mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-10-31 00:37:54 +00:00
291 lines
15 KiB
Python
Executable file
291 lines
15 KiB
Python
Executable file
from panda3d.core import *
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from direct.interval.IntervalGlobal import *
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from direct.actor import Actor
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from toontown.toonbase import ToontownGlobals
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import random
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from toontown.parties import PartyGlobals
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from toontown.parties.PartyUtils import getCenterPosFromGridSize
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class Decoration(NodePath):
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notify = directNotify.newCategory('Decoration')
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def __init__(self, name, x, y, h):
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NodePath.__init__(self, name)
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self.name = name
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decorId = PartyGlobals.DecorationIds.fromString(name)
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centerX, centerY = getCenterPosFromGridSize(x, y, PartyGlobals.DecorationInformationDict[decorId]['gridsize'])
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self.setPos(centerX, centerY, 0.0)
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self.setH(h)
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if self.name == 'CakeTower':
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self.partyCake = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cakeTower')
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tntSeqNode = self.partyCake.find('**/seqNode_tnt').node()
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tntSeqNode.setFrameRate(20)
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self.partyCake.reparentTo(self)
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elif self.name == 'BannerJellyBean':
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partyBannerModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_bannerJellybean_model')
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banner = []
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banner1 = partyBannerModel.find('**/banner1')
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banner2 = partyBannerModel.find('**/banner2')
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temp = NodePath('Empty')
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banner1.reparentTo(temp)
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banner2.reparentTo(temp)
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banner.append(banner1)
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banner.append(banner2)
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self.partyBanner = Actor.Actor(partyBannerModel, {'float': 'phase_13/models/parties/tt_m_ara_pty_bannerJellybean'})
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bannerSeqNodeParent = self.partyBanner.find('**/bannerJoint')
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bannerSeqNode = SequenceNode('banner')
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for bannerNode in banner:
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bannerSeqNode.addChild(bannerNode.node())
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temp.detachNode()
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del temp
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bannerSeqNodeParent.attachNewNode(bannerSeqNode)
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bannerSeqNode.setFrameRate(4)
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bannerSeqNode.loop(True)
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bannerSeqNode.setPlayRate(1)
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balloonLeft = self.partyBanner.find('**/balloonsLMesh')
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balloonRight = self.partyBanner.find('**/balloonsRMesh')
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balloonLeft.setBillboardAxis()
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balloonRight.setBillboardAxis()
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balloonLeftLocator = self.partyBanner.find('**/balloonJointL')
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balloonRightLocator = self.partyBanner.find('**/balloonJointR')
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balloonLeft.reparentTo(balloonLeftLocator)
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balloonRight.reparentTo(balloonRightLocator)
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self.partyBanner.loop('float')
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self.partyBanner.reparentTo(self)
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elif self.name == 'GagGlobe':
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self.partyGlobe = Actor.Actor('phase_13/models/parties/tt_m_ara_pty_gagGlobe_model', {'idle': 'phase_13/models/parties/tt_m_ara_pty_gagGlobe'})
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self.partyGlobe.setBillboardAxis()
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confettiLocator = self.partyGlobe.find('**/uvj_confetti')
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confettiMesh = self.partyGlobe.find('**/innerGlobeMesh')
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confettiMesh.setTexProjector(confettiMesh.findTextureStage('default'), confettiLocator, self.partyGlobe)
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collisionMesh = self.partyGlobe.find('**/collisionMesh')
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collisionMesh.hide()
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self.globeSphere = CollisionSphere(confettiMesh.getBounds().getCenter(), confettiMesh.getBounds().getRadius())
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self.globeSphere.setTangible(1)
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self.globeSphereNode = CollisionNode('gagGlobe' + str(self.getPos()))
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self.globeSphereNode.setIntoCollideMask(ToontownGlobals.WallBitmask)
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self.globeSphereNode.addSolid(self.globeSphere)
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self.globeSphereNodePath = self.partyGlobe.attachNewNode(self.globeSphereNode)
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self.partyGlobe.loop('idle')
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self.partyGlobe.reparentTo(self)
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elif self.name == 'FlyingHeart':
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flyingHeartModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_heartWing_model')
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self.flyingHeart = Actor.Actor(flyingHeartModel, {'idle': 'phase_13/models/parties/tt_m_ara_pty_heartWing'})
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wingsSeqNodeParent = self.flyingHeart.find('**/heartWingJoint')
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collisionMesh = self.flyingHeart.find('**/collision_heartWing')
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collisionMesh.hide()
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self.globeSphere = CollisionSphere(collisionMesh.getBounds().getCenter(), collisionMesh.getBounds().getRadius())
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self.globeSphere.setTangible(1)
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self.globeSphereNode = CollisionNode('flyingHeart' + str(self.getPos()))
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self.globeSphereNode.setIntoCollideMask(ToontownGlobals.WallBitmask)
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self.globeSphereNode.addSolid(self.globeSphere)
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self.globeSphereNodePath = self.flyingHeart.attachNewNode(self.globeSphereNode)
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self.globeSphereNodePath.reparentTo(wingsSeqNodeParent)
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wings = []
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wingsSeqNode = SequenceNode('wingsSeqNode')
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temp = NodePath('Empty')
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wing1 = self.flyingHeart.find('**/wing1')
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wing2 = self.flyingHeart.find('**/wing2')
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wing3 = self.flyingHeart.find('**/wing3')
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wing4 = self.flyingHeart.find('**/wing4')
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wing1.reparentTo(temp)
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wing2.reparentTo(temp)
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wing3.reparentTo(temp)
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wing4.reparentTo(temp)
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wings.append(wing1)
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wings.append(wing2)
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wings.append(wing3)
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wings.append(wing4)
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wingsSeqNode.addChild(wing1.node())
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wingsSeqNode.addChild(wing2.node())
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wingsSeqNode.addChild(wing3.node())
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wingsSeqNode.addChild(wing4.node())
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wingsSeqNode.addChild(wing3.node())
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wingsSeqNode.addChild(wing2.node())
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temp.detachNode()
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del temp
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wingsSeqNodeParent.attachNewNode(wingsSeqNode)
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wingsSeqNode.setFrameRate(12)
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wingsSeqNode.loop(True)
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wingsSeqNode.setPlayRate(1)
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self.flyingHeart.loop('idle')
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self.flyingHeart.reparentTo(self)
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elif self.name == 'HeartBanner':
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self.heartBanner = Actor.Actor('phase_13/models/parties/tt_m_ara_pty_bannerValentine_model', {'idle': 'phase_13/models/parties/tt_m_ara_pty_bannerValentine'})
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balloonLeft = self.heartBanner.find('**/balloonsL')
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balloonRight = self.heartBanner.find('**/balloonsR')
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balloonLeft.setBillboardAxis()
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balloonRight.setBillboardAxis()
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balloonLeftLocator = self.heartBanner.find('**/balloonJointL')
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balloonRightLocator = self.heartBanner.find('**/balloonJointR')
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balloonLeft.reparentTo(balloonLeftLocator)
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balloonRight.reparentTo(balloonRightLocator)
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self.heartBanner.loop('idle')
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self.heartBanner.reparentTo(self)
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elif self.name == 'Hydra' or self.name == 'StageWinter':
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if self.name == 'StageWinter':
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self.hydra = Actor.Actor('phase_13/models/parties/tt_r_ara_pty_winterProps', {'dance': 'phase_13/models/parties/tt_a_ara_pty_hydra_dance'})
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else:
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self.hydra = Actor.Actor('phase_13/models/parties/tt_a_ara_pty_hydra_default', {'dance': 'phase_13/models/parties/tt_a_ara_pty_hydra_dance'})
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st = random.randint(0, 10)
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animIval = ActorInterval(self.hydra, 'dance')
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animIvalDur = animIval.getDuration()
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self.decSfx = loader.loadSfx('phase_13/audio/sfx/tt_s_ara_pty_propsShow_dance.ogg')
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soundIval = SoundInterval(self.decSfx, node=self.hydra, listenerNode=base.localAvatar, volume=PartyGlobals.DECORATION_VOLUME, cutOff=PartyGlobals.DECORATION_CUTOFF, duration=animIvalDur)
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self.animSeq = Parallel(animIval, soundIval)
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self.animSeq.loop(st)
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collisions = self.hydra.find('**/*collision*')
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collisions.setPos(0, 0, -5)
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self.hydra.flattenStrong()
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self.hydra.reparentTo(self)
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if self.name == 'StageWinter':
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stageBounds = self.hydra.find('**/stage').node().getBounds()
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self.hydra.node().setBounds(stageBounds)
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self.hydra.node().setFinal(1)
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elif self.name == 'TubeCogVictory':
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self.tubeCog = Actor.Actor('phase_5.5/models/estate/tt_a_ara_pty_tubeCogVictory_default', {'wave': 'phase_5.5/models/estate/tt_a_ara_pty_tubeCogVictory_wave'})
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st = random.randint(0, 10)
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animIval = ActorInterval(self.tubeCog, 'wave')
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animIvalDur = animIval.getDuration()
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self.decSfx = loader.loadSfx('phase_13/audio/sfx/tt_s_ara_pty_tubeCogVictory_wave.ogg')
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soundIval = SoundInterval(self.decSfx, node=self.tubeCog, listenerNode=base.localAvatar, volume=PartyGlobals.DECORATION_VOLUME, cutOff=PartyGlobals.DECORATION_CUTOFF, duration=animIvalDur)
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self.animSeq = Parallel(animIval, soundIval)
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self.animSeq.loop()
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self.animSeq.setT(st)
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self.tubeCog.flattenStrong()
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self.tubeCog.reparentTo(self)
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elif self.name == 'BannerVictory':
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self.bannerVictory = Actor.Actor('phase_13/models/parties/tt_m_ara_pty_bannerVictory_model', {'idle': 'phase_13/models/parties/tt_m_ara_pty_bannerVictory'})
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balloonLeft = self.bannerVictory.find('**/balloonsLMesh')
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balloonRight = self.bannerVictory.find('**/balloonsRMesh')
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balloonLeft.setBillboardAxis()
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balloonRight.setBillboardAxis()
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balloonLeftLocator = self.bannerVictory.find('**/balloonJointL')
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balloonRightLocator = self.bannerVictory.find('**/balloonJointR')
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balloonLeft.reparentTo(balloonLeftLocator)
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balloonRight.reparentTo(balloonRightLocator)
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self.bannerVictory.loop('idle')
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self.bannerVictory.reparentTo(self)
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elif self.name == 'CannonVictory':
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self.cannonVictory = Actor.Actor('phase_13/models/parties/tt_m_ara_pty_cannonVictory_model', {'idle': 'phase_13/models/parties/tt_m_ara_pty_cannonVictory'})
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confettiLocator = self.cannonVictory.findAllMatches('**/uvj_confetties')[1]
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confettiMesh = self.cannonVictory.find('**/confettis')
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confettiMesh.setTexProjector(confettiMesh.findTextureStage('default'), self.cannonVictory, confettiLocator)
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self.cannonVictory.flattenStrong()
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self.cannonVictory.loop('idle')
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self.cannonVictory.reparentTo(self)
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elif self.name == 'CogStatueVictory':
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self.decorationModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cogDoodleVictory')
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self.decorationModel.reparentTo(self)
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self.decorationShadow = self.setupAnimSeq()
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elif self.name == 'CogIceCreamVictory':
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self.decorationModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cogIceCreamVictory')
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self.decorationModel.reparentTo(self)
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self.decorationShadow = self.setupAnimSeq()
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elif self.name == 'cogIceCreamWinter':
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self.decorationModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cogIceCreamWinter')
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self.decorationModel.reparentTo(self)
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self.decorationShadow = self.setupAnimSeq()
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elif self.name == 'CogStatueWinter':
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self.decorationModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cogDoodleWinter')
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self.decorationModel.reparentTo(self)
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self.decorationShadow = self.setupAnimSeq()
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elif self.name == 'snowman':
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self.decorationModel = loader.loadModel('phase_13/models/estate/tt_m_prp_ext_snowman')
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self.decorationModel.reparentTo(self)
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self.decorationModel.find('**/growthStage_1').hide()
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self.decorationModel.find('**/growthStage_2').hide()
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elif self.name == 'snowDoodle':
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self.decorationModel = loader.loadModel('phase_5.5/models/estate/tt_m_prp_ext_snowDoodle')
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self.decorationModel.reparentTo(self)
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self.decorationModel.find('**/growthStage_1').hide()
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self.decorationModel.find('**/growthStage_2').hide()
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else:
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self.decorationModels = loader.loadModel('phase_4/models/parties/partyDecorations')
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self.decorationModels.copyTo(self)
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decors = self.findAllMatches('**/partyDecoration_*')
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for i in xrange(decors.getNumPaths()):
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decPiece = decors.getPath(i)
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n = decPiece.getName()
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if n.endswith('shadow') or n.endswith('base') or n.endswith('collision') or n.endswith(name):
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pass
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else:
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decPiece.reparentTo(hidden)
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self.reparentTo(base.cr.playGame.hood.loader.geom)
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def setupAnimSeq(self):
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self.startAnim = 1
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self.animSeq = None
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shadow = self.find('**/*shadow*;+i')
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shadow.wrtReparentTo(base.cr.playGame.hood.loader.geom)
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self.startAnimSeq()
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return shadow
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def startAnimSeq(self):
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if self.animSeq:
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self.animSeq.finish()
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if self.startAnim == 1:
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self.animSeq = Sequence(LerpHprInterval(self.decorationModel, 3.0, Vec3(random.randint(0, 5), random.randint(0, 5), random.randint(0, 5))), Wait(0.05), Func(self.startAnimSeq))
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self.animSeq.start()
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def cleanUpAnimSequences(self):
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self.startAnim = 0
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if hasattr(self, 'animSeq'):
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self.animSeq.pause()
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self.animSeq.finish()
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if self.animSeq:
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del self.animSeq
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def unload(self):
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self.notify.debug('Unloading')
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if self.name == 'GagGlobe':
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self.globeSphereNodePath.removeNode()
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del self.globeSphereNodePath
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del self.globeSphereNode
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del self.globeSphere
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self.partyGlobe.removeNode()
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del self.partyGlobe
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elif self.name == 'Hydra' or self.name == 'StageWinter':
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self.cleanUpAnimSequences()
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self.hydra.removeNode()
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del self.hydra
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if hasattr(self, 'decSfx'):
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del self.decSfx
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elif self.name == 'TubeCogVictory':
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self.cleanUpAnimSequences()
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self.tubeCog.removeNode()
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del self.tubeCog
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if hasattr(self, 'decSfx'):
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del self.decSfx
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elif self.name == 'BannerJellyBean':
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self.partyBanner.removeNode()
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elif self.name == 'CakeTower':
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self.partyCake.removeNode()
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elif self.name == 'FlyingHeart':
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self.globeSphereNodePath.removeNode()
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del self.globeSphereNodePath
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del self.globeSphereNode
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del self.globeSphere
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self.flyingHeart.removeNode()
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elif self.name == 'HeartBanner':
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self.heartBanner.removeNode()
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elif self.name == 'CannonVictory':
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self.cannonVictory.removeNode()
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del self.cannonVictory
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elif self.name == 'CogIceCreamVictory' or self.name == 'CogStatueVictory' or self.name == 'cogIceCreamWinter' or self.name == 'CogStatueWinter':
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self.cleanUpAnimSequences()
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self.decorationModel.removeNode()
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self.decorationShadow.removeNode()
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del self.decorationShadow
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elif self.name == 'snowman' or self.name == 'snowDoodle':
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self.decorationModel.removeNode()
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elif self.name == 'BannerVictory':
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self.bannerVictory.removeNode()
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del self.bannerVictory
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elif self.name == 'CannonVictory':
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self.decorationModel.removeNode()
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del self.decorationModel
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else:
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self.decorationModels.removeNode()
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