mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-24 20:22:33 -06:00
334 lines
13 KiB
Python
334 lines
13 KiB
Python
# ClockDelta provides the ability to use clock synchronization for
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# distributed objects
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from pandac.PandaModules import *
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from direct.directnotify import DirectNotifyGlobal
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from direct.showbase import DirectObject
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import math
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# The following two parameters, NetworkTimeBits and
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# NetworkTimePrecision, define the number of bits required to store a
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# network time, and the number of ticks per second it represents,
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# respectively. The tradeoff is the longest period of elapsed time we
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# can measure, vs. the precision with which we can measure it.
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# 16 and 100 give us precision to 1/100th of a second, with a range of
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# +/- 5 minutes in a 16-bit integer. These are eminently tweakable,
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# but the parameter types in toon.dc must match the number of bits
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# specified here (i.e. int16 if NetworkTimeBits is 16; int32 if
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# NetworkTimeBits is 32).
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NetworkTimeBits = 16
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NetworkTimePrecision = 100.0
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# These values are derived from the above.
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NetworkTimeMask = (1 << NetworkTimeBits) - 1
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NetworkTimeSignedMask = NetworkTimeMask >> 1 # the max absolute value bits.
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NetworkTimeTopBits = 32 - NetworkTimeBits
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MaxTimeDelta = NetworkTimeSignedMask / NetworkTimePrecision
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# This is the maximum number of seconds by which we expect our clock
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# (or the server's clock) to drift over an hour.
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ClockDriftPerHour = 1.0 # Is this generous enough?
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# And the above, scaled into a per-second value.
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ClockDriftPerSecond = ClockDriftPerHour / 3600.0
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# How many seconds to insist on waiting before accepting a second
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# resync request from another client.
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P2PResyncDelay = 10.0
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class ClockDelta(DirectObject.DirectObject):
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"""
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The ClockDelta object converts between universal ("network") time,
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which is used for all network traffic, and local time (e.g. as
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returned by getFrameTime() or getRealTime()), which is used for
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everything else.
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"""
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notify = DirectNotifyGlobal.directNotify.newCategory('ClockDelta')
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def __init__(self):
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self.globalClock = ClockObject.getGlobalClock()
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# self.delta is the relative delta from our clock to the
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# server's clock.
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self.delta = 0
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# self.uncertainty represents the number of seconds plus or
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# minus in which we are confident our delta matches the
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# server's actual time. The initial value, None, represents
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# infinity--we have no idea.
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self.uncertainty = None
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# self.lastResync is the time at which self.uncertainty
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# was measured. It is important to remember because our
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# uncertainty increases over time (due to relative clock
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# drift).
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self.lastResync = 0.0
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self.accept("resetClock", self.__resetClock)
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def getDelta(self):
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return self.delta
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def getUncertainty(self):
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# Returns our current uncertainty with our clock measurement,
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# as a number of seconds plus or minus. Returns None,
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# representing infinite uncertainty, if we have never received
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# a time measurement.
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if self.uncertainty == None:
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return None
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now = self.globalClock.getRealTime()
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elapsed = now - self.lastResync
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return self.uncertainty + elapsed * ClockDriftPerSecond
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def getLastResync(self):
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# Returns the local time at which we last resynchronized the
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# clock delta.
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return self.lastResync
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def __resetClock(self, timeDelta):
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"""
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this is called when the global clock gets adjusted
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timeDelta is equal to the amount of time, in seconds,
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that has been added to the global clock
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"""
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assert self.notify.debug(
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"adjusting timebase by %f seconds" % timeDelta)
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# adjust our timebase by the same amount
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self.delta += timeDelta
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def clear(self):
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"""
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Throws away any previous synchronization information.
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"""
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self.delta = 0
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self.uncertainty = None
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self.lastResync = 0.0
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def resynchronize(self, localTime, networkTime, newUncertainty,
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trustNew = 1):
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"""resynchronize(self, float localTime, int32 networkTime,
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float newUncertainty)
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Accepts a new networkTime value, which is understood to
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represent the same moment as localTime, plus or minus
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uncertainty seconds. Improves our current notion of the time
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delta accordingly.
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"""
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newDelta = (float(localTime) -
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(float(networkTime) / NetworkTimePrecision))
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self.newDelta(
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localTime, newDelta, newUncertainty, trustNew = trustNew)
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def peerToPeerResync(self, avId, timestamp, serverTime, uncertainty):
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"""
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Accepts an AI time and uncertainty value from another client,
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along with a local timestamp value of the message from this
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client which prompted the other client to send us its delta
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information.
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The return value is true if the other client's measurement was
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reasonably close to our own, or false if the other client's
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time estimate was wildly divergent from our own; the return
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value is negative if the test was not even considered (because
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it happened too soon after another recent request).
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"""
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now = self.globalClock.getRealTime()
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if now - self.lastResync < P2PResyncDelay:
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# We can't process this request; it came in on the heels
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# of some other request, and our local timestamp may have
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# been resynced since then: ergo, the timestamp in this
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# request is meaningless.
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assert self.notify.debug(
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"Ignoring request for resync from %s within %.3f s." %
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(avId, now - self.lastResync))
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return -1
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# The timestamp value will be a timestamp that we sent out
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# previously, echoed back to us. Therefore we can confidently
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# convert it back into our local time, even though we suspect
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# our clock delta might be off.
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local = self.networkToLocalTime(timestamp, now)
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elapsed = now - local
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delta = (local + now) / 2.0 - serverTime
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gotSync = 0
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if elapsed <= 0 or elapsed > P2PResyncDelay:
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# The elapsed time must be positive (the local timestamp
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# must be in the past), and shouldn't be more than
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# P2PResyncDelay. If it does not meet these requirements,
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# it must be very old indeed, or someone is playing tricks
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# on us.
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self.notify.info(
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"Ignoring old request for resync from %s." % (avId))
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else:
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# Now the other client has told us his delta and uncertainty
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# information, which was generated somewhere in the range
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# [-elapsed, 0] seconds ago. That means our complete window
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# is wider by that amount.
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self.notify.info(
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"Got sync +/- %.3f s, elapsed %.3f s, from %s." %
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(uncertainty, elapsed, avId))
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delta -= elapsed / 2.0
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uncertainty += elapsed / 2.0
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gotSync = self.newDelta(local, delta, uncertainty, trustNew = 0)
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return gotSync
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def newDelta(self, localTime, newDelta, newUncertainty,
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trustNew = 1):
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"""
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Accepts a new delta and uncertainty pair, understood to
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represent time as of localTime. Improves our current notion
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of the time delta accordingly. The return value is true if
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the new measurement was used, false if it was discarded.
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"""
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oldUncertainty = self.getUncertainty()
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if oldUncertainty != None:
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self.notify.info(
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'previous delta at %.3f s, +/- %.3f s.' %
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(self.delta, oldUncertainty))
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self.notify.info(
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'new delta at %.3f s, +/- %.3f s.' %
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(newDelta, newUncertainty))
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# Our previous measurement was self.delta +/- oldUncertainty;
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# our new measurement is newDelta +/- newUncertainty. Take
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# the intersection of both.
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oldLow = self.delta - oldUncertainty
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oldHigh = self.delta + oldUncertainty
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newLow = newDelta - newUncertainty
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newHigh = newDelta + newUncertainty
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low = max(oldLow, newLow)
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high = min(oldHigh, newHigh)
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# If there is no intersection, whoops! Either the old
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# measurement or the new measurement is completely wrong.
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if low > high:
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if not trustNew:
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self.notify.info('discarding new delta.')
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return 0
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self.notify.info('discarding previous delta.')
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else:
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newDelta = (low + high) / 2.0
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newUncertainty = (high - low) / 2.0
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self.notify.info(
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'intersection at %.3f s, +/- %.3f s.' %
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(newDelta, newUncertainty))
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self.delta = newDelta
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self.uncertainty = newUncertainty
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self.lastResync = localTime
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return 1
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### Primary interface functions ###
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def networkToLocalTime(self, networkTime, now = None, bits = 16,
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ticksPerSec=NetworkTimePrecision):
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"""networkToLocalTime(self, int networkTime)
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Converts the indicated networkTime to the corresponding
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localTime value. The time is assumed to be within +/- 5
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minutes of the current local time given in now, or
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getRealTime() if now is not specified.
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"""
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if now == None:
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now = self.globalClock.getRealTime()
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# Are we in non-real-time mode (i.e. filming a movie)? If you
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# set movie-network-time 1, then we'll circumvent this logic
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# and always return now.
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if self.globalClock.getMode() == ClockObject.MNonRealTime and \
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base.config.GetBool('movie-network-time', False):
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return now
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# First, determine what network time we have for 'now'.
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ntime = int(math.floor(((now - self.delta) * ticksPerSec) + 0.5))
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# The signed difference between these is the number of ticks
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# by which the network time differs from 'now'.
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if bits == 16:
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diff = self.__signExtend(networkTime - ntime)
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else:
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# Assume the bits is either 16 or 32. If it's 32, no need
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# to sign-extend. 32 bits gives us about 227 days of
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# continuous timestamp.
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diff = networkTime - ntime
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return now + float(diff) / ticksPerSec
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def localToNetworkTime(self, localTime, bits = 16,
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ticksPerSec=NetworkTimePrecision):
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"""localToNetworkTime(self, float localTime)
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Converts the indicated localTime to the corresponding
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networkTime value.
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"""
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ntime = int(math.floor(((localTime - self.delta) * ticksPerSec) + 0.5))
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if bits == 16:
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return self.__signExtend(ntime)
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else:
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# Assume the bits is either 16 or 32. If it's 32, no need
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# to sign-extend. 32 bits gives us about 227 days of
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# continuous timestamp.
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return ntime
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### Convenience functions ###
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def getRealNetworkTime(self, bits=16,
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ticksPerSec=NetworkTimePrecision):
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"""
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Returns the current getRealTime() expressed as a network time.
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"""
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return self.localToNetworkTime(self.globalClock.getRealTime(),
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bits=bits,
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ticksPerSec=ticksPerSec)
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def getFrameNetworkTime(self, bits=16,
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ticksPerSec=NetworkTimePrecision):
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"""
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Returns the current getFrameTime() expressed as a network time.
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"""
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return self.localToNetworkTime(self.globalClock.getFrameTime(),
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bits=bits,
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ticksPerSec=ticksPerSec)
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def localElapsedTime(self, networkTime, bits=16,
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ticksPerSec=NetworkTimePrecision):
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"""localElapsedTime(self, int networkTime)
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Returns the amount of time elapsed (in seconds) on the client
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since the server message was sent. Negative values are
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clamped to zero.
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"""
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now = self.globalClock.getFrameTime()
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dt = now - self.networkToLocalTime(networkTime, now, bits=bits,
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ticksPerSec=ticksPerSec)
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return max(dt, 0.0)
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### Private functions ###
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def __signExtend(self, networkTime):
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"""__signExtend(self, int networkTime)
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Preserves the lower NetworkTimeBits of the networkTime value,
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and extends the sign bit all the way up.
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"""
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r = ((networkTime+32768) & NetworkTimeMask) - 32768
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assert -32768 <= r <= 32767
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return r
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globalClockDelta = ClockDelta()
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