Poodletooth-iLand/build/nirai/panda3d
2015-11-14 20:51:32 -05:00
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contrib Committed extra files 2015-11-14 20:51:32 -05:00
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doc Organized properly & added an installer for the proper Panda3D build 2015-11-14 19:05:15 -05:00
dtool Committed extra files 2015-11-14 20:51:32 -05:00
makepanda Committed extra files 2015-11-14 20:51:32 -05:00
models Organized properly & added an installer for the proper Panda3D build 2015-11-14 19:05:15 -05:00
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prebuilt No need for installers 2015-11-14 19:47:20 -05:00
samples Organized properly & added an installer for the proper Panda3D build 2015-11-14 19:05:15 -05:00
.travis.yml Organized properly & added an installer for the proper Panda3D build 2015-11-14 19:05:15 -05:00
compile.bat Committed extra files 2015-11-14 20:51:32 -05:00
LICENSE Organized properly & added an installer for the proper Panda3D build 2015-11-14 19:05:15 -05:00
postbuild.bat Committed extra files 2015-11-14 20:51:32 -05:00
README.md Organized properly & added an installer for the proper Panda3D build 2015-11-14 19:05:15 -05:00

Nirai's Panda3D

Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. Panda3D is open-source and free for any purpose, including commercial ventures, thanks to its liberal license. To learn more about Panda3D's capabilities, visit the gallery and the feature list. To learn how to use Panda3D, check the documentation resources. If you get stuck, ask for help from our active community.

Panda3D is licensed under the Modified BSD License. See the LICENSE file for more details.

Building Panda3D

Windows

We currently build using the Microsoft Visual C++ 2010 compiler. You do not need Microsoft Visual Studio to build Panda3D, though - the relevant compilers are included as part of the Windows 7.1 SDK.

You will also need to have the third-party dependency libraries available for the build scripts to use. These are available from Nirai organization. After acquiring these dependencies, you may simply build Panda3D from the command prompt using the following command:

compile.bat
postbuild.bat

postbuild cleans up built dir.

Linux

TBA

Mac OS X

TBA