mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-24 04:02:40 -06:00
339 lines
15 KiB
Python
339 lines
15 KiB
Python
import math
|
|
from direct.actor.Actor import Actor
|
|
from direct.interval.ActorInterval import ActorInterval
|
|
from direct.interval.MetaInterval import Sequence, Parallel
|
|
from direct.interval.FunctionInterval import Func, Wait
|
|
from direct.interval.SoundInterval import SoundInterval
|
|
from direct.interval.LerpInterval import LerpScaleInterval, LerpFunc
|
|
from direct.showbase.PythonUtil import bound as clamp
|
|
from direct.task import Task
|
|
from direct.fsm.FSM import FSM
|
|
from pandac.PandaModules import CollisionTube, CollisionNode, CollisionSphere
|
|
from pandac.PandaModules import Point3, Vec4, NodePath, TextNode, Mat4
|
|
from toontown.toonbase import ToontownGlobals
|
|
from toontown.battle.BattleProps import globalPropPool
|
|
from toontown.battle.BattleSounds import globalBattleSoundCache
|
|
import PartyGlobals
|
|
|
|
class PartyCogManager:
|
|
|
|
def __init__(self):
|
|
self.cogs = []
|
|
|
|
def generateCog(self, parentNode, bounceSpeed = 3, bounceHeight = 1, rotateSpeed = 1, heightShift = 1, xMoveSpeed = 0, xMoveDistance = 0, bounceOffset = 0):
|
|
cog = PartyCog(parentNode, len(self.cogs), bounceSpeed, bounceHeight, rotateSpeed, heightShift, xMoveSpeed, xMoveDistance, bounceOffset)
|
|
self.cogs.append(cog)
|
|
return cog
|
|
|
|
def unload(self):
|
|
for cog in self.cogs:
|
|
cog.unload()
|
|
|
|
def updateDistances(self, distances):
|
|
for i in xrange(len(distances)):
|
|
self.cogs[i].updateDistance(distances[i])
|
|
|
|
|
|
class PartyCog(FSM):
|
|
notify = directNotify.newCategory('PartyCog')
|
|
HpTextGenerator = TextNode('HpTextGenerator')
|
|
hpText = None
|
|
height = 7
|
|
|
|
def __init__(self, parentNode, id, bounceSpeed = 3, bounceHeight = 1, rotateSpeed = 1, heightShift = 1, xMoveSpeed = 0, xMoveDistance = 0, bounceOffset = 0):
|
|
self.id = id
|
|
FSM.__init__(self, 'PartyCogFSM-%d' % self.id)
|
|
self.showFacingStatus = False
|
|
self.xMoveSpeed = xMoveSpeed
|
|
self.xMoveDistance = xMoveDistance
|
|
self.heightShift = heightShift
|
|
self.bounceSpeed = bounceSpeed
|
|
self.bounceHeight = bounceHeight
|
|
self.rotateSpeed = rotateSpeed
|
|
self.parentNode = parentNode
|
|
self.bounceOffset = bounceOffset
|
|
self.hitInterval = None
|
|
self.kaboomTrack = None
|
|
self.resetRollIval = None
|
|
self.netTimeSentToStartByHit = 0
|
|
self.load()
|
|
self.request('Down')
|
|
return
|
|
|
|
def load(self):
|
|
self.root = NodePath('PartyCog-%d' % self.id)
|
|
self.root.reparentTo(self.parentNode)
|
|
path = 'phase_13/models/parties/cogPinata_'
|
|
self.actor = Actor(path + 'actor', {'idle': path + 'idle_anim',
|
|
'down': path + 'down_anim',
|
|
'up': path + 'up_anim',
|
|
'bodyHitBack': path + 'bodyHitBack_anim',
|
|
'bodyHitFront': path + 'bodyHitFront_anim',
|
|
'headHitBack': path + 'headHitBack_anim',
|
|
'headHitFront': path + 'headHitFront_anim'})
|
|
self.actor.reparentTo(self.root)
|
|
self.temp_transform = Mat4()
|
|
self.head_locator = self.actor.attachNewNode('temphead')
|
|
self.bodyColl = CollisionTube(0, 0, 1, 0, 0, 5.75, 0.75)
|
|
self.bodyColl.setTangible(1)
|
|
self.bodyCollNode = CollisionNode('PartyCog-%d-Body-Collision' % self.id)
|
|
self.bodyCollNode.setCollideMask(ToontownGlobals.PieBitmask)
|
|
self.bodyCollNode.addSolid(self.bodyColl)
|
|
self.bodyCollNodePath = self.root.attachNewNode(self.bodyCollNode)
|
|
self.headColl = CollisionTube(0, 0, 3, 0, 0, 3.0, 1.5)
|
|
self.headColl.setTangible(1)
|
|
self.headCollNode = CollisionNode('PartyCog-%d-Head-Collision' % self.id)
|
|
self.headCollNode.setCollideMask(ToontownGlobals.PieBitmask)
|
|
self.headCollNode.addSolid(self.headColl)
|
|
self.headCollNodePath = self.root.attachNewNode(self.headCollNode)
|
|
self.arm1Coll = CollisionSphere(1.65, 0, 3.95, 1.0)
|
|
self.arm1Coll.setTangible(1)
|
|
self.arm1CollNode = CollisionNode('PartyCog-%d-Arm1-Collision' % self.id)
|
|
self.arm1CollNode.setCollideMask(ToontownGlobals.PieBitmask)
|
|
self.arm1CollNode.addSolid(self.arm1Coll)
|
|
self.arm1CollNodePath = self.root.attachNewNode(self.arm1CollNode)
|
|
self.arm2Coll = CollisionSphere(-1.65, 0, 3.45, 1.0)
|
|
self.arm2Coll.setTangible(1)
|
|
self.arm2CollNode = CollisionNode('PartyCog-%d-Arm2-Collision' % self.id)
|
|
self.arm2CollNode.setCollideMask(ToontownGlobals.PieBitmask)
|
|
self.arm2CollNode.addSolid(self.arm2Coll)
|
|
self.arm2CollNodePath = self.root.attachNewNode(self.arm2CollNode)
|
|
splatName = 'splat-creampie'
|
|
self.splat = globalPropPool.getProp(splatName)
|
|
self.splat.setBillboardPointEye()
|
|
self.splatType = globalPropPool.getPropType(splatName)
|
|
self.pieHitSound = globalBattleSoundCache.getSound('AA_wholepie_only.ogg')
|
|
self.upSound = globalBattleSoundCache.getSound('AV_jump_to_side.ogg')
|
|
self.hole = loader.loadModel('phase_13/models/parties/cogPinataHole')
|
|
self.hole.setTransparency(True)
|
|
self.hole.setP(-90.0)
|
|
self.hole.setScale(3)
|
|
self.hole.setBin('ground', 3)
|
|
self.hole.reparentTo(self.parentNode)
|
|
|
|
def unload(self):
|
|
self.request('Off')
|
|
self.clearHitInterval()
|
|
if self.hole is not None:
|
|
self.hole.removeNode()
|
|
self.hole = None
|
|
if self.actor is not None:
|
|
self.actor.cleanup()
|
|
self.actor.removeNode()
|
|
self.actor = None
|
|
if self.root is not None:
|
|
self.root.removeNode()
|
|
self.root = None
|
|
if self.kaboomTrack is not None and self.kaboomTrack.isPlaying():
|
|
self.kaboomTrack.finish()
|
|
self.kaboomTrack = None
|
|
if self.resetRollIval is not None and self.resetRollIval.isPlaying():
|
|
self.resetRollIval.finish()
|
|
self.resetRollIval = None
|
|
if self.hitInterval is not None and self.hitInterval.isPlaying():
|
|
self.hitInterval.finish()
|
|
self.hitInterval = None
|
|
del self.upSound
|
|
del self.pieHitSound
|
|
return
|
|
|
|
def enterStatic(self):
|
|
pass
|
|
|
|
def exitStatic(self):
|
|
pass
|
|
|
|
def enterActive(self, startTime):
|
|
self.root.setR(0.0)
|
|
updateTask = Task.Task(self.updateTask)
|
|
updateTask.startTime = startTime
|
|
taskMgr.add(updateTask, 'PartyCog.update-%d' % self.id)
|
|
|
|
def exitActive(self):
|
|
taskMgr.remove('PartyCog.update-%d' % self.id)
|
|
taskMgr.remove('PartyCog.bounceTask-%d' % self.id)
|
|
self.clearHitInterval()
|
|
self.resetRollIval = self.root.hprInterval(0.5, Point3(self.root.getH(), 0.0, 0.0), blendType='easeInOut')
|
|
self.resetRollIval.start()
|
|
self.actor.stop()
|
|
|
|
def enterDown(self):
|
|
if self.oldState == 'Off':
|
|
downAnimControl = self.actor.getAnimControl('down')
|
|
self.actor.pose('down', downAnimControl.getNumFrames() - 1)
|
|
return
|
|
self.clearHitInterval()
|
|
startScale = self.hole.getScale()
|
|
endScale = Point3(5, 5, 5)
|
|
self.hitInterval = Sequence(LerpFunc(self.setAlongSpline, duration=1.0, fromData=self.currentT, toData=0.0), LerpScaleInterval(self.hole, duration=0.175, scale=endScale, startScale=startScale, blendType='easeIn'), Parallel(SoundInterval(self.upSound, volume=0.6, node=self.actor, cutOff=PartyGlobals.PARTY_COG_CUTOFF), ActorInterval(self.actor, 'down', loop=0)), LerpScaleInterval(self.hole, duration=0.175, scale=Point3(3, 3, 3), startScale=endScale, blendType='easeOut'))
|
|
self.hitInterval.start()
|
|
|
|
def exitDown(self):
|
|
self.root.setR(0.0)
|
|
self.root.setH(0.0)
|
|
self.targetDistance = 0.0
|
|
self.targetFacing = 0.0
|
|
self.currentT = 0.0
|
|
self.setAlongSpline(0.0)
|
|
self.clearHitInterval()
|
|
startScale = self.hole.getScale()
|
|
endScale = Point3(5, 5, 5)
|
|
self.hitInterval = Sequence(LerpScaleInterval(self.hole, duration=0.175, scale=endScale, startScale=startScale, blendType='easeIn'), Parallel(SoundInterval(self.upSound, volume=0.6, node=self.actor, cutOff=PartyGlobals.PARTY_COG_CUTOFF), ActorInterval(self.actor, 'up', loop=0)), Func(self.actor.loop, 'idle'), LerpScaleInterval(self.hole, duration=0.175, scale=Point3(3, 3, 3), startScale=endScale, blendType='easeOut'))
|
|
self.hitInterval.start()
|
|
|
|
def filterDown(self, request, args):
|
|
if request == 'Down':
|
|
return None
|
|
else:
|
|
return self.defaultFilter(request, args)
|
|
return None
|
|
|
|
def setEndPoints(self, start, end, amplitude = 1.7):
|
|
self.sinAmplitude = amplitude
|
|
self.sinPeriod = (end.getX() - start.getX()) / 2
|
|
self.sinDisplacement = start.getY()
|
|
self.startPoint = start
|
|
self.endPoint = end
|
|
self.currentT = 0.0
|
|
self.targetDistance = 0.0
|
|
self.currentFacing = 0.0
|
|
self.targetFacing = 0.0
|
|
self.setAlongSpline(self.currentT)
|
|
self.hole.setPos(self.root.getPos())
|
|
self.hole.setZ(0.02)
|
|
|
|
def rockBackAndForth(self, task):
|
|
t = task.startTime + task.time
|
|
angle = math.sin(t) * 20.0
|
|
self.root.setR(angle)
|
|
return task.cont
|
|
|
|
def updateDistance(self, distance):
|
|
self.targetDistance = clamp(distance, -1.0, 1.0)
|
|
|
|
def updateTask(self, task):
|
|
self.rockBackAndForth(task)
|
|
if self.targetDistance > self.currentT:
|
|
self.currentT += min(0.01, self.targetDistance - self.currentT)
|
|
self.setAlongSpline(self.currentT)
|
|
elif self.targetDistance < self.currentT:
|
|
self.currentT += max(-0.01, self.targetDistance - self.currentT)
|
|
self.setAlongSpline(self.currentT)
|
|
if self.currentT < 0.0:
|
|
self.targetFacing = -90.0
|
|
elif self.currentT > 0.0:
|
|
self.targetFacing = 90.0
|
|
else:
|
|
self.targetFacing = 0.0
|
|
if self.targetFacing > self.currentFacing:
|
|
self.currentFacing += min(10, self.targetFacing - self.currentFacing)
|
|
elif self.targetFacing < self.currentFacing:
|
|
self.currentFacing += max(-10, self.targetFacing - self.currentFacing)
|
|
self.root.setH(self.currentFacing)
|
|
return task.cont
|
|
|
|
def setAlongSpline(self, t):
|
|
t = t + 1.0
|
|
dist = (self.endPoint.getX() - self.startPoint.getX()) / 2.0
|
|
x = self.startPoint.getX() + t * dist
|
|
y = self.startPoint.getY() - math.sin(t * 2 * math.pi) * self.sinAmplitude
|
|
self.root.setPos(x, y, 0)
|
|
|
|
def startBounce(self):
|
|
taskMgr.add(self.bounce, 'PartyCog.bounceTask-%d' % self.id)
|
|
|
|
def bounce(self, task):
|
|
self.root.setZ(math.sin((self.bounceOffset + task.time) * self.bounceSpeed) * self.bounceHeight + self.heightShift)
|
|
return task.cont
|
|
|
|
def setPos(self, position):
|
|
self.root.setPos(position)
|
|
|
|
def respondToPieHit(self, timestamp, position, hot = False, direction = 1.0):
|
|
if self.netTimeSentToStartByHit < timestamp:
|
|
self.__showSplat(position, direction, hot)
|
|
if self.netTimeSentToStartByHit < timestamp:
|
|
self.netTimeSentToStartByHit = timestamp
|
|
else:
|
|
self.notify.debug('respondToPieHit self.netTimeSentToStartByHit = %s' % self.netTimeSentToStartByHit)
|
|
|
|
def clearHitInterval(self):
|
|
if self.hitInterval is not None and self.hitInterval.isPlaying():
|
|
self.hitInterval.clearToInitial()
|
|
return
|
|
|
|
def __showSplat(self, position, direction, hot = False):
|
|
if self.kaboomTrack is not None and self.kaboomTrack.isPlaying():
|
|
self.kaboomTrack.finish()
|
|
self.clearHitInterval()
|
|
splatName = 'splat-creampie'
|
|
self.splat = globalPropPool.getProp(splatName)
|
|
self.splat.setBillboardPointEye()
|
|
self.splat.reparentTo(render)
|
|
self.splat.setPos(self.root, position)
|
|
self.splat.setAlphaScale(1.0)
|
|
if not direction == 1.0:
|
|
self.splat.setColorScale(PartyGlobals.CogActivitySplatColors[0])
|
|
if self.currentFacing > 0.0:
|
|
facing = 'HitFront'
|
|
else:
|
|
facing = 'HitBack'
|
|
else:
|
|
self.splat.setColorScale(PartyGlobals.CogActivitySplatColors[1])
|
|
if self.currentFacing > 0.0:
|
|
facing = 'HitBack'
|
|
else:
|
|
facing = 'HitFront'
|
|
if hot:
|
|
targetscale = 0.75
|
|
part = 'head'
|
|
else:
|
|
targetscale = 0.5
|
|
part = 'body'
|
|
|
|
def setSplatAlpha(amount):
|
|
self.splat.setAlphaScale(amount)
|
|
|
|
self.hitInterval = Sequence(ActorInterval(self.actor, part + facing, loop=0), Func(self.actor.loop, 'idle'))
|
|
self.hitInterval.start()
|
|
self.kaboomTrack = Parallel(SoundInterval(self.pieHitSound, volume=1.0, node=self.actor, cutOff=PartyGlobals.PARTY_COG_CUTOFF), Sequence(Func(self.splat.showThrough), Parallel(Sequence(LerpScaleInterval(self.splat, duration=0.175, scale=targetscale, startScale=Point3(0.1, 0.1, 0.1), blendType='easeOut'), Wait(0.175)), Sequence(Wait(0.1), LerpFunc(setSplatAlpha, duration=1.0, fromData=1.0, toData=0.0, blendType='easeOut'))), Func(self.splat.cleanup), Func(self.splat.removeNode)))
|
|
self.kaboomTrack.start()
|
|
return
|
|
|
|
def showHitScore(self, number, scale = 1):
|
|
if number <= 0:
|
|
return
|
|
if self.hpText:
|
|
self.hideHitScore()
|
|
self.HpTextGenerator.setFont(ToontownGlobals.getSignFont())
|
|
if number < 0:
|
|
self.HpTextGenerator.setText(str(number))
|
|
else:
|
|
self.HpTextGenerator.setText('+' + str(number))
|
|
self.HpTextGenerator.clearShadow()
|
|
self.HpTextGenerator.setAlign(TextNode.ACenter)
|
|
r = 1
|
|
g = 1
|
|
b = 0
|
|
a = 1
|
|
self.HpTextGenerator.setTextColor(r, g, b, a)
|
|
self.hpTextNode = self.HpTextGenerator.generate()
|
|
self.hpText = render.attachNewNode(self.hpTextNode)
|
|
self.hpText.setScale(scale)
|
|
self.hpText.setBillboardPointEye()
|
|
self.hpText.setBin('fixed', 100)
|
|
self.hpText.setPos(self.root, 0, 0, self.height / 2)
|
|
seq = Sequence(self.hpText.posInterval(0.25, Point3(self.root.getX(render), self.root.getY(render), self.root.getZ(render) + self.height + 1.0), blendType='easeOut'), Wait(0.25), self.hpText.colorInterval(0.1, Vec4(r, g, b, 0)), Func(self.__hideHitScore))
|
|
seq.start()
|
|
|
|
def hideHitScore(self):
|
|
if self.hpText:
|
|
taskMgr.remove('PartyCogHpText' + str(self.id))
|
|
self.hpText.removeNode()
|
|
self.hpText = None
|
|
return
|
|
|
|
def getHeadLocation(self):
|
|
self.actor.getJoints(jointName='head')[0].getNetTransform(self.temp_transform)
|
|
self.head_locator.setMat(self.temp_transform)
|
|
return self.head_locator.getZ(self.root)
|