Poodletooth-iLand/dev/darwin/start-game.sh
2015-07-08 08:15:51 -04:00

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#!/bin/sh
cd ..
export DYLD_LIBRARY_PATH=`pwd`/Libraries.bundle
export DYLD_FRAMEWORK_PATH="Frameworks"
# Get the user input:
read -p "Username: " ttsUsername
read -p "Gameserver (DEFAULT: 167.114.28.238): " TTS_GAMESERVER
TTS_GAMESERVER=${TTS_GAMESERVER:-"167.114.28.238"}
# Export the environment variables:
export ttsUsername=$ttsUsername
export ttsPassword="password"
export TTS_PLAYCOOKIE=$ttsUsername
export TTS_GAMESERVER=$TTS_GAMESERVER
echo "==============================="
echo "Starting Toontown Stride..."
echo "Username: $ttsUsername"
echo "Gameserver: $TTS_GAMESERVER"
echo "==============================="
ppython -m toontown.toonbase.ToontownStart