mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-27 05:32:41 -06:00
75 lines
3.1 KiB
Python
75 lines
3.1 KiB
Python
from pandac.PandaModules import *
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from direct.gui.DirectGui import *
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from toontown.toonbase import ToontownGlobals
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from toontown.toonbase import TTLocalizer
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from toontown.hood import ZoneUtil
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import random
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LOADING_SCREEN_SORT_INDEX = 4000
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class ToontownLoadingScreen:
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defaultTex = 'phase_3.5/maps/loading/default.jpg'
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def __init__(self):
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self.__expectedCount = 0
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self.__count = 0
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self.gui = loader.loadModel('phase_3/models/gui/progress-background.bam')
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self.title = DirectLabel(guiId='ToontownLoadingScreenTitle', parent=self.gui, relief=None, pos=(base.a2dRight/5, 0, 0.235), text='', textMayChange=1, text_scale=0.08, text_fg=(0.03, 0.83, 0, 1), text_align=TextNode.ALeft, text_font=ToontownGlobals.getSignFont())
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self.waitBar = DirectWaitBar(guiId='ToontownLoadingScreenWaitBar', parent=self.gui, frameSize=(base.a2dLeft+(base.a2dRight/4.95), base.a2dRight-(base.a2dRight/4.95), -0.03, 0.03), pos=(0, 0, 0.15), text='')
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logoScale = 0.5625 # Scale for our locked aspect ratio (2:1).
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self.logo = OnscreenImage(
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image='phase_3/maps/toontown-logo.png',
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scale=(logoScale * 2.0, 1, logoScale))
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self.logo.reparentTo(hidden)
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self.logo.setTransparency(TransparencyAttrib.MAlpha)
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scale = self.logo.getScale()
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# self.logo.setPos(scale[0], 0, -scale[2])
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self.logo.setPos(0, 0, -scale[2])
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def destroy(self):
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self.title.destroy()
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self.gui.removeNode()
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self.logo.removeNode()
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def getTip(self, tipCategory):
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return TTLocalizer.TipTitle + '\n' + random.choice(TTLocalizer.TipDict.get(tipCategory))
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def begin(self, range, label, gui, tipCategory, zoneId):
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self.waitBar['range'] = range
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self.title['text'] = label
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loadingScreenTex = self.defaultTex
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self.background = loader.loadTexture(loadingScreenTex)
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self.__count = 0
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self.__expectedCount = range
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if gui:
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self.title.reparentTo(base.a2dpBottomLeft, LOADING_SCREEN_SORT_INDEX)
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self.title.setPos(0.24, 0, 0.23)
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self.gui.setPos(0, -0.1, 0)
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self.gui.reparentTo(aspect2d, LOADING_SCREEN_SORT_INDEX)
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self.gui.setTexture(self.background, 1)
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if loadingScreenTex == self.defaultTex:
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self.logo.reparentTo(base.a2dpTopCenter, LOADING_SCREEN_SORT_INDEX)
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else:
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self.title.reparentTo(base.a2dpBottomLeft, LOADING_SCREEN_SORT_INDEX)
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self.gui.reparentTo(hidden)
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self.logo.reparentTo(hidden)
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self.waitBar.reparentTo(base.a2dpBottomCenter, LOADING_SCREEN_SORT_INDEX)
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self.waitBar.update(self.__count)
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def end(self):
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self.waitBar.finish()
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self.waitBar.reparentTo(self.gui)
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self.title.reparentTo(self.gui)
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self.gui.reparentTo(hidden)
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self.logo.reparentTo(hidden)
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return (self.__expectedCount, self.__count)
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def abort(self):
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self.gui.reparentTo(hidden)
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def tick(self):
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self.__count = self.__count + 1
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self.waitBar.update(self.__count)
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