mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
233 lines
7.4 KiB
Python
233 lines
7.4 KiB
Python
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from pandac.PandaModules import *
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import Particles
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import ForceGroup
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from direct.directnotify import DirectNotifyGlobal
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class ParticleEffect(NodePath):
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notify = DirectNotifyGlobal.directNotify.newCategory('ParticleEffect')
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pid = 1
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def __init__(self, name=None, particles=None):
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if name == None:
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name = 'particle-effect-%d' % ParticleEffect.pid
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ParticleEffect.pid += 1
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NodePath.__init__(self, name)
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# Record particle effect name
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self.name = name
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# Enabled flag
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self.fEnabled = 0
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# Dictionary of particles and forceGroups
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self.particlesDict = {}
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self.forceGroupDict = {}
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# The effect's particle system
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if particles != None:
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self.addParticles(particles)
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self.renderParent = None
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def cleanup(self):
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self.removeNode()
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self.disable()
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if self.__isValid():
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for f in self.forceGroupDict.values():
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f.cleanup()
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for p in self.particlesDict.values():
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p.cleanup()
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del self.forceGroupDict
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del self.particlesDict
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del self.renderParent
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def getName(self):
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# override NodePath.getName()
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return self.name
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def reset(self):
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self.removeAllForces()
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self.removeAllParticles()
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self.forceGroupDict = {}
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self.particlesDict = {}
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def start(self, parent=None, renderParent=None):
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assert self.notify.debug('start() - name: %s' % self.name)
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self.renderParent = renderParent
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self.enable()
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if parent != None:
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self.reparentTo(parent)
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def enable(self):
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# band-aid added for client crash - grw
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if self.__isValid():
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if self.renderParent:
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for p in self.particlesDict.values():
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p.setRenderParent(self.renderParent.node())
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for f in self.forceGroupDict.values():
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f.enable()
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for p in self.particlesDict.values():
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p.enable()
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self.fEnabled = 1
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def disable(self):
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self.detachNode()
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# band-aid added for client crash - grw
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if self.__isValid():
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for p in self.particlesDict.values():
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p.setRenderParent(p.node)
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for f in self.forceGroupDict.values():
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f.disable()
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for p in self.particlesDict.values():
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p.disable()
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self.fEnabled = 0
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def isEnabled(self):
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"""
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Note: this may be misleading if enable(), disable() not used
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"""
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return self.fEnabled
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def addForceGroup(self, forceGroup):
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forceGroup.nodePath.reparentTo(self)
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forceGroup.particleEffect = self
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self.forceGroupDict[forceGroup.getName()] = forceGroup
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# Associate the force group with all particles
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for i in range(len(forceGroup)):
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self.addForce(forceGroup[i])
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def addForce(self, force):
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for p in self.particlesDict.values():
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p.addForce(force)
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def removeForceGroup(self, forceGroup):
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# Remove forces from all particles
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for i in range(len(forceGroup)):
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self.removeForce(forceGroup[i])
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forceGroup.nodePath.removeNode()
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forceGroup.particleEffect = None
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self.forceGroupDict.pop(forceGroup.getName(), None)
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def removeForce(self, force):
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for p in self.particlesDict.values():
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p.removeForce(force)
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def removeAllForces(self):
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for fg in self.forceGroupDict.values():
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self.removeForceGroup(fg)
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def addParticles(self, particles):
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particles.nodePath.reparentTo(self)
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self.particlesDict[particles.getName()] = particles
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# Associate all forces in all force groups with the particles
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for fg in self.forceGroupDict.values():
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for i in range(len(fg)):
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particles.addForce(fg[i])
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def removeParticles(self, particles):
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if particles == None:
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self.notify.warning('removeParticles() - particles == None!')
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return
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particles.nodePath.detachNode()
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self.particlesDict.pop(particles.getName(), None)
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# Remove all forces from the particles
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for fg in self.forceGroupDict.values():
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for f in fg:
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particles.removeForce(f)
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def removeAllParticles(self):
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for p in self.particlesDict.values():
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self.removeParticles(p)
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def getParticlesList(self):
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return self.particlesDict.values()
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def getParticlesNamed(self, name):
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return self.particlesDict.get(name, None)
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def getParticlesDict(self):
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return self.particlesDict
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def getForceGroupList(self):
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return self.forceGroupDict.values()
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def getForceGroupNamed(self, name):
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return self.forceGroupDict.get(name, None)
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def getForceGroupDict(self):
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return self.forceGroupDict
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def saveConfig(self, filename):
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filename = Filename(filename)
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f = open(filename.toOsSpecific(), 'wb')
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# Add a blank line
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f.write('\n')
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# Make sure we start with a clean slate
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f.write('self.reset()\n')
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pos = self.getPos()
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hpr = self.getHpr()
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scale = self.getScale()
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f.write('self.setPos(%0.3f, %0.3f, %0.3f)\n' %
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(pos[0], pos[1], pos[2]))
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f.write('self.setHpr(%0.3f, %0.3f, %0.3f)\n' %
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(hpr[0], hpr[1], hpr[2]))
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f.write('self.setScale(%0.3f, %0.3f, %0.3f)\n' %
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(scale[0], scale[1], scale[2]))
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# Save all the particles to file
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num = 0
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for p in self.particlesDict.values():
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target = 'p%d' % num
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num = num + 1
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f.write(target + ' = Particles.Particles(\'%s\')\n' % p.getName())
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p.printParams(f, target)
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f.write('self.addParticles(%s)\n' % target)
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# Save all the forces to file
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num = 0
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for fg in self.forceGroupDict.values():
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target = 'f%d' % num
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num = num + 1
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f.write(target + ' = ForceGroup.ForceGroup(\'%s\')\n' % \
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fg.getName())
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fg.printParams(f, target)
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f.write('self.addForceGroup(%s)\n' % target)
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# Close the file
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f.close()
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def loadConfig(self, filename):
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data = vfs.readFile(filename, 1)
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data = data.replace('\r', '')
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try:
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exec(data)
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except:
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self.notify.warning('loadConfig: failed to load particle file: '+ repr(filename))
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raise
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def accelerate(self,time,stepCount = 1,stepTime=0.0):
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for particles in self.getParticlesList():
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particles.accelerate(time,stepCount,stepTime)
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def clearToInitial(self):
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for particles in self.getParticlesList():
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particles.clearToInitial()
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def softStop(self):
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for particles in self.getParticlesList():
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particles.softStop()
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def softStart(self):
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if self.__isValid():
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for particles in self.getParticlesList():
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particles.softStart()
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else:
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# Not asserting here since we want to crash live clients for more expedient bugfix
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# (Sorry, live clients)
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self.notify.error('Trying to start effect(%s) after cleanup.' % (self.getName(),))
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def __isValid(self):
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return hasattr(self, 'forceGroupDict') and \
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hasattr(self, 'particlesDict')
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