
|
# Destroy not withdraw panel on dismiss
|
|
fDestroy = 1)
|
|
# Update menu button
|
|
vgp.component('menubar').component('Valuator Group-button')['text'] = (
|
|
'Light Control Panel')
|
|
# Add a print button which will also serve as a color tile
|
|
pButton = Button(vgp.interior(), text = 'Print to Log',
|
|
bg = getTkColorString(initColor),
|
|
command = printToLog)
|
|
pButton.pack(expand = 1, fill = BOTH)
|
|
# Update menu
|
|
menu = vgp.component('menubar').component('Valuator Group-menu')
|
|
# System color picker
|
|
menu.insert_command(index = 4, label = 'Popup Color Picker',
|
|
command = popupColorPicker)
|
|
menu.insert_command(index = 5, label = 'Print to log',
|
|
command = printToLog)
|
|
def setLightColor(color):
|
|
light.setColor(Vec4(color[0]/255.0, color[1]/255.0,
|
|
color[2]/255.0, color[3]/255.0))
|
|
# Update color chip button
|
|
pButton['bg'] = getTkColorString(color)
|
|
vgp['command'] = setLightColor
|
|
return vgp
|
|
|