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https://github.com/Sneed-Group/Poodletooth-iLand
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143 lines
5.6 KiB
Python
143 lines
5.6 KiB
Python
from pandac.PandaModules import *
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import types
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class Rope(NodePath):
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"""
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This class defines a NURBS curve whose control vertices are
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defined based on points relative to one or more nodes in space, so
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that the "rope" will animate as the nodes move around. It uses
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the C++ RopeNode class to achieve fancy rendering effects like
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thick lines built from triangle strips.
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"""
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showRope = base.config.GetBool('show-rope', 1)
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def __init__(self, name = 'Rope'):
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self.ropeNode = RopeNode(name)
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self.curve = NurbsCurveEvaluator()
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self.ropeNode.setCurve(self.curve)
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NodePath.__init__(self, self.ropeNode)
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self.name = name
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def setup(self, order, verts, knots = None):
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"""This must be called to define the shape of the curve
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initially, and may be called again as needed to adjust the
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curve's properties.
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order must be either 1, 2, 3, or 4, and is one more than the
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degree of the curve; most NURBS curves are order 4.
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verts is a list of (NodePath, point) tuples, defining the
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control vertices of the curve. For each control vertex, the
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NodePath may refer to an arbitrary node in the scene graph,
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indicating the point should be interpreted in the coordinate
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space of that node (and it will automatically move when the
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node is moved), or it may be the empty NodePath or None to
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indicate the point should be interpreted in the coordinate
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space of the Rope itself. Each point value may be either a
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3-tuple or a 4-tuple (or a VBase3 or VBase4). If it is a
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3-component vector, it represents a 3-d point in space; a
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4-component vector represents a point in 4-d homogeneous
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space; that is to say, a 3-d point and an additional weight
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factor (which should have been multiplied into the x y z
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components).
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verts may be a list of dictionaries instead of a list of
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tuples. In this case, each vertex dictionary may have any of
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the following elements:
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'node' : the NodePath indicating the coordinate space
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'point' : the 3-D point relative to the node; default (0, 0, 0)
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'color' : the color of the vertex, default (1, 1, 1, 1)
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'thickness' : the thickness at the vertex, default 1
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In order to enable the per-vertex color or thickness, you must
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call rope.ropeNode.setUseVertexColor(1) or
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rope.ropeNode.setUseVertexThickness(1).
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knots is optional. If specified, it should be a list of
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floats, and should be of length len(verts) + order. If it
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is omitted, a default knot string is generated that consists
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of the first (order - 1) and last (order - 1) values the
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same, and the intermediate values incrementing by 1.
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"""
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self.order = order
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self.verts = verts
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self.knots = knots
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self.recompute()
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def recompute(self):
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"""Recomputes the curve after its properties have changed.
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Normally it is not necessary for the user to call this
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directly."""
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if not self.showRope:
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return
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numVerts = len(self.verts)
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self.curve.reset(numVerts)
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self.curve.setOrder(self.order)
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defaultNodePath = None
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defaultPoint = (0, 0, 0)
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defaultColor = (1, 1, 1, 1)
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defaultThickness = 1
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useVertexColor = self.ropeNode.getUseVertexColor()
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useVertexThickness = self.ropeNode.getUseVertexThickness()
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vcd = self.ropeNode.getVertexColorDimension()
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vtd = self.ropeNode.getVertexThicknessDimension()
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for i in range(numVerts):
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v = self.verts[i]
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if isinstance(v, types.TupleType):
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nodePath, point = v
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color = defaultColor
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thickness = defaultThickness
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else:
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nodePath = v.get('node', defaultNodePath)
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point = v.get('point', defaultPoint)
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color = v.get('color', defaultColor)
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thickness = v.get('thickness', defaultThickness)
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if isinstance(point, types.TupleType):
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if (len(point) >= 4):
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self.curve.setVertex(i, VBase4(point[0], point[1], point[2], point[3]))
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else:
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self.curve.setVertex(i, VBase3(point[0], point[1], point[2]))
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else:
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self.curve.setVertex(i, point)
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if nodePath:
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self.curve.setVertexSpace(i, nodePath)
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if useVertexColor:
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self.curve.setExtendedVertex(i, vcd + 0, color[0])
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self.curve.setExtendedVertex(i, vcd + 1, color[1])
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self.curve.setExtendedVertex(i, vcd + 2, color[2])
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self.curve.setExtendedVertex(i, vcd + 3, color[3])
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if useVertexThickness:
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self.curve.setExtendedVertex(i, vtd, thickness)
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if self.knots != None:
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for i in range(len(self.knots)):
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self.curve.setKnot(i, self.knots[i])
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self.ropeNode.resetBound(self)
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def getPoints(self, len):
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"""Returns a list of len points, evenly distributed in
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parametric space on the rope, in the coordinate space of the
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Rope itself."""
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result = self.curve.evaluate(self)
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startT = result.getStartT()
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sizeT = result.getEndT() - startT
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numPts = len
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ropePts = []
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for i in range(numPts):
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pt = Point3()
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result.evalPoint(sizeT * i / float(numPts - 1) + startT, pt)
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ropePts.append(pt)
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return ropePts
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