mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
159 lines
No EOL
7.2 KiB
Python
159 lines
No EOL
7.2 KiB
Python
"""
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This is the GUI for the Curve Animation
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"""
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import os, wx, time
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from direct.interval.IntervalGlobal import *
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from direct.actor.Actor import *
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from direct.showutil.Rope import Rope
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import ObjectGlobals as OG
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class CurveAnimUI(wx.Dialog):
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"""
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This is the Curve Animation Panel implementation.
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"""
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def __init__(self, parent, editor):
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wx.Dialog.__init__(self, parent, id=wx.ID_ANY, title="Curve Animation",
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pos=wx.DefaultPosition, size=(430, 140))
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self.editor = editor
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self.nodePath = None
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self.curve = None
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self.mainPanel = wx.Panel(self, -1)
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self.chooseNode = wx.StaticText( self.mainPanel, -1, "Choose NodePath:")
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self.chooseNodeTxt = wx.TextCtrl( self.mainPanel, -1, "")
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self.chooseNodeButton = wx.Button( self.mainPanel, -1, "Choose..")
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self.chooseCurve = wx.StaticText( self.mainPanel, -1, "Choose attch Curve:")
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self.chooseCurveTxt = wx.TextCtrl( self.mainPanel, -1, "")
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self.chooseCurveButton = wx.Button( self.mainPanel, -1, "Choose..")
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self.duritionTime = wx.StaticText( self.mainPanel, -1, "Durition(Frame):")
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self.duritionTimeSpin = wx.SpinCtrl( self.mainPanel, -1, "",size = (70,25), min=24, max=10000)
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self.createAnimButton = wx.Button( self.mainPanel, -1, "Creat")
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self.saveAnimButton = wx.Button( self.mainPanel, -1, "Save Animation")
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self.SetProperties()
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self.DoLayout()
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self.Bind(wx.EVT_BUTTON, self.OnChooseNode, self.chooseNodeButton)
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self.Bind(wx.EVT_BUTTON, self.OnChooseCurve, self.chooseCurveButton)
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self.Bind(wx.EVT_BUTTON, self.OnCreateAnim, self.createAnimButton)
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self.Bind(wx.EVT_BUTTON, self.OnSaveAnim, self.saveAnimButton)
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self.Bind(wx.EVT_CLOSE, self.OnExit)
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def SetProperties(self):
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self.duritionTimeSpin.SetValue(24)
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self.chooseNodeTxt.SetMinSize((200,21))
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self.chooseCurveTxt.SetMinSize((200,21))
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self.saveAnimButton.SetToolTipString("Save the animation to the global animation control")
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def DoLayout(self):
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dialogSizer = wx.BoxSizer(wx.VERTICAL)
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mainSizer = wx.FlexGridSizer(4, 3, 0, 0)
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mainSizer.Add(self.chooseNode, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 10)
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mainSizer.Add(self.chooseNodeTxt, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 5)
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mainSizer.Add(self.chooseNodeButton, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 5)
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mainSizer.Add(self.chooseCurve, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 10)
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mainSizer.Add(self.chooseCurveTxt, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 5)
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mainSizer.Add(self.chooseCurveButton, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 5)
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mainSizer.Add(self.duritionTime, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 10)
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mainSizer.Add(self.duritionTimeSpin, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 5)
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mainSizer.Add(self.createAnimButton, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 5)
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mainSizer.Add(self.saveAnimButton, 0, wx.ALIGN_CENTER_VERTICAL|wx.LEFT|wx.RIGHT, 5)
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self.mainPanel.SetSizerAndFit(mainSizer)
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dialogSizer.Add(self.mainPanel, 1, wx.ALIGN_CENTER_VERTICAL|wx.ALL, 5)
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self.SetSizer(dialogSizer)
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self.Layout()
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def OnChooseNode(self, evt):
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if base.direct.selected.last == None or base.direct.selected.last.hasTag('Controller') or not base.direct.selected.last.hasTag('OBJRoot'):
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dlg = wx.MessageDialog(None, 'Please select an object.', 'NOTICE', wx.OK )
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dlg.ShowModal()
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dlg.Destroy()
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else:
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obj = self.editor.objectMgr.findObjectByNodePath(base.direct.selected.last)
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if obj[OG.OBJ_DEF].name == '__Curve__':
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dlg = wx.MessageDialog(None, 'Please select an object, not a curve.', 'NOTICE', wx.OK )
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dlg.ShowModal()
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dlg.Destroy()
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else:
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self.nodePath = obj
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self.chooseNodeTxt.SetValue(str(self.nodePath[OG.OBJ_UID]))
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def OnChooseCurve(self, evt):
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if base.direct.selected.last == None or base.direct.selected.last.hasTag('Controller') or not base.direct.selected.last.hasTag('OBJRoot'):
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dlg = wx.MessageDialog(None, 'Please select a curve.', 'NOTICE', wx.OK )
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dlg.ShowModal()
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dlg.Destroy()
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else:
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obj = self.editor.objectMgr.findObjectByNodePath(base.direct.selected.last)
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if obj[OG.OBJ_DEF].name != '__Curve__':
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dlg = wx.MessageDialog(None, 'Please select a curve, not an object.', 'NOTICE', wx.OK )
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dlg.ShowModal()
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dlg.Destroy()
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elif obj[OG.OBJ_DEF].name == '__Curve__':
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self.curve = obj
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self.chooseCurveTxt.SetValue(str(self.curve[OG.OBJ_UID]))
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def OnCreateAnim(self, evt):
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self.time = self.duritionTimeSpin.GetValue()
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if self.nodePath == None or self.curve == None:
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dlg = wx.MessageDialog(None, 'Please select an object and a curve first.', 'NOTICE', wx.OK )
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dlg.ShowModal()
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dlg.Destroy()
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else:
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self.curveSequence = self.editor.animMgr.singleCurveAnimation(self.nodePath, self.curve, self.time)
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self.curveSequence.start()
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def OnSaveAnim(self,evt):
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if not self.curveSequence:
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dlg = wx.MessageDialog(None, 'Please create a animation first.', 'NOTICE', wx.OK )
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dlg.ShowModal()
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dlg.Destroy()
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else:
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if self.editor.animMgr.curveAnimation == {}:
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self.editor.animMgr.curveAnimation[(self.nodePath[OG.OBJ_UID],self.curve[OG.OBJ_UID])] = (self.nodePath[OG.OBJ_UID],self.curve[OG.OBJ_UID],self.time)
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self.editor.updateStatusReadout('Sucessfully saved to global animation list')
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return
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hasKey = False
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for key in self.editor.animMgr.curveAnimation.keys():
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if key == (self.nodePath[OG.OBJ_UID],self.curve[OG.OBJ_UID]):
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dlg = wx.MessageDialog(None, 'Already have the animation for this object attach to this curve.', 'NOTICE', wx.OK )
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dlg.ShowModal()
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dlg.Destroy()
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hasKey = True
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return
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elif self.nodePath[OG.OBJ_UID] == key[0]:
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dlg = wx.MessageDialog(None, 'This object is already attached to a curve.', 'NOTICE', wx.OK )
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dlg.ShowModal()
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dlg.Destroy()
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hasKey = True
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return
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if hasKey == False and self.editor.animMgr.curveAnimation != {}:
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self.editor.animMgr.curveAnimation[(self.nodePath[OG.OBJ_UID],self.curve[OG.OBJ_UID])] = (self.nodePath[OG.OBJ_UID],self.curve[OG.OBJ_UID],self.time)
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self.editor.updateStatusReadout('Sucessfully saved to global animation list')
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def OnExit(self,evt):
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self.Destroy()
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self.editor.ui.curveAnimMenuItem.Check(False)
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