Poodletooth-iLand/toontown/estate/TrunkGUI.py

552 lines
24 KiB
Python
Executable file

from direct.showbase.PythonUtil import Functor
from direct.gui.DirectGui import *
from panda3d.core import *
from direct.distributed import ClockDelta
from direct.fsm import StateData
from direct.task.Task import Task
import ClosetGlobals
from toontown.toonbase import TTLocalizer
from toontown.toonbase import ToontownGlobals
from toontown.toontowngui import TTDialog
from toontown.toon import ToonDNA
from toontown.makeatoon.MakeAToonGlobals import *
from toontown.makeatoon import ShuffleButton
class TrunkGUI(StateData.StateData):
notify = directNotify.newCategory('TrunkGUI')
def __init__(self, isOwner, doneEvent, cancelEvent, swapHatEvent, swapGlassesEvent, swapBackpackEvent, swapShoesEvent, deleteEvent, hatList = None, glassesList = None, backpackList = None, shoesList = None):
StateData.StateData.__init__(self, doneEvent)
self.toon = None
self.hatList = hatList
self.glassesList = glassesList
self.backpackList = backpackList
self.shoesList = shoesList
self.isOwner = isOwner
self.swapHatEvent = swapHatEvent
self.swapGlassesEvent = swapGlassesEvent
self.swapBackpackEvent = swapBackpackEvent
self.swapShoesEvent = swapShoesEvent
self.deleteEvent = deleteEvent
self.cancelEvent = cancelEvent
self.genderChange = 0
self.verify = None
return
def load(self):
self.gui = loader.loadModel('phase_3/models/gui/tt_m_gui_mat_mainGui')
guiRArrowUp = self.gui.find('**/tt_t_gui_mat_arrowUp')
guiRArrowRollover = self.gui.find('**/tt_t_gui_mat_arrowUp')
guiRArrowDown = self.gui.find('**/tt_t_gui_mat_arrowDown')
guiRArrowDisabled = self.gui.find('**/tt_t_gui_mat_arrowDisabled')
guiArrowRotateUp = self.gui.find('**/tt_t_gui_mat_arrowRotateUp')
guiArrowRotateDown = self.gui.find('**/tt_t_gui_mat_arrowRotateDown')
shuffleFrame = self.gui.find('**/tt_t_gui_mat_shuffleFrame')
shuffleArrowUp = self.gui.find('**/tt_t_gui_mat_shuffleArrowUp')
shuffleArrowDown = self.gui.find('**/tt_t_gui_mat_shuffleArrowDown')
shuffleArrowRollover = self.gui.find('**/tt_t_gui_mat_shuffleArrowUp')
shuffleArrowDisabled = self.gui.find('**/tt_t_gui_mat_shuffleArrowDisabled')
self.parentFrame = DirectFrame(relief=DGG.RAISED, pos=(0.98, 0, 0.416), frameColor=(1, 0, 0, 0))
def addFrame(posZ, text):
return DirectFrame(parent=self.parentFrame, image=shuffleFrame, image_scale=halfButtonInvertScale, relief=None, pos=(0, 0, posZ), hpr=(0, 0, 3), scale=1.2, frameColor=(1, 1, 1, 1), text=text, text_scale=0.0575, text_pos=(-0.001, -0.015), text_fg=(1, 1, 1, 1))
def addButton(parent, scale, hoverScale, posX, command, extraArg):
return DirectButton(parent=parent, relief=None, image=(shuffleArrowUp,
shuffleArrowDown,
shuffleArrowRollover,
shuffleArrowDisabled), image_scale=scale, image1_scale=hoverScale, image2_scale=hoverScale, pos=(posX, 0, 0), command=command, extraArgs=[extraArg])
self.hatFrame = addFrame(0.1, TTLocalizer.TrunkHatGUI)
self.hatLButton = addButton(self.hatFrame, halfButtonScale, halfButtonHoverScale, -0.2, self.swapHat, -1)
self.hatRButton = addButton(self.hatFrame, halfButtonInvertScale, halfButtonInvertHoverScale, 0.2, self.swapHat, 1)
self.glassesFrame = addFrame(-0.15, TTLocalizer.TrunkGlassesGUI)
self.glassesLButton = addButton(self.glassesFrame, halfButtonScale, halfButtonHoverScale, -0.2, self.swapGlasses, -1)
self.glassesRButton = addButton(self.glassesFrame, halfButtonInvertScale, halfButtonInvertHoverScale, 0.2, self.swapGlasses, 1)
self.backpackFrame = addFrame(-0.4, TTLocalizer.TrunkBackpackGUI)
self.backpackLButton = addButton(self.backpackFrame, halfButtonScale, halfButtonHoverScale, -0.2, self.swapBackpack, -1)
self.backpackRButton = addButton(self.backpackFrame, halfButtonInvertScale, halfButtonInvertHoverScale, 0.2, self.swapBackpack, 1)
self.shoesFrame = addFrame(-0.65, TTLocalizer.TrunkShoesGUI)
self.shoesLButton = addButton(self.shoesFrame, halfButtonScale, halfButtonHoverScale, -0.2, self.swapShoes, -1)
self.shoesRButton = addButton(self.shoesFrame, halfButtonInvertScale, halfButtonInvertHoverScale, 0.2, self.swapShoes, 1)
self.parentFrame.hide()
self.shuffleFetchMsg = 'TrunkShuffle'
self.shuffleButton = ShuffleButton.ShuffleButton(self, self.shuffleFetchMsg)
self.gui = loader.loadModel('phase_3/models/gui/create_a_toon_gui')
self.cancelButton = DirectButton(relief=None, image=(self.gui.find('**/CrtAtoon_Btn2_UP'), self.gui.find('**/CrtAtoon_Btn2_DOWN'), self.gui.find('**/CrtAtoon_Btn2_RLLVR')), pos=(0.15, 0, -0.85), command=self.__handleCancel, text=('', TTLocalizer.MakeAToonCancel, TTLocalizer.MakeAToonCancel), text_font=ToontownGlobals.getInterfaceFont(), text_scale=0.08, text_pos=(0, -0.03), text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1))
self.cancelButton.hide()
self.rotateL = DirectButton(relief=None, pos=(-0.15, 0, 0.85), image=(guiArrowRotateUp,
guiArrowRotateDown,
guiArrowRotateUp,
guiArrowRotateDown), image_scale=(-0.7, 0.7, 0.7), image1_scale=(-0.8, 0.8, 0.8), image2_scale=(-0.8, 0.8, 0.8))
self.rotateL.hide()
self.rotateL.bind(DGG.B1PRESS, self.__rotateLDown)
self.rotateL.bind(DGG.B1RELEASE, self.__rotateLUp)
self.rotateR = DirectButton(relief=None, pos=(0.15, 0, 0.85), image=(guiArrowRotateUp,
guiArrowRotateDown,
guiArrowRotateUp,
guiArrowRotateDown), image_scale=(0.7, 0.7, 0.7), image1_scale=(0.8, 0.8, 0.8), image2_scale=(0.8, 0.8, 0.8))
self.rotateR.hide()
self.rotateR.bind(DGG.B1PRESS, self.__rotateRDown)
self.rotateR.bind(DGG.B1RELEASE, self.__rotateRUp)
if self.isOwner:
trashcanGui = loader.loadModel('phase_3/models/gui/trashcan_gui.bam')
trashImage = (trashcanGui.find('**/TrashCan_CLSD'), trashcanGui.find('**/TrashCan_OPEN'), trashcanGui.find('**/TrashCan_RLVR'))
self.trashPanel = DirectFrame(parent=aspect2d, image=DGG.getDefaultDialogGeom(), image_color=(1, 1, 0.75, 0.8), image_scale=(0.36, 0, 1.2), pos=(-.86, 0, 0.1), relief=None)
def addTrashButton(posZ, text, extraArg):
return DirectButton(parent=self.trashPanel, image=trashImage, relief=None, pos=(-0.09, 0, posZ), command=self.__handleDelete, text=text, extraArgs=[extraArg], scale=(0.5, 0.5, 0.5), text_font=ToontownGlobals.getInterfaceFont(), text_scale=0.12, text_pos=(0.3, 0), text_fg=(0.8, 0.2, 0.2, 1), text_shadow=(0, 0, 0, 1), textMayChange=0)
self.hatTrashButton = addTrashButton(0.5, TTLocalizer.TrunkDeleteHat, ToonDNA.HAT)
self.glassesTrashButton = addTrashButton(0.2, TTLocalizer.TrunkDeleteGlasses, ToonDNA.GLASSES)
self.backpackTrashButton = addTrashButton(-0.1, TTLocalizer.TrunkDeleteBackpack, ToonDNA.BACKPACK)
self.shoesTrashButton = addTrashButton(-0.4, TTLocalizer.TrunkDeleteShoes, ToonDNA.SHOES)
self.button = DirectButton(relief=None, image=(self.gui.find('**/CrtAtoon_Btn1_UP'), self.gui.find('**/CrtAtoon_Btn1_DOWN'), self.gui.find('**/CrtAtoon_Btn1_RLLVR')), pos=(-0.15, 0, -0.85), command=self.__handleButton, text=('', TTLocalizer.MakeAToonDone, TTLocalizer.MakeAToonDone), text_font=ToontownGlobals.getInterfaceFont(), text_scale=0.08, text_pos=(0, -0.03), text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1))
trashcanGui.removeNode()
return
def unload(self):
taskMgr.remove(self.taskName('rotateL'))
taskMgr.remove(self.taskName('rotateR'))
self.ignore('verifyDone')
self.gui.removeNode()
del self.gui
self.parentFrame.destroy()
self.hatFrame.destroy()
self.glassesFrame.destroy()
self.backpackFrame.destroy()
self.shoesFrame.destroy()
self.hatLButton.destroy()
self.hatRButton.destroy()
self.glassesLButton.destroy()
self.glassesRButton.destroy()
self.backpackLButton.destroy()
self.backpackRButton.destroy()
self.shoesLButton.destroy()
self.shoesRButton.destroy()
del self.parentFrame
del self.hatFrame
del self.glassesFrame
del self.backpackFrame
del self.shoesFrame
del self.hatLButton
del self.hatRButton
del self.glassesLButton
del self.glassesRButton
del self.backpackLButton
del self.backpackRButton
del self.shoesLButton
del self.shoesRButton
self.shuffleButton.unload()
self.ignore('MAT-newToonCreated')
self.cancelButton.destroy()
del self.cancelButton
self.rotateL.destroy()
del self.rotateL
self.rotateR.destroy()
del self.rotateR
if self.isOwner:
self.hatTrashButton.destroy()
self.glassesTrashButton.destroy()
self.backpackTrashButton.destroy()
self.shoesTrashButton.destroy()
self.button.destroy()
del self.hatTrashButton
del self.glassesTrashButton
del self.backpackTrashButton
del self.shoesTrashButton
del self.button
self.trashPanel.destroy()
del self.trashPanel
if self.verify:
self.verify.cleanup()
del self.verify
def showButtons(self):
self.parentFrame.show()
self.cancelButton.show()
self.rotateL.show()
self.rotateR.show()
if self.isOwner:
self.hatTrashButton.show()
self.glassesTrashButton.show()
self.backpackTrashButton.show()
self.shoesTrashButton.show()
self.button.show()
def hideButtons(self):
self.parentFrame.hide()
self.cancelButton.hide()
self.rotateL.hide()
self.rotateR.hide()
if self.isOwner:
self.hatTrashButton.hide()
self.glassesTrashButton.hide()
self.backpackTrashButton.hide()
self.shoesTrashButton.hide()
self.button.hide()
def enter(self, toon):
self.notify.debug('enter')
base.disableMouse()
self.toon = toon
self.setupScrollInterface()
currHat = self.toon.hat
currHatIdx = self.hats.index(currHat)
self.swapHat(currHatIdx - self.hatChoice)
currGlasses = self.toon.glasses
currGlassesIdx = self.glasses.index(currGlasses)
self.swapGlasses(currGlassesIdx - self.glassesChoice)
currBackpack = self.toon.backpack
currBackpackIdx = self.backpacks.index(currBackpack)
self.swapBackpack(currBackpackIdx - self.backpackChoice)
currShoes = self.toon.shoes
currShoesIdx = self.shoes.index(currShoes)
self.swapShoes(currShoesIdx - self.shoesChoice)
choicePool = [self.hats,
self.glasses,
self.backpacks,
self.shoes]
self.shuffleButton.setChoicePool(choicePool)
self.accept(self.shuffleFetchMsg, self.changeAccessories)
self.acceptOnce('MAT-newToonCreated', self.shuffleButton.cleanHistory)
def exit(self):
try:
del self.toon
except:
self.notify.warning('TrunkGUI: toon not found')
self.hideButtons()
self.ignore('enter')
self.ignore('next')
self.ignore('last')
self.ignore(self.shuffleFetchMsg)
def setupButtons(self):
self.acceptOnce('last', self.__handleBackward)
self.acceptOnce('next', self.__handleForward)
return None
def setupScrollInterface(self):
self.notify.debug('setupScrollInterface')
if self.hatList == None:
self.hatList = self.toon.getHatList()
if self.glassesList == None:
self.glassesList = self.toon.getGlassesList()
if self.backpackList == None:
self.backpackList = self.toon.getBackpackList()
if self.shoesList == None:
self.shoesList = self.toon.getShoesList()
self.hats = []
self.glasses = []
self.backpacks = []
self.shoes = []
self.hats.append((0, 0, 0))
self.glasses.append((0, 0, 0))
self.backpacks.append((0, 0, 0))
self.shoes.append((0, 0, 0))
self.hatChoice = 0
self.glassesChoice = 0
self.backpackChoice = 0
self.shoesChoice = 0
if (self.toon.hat[0] != 0 or self.toon.hat[1] != 0 or self.toon.hat[2] != 0):
self.hatChoice = 1
self.hats.append((self.toon.hat[0], self.toon.hat[1], self.toon.hat[2]))
if (self.toon.glasses[0] != 0 or self.toon.glasses[1] != 0 or self.toon.glasses[2] != 0):
self.glassesChoice = 1
self.glasses.append((self.toon.glasses[0], self.toon.glasses[1], self.toon.glasses[2]))
if (self.toon.backpack[0] != 0 or self.toon.backpack[1] != 0 or self.toon.backpack[2] != 0):
self.backpackChoice = 1
self.backpacks.append((self.toon.backpack[0], self.toon.backpack[1], self.toon.backpack[2]))
if (self.toon.shoes[0] != 0 or self.toon.shoes[1] != 0 or self.toon.shoes[2] != 0):
self.shoesChoice = 1
self.shoes.append((self.toon.shoes[0], self.toon.shoes[1], self.toon.shoes[2]))
i = 0
while i < len(self.hatList):
self.hats.append((self.hatList[i], self.hatList[i + 1], self.hatList[i + 2]))
i = i + 3
i = 0
while i < len(self.glassesList):
self.glasses.append((self.glassesList[i], self.glassesList[i + 1], self.glassesList[i + 2]))
i = i + 3
i = 0
while i < len(self.backpackList):
self.backpacks.append((self.backpackList[i], self.backpackList[i + 1], self.backpackList[i + 2]))
i = i + 3
i = 0
while i < len(self.shoesList):
self.shoes.append((self.shoesList[i], self.shoesList[i + 1], self.shoesList[i + 2]))
i = i + 3
self.swapHat(0)
self.swapGlasses(0)
self.swapBackpack(0)
self.swapShoes(0)
self.updateTrashButtons()
self.setupButtons()
return
def updateTrashButtons(self):
if not self.isOwner:
return
if len(self.hats) < 2 or self.toon.hat[0] == 0:
self.hatTrashButton['state'] = DGG.DISABLED
else:
self.hatTrashButton['state'] = DGG.NORMAL
if len(self.glasses) < 2 or self.toon.glasses[0] == 0:
self.glassesTrashButton['state'] = DGG.DISABLED
else:
self.glassesTrashButton['state'] = DGG.NORMAL
if len(self.backpacks) < 2 or self.toon.backpack[0] == 0:
self.backpackTrashButton['state'] = DGG.DISABLED
else:
self.backpackTrashButton['state'] = DGG.NORMAL
if len(self.shoes) < 2 or self.toon.shoes[0] == 0:
self.shoesTrashButton['state'] = DGG.DISABLED
else:
self.shoesTrashButton['state'] = DGG.NORMAL
def rotateToonL(self, task):
self.toon.setH(self.toon.getH() - 4)
return Task.cont
def rotateToonR(self, task):
self.toon.setH(self.toon.getH() + 4)
return Task.cont
def __rotateLUp(self, event):
messenger.send('wakeup')
taskMgr.remove(self.taskName('rotateL'))
def __rotateLDown(self, event):
messenger.send('wakeup')
task = Task(self.rotateToonL)
taskMgr.add(task, self.taskName('rotateL'))
def __rotateRUp(self, event):
messenger.send('wakeup')
taskMgr.remove(self.taskName('rotateR'))
def __rotateRDown(self, event):
messenger.send('wakeup')
task = Task(self.rotateToonR)
taskMgr.add(task, self.taskName('rotateR'))
def setGender(self, gender):
self.ownerGender = gender
self.genderChange = 1
def swapHat(self, offset):
length = len(self.hats)
self.hatChoice += offset
if self.hatChoice <= 0:
self.hatChoice = 0
self.updateScrollButtons(self.hatChoice, length, 0, self.hatLButton, self.hatRButton)
if self.hatChoice < 0 or self.hatChoice >= len(self.hats) or len(self.hats[self.hatChoice]) != 3:
self.notify.warning('hatChoice index is out of range!')
return None
hat = self.hats[self.hatChoice]
self.toon.setHat(hat[0], hat[1], hat[2])
if self.swapHatEvent != None:
messenger.send(self.swapHatEvent)
messenger.send('wakeup')
def swapGlasses(self, offset):
length = len(self.glasses)
self.glassesChoice += offset
if self.glassesChoice <= 0:
self.glassesChoice = 0
self.updateScrollButtons(self.glassesChoice, length, 0, self.glassesLButton, self.glassesRButton)
if self.glassesChoice < 0 or self.glassesChoice >= len(self.glasses) or len(self.glasses[self.glassesChoice]) != 3:
self.notify.warning('glassesChoice index is out of range!')
return None
glasses = self.glasses[self.glassesChoice]
self.toon.setGlasses(glasses[0], glasses[1], glasses[2])
if self.swapGlassesEvent != None:
messenger.send(self.swapGlassesEvent)
messenger.send('wakeup')
def swapBackpack(self, offset):
length = len(self.backpacks)
self.backpackChoice += offset
if self.backpackChoice <= 0:
self.backpackChoice = 0
self.updateScrollButtons(self.backpackChoice, length, 0, self.backpackLButton, self.backpackRButton)
if self.backpackChoice < 0 or self.backpackChoice >= len(self.backpacks) or len(self.backpacks[self.backpackChoice]) != 3:
self.notify.warning('backpackChoice index is out of range!')
return None
backpack = self.backpacks[self.backpackChoice]
self.toon.setBackpack(backpack[0], backpack[1], backpack[2])
if self.swapBackpackEvent != None:
messenger.send(self.swapBackpackEvent)
messenger.send('wakeup')
def swapShoes(self, offset):
length = len(self.shoes)
self.shoesChoice += offset
if self.shoesChoice <= 0:
self.shoesChoice = 0
self.updateScrollButtons(self.shoesChoice, length, 0, self.shoesLButton, self.shoesRButton)
if self.shoesChoice < 0 or self.shoesChoice >= len(self.shoes) or len(self.shoes[self.shoesChoice]) != 3:
self.notify.warning('shoesChoice index is out of range!')
return None
shoes = self.shoes[self.shoesChoice]
self.toon.setShoes(shoes[0], shoes[1], shoes[2])
if self.swapShoesEvent != None:
messenger.send(self.swapShoesEvent)
messenger.send('wakeup')
def updateScrollButtons(self, choice, length, startTex, lButton, rButton):
if choice >= length - 1:
rButton['state'] = DGG.DISABLED
else:
rButton['state'] = DGG.NORMAL
if choice <= 0:
lButton['state'] = DGG.DISABLED
else:
lButton['state'] = DGG.NORMAL
def __handleForward(self):
self.doneStatus = 'next'
messenger.send(self.doneEvent)
def __handleBackward(self):
self.doneStatus = 'last'
messenger.send(self.doneEvent)
def resetClothes(self, style):
if self.toon:
oldHat = style[ToonDNA.HAT]
oldGlasses = style[ToonDNA.GLASSES]
oldBackpack = style[ToonDNA.BACKPACK]
oldShoes = style[ToonDNA.SHOES]
self.toon.setHat(oldHat[0], oldHat[1], oldHat[2])
self.toon.setGlasses(oldGlasses[0], oldGlasses[1], oldGlasses[2])
self.toon.setBackpack(oldBackpack[0], oldBackpack[1], oldBackpack[2])
self.toon.setShoes(oldShoes[0], oldShoes[1], oldShoes[2])
self.toon.loop('neutral', 0)
def changeAccessories(self):
self.notify.debug('Entering changeAccessories')
NoItem = (0, 0, 0)
newChoice = self.shuffleButton.getCurrChoice()
if newChoice[0] in self.hats:
newHatIndex = self.hats.index(newChoice[0])
else:
newHatIndex = self.hats.index(NoItem)
if newChoice[1] in self.glasses:
newGlassesIndex = self.glasses.index(newChoice[1])
else:
newGlassesIndex = self.glasses.index(NoItem)
if newChoice[2] in self.backpacks:
newBackpackIndex = self.backpacks.index(newChoice[2])
else:
newBackpackIndex = self.backpacks.index(NoItem)
if newChoice[3] in self.shoes:
newShoesIndex = self.shoes.index(newChoice[3])
else:
newShoesIndex = self.shoes.index(NoItem)
oldHatIndex = self.hatChoice
oldGlassesIndex = self.glassesChoice
oldBackpackIndex = self.backpackChoice
oldShoesIndex = self.shoesChoice
self.swapHat(newHatIndex - oldHatIndex)
self.swapGlasses(newGlassesIndex - oldGlassesIndex)
self.swapBackpack(newBackpackIndex - oldBackpackIndex)
self.swapShoes(newShoesIndex - oldShoesIndex)
def getCurrToonSetting(self):
return [self.hats[self.hatChoice],
self.glasses[self.glassesChoice],
self.backpacks[self.backpackChoice],
self.shoes[self.shoesChoice]]
def removeHat(self, index):
listLen = len(self.hats)
if index < listLen:
del self.hats[index]
if self.hatChoice > index:
self.hatChoice -= 1
elif self.hatChoice == index:
self.hatChoice = 0
return 1
return 0
def removeGlasses(self, index):
listLen = len(self.glasses)
if index < listLen:
del self.glasses[index]
if self.glassesChoice > index:
self.glassesChoice -= 1
elif self.glassesChoice == index:
self.glassesChoice = 0
return 1
return 0
def removeBackpack(self, index):
listLen = len(self.backpacks)
if index < listLen:
del self.backpacks[index]
if self.backpackChoice > index:
self.backpackChoice -= 1
elif self.backpackChoice == index:
self.backpackChoice = 0
return 1
return 0
def removeShoes(self, index):
listLen = len(self.shoes)
if index < listLen:
del self.shoes[index]
if self.shoesChoice > index:
self.shoesChoice -= 1
elif self.shoesChoice == index:
self.shoesChoice = 0
return 1
return 0
def __handleButton(self):
self.doneStatus = 'next'
messenger.send(self.doneEvent)
messenger.send('wakeup')
def __handleCancel(self):
messenger.send(self.cancelEvent)
messenger.send('wakeup')
def __handleDelete(self, which):
abortDeletion = False
if which == ToonDNA.HAT:
item = TTLocalizer.TrunkHat
elif which == ToonDNA.GLASSES:
item = TTLocalizer.TrunkGlasses
elif which == ToonDNA.BACKPACK:
item = TTLocalizer.TrunkBackpack
else:
item = TTLocalizer.TrunkShoes
self.verify = TTDialog.TTGlobalDialog(doneEvent='verifyDone', message=TTLocalizer.ClosetVerifyDelete % item, style=TTDialog.TwoChoice)
self.verify.show()
self.accept('verifyDone', Functor(self.__handleVerifyDelete, which))
messenger.send('wakeup')
def __handleVerifyDelete(self, which):
status = self.verify.doneStatus
self.ignore('verifyDone')
self.verify.cleanup()
del self.verify
self.verify = None
if status == 'ok':
messenger.send(self.deleteEvent, [which])
messenger.send('wakeup')
return
def taskName(self, idString):
return idString + '-TrunkGUI'