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https://github.com/Sneed-Group/Poodletooth-iLand
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25 lines
634 B
Python
25 lines
634 B
Python
from direct.distributed import DistributedObjectAI
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class DistributedGameTableAI(DistributedObjectAI.DistributedObjectAI):
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def __init__(self, air):
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DistributedObjectAI.DistributedObjectAI.__init__(self, air)
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self.posHpr = (0, 0, 0, 0, 0, 0)
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# Required Fields:
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def setPosHpr(self, x, y, z, h, p, r):
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self.posHpr = (x, y, z, h, p, r)
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def getPosHpr(self):
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return self.posHpr
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# Receive Fields:
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def requestJoin(self, seatIndex):
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avId = self.air.getAvatarIdFromSender()
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self.sendUpdateToAvatarId(avId, 'rejectJoin', [])
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def requestExit(self):
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pass
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